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* add CMakePresets.json * Update REUSE.toml * fix vs * impl * adjust CMakeSettings.json * add FindQt.cmake to reuse * rename cmake file, add check before running cmake and add inheritation to presets * add error check in cmake * cleanup * degrade not detected message and search only for x64 Qt
14 lines
548 B
CMake
14 lines
548 B
CMake
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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file(GLOB QT_KITS LIST_DIRECTORIES true "C:/Qt/*/msvc*_64")
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list(SORT QT_KITS COMPARE NATURAL)
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list(REVERSE QT_KITS)
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if(QT_KITS)
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list(GET QT_KITS 0 QT_PREFIX)
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set(CMAKE_PREFIX_PATH "${QT_PREFIX}" CACHE PATH "Qt prefix auto‑detected" FORCE)
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message(STATUS "Auto-detected Qt prefix: ${QT_PREFIX}")
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else()
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message(STATUS "findQt.cmake: no Qt‑Directory found in C:/Qt – please set CMAKE_PREFIX_PATH manually")
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endif()
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