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1605 changed files with 3354 additions and 3354 deletions
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@ -749,7 +749,7 @@
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replacing global labels such as INTEGER_SAMPLES with more specific
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SOUNDTOUCH_INTEGER_SAMPLES etc.<br>
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</li>
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<li>Updated windows build scripts & project files for Visual
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<li>Updated arch build scripts & project files for Visual
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Studio 2008 support</li>
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<li> Updated SoundTouch.dll API for .NET compatibility</li>
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<li> Added API for querying nominal processing input & output
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@ -850,7 +850,7 @@
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are now implemented in classes that are derived from the basic classes
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having the standard non-mmx routines.</li>
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<li> MMX routines to support gcc version 3.</li>
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<li> Replaced windows makefiles by script using the .dsw files</li>
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<li> Replaced arch makefiles by script using the .dsw files</li>
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</ul>
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<p><strong>1.0.1: </strong> </p>
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<ul>
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@ -910,7 +910,7 @@
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for big-endian processors.</li>
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<li> Moved SoundStretch source code under 'example' directory to
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highlight difference from SoundTouch stuff.</li>
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<li> Replaced windows makefiles by script using the .dsw files</li>
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<li> Replaced arch makefiles by script using the .dsw files</li>
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<li> Output file name isn't required if output isn't desired (e.g. if
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using the switch '-bpm' in plain format only)</li>
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</ul>
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@ -215,7 +215,7 @@ BPMDetect::BPMDetect(int numChannels, int aSampleRate) :
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buffer->setChannels(1);
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buffer->clear();
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// calculate hamming windows
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// calculate hamming arch
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hamw = new float[XCORR_UPDATE_SEQUENCE];
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hamming(hamw, XCORR_UPDATE_SEQUENCE);
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hamw2 = new float[XCORR_UPDATE_SEQUENCE / 2];
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@ -42,7 +42,7 @@
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// gcc
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#include "cpuid.h"
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#elif defined(_M_IX86)
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// windows non-gcc
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// arch non-gcc
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#include <intrin.h>
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#endif
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@ -32,7 +32,7 @@
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#if defined(_WIN32) || defined(WIN32)
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#include <windows.h>
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#include <arch.h>
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// DLL main in Windows compilation
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BOOL APIENTRY DllMain( HANDLE hModule,
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