publish changes

This commit is contained in:
Archie 2024-09-29 02:04:03 +00:00
parent afc5064a7b
commit ac2c6ac843
1605 changed files with 3354 additions and 3354 deletions

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@ -1,7 +1,7 @@
#ifndef NULLSOFT_AUTOCHARH
#define NULLSOFT_AUTOCHARH
#ifdef WIN32
#include <windows.h>
#include <arch.h>
inline char *AutoCharDupN(const wchar_t *convert, size_t len, UINT codePage = CP_ACP, UINT flags=0)

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@ -8,7 +8,7 @@
#endif
#include <windows.h>
#include <arch.h>
#include <shlwapi.h>
class AutoCharFn

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@ -1,7 +1,7 @@
#ifndef NULLSOFT_AUTOHEADERH
#define NULLSOFT_AUTOHEADERH
#include <windows.h>
#include <arch.h>
#include "AutoChar.h"

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@ -3,7 +3,7 @@
#define AUTOLOCKH
#ifdef _WIN32
#include <windows.h>
#include <arch.h>
#else
#include <CoreServices/CoreServices.h>
#endif
@ -22,7 +22,7 @@ any threads using the mutex, and their function stack
#include <deque> // we make a list of the recursive function stack for each thread
#include <map> // and map
#include <iostream> // we output to std::cerr
#include <windows.h>
#include <arch.h>
/*****

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@ -1,7 +1,7 @@
#ifndef NULLSOFT_AUTOURLH
#define NULLSOFT_AUTOURLH
#include <windows.h>
#include <arch.h>
#include "AutoChar.h"
/* benski> i'm sure there's a nice optimized way of doing this, but I need to implement it _right now_ */

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@ -1,7 +1,7 @@
#ifndef AUTOWIDEH
#define AUTOWIDEH
#ifdef WIN32
#include <windows.h>
#include <arch.h>
inline wchar_t *AutoWideDup( const char *convert, UINT codePage = CP_ACP )
{

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@ -8,7 +8,7 @@
#define REMOVE_FILENAME_SIZE
#endif
#include <windows.h>
#include <arch.h>
#include "AutoWide.h"
#include "AutoChar.h"
#include <shlwapi.h>

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@ -1,5 +1,5 @@
#include "CCVersion.h"
#include <windows.h>
#include <arch.h>
#include <commctrl.h>
#include <shlwapi.h>

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@ -1,6 +1,6 @@
#ifndef NULLSOFT_CCVERSIONH
#define NULLSOFT_CCVERSIONH
#include <windows.h>
#include <arch.h>
DWORD GetCommCtrlDllVersion(LPCTSTR);
#define PACKVERSION(major,minor) MAKELONG(minor,major)
#endif

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@ -1,6 +1,6 @@
#pragma once
#include <windows.h>
#include <arch.h>
class CGlobalAtom
{
public:

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@ -1,6 +1,6 @@
#ifndef NULLSOFT_UTILITY_COMBOBOX_H
#define NULLSOFT_UTILITY_COMBOBOX_H
#include <windows.h>
#include <arch.h>
class ComboBox
{
public:

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@ -2,7 +2,7 @@
#define NULLSOFT_UTILITY_CONFIGH
#include <string>
#include <map>
#include <windows.h>
#include <arch.h>
typedef std::wstring tstring;

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@ -1,5 +1,5 @@
#pragma once
#include <windows.h>
#include <arch.h>
/* This data structure holds one item, and returns you the old item when you replace it
it's sort of a "stack of 1" */

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@ -1,5 +1,5 @@
#pragma once
#include <windows.h>
#include <arch.h>
/* lock free stack object
multiple threads can push and pop without locking

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@ -1,6 +1,6 @@
#ifndef NULLSOFT_MAINTHREADH
#define NULLSOFT_MAINTHREADH
#include <windows.h>
#include <arch.h>
class Lambda
{
public:

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@ -2,7 +2,7 @@
#ifndef MEDIALIBRARYINTERFACEH
#define MEDIALIBRARYINTERFACEH
#include <windows.h>
#include <arch.h>
#include <tchar.h>
#include "..\Plugins\General\gen_ml/ml.h"

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@ -1,7 +1,7 @@
#pragma warning (disable:4786)
#ifndef NONBLOCKLOCKH
#define NONBLOCKLOCKH
#include <windows.h>
#include <arch.h>
/*
@ -20,7 +20,7 @@ any threads using the mutex, and their function stack
#include <deque> // we make a list of the recursive function stack for each thread
#include <map> // and map
#include <iostream> // we output to std::cerr
#include <windows.h>
#include <arch.h>
#endif
/*****

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@ -1,5 +1,5 @@
#pragma once
#include <windows.h>
#include <arch.h>
#include <commctrl.h>
class Slider
{

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@ -1,5 +1,5 @@
#pragma once
#include <windows.h>
#include <arch.h>
namespace nu
{

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@ -1,7 +1,7 @@
#ifndef _COMBOSKIN_H
#define _COMBOSKIN_H
#include <windows.h>
#include <arch.h>
class ComboSkin
{

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@ -1,6 +1,6 @@
/* Utility library for C strings */
#include <windows.h>
#include <arch.h>
extern "C"
char *scanstr_back(char *str, char *toscan, char *defval)

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@ -16,7 +16,7 @@
**
*/
#include <windows.h>
#include <arch.h>
#include <commctrl.h>
#include "listview.h"

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@ -19,8 +19,8 @@
#ifndef _LISTVIEW_H_
#define _LISTVIEW_H_
#include <windows.h>
#include <windowsx.h>
#include <arch.h>
#include <archx.h>
#include <commctrl.h>
#ifndef LVS_EX_DOUBLEBUFFER //this will work XP only

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@ -5,7 +5,7 @@
#pragma once
#endif
#include <windows.h>
#include <arch.h>
#define MSF_REPLACE 0x0000
#define MSF_APPEND 0x0001

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@ -1,5 +1,5 @@
#pragma once
#include <windows.h>
#include <arch.h>
#ifdef __cplusplus
extern "C"

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@ -1,6 +1,6 @@
#pragma once
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <arch.h>
template <class ifc_t>
class Countable : public ifc_t
{

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@ -6,7 +6,7 @@ not meant for high-throughput uses
this is useful when writes are very infrequent
*/
#include <bfc/platform/types.h>
#include <windows.h>
#include <arch.h>
typedef size_t simple_rwlock_t;
static const size_t simple_rwlock_writer_active = 1; // writer active flag

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@ -9,7 +9,7 @@
*******************************************************************************/
#include <stdlib.h>
#include <malloc.h>
#include <windows.h>
#include <arch.h>
#define BYTES_PER_PARA 16
#define DWORDS_PER_PARA 4

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@ -6400,7 +6400,7 @@ STRSAFE_INLINE_API StringGetsExWorkerW(wchar_t* pszDest, size_t cchDest, size_t
#pragma deprecated(gets)
#pragma deprecated(_getws)
// Then all the windows.h names - we need to undef and redef based on UNICODE setting
// Then all the arch.h names - we need to undef and redef based on UNICODE setting
#undef lstrcpy
#undef lstrcat
#undef wsprintf

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@ -2,7 +2,7 @@
#define NULLSOFT_UTILITY_THREADNAME_H
#ifdef _DEBUG
#include <windows.h>
#include <arch.h>
typedef struct tagTHREADNAME_INFO
{

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@ -1,5 +1,5 @@
#pragma once
#include <windows.h>
#include <arch.h>
#include "ThreadFunctions.h"
#include "threadpool_types.h"
#include <vector>

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@ -1,6 +1,6 @@
#pragma once
#include <windows.h>
#include <arch.h>
#include <bfc/platform/types.h>
#include <vector>
#include "../autolock.h"

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@ -5,7 +5,7 @@
#error Must define _WIN32_WINNT >= 0x400 to use TimerHandle
#endif
#include <windows.h>
#include <arch.h>
#include <bfc/platform/types.h>
/*
TimerHandle() constructor will make a new timer handle

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@ -1,6 +1,6 @@
#pragma once
#include <windows.h>
#include <arch.h>
#include <bfc/platform/types.h>
#include <bfc/dispatch.h>

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@ -1,6 +1,6 @@
#pragma once
#include <deque>
#include <windows.h>
#include <arch.h>
namespace ThreadPoolTypes
{
typedef std::deque<HANDLE> HandleList;

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@ -1,4 +1,4 @@
#include "./windowsTheme.h"
#include "./archTheme.h"
#include <shlwapi.h>

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@ -1,4 +1,4 @@
#include <windows.h>
#include <arch.h>
#ifdef __cplusplus
extern "C" {
#endif