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This commit is contained in:
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1605 changed files with 3354 additions and 3354 deletions
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@ -15,7 +15,7 @@ Useful Links:
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<A HREF="http://forums.winamp.com/forumdisplay.php?forumid=81">online forums</A> - for preset sharing, troubleshooting,
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comments, and feature requests
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<A HREF="http://www.winamp.com/">Nullsoft Winamp</A>
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<A HREF="http://www.microsoft.com/windows/directx/">Microsoft DirectX</A>
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<A HREF="http://www.microsoft.com/arch/directx/">Microsoft DirectX</A>
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<A HREF="http://www.milkdrop.co.uk/">milkdrop.co.uk</A> - an excellent third-party preset community site
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@ -67,7 +67,7 @@ presets from MilkDrop 1.
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however, we strongly recommend a GeForce 5700 (or better),
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or a Radeon 9600 (or better).
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3. Winamp 5.12 or later ( <A HREF="http://www.winamp.com/">http://www.winamp.com/</A> ).
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4. DirectX 9.0 or later ( <A HREF="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</A> ).
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4. DirectX 9.0 or later ( <A HREF="http://www.microsoft.com/arch/directx/">http://www.microsoft.com/arch/directx/</A> ).
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@ -151,7 +151,7 @@ presets from MilkDrop 1.
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The answer, nowadays, is a resounding "32". Video memory
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is plentiful these days; use 32 bit color, for both your
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windows desktop (...so that MilkDrop's windowed mode can
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arch desktop (...so that MilkDrop's windowed mode can
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run at 32 bits) and for MilkDrop's Fullscreen Display Mode
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setting (where "8888" denotes 32 bits).
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@ -545,7 +545,7 @@ presets from MilkDrop 1.
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2. [RE]INSTALL DIRECTX
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Make sure you have a quasi-recent version of <A HREF="http://www.microsoft.com/windows/directx/">Microsoft DirectX</A>
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Make sure you have a quasi-recent version of <A HREF="http://www.microsoft.com/arch/directx/">Microsoft DirectX</A>
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installed. In reality, though, almost every PC in the world has
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DirectX 9 on it at this point, so this shouldn't be a problem.
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If you go to download it, you'll only be able to find DirectX 10 -
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@ -1236,7 +1236,7 @@ presets from MilkDrop 1.
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-tightened A/V sync by 5 ms (raised audio latency from 25 to 30 ms).
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-fixed &'s in song titles (as displayed when you hit F2)
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-F7,F8 were switched in the help screen (F1)
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-when running in desktop mode, if you have a pattern on your windows
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-when running in desktop mode, if you have a pattern on your arch
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background, it gets nuked. Before, if you had a pattern, the
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pattern would remain and you'd only be able to see milkdrop through
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the small boxes of your desktop icons' background text. I didn't
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@ -1270,7 +1270,7 @@ presets from MilkDrop 1.
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(before, software blit was really only available for YUV-type overlays.)
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-desktop mode compatibility improved: more likely to work at higher resolutions now
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-desktop mode: fixed YUV-type *non-mmx* software blits when Windows is in 16-bit color.
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(weren't implemented before; it just assumed windows was in 32-bit color,
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(weren't implemented before; it just assumed arch was in 32-bit color,
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and the result would look munged.)
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-improved mmx memcpy: will now copy as long as the (difference between two
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pointers) % 8 is zero. (before, they both had to be a multiple of 8).
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Binary file not shown.
Binary file not shown.
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@ -31,7 +31,7 @@
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</groupdef>
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<!-- =================================================================================================== -->
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Resizable windows with a status bar, ie: playlist editor, media library
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Resizable arch with a status bar, ie: playlist editor, media library
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<!-- =================================================================================================== -->
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<container id="resizable_status" name=":componenttitle" dynamic="1" hold="@all@" default_x="275" default_y="0">
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@ -50,7 +50,7 @@
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<!-- =================================================================================================== -->
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Resizable windows without a status bar
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Resizable arch without a status bar
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<!-- =================================================================================================== -->
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<container id="resizable_nostatus" name=":componenttitle" dynamic="1" hold="@all@" default_x="275" default_y="0">
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@ -69,7 +69,7 @@
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<!-- =================================================================================================== -->
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modal windows, window intended to look like dialog boxes or messageboxes
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modal arch, window intended to look like dialog boxes or messageboxes
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<!-- =================================================================================================== -->
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<container id="modal" name=":componenttitle" dynamic="1" hold="@all@" default_x="275" default_y="0">
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@ -87,7 +87,7 @@
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<!-- =================================================================================================== -->
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static windows, ie: preferences
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static arch, ie: preferences
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<!-- =================================================================================================== -->
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<container id="static" name=":componenttitle" dynamic="1" hold="@all@" default_x="275" default_y="0">
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@ -37,7 +37,7 @@
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<!-- Buttons -->
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<color id="studio.button.text" value="0,0,0"/> <!-- Buttons text color -->
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<color id="studio.button.hiliteText" value="0,240,0"/> <!-- Buttons hilite text color, used by tab windows-->
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<color id="studio.button.hiliteText" value="0,240,0"/> <!-- Buttons hilite text color, used by tab arch-->
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<color id="studio.button.dimmedText" value="64,64,64"/> <!-- Buttons dimmed text color, when disabled -->
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<!-- Popup menus -->
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@ -49,7 +49,7 @@
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<color id="studio.component.title.foreground" value="255,255,255"/> <!-- Old title bar text color when using TTF -->
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<color id="studio.component.title.border" value="1,1,1"/> <!-- Old title bar text outline when using TTF -->
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<!-- labeled windows -->
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<!-- labeled arch -->
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<color id="common.labelwnd.foreground" value="220,220,220"/> <!-- Text foreground color -->
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<color id="common.labelwnd.background" value="0,0,0"/> <!-- Text drop shadow color -->
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@ -11,13 +11,13 @@
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<bitmap id="studio.BaseTexture" file="window/background.png" gammagroup="Backgrounds"/>
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<!-- Frame windows -->
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<!-- Frame arch -->
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<bitmap id="studio.framewnd.verticaldivider" file="window/window-elements.png" x="124" y="53" h="65" w="8" gammagroup="Backgrounds"/>
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<bitmap id="studio.framewnd.verticalgrabber" file="window/window-elements.png" x="115" y="53" h="65" w="8" gammagroup="Backgrounds"/>
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<bitmap id="studio.framewnd.horizontaldivider" file="window/window-elements.png" x="40" y="97" h="8" w="65" gammagroup="Backgrounds"/>
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<bitmap id="studio.framewnd.horizontalgrabber" file="window/window-elements.png" x="40" y="106" h="8" w="65" gammagroup="Backgrounds"/>
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<!--
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<bitmap id="studio.framewnd.windowshade" file="window/framewnd-windowshade.png" gammagroup="Backgrounds"/>
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<bitmap id="studio.framewnd.archhade" file="window/framewnd-archhade.png" gammagroup="Backgrounds"/>
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-->
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<bitmap id="wasabi.frame.divider.arrow.left" file="window/window-elements.png" x="56" y="124" h="7" w="4"/>
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@ -50,7 +50,7 @@
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<!-- Buttons -->
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<color id="wasabi.button.text" value="0,0,0" gammagroup="Text"/> <!-- Buttons text color -->
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<color id="wasabi.button.hiliteText" value="0,240,0" gammagroup="Text"/> <!-- Buttons hilite text color, used by tab windows-->
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<color id="wasabi.button.hiliteText" value="0,240,0" gammagroup="Text"/> <!-- Buttons hilite text color, used by tab arch-->
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<color id="wasabi.button.dimmedText" value="64,64,64" gammagroup="Text"/> <!-- Buttons dimmed text color, when disabled -->
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@ -65,7 +65,7 @@
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<color id="wasabi.component.title.border" value="1,1,1" gammagroup="Text Backgrounds"/> <!-- Old title bar text outline when using TTF -->
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<!-- labeled windows -->
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<!-- labeled arch -->
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<color id="wasabi.labelwnd.foreground" value="220,220,220" gammagroup="Text"/> <!-- Text foreground color -->
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<color id="wasabi.labelwnd.background" value="0,0,0" gammagroup="Text Backgrounds"/> <!-- Text drop shadow color -->
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@ -10,12 +10,12 @@
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<elementalias id="studio.basetexture" target="wasabi.basetexture" />
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<!-- Frame windows -->
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<!-- Frame arch -->
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<elementalias id="studio.framewnd.verticaldivider" target="wasabi.framewnd.verticaldivider"/>
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<elementalias id="studio.framewnd.verticalgrabber" target="wasabi.framewnd.verticalgrabber"/>
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<elementalias id="studio.framewnd.horizontaldivider" target="wasabi.framewnd.horizontaldivider"/>
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<elementalias id="studio.framewnd.horizontalgrabber" target="wasabi.framewnd.horizontalgrabber"/>
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<elementalias id="studio.framewnd.windowshade" target="wasabi.framewnd.windowshade"/>
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<elementalias id="studio.framewnd.archhade" target="wasabi.framewnd.archhade"/>
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<!-- Generic Lists and Trees -->
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<elementalias id="studio.list.background" target="wasabi.list.background"/>
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<elementalias id="studio.component.title.border" target="wasabi.component.title.border"/>
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<!-- labeled windows -->
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<!-- labeled arch -->
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<elementalias id="common.labelwnd.foreground" target="wasabi.labelwnd.foreground"/>
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<elementalias id="common.labelwnd.background" target="wasabi.labelwnd.background"/>
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@ -19,12 +19,12 @@
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<!-- Base Texture -->
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<bitmap id="wasabi.basetexture" file="window/background.png" gammagroup="Backgrounds"/>
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<!-- Frame windows -->
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<!-- Frame arch -->
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<bitmap id="wasabi.framewnd.verticaldivider" file="window/window-elements.png" x="124" y="53" h="65" w="8" gammagroup="Backgrounds"/>
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<bitmap id="wasabi.framewnd.verticalgrabber" file="window/window-elements.png" x="115" y="53" h="65" w="8" gammagroup="Backgrounds"/>
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<bitmap id="wasabi.framewnd.horizontaldivider" file="window/window-elements.png" x="40" y="97" h="8" w="65" gammagroup="Backgrounds"/>
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<bitmap id="wasabi.framewnd.horizontalgrabber" file="window/window-elements.png" x="40" y="106" h="8" w="65" gammagroup="Backgrounds"/>
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<bitmap id="wasabi.framewnd.windowshade" file="window/framewnd-windowshade.png" gammagroup="Backgrounds"/>
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<bitmap id="wasabi.framewnd.archhade" file="window/framewnd-archhade.png" gammagroup="Backgrounds"/>
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<bitmap id="wasabi.frame.divider.arrow.up" file="window/window-elements.png" x="64" y="124" h="4" w="7"/>
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<bitmap id="wasabi.frame.divider.arrow.down" file="window/window-elements.png" x="64" y="128" h="4" w="7"/>
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@ -1048,7 +1048,7 @@ sm_edit_ok.onLeftClick ()
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}
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// Is one of the edit windows closed?
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// Is one of the edit arch closed?
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system.onHideLayout (Layout _layout)
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{
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if (_layout == quicklink_name_layout)
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@ -29,9 +29,9 @@ Function initPages();
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#define CUSTOM_OPTIONSMENU_ITEMS "{1828D28F-78DD-4647-8532-EBA504B8FC04}"
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Global ConfigItem optionsmenu_page;
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// this is the page that maps its items to the windows menu (aka View), you can add attribs or more pages (submenus)
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// this is the page that maps its items to the arch menu (aka View), you can add attribs or more pages (submenus)
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#define CUSTOM_WINDOWSMENU_ITEMS "{6559CA61-7EB2-4415-A8A9-A2AEEF762B7F}"
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Global ConfigItem custom_windows_page;
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Global ConfigItem custom_arch_page;
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// non exposed attribs page
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#define CUSTOM_PAGE_NONEXPOSED "{E9C2D926-53CA-400f-9A4D-85E31755A4CF}"
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// load up the cfgpage in which we'll insert our custom page
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optionsmenu_page = Config.getItem(CUSTOM_OPTIONSMENU_ITEMS);
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custom_windows_page = Config.getItem(CUSTOM_WINDOWSMENU_ITEMS);
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custom_arch_page = Config.getItem(CUSTOM_WINDOWSMENU_ITEMS);
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#endif
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@ -12,7 +12,7 @@ Useful Links:
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feature requests:
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<A HREF="http://www.milkdrop.co.uk/">www.milkdrop.co.uk, an excellent third-party site</A>
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<A HREF="http://classic.winamp.com/">Nullsoft Winamp</A>
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<A HREF="http://www.microsoft.com/windows/directx/">Microsoft DirectX</A>
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<A HREF="http://www.microsoft.com/arch/directx/">Microsoft DirectX</A>
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@ -50,7 +50,7 @@ journey through sound.
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1. Windows 98, ME, 2000, or XP.
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2. Hardware-based 3D graphics acceleration (i.e. a video card with 3D support)
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with at least 8 MB of video memory; however, 32 MB or more is recommended.
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3. DirectX 8.0 or later ( <A HREF="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</A> )
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3. DirectX 8.0 or later ( <A HREF="http://www.microsoft.com/arch/directx/">http://www.microsoft.com/arch/directx/</A> )
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4. Winamp 2.72 or later ( <A HREF="http://classic.winamp.com/">http://classic.winamp.com/</A> ),
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or <A HREF="http://www.winamp.com/">Winamp 3.xx</A> with the <A HREF="http://www.winamp.com/components3/detail.jhtml?componentId=122130">Classic Visualization</A> component installed.
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@ -406,7 +406,7 @@ journey through sound.
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1. [RE]INSTALL DIRECTX
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Make sure you have the latest version of <A HREF="http://www.microsoft.com/windows/directx/">Microsoft DirectX</A>
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Make sure you have the latest version of <A HREF="http://www.microsoft.com/arch/directx/">Microsoft DirectX</A>
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(9.x at the time this documentation was written). Even if
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you already have it, consider re-installing it, since files
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can be corrupted over time, and because poorly-written video
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@ -946,7 +946,7 @@ journey through sound.
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-tightened A/V sync by 5 ms (raised audio latency from 25 to 30 ms).
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-fixed &'s in song titles (as displayed when you hit F2)
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-F7,F8 were switched in the help screen (F1)
|
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-when running in desktop mode, if you have a pattern on your windows
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-when running in desktop mode, if you have a pattern on your arch
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background, it gets nuked. Before, if you had a pattern, the
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pattern would remain and you'd only be able to see milkdrop through
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the small boxes of your desktop icons' background text. I didn't
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@ -980,7 +980,7 @@ journey through sound.
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(before, software blit was really only available for YUV-type overlays.)
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-desktop mode compatibility improved: more likely to work at higher resolutions now
|
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-desktop mode: fixed YUV-type *non-mmx* software blits when Windows is in 16-bit color.
|
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(weren't implemented before; it just assumed windows was in 32-bit color,
|
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(weren't implemented before; it just assumed arch was in 32-bit color,
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and the result would look munged.)
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-improved mmx memcpy: will now copy as long as the (difference between two
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pointers) % 8 is zero. (before, they both had to be a multiple of 8).
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|
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@ -443,7 +443,7 @@ Winamp 5.6 [Nov 27 2010]
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Winamp 5.5.81 [Jul 12 2010]
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* Improved: [pmp_android/usb] Disk-performance of metadata cache
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* Fixed: [gen_ml] Minor resource leak fix, plus other optimizations
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* Fixed: [gen_ff] Tooltip issue causing dialog windows to vanish underneath Winamp
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* Fixed: [gen_ff] Tooltip issue causing dialog arch to vanish underneath Winamp
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* Fixed: [ml_disc] CD drives not appearing in ML tree when ML starts not-visible
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* Fixed: [ml_wire] Sort by date before auto-downloading podcasts
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* Fixed: [pmp_android] Settings not being saved
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@ -694,16 +694,16 @@ Winamp 5.5.5 [Feb 27 2009]
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Winamp 5.5.41 [Aug 4 2008]
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* Improved: [pmp_ipod] Better auto-detection of newer iPod models
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* Fixed: Filetype icons in Windows Explorer not updating when changed in Prefs
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* Fixed: ML & Vis appear under other overlapping modern skin windows
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* Fixed: ML & Vis appear under other overlapping modern skin arch
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* Fixed: No error message when trying to edit metadata for Read-Only files
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* Fixed: Potential security vulnerability in NowPlaying
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* Fixed: [gen_ff] Keyboard shortcuts in modern skin playlist windowshade mode
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* Fixed: [gen_ff] Keyboard shortcuts in modern skin playlist archhade mode
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* Fixed: [gen_ml] Scrolling to bottom of AlbumArt pane & other misc scrollbar issues
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* Fixed: [in_mp3] Broken '307 - Temporary Redirect' url's
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* Fixed: [ml_local] AlbumArt icon selection glitch
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* Fixed: [ml_playlists] Play and Enqueue actions reversed if Enqueue is set as default
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* Fixed: [ml_rg] ReplayGain analysis of 20bit files
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* Misc: Double-click Modern pledit songticker now toggles windowshade mode again
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* Misc: Double-click Modern pledit songticker now toggles archhade mode again
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* Misc: More miscellaneous general tweaks, improvements, fixes and optimizations
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Winamp 5.5.4 [Jul 8 2008]
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@ -728,7 +728,7 @@ Winamp 5.5.4 [Jul 8 2008]
|
|||
* Fixed: Alt+F4 closing Winamp instead of individual dialogs
|
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* Fixed: Bento browser redirecting network drive url's to Winamp Search
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* Fixed: Blank playlist when in docked toolbar mode and Winamp is minimized
|
||||
* Fixed: Modern skin component windows appearing individually in Alt+Tab
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* Fixed: Modern skin component arch appearing individually in Alt+Tab
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* Fixed: Multi-flashing on startup when previously closed whilst minimized to systray
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* Fixed: Pure Virtual Function Call runtime crash errors
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* Fixed: Redraw issue when built-in classic vis is disabled
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@ -755,7 +755,7 @@ Winamp 5.5.4 [Jul 8 2008]
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* Fixed: [ml_disc] Small resource leak
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* Fixed: [ml_playlists] Autoscroll broken when dragging items in large playlists
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* Fixed: [ml_playlists] Enter/Shift+Enter broken for selected ML Playlist items
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* Fixed: [ml_playlists] Not respecting overlapping external windows on item drag+drop
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* Fixed: [ml_playlists] Not respecting overlapping external arch on item drag+drop
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* Fixed: [ml_playlists / ml_transcode] Sending playlists from ML tree to Transcoder
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* Fixed: [ml_wire] 404/timeout with valid rss feeds on Vista
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* Misc: Miscellaneous localization tweaks, fixes & updates
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@ -1110,7 +1110,7 @@ Winamp 5.3.4 [Apr 20 2007]
|
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* Fixed: Folder locking bug after using Open Files/Folder dialog
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* Fixed: Installation of Sonic Engine on systems with other Sonic/Roxio products
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* Fixed: Installer resets cwd= to the install dir
|
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* Fixed: Redraw bug when moving external windows over Pledit
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* Fixed: Redraw bug when moving external arch over Pledit
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* Fixed: Tab orders in Preferences
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||||
* Fixed: Various media library accessibility/focus issues
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||||
* Fixed: Video crash when using WinKey+L
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@ -1228,7 +1228,7 @@ Winamp 5.3.2 [Nov 21 2006]
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* Fixed: [in_mp4] unable to play truncated M4A files
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* Fixed: [in_vorbis] crash with very short files
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* Fixed: [jnetlib] HTTP timeouts on streams with character 255 in HTTP headers
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* Fixed: [ml_disc] CD View sometimes causing flickering of all open windows
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* Fixed: [ml_disc] CD View sometimes causing flickering of all open arch
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* Fixed: [ml_history] crash when disabling & re-enabling view
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* Fixed: [ml_playlists] corrupt display when scrolling
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||||
* Fixed: [ml_wire] crash when parsing podcasts with badly formed dates
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||||
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@ -1568,7 +1568,7 @@ Winamp 5.1.2 [Dec 12 2005]
|
|||
* Fixed: [in_mp4] unicode metadata writing
|
||||
* Fixed: [in_wm/in_dshow] mms:// streaming video playback
|
||||
* Fixed: [in_cdda] audio cd bitrate display
|
||||
* Fixed: [in_cdda] Sonic engine on 64bit windows (thanks STanger)
|
||||
* Fixed: [in_cdda] Sonic engine on 64bit arch (thanks STanger)
|
||||
* Fixed: lots of small bugs ...
|
||||
* Updated: Sonic CD Engine 2.2.50
|
||||
* Updated: libmp4v2 1.4.1
|
||||
|
@ -1726,7 +1726,7 @@ Winamp 5.0.4 [Jul 28 2004]
|
|||
* Added screenshots of classic/modern mode in installer
|
||||
* Fixed MP3 bitrate calculation (in_mp3 was reporting incorrect lengths on some MP3s)
|
||||
* Fixed incorrect length reporting on long WMA files
|
||||
* Better fix for pledit/video windows showing up at startup when minimized
|
||||
* Better fix for pledit/video arch showing up at startup when minimized
|
||||
* Fixed db text bug when moving EQ sliders
|
||||
* Upgraded MP3 encoding to LAME v3.96
|
||||
* Fixed crash in WMA playback when using WMA v8 codecs
|
||||
|
@ -1760,7 +1760,7 @@ Winamp 5.0.4 [Jul 28 2004]
|
|||
* Added sdk support for multiple audio/video tracks in video input plug-ins (see wa_ipc.h
|
||||
for ITrackSelector class)
|
||||
* Added multiple audio avi support (right click video window, select "Audio Tracks")
|
||||
* Fixed multimonitor problem when toggling a windowshade on one monitor while playing
|
||||
* Fixed multimonitor problem when toggling a archhade on one monitor while playing
|
||||
a fullscreen video on the other
|
||||
* Added ML_IPC_EDITQUERY and ML_IPC_EDITVIEW
|
||||
* Fixed pledit drawing bug under winxp/cleartype
|
||||
|
@ -1775,12 +1775,12 @@ Winamp 5.0.4 [Jul 28 2004]
|
|||
* Made ui:preferences global hotkey open the prefs to the previously opened page
|
||||
* Fixed a few preferences cosmetic 'bugs'
|
||||
* Modern skin updates :
|
||||
- Fixed windowshade repeat-track button state
|
||||
- Fixed archhade repeat-track button state
|
||||
- Fixed scaling docked toolbars
|
||||
- Fixed 5.03 assert on deletion of newGroupAsLayout()
|
||||
- Fixed floating video windows coordinates dropping to 0,0
|
||||
- Fixed floating video arch coordinates dropping to 0,0
|
||||
- Fixed auto opaque when layouts are loaded already docked as toolbars
|
||||
- Fixed fadein/fadeout not used on notification window when linking all normal windows'
|
||||
- Fixed fadein/fadeout not used on notification window when linking all normal arch'
|
||||
alpha
|
||||
- Fixed docked toolbars moving when some other window docked to them switches to an
|
||||
alternative layout
|
||||
|
@ -1801,7 +1801,7 @@ Winamp 5.0.4 [Jul 28 2004]
|
|||
proportions
|
||||
- Fixed docking bug when using snapadjustleft
|
||||
- Fixed buggy calculation of time display default width conflicting with right text alignment
|
||||
- Fixed windows moving after changing screen resolution
|
||||
- Fixed arch moving after changing screen resolution
|
||||
- Fixed rare always on top desync with classic skins
|
||||
|
||||
Winamp 5.0.3 [Mar 24 2004]
|
||||
|
@ -1827,7 +1827,7 @@ Winamp 5.0.3 [Mar 24 2004]
|
|||
* Updated VP6 video decoder to latest VP6.2 code
|
||||
* Fixed crash when launching Winamp with very long filenames from explorer
|
||||
* Made registration dialog to appear in Explorer's taskbar when installing pro version
|
||||
* Fixed pledit/video windows showing up at startup when minimized
|
||||
* Fixed pledit/video arch showing up at startup when minimized
|
||||
* Modern skins updates :
|
||||
- Winamp modern skin now uses a 3 state repeat button: no repeat/repeat all/repeat track
|
||||
- Added appplication desktop toolbars capabilities for layouts, add
|
||||
|
@ -1837,7 +1837,7 @@ Winamp 5.0.3 [Mar 24 2004]
|
|||
of course we continue to support 0.8 to 1.1)
|
||||
- (Very) limited maki debugger (for now you can bring it up with invokeDebugger(); in a
|
||||
script then use 'x' to continue and 'i' to trace into)
|
||||
- Fixed obscure capture problem with dragging windows
|
||||
- Fixed obscure capture problem with dragging arch
|
||||
- Fixed rectrgn being forced to 1 in xml xuiobject buttons that are originally imageless
|
||||
- Fixed hilited state not on after clicking on buttons while the mouse stays in area
|
||||
- Fixed scripted onEnterArea/onLeaveArea not being always correctly called while mouse
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue