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Src/Plugins/General/gen_ml/graphics.h
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Src/Plugins/General/gen_ml/graphics.h
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#ifndef NULLSOFT_MEIDALIBRARY_GRAPHICS_HEADER
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#define NULLSOFT_MEIDALIBRARY_GRAPHICS_HEADER
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#if defined(_MSC_VER) && (_MSC_VER >= 1020)
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#pragma once
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#endif
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#include <windows.h>
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typedef struct _COLOR24 COLOR24;
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typedef void (*BMPFILTERPROC)(const COLOR24*, const COLOR24*, COLOR24*);
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HBITMAP CreateBitmapMask(HBITMAP originalBmp, COLORREF transColor); // Creates Mask Bitmap using specified color (helper)
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HBITMAP CreateBitmapMask(HBITMAP originalBmp, int cx, int cy); // Creates Mask Bitmap using color from specified location (helper)
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HBITMAP CreateBitmapMask(HBITMAP originalBmp, COLORREF transColor, int cx, int cy); // Creates Mask Bitmap if transColor is NULL uses color from specified position
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HBITMAP ConvertTo24bpp(HBITMAP bmp, int bpp=24); // creates a new bitmap with 24bpp. You responsible for destroying both
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HBITMAP PatchBitmapColors24(HBITMAP bitmap, COLORREF color1, COLORREF color2, BMPFILTERPROC filterProc);
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void Filter1(const COLOR24 *color1, const COLOR24 *color2, COLOR24 *pixel); // default filter 1
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void Filter2(const COLOR24 *color1, const COLOR24 *color2, COLOR24 *pixel); // default filter 2
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#endif //NULLSOFT_MEIDALIBRARY_GRAPHICS_HEADER
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