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Src/Plugins/Input/in_flac/StreamFileWin32.h
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Src/Plugins/Input/in_flac/StreamFileWin32.h
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#ifndef NULLSOFT_IN_FLAC_STREAMFILEWIN32_H
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#define NULLSOFT_IN_FLAC_STREAMFILEWIN32_H
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#include <FLAC/all.h>
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#include <windows.h>
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struct Win32_State
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{
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void *userData;
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HANDLE handle;
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bool endOfFile;
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};
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FLAC__StreamDecoderReadStatus Win32_Read(const FLAC__StreamDecoder *decoder, FLAC__byte buffer[], size_t *bytes, void *client_data);
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FLAC__StreamDecoderSeekStatus Win32_Seek(const FLAC__StreamDecoder *decoder, FLAC__uint64 absolute_byte_offset, void *client_data);
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FLAC__StreamDecoderTellStatus Win32_Tell(const FLAC__StreamDecoder *decoder, FLAC__uint64 *absolute_byte_offset, void *client_data);
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FLAC__StreamDecoderLengthStatus Win32_Length(const FLAC__StreamDecoder *decoder, FLAC__uint64 *stream_length, void *client_data);
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FLAC__bool Win32_EOF(const FLAC__StreamDecoder *decoder, void *client_data);
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// helper function extern'd here because DecodeThread needs it
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__int64 FileSize64(HANDLE file);
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#endif
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