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37
Src/Plugins/Input/in_wmvdrm/VideoThread.h
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37
Src/Plugins/Input/in_wmvdrm/VideoThread.h
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#ifndef NULLSOFTVIDEOTHREADH
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#define NULLSOFTVIDEOTHREADH
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#include "VideoDataConverter.h"
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#include "WMHandler.h"
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#include <deque>
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#include <wmsdk.h>
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#include "MediaThread.h"
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class VideoThread : public MediaThread
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{
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public:
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VideoThread();
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void Start(VideoDataConverter *_converter, WMHandler *_clock);
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/* AddBuffers put a video buffer in the queue
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it returns true if it was added
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it returns false if it was NOT added. it is up to YOU (the caller) to sleep for a while and call again
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*/
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void VidThread();
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void OpenVideo(bool drm, int width, int height, bool flip, double aspect, int fourcc);
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void CloseVideo(bool drm);
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private:
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static VOID CALLBACK VideoThread_VideoOpenAPC(ULONG_PTR params);
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static VOID CALLBACK VideoThread_VideoCloseAPC(ULONG_PTR params);
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void AddAPC(MediaBuffer *);
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VideoDataConverter *converter;
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WMHandler *clock;
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bool drm;
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};
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#endif
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