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Src/Plugins/Input/in_wmvdrm/WMDRMModule.h
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Src/Plugins/Input/in_wmvdrm/WMDRMModule.h
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#ifndef NULLSOFT_WMDRMMODULEH
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#define NULLSOFT_WMDRMMODULEH
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#include "Remaining.h"
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#include <wmsdk.h>
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// layers
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#include "AudioLayer.h"
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#include "VideoLayer.h"
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#include "ClockLayer.h"
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#include "WaitLayer.h"
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#include "BufferLayer.h"
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#include "SeekLayer.h"
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#include "GainLayer.h"
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#include "WMHandler.h"
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#include "WMCallback.h"
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#include "WMInformation.h"
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class WMDRM : public WMHandler
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{
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public:
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WMDRM();
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~WMDRM();
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void Config(HWND hwndParent);
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void Init();
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void Quit();
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void GetFileInfo(const wchar_t *file, wchar_t *title, int *length_in_ms);
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int InfoBox(const wchar_t *file, HWND hwndParent);
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int IsOurFile(const wchar_t *fn);
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int Play(const wchar_t *fn);
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void Pause();
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void UnPause();
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int IsPaused();
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void Stop();
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int GetLength();
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int GetOutputTime();
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void SetOutputTime(int time_in_ms);
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void SetVolume(int volume);
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void SetPan(int pan);
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int GetVolume() { return volume; }
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int GetPan() { return pan; }
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void EQSet(int on, char data[10], int preamp);
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void BuildBuffers();
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void OutputAudioSamples(void *data, long samples, DWORD&);
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void OutputAudioSamples(void *data, long samples);
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void QuantizedViz(void *data, long sizeBytes, DWORD);
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long GetPosition();
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void EndOfFile();
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bool OpenVideo(int fourcc, int width, int height, bool flipped);
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void ReOpen();
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void NewSourceFlags();
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// const char *GetFile() { return fn.c_str();}
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bool playing;
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int startAtMilliseconds;
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void InitWM();
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protected:
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//WMHandler
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void AudioDataReceived(void *_data, unsigned long sizeBytes, DWORD timestamp);
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void Opened();
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void NewMetadata();
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void Closed();
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void Started();
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void Error();
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void OpenFailed();
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void Stopped();
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void Kill();
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BufferLayer *buffer;
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ClockLayer *clock;
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#ifndef NO_DRM
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DRMLayer *drm;
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#endif
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AudioLayer *audio;
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VideoLayer *video;
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WaitLayer *wait;
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SeekLayer *seek;
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GainLayer *gain;
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WMCallback callback;
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IWMReader *reader;
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IWMReaderAdvanced *reader1;
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IWMReaderAdvanced2 *reader2;
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IWMReaderNetworkConfig *network;
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WMInformation *info;
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Remaining remaining;
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unsigned char *dspBuffer, *vizBuffer;
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int volume, pan;
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bool flushed, paused;
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HANDLE killswitch;
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bool opened;
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bool drmProtected;
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void Connecting();
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void Locating();
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void AssignOutput();
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void AccessDenied();
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};
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#endif
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