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72
Src/Plugins/Library/ml_devices/graphics.h
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72
Src/Plugins/Library/ml_devices/graphics.h
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#ifndef _NULLSOFT_WINAMP_ML_DEVICES_GRAPHICS_HEADER
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#define _NULLSOFT_WINAMP_ML_DEVICES_GRAPHICS_HEADER
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#if defined(_MSC_VER) && (_MSC_VER >= 1020)
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#pragma once
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#endif
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#ifndef SelectBitmap
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#define SelectBitmap(_hdc, _bitmap) ((HBITMAP)SelectObject(_hdc, _bitmap))
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#endif
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#ifndef SelectFont
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#define SelectFont(_hdc, _font) ((HFONT)SelectObject(_hdc, _font))
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#endif
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#ifndef SelectBrush
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#define SelectBrush(_hdc, _brush) ((HBRUSH)SelectObject(_hdc, _brush))
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#endif
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#ifndef GetCurrentBitmap
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#define GetCurrentBitmap(_hdc) ((HBITMAP)GetCurrentObject(_hdc, OBJ_BITMAP))
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#endif
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#ifndef GetCurrentFont
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#define GetCurrentFont(_hdc) ((HFONT)GetCurrentObject(_hdc, OBJ_FONT))
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#endif
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#ifndef GetCurrentBrush
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#define GetCurrentBrush(_hdc) ((HBRUSH)GetCurrentObject(_hdc, OBJ_BRUSH))
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#endif
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#ifndef SET_GRADIENT_VERTEX
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#define SET_GRADIENT_VERTEX(_vertex, _x, _y, _rgb)\
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{(_vertex).x = (_x); (_vertex).y = (_y);\
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(_vertex).Red = GetRValue(_rgb) << 8; (_vertex).Green = GetGValue(_rgb) << 8;\
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(_vertex).Blue = GetBValue(_rgb) << 8; (_vertex).Alpha = 0x0000;}
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#endif
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#ifndef SET_GRADIENT_RECT_MESH
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#define SET_GRADIENT_RECT_MESH(_mesh, _upperLeft, _bottomRight)\
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{(_mesh).UpperLeft = (_upperLeft); (_mesh).LowerRight = (_bottomRight);}
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#endif
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BYTE Graphics_GetSysFontQuality();
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HFONT Graphics_CreateSysFont();
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HFONT Graphics_DuplicateFont(HFONT sourceFont, INT heightDeltaPt, BOOL forceBold, BOOL systemQuality);
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long Graphics_GetFontHeight(HDC hdc);
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long Graphics_GetAveStrWidth(HDC hdc, UINT cchLen);
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BOOL Graphics_GetWindowBaseUnits(HWND hwnd, LONG *baseUnitX, LONG *baseUnitY);
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COLORREF Graphics_GetSkinColor(unsigned int colorIndex);
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COLORREF Graphics_BlendColors(COLORREF rgbTop, COLORREF rgbBottom, INT alpha);
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INT Graphics_GetColorDistance(COLORREF rgb1, COLORREF rgb2);
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void Graphics_ClampRect(RECT *rect, const RECT *boxRect);
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void Graphics_NormalizeRect(RECT *rect);
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void Graphics_GetRectSizeNormalized(const RECT *rect, SIZE *size);
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BOOL Graphics_IsRectFit(const RECT *rect, const RECT *boxRect);
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BOOL SetSizeEmpty(SIZE *size);
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BOOL IsSizeEmpty(SIZE *size);
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BOOL SetSize(SIZE *size, long width, long height);
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BOOL SetPoint(POINT *pt, long x, long y);
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BOOL MakeRectPolygon(POINT vertices[4], long left, long top, long right, long bottom);
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#endif //_NULLSOFT_WINAMP_ML_DEVICES_GRAPHICS_HEADER
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