Initial community commit

This commit is contained in:
Jef 2024-09-24 14:54:57 +02:00
parent 537bcbc862
commit fc06254474
16440 changed files with 4239995 additions and 2 deletions

View file

@ -0,0 +1,18 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Script1.rc
//
#define IDD_DIALOG1 101
#define IDC_BOOGA 102
#define IDC_SLIDER1 1000
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 104
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

View file

@ -0,0 +1,97 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_DIALOG1 DIALOGEX 0, 0, 28, 138
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION
EXSTYLE WS_EX_TOOLWINDOW
CAPTION "Tempo"
FONT 8, "MS Sans Serif"
BEGIN
CONTROL "Slider1",IDC_SLIDER1,"msctls_trackbar32",TBS_AUTOTICKS |
TBS_VERT | WS_TABSTOP,3,0,20,128
LTEXT "100%",IDC_BOOGA,3,127,21,8
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_DIALOG1, DIALOG
BEGIN
RIGHTMARGIN, 21
BOTTOMMARGIN, 12
END
END
#endif // APSTUDIO_INVOKED
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

View file

@ -0,0 +1,23 @@
Nullsoft DSP Effects Plug-in 0.35 for Winamp
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This plug-in lets you use the following effects on
your sound in Winamp:
Echo: adds a simple echo effect to the music
Voice Removal: only for Stereo sounds, this attempts
to remove the center channel. Sounds pretty good on
about 1% of music out there, the other 99% sounds
like crap :)
Pitch/Tempo control: ownage :)
Once you install this nugget, fire up Winamp, open
up the preferences (CTRL+P), go to the Plugins/DSP&Effect
section, and select 'Nullsoft DSP Effects' as
the new DPS Plug-in. You can then select from the three
above effects.
Limitations:
This plug-in only effects audio that is 16 bit.
Note that this plug-in won't work with passive plug-ins
such as CD audio.

View file

@ -0,0 +1,478 @@
// Winamp test dsp library 0.9 for Winamp 2
// Copyright (C) 1997, Justin Frankel/Nullsoft
// Feel free to base any plugins on this "framework"...
#include <windows.h>
#include <commctrl.h>
#include <math.h>
#include "../Winamp/dsp.h"
#include "resource.h"
// avoid stupid CRT silliness
//BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
//{
// return TRUE;
//}
// pitch value
int g_pitch=100;
// pitch control window
HWND pitch_control_hwnd;
// auxilary pitch buffer (for resampling from)
short *pitch_buffer=NULL;
int pitch_buffer_len=0;
int quit_pitch=0;
// module getter.
winampDSPModule *getModule(int which);
void config(struct winampDSPModule *this_mod);
int init(struct winampDSPModule *this_mod);
int initpitch(struct winampDSPModule *this_mod);
void quit(struct winampDSPModule *this_mod);
void quitpitch(struct winampDSPModule *this_mod);
int modify_samples1(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate);
int modify_samples2(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate);
int modify_samples3(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate);
int modify_samples_lopass(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate);
int modify_samples_hipass(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate);
static INT_PTR CALLBACK pitchProc(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam);
// Module header, includes version, description, and address of the module retriever function
typedef struct {
int version; // DSP_HDRVER
char *description; // description of library
winampDSPModule* (*getModule)(int); // module retrieval function
int (*sf)(int);
} winampDSPHeaderEx;
int sf(int v)
{
int res;
res = v * (unsigned long)1103515245;
res += (unsigned long)13293;
res &= (unsigned long)0x7FFFFFFF;
res ^= v;
return res;
}
winampDSPHeaderEx hdr = { DSP_HDRVER+1, "Nullsoft DSP v0.35 for Winamp 2ARG", getModule, sf };
// first module
winampDSPModule mod =
{
"Nullsoft Echo v0.2",
NULL, // hwndParent
NULL, // hDllInstance
config,
init,
modify_samples1,
quit
};
// second module
winampDSPModule mod2 =
{
"Nullsoft Stereo Voice Removal v0.2",
NULL, // hwndParent
NULL, // hDllInstance
config,
init,
modify_samples2,
quit
};
winampDSPModule mod3 =
{
"Nullsoft Pitch/Tempo Control v0.2",
NULL, // hwndParent
NULL, // hDllInstance
config,
initpitch,
modify_samples3,
quitpitch
};
winampDSPModule mod4 =
{
"Nullsoft Lowpass Filter v1.0",
NULL, // hwndParent
NULL, // hDllInstance
config,
init,
modify_samples_lopass,
quit
};
winampDSPModule mod5 =
{
"Nullsoft Highpass Filter v1.0",
NULL, // hwndParent
NULL, // hDllInstance
config,
init,
modify_samples_hipass,
quit
};
#ifdef __cplusplus
extern "C" {
#endif
// this is the only exported symbol. returns our main header.
__declspec( dllexport ) winampDSPHeaderEx *winampDSPGetHeader2()
{
return &hdr;
}
#ifdef __cplusplus
}
#endif
// getmodule routine from the main header. Returns NULL if an invalid module was requested,
// otherwise returns either mod1 or mod2 depending on 'which'.
winampDSPModule *getModule(int which)
{
switch (which)
{
case 0: return &mod;
case 1: return &mod2;
case 2: return &mod3;
// case 3: return &mod4;
// case 4: return &mod5;
default:return NULL;
}
}
// configuration. Passed this_mod, as a "this" parameter. Allows you to make one configuration
// function that shares code for all your modules (you don't HAVE to use it though, you can make
// config1(), config2(), etc...)
void config(struct winampDSPModule *this_mod)
{
MessageBox(this_mod->hwndParent,"This module is Copyright(C) 1997-1999, Nullsoft\n"
"Notes:\n"
" * 8 bit samples aren't supported.\n"
" * Pitch control rules!\n"
" * Voice removal sucks (works about 10% of the time)!\n"
" * Echo isn't very good!\n"
"etc... this is really just a test of the new\n"
"DSP plug-in system. Nothing more.",
"Configuration",MB_OK);
}
int init(struct winampDSPModule *this_mod)
{
return 0;
}
int initpitch(struct winampDSPModule *this_mod)
{
pitch_buffer_len=0;
pitch_buffer=NULL;
quit_pitch=0;
ShowWindow((pitch_control_hwnd=CreateDialog(this_mod->hDllInstance,MAKEINTRESOURCE(IDD_DIALOG1),this_mod->hwndParent,pitchProc)),SW_SHOW);
return 0;
}
// cleanup (opposite of init()). Destroys the window, unregisters the window class
void quit(struct winampDSPModule *this_mod)
{
}
void quitpitch(struct winampDSPModule *this_mod)
{
if (this_mod == &mod3)
{
if (pitch_buffer) GlobalFree(pitch_buffer);
pitch_buffer_len=0;
pitch_buffer=NULL;
quit_pitch=1;
if (pitch_control_hwnd)
{
DestroyWindow(pitch_control_hwnd);
pitch_control_hwnd=0;
}
}
}
short echo_buf[65536], echo_buf2[65536];
int modify_samples1(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate)
{
// echo doesn't support 8 bit right now cause I'm lazy.
if (bps==16)
{
int x,s;
s = numsamples*nch;
memcpy(echo_buf2, echo_buf, s*2);
memcpy(echo_buf, echo_buf+s, s*2);
memcpy(echo_buf+s, echo_buf+s*2, s*2);
memcpy(echo_buf+s*2,echo_buf+s*3, s*2);
memcpy(echo_buf+s*3,samples, s*2);
for (x = 0; x < s; x ++)
{
int s = samples[x]/2+echo_buf2[x]/2;
samples[x] = (s>32767?32767:s<-32768?-32768:s);
}
}
return numsamples;
}
int modify_samples3(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate)
{
int pitch=g_pitch;
int rlen =numsamples*bps/8*nch;
int index=0, x;
int n;
int dindex;
if (quit_pitch || g_pitch==100) return numsamples;
if (g_pitch > 200) g_pitch=200;
if (g_pitch < 50) g_pitch=50;
pitch = 100000/pitch;
n=(numsamples*pitch)/1000;
dindex=(numsamples<<11)/n;
if (pitch_buffer_len < rlen)
{
pitch_buffer_len = rlen;
GlobalFree(pitch_buffer);
pitch_buffer=GlobalAlloc(GMEM_FIXED,rlen);
}
if (bps == 16 && nch == 2)
{
short *buf=pitch_buffer;
memcpy(buf,samples,rlen);
for (x = 0; x < n; x ++)
{
int p=(index>>11)<<1;
index+=dindex;
samples[0] = buf[p];
samples[1] = buf[p+1];
samples+=2;
}
return n;
}
else if (bps == 16 && nch == 1)
{
short *buf=pitch_buffer;
memcpy(buf,samples,rlen);
for (x = 0; x < n; x ++)
{
int p=(index>>11);
index+=dindex;
*samples++ = buf[p];
}
return n;
}
return numsamples;
}
int modify_samples2(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate)
{
int x = numsamples;
if (bps == 16)
{
short *a = samples;
if (nch == 2) while (x--)
{
int l, r;
l = a[1]-a[0];
r = a[0]-a[1];
if (l < -32768) l = -32768;
if (l > 32767) l = 32767;
if (r < -32768) r = -32768;
if (r > 32767) r = 32767;
a[0] = l;
a[1] = r;
a+=2;
}
}
return numsamples;
}
/*
int modify_samples_lopass(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate)
{
if (bps==16)
{
static int lastspl=0,lastspl2=0;
int x;
x=numsamples;
if (nch==1) while (x--)
{
int thisspl=*samples;
*samples++=(lastspl+thisspl)/2;
lastspl=thisspl;
}
else if (nch == 2) while (x--)
{
int thisspl=*samples;
*samples++=(lastspl+thisspl)/2;
lastspl=thisspl;
thisspl=*samples;
*samples++=(lastspl2+thisspl)/2;
lastspl2=thisspl;
}
}
return numsamples;
}
*/
enum FILTER_TYPE {
lowpass,highpass,bandpass
};
typedef struct
{
float m_a0,m_a1;
float m_b0,m_b1,m_b2;
float m_d1,m_d2;
float m_k;
} filter;
float Filter(filter *f, const float x )
{
float d0,y;
d0 = f->m_k*x - f->m_a1*f->m_d1 - f->m_a0*f->m_d2;
y = d0*f->m_b2 + f->m_d1*f->m_b1 + f->m_d2*f->m_b0;
f->m_d2 = f->m_d1;
f->m_d1 = d0;
return y;
}
void makefilter( filter *f, int t , float sample_rate , float cutoff , float dampening )
{
float a2,c;
c = (float)( 1.f / tan( 3.14159265359*cutoff / sample_rate ) );
a2 = 1.f + c*(c+dampening);
f->m_a1 = 2.f * (1.f - c*c) / a2;
f->m_a0 = (1.f + c*(c-dampening)) / a2;
f->m_d1 = f->m_d2 = 0.f;
switch( t )
{
case lowpass:
f->m_k = 1.f / a2;
f->m_b1 = 2.f;
f->m_b0 = 1.f;
break;
case highpass:
f->m_k = c*c / a2;
f->m_b1 = -2.f;
f->m_b0 = 1.f;
break;
case bandpass:
f->m_k = c*dampening / a2;
f->m_b1 = 0.f;
f->m_b0 = -1.f;
break;
}
f->m_b2 = 1.f;
}
int modify_samples_lopass(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate)
{
static int i;
static filter f1,f2;
if (!i)
{
i=1;
makefilter(&f1,bandpass,44100,1000.0,0.5);
makefilter(&f2,lowpass,44100,1.0,1.0);
}
if (bps==16)
{
int x;
x=numsamples;
if (nch == 2) while (x--)
{
int t=(int)Filter(&f1,*samples);
*samples++=min(max(t,-32768),32767);
t=(int)Filter(&f2,*samples);
*samples++=min(max(t,-32768),32767);
}
}
return numsamples;
}
#define mulspl(a,b) _mulspl((int)(a),(int)((b)*65536.0))
int _mulspl(int a, int b)
{
a *= b;
a >>= 16;
return a;
}
int modify_samples_hipass(struct winampDSPModule *this_mod, short int *samples, int numsamples, int bps, int nch, int srate)
{
if (bps==16 && nch==2)
{
static short splbuf[32768+2];
short int *spls=splbuf+nch;
int x;
memcpy(spls,samples,numsamples*sizeof(short)*nch);
x=numsamples;
while (x--)
{
int ch;
for (ch = 0; ch < nch; ch ++)
{
int r=mulspl(spls[0],0.93) + mulspl(spls[-nch],-0.93) + mulspl(samples[-nch],0.86);
samples[0] = max(min(r,32767),-32768);
spls++;
samples++;
}
}
memcpy(splbuf,&splbuf[numsamples*nch],nch*sizeof(short));
}
return numsamples;
}
static BOOL CALLBACK pitchProc(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam)
{
if (uMsg == WM_INITDIALOG)
{
SendDlgItemMessage(hwndDlg,IDC_SLIDER1,TBM_SETRANGEMAX,0,50);
SendDlgItemMessage(hwndDlg,IDC_SLIDER1,TBM_SETRANGEMIN,0,-50);
SendDlgItemMessage(hwndDlg,IDC_SLIDER1,TBM_SETPOS,1,1);
SendDlgItemMessage(hwndDlg,IDC_SLIDER1,TBM_SETPOS,1,0);
{
char str[123];
wsprintf(str,"%s%d%%",g_pitch>=100?"+":"",g_pitch-100);
SetDlgItemText(hwndDlg,IDC_BOOGA,str);
}
}
if (uMsg == WM_VSCROLL)
{
HWND swnd = (HWND) lParam;
if (swnd == GetDlgItem(hwndDlg,IDC_SLIDER1))
{
g_pitch = -SendDlgItemMessage(hwndDlg,IDC_SLIDER1,TBM_GETPOS,0,0)+100;
{
char str[123];
wsprintf(str,"%s%d%%",g_pitch>=100?"+":"",g_pitch-100);
SetDlgItemText(hwndDlg,IDC_BOOGA,str);
}
}
}
return 0;
}

View file

@ -0,0 +1,24 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.32802.440
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dsp_test", "dsp_test.vcxproj", "{91476D06-BDDF-4BD1-B855-AB2DC03A41C3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{91476D06-BDDF-4BD1-B855-AB2DC03A41C3}.Debug|x86.ActiveCfg = Debug|Win32
{91476D06-BDDF-4BD1-B855-AB2DC03A41C3}.Debug|x86.Build.0 = Debug|Win32
{91476D06-BDDF-4BD1-B855-AB2DC03A41C3}.Release|x86.ActiveCfg = Release|Win32
{91476D06-BDDF-4BD1-B855-AB2DC03A41C3}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {8AA64C58-B209-477B-8EDE-709FDFD0E5C5}
EndGlobalSection
EndGlobal

View file

@ -0,0 +1,227 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{91476D06-BDDF-4BD1-B855-AB2DC03A41C3}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>16.0.32629.160</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<VcpkgConfiguration>Debug</VcpkgConfiguration>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;DSP_TEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;DSP_TEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_TEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>None</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_TEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>None</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="dsp_test.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="RESOURCE.H" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="SCRIPT1.RC" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -0,0 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="dsp_test.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="RESOURCE.H">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="SCRIPT1.RC">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>