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Src/Wasabi/api/script/debugger/sdebuggerui.h
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65
Src/Wasabi/api/script/debugger/sdebuggerui.h
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#ifndef __SIMPLEDEBUGGERUI_H
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#define __SIMPLEDEBUGGERUI_H
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#include "debuggerui.h"
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#include <api/wnd/wndclass/clickwnd.h>
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class MakiDisassembler;
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class EditWnd;
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class String;
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class SourceCodeLine;
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#define SimpleDebuggerUI_PARENT ClickWnd
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enum {
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DEBUG_CMD_BREAKPOINT = 0,
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DEBUG_CMD_CONTINUE,
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DEBUG_CMD_STEPINTO,
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DEBUG_CMD_STEPOVER,
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DEBUG_CMD_STEPOUT,
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DEBUG_CMD_KILL,
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DEBUG_CMD_HELP,
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};
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class MakiJITD;
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class SimpleDebuggerUI : public SimpleDebuggerUI_PARENT, public DebuggerUII {
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public:
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SimpleDebuggerUI();
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virtual ~SimpleDebuggerUI();
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virtual int onPaint(Canvas *c);
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virtual int onLeftButtonDown(int x, int y);
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virtual int onResize();
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virtual int childNotify(ifc_window *child, int msg, intptr_t p1, intptr_t p2);
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virtual void onSetVisible(int show);
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virtual int messageLoop();
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virtual void setJITD(MakiJITD *jitd);
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virtual void disassemble(Canvas *c);
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virtual void onCommand(const wchar_t *cmd);
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virtual void addBreakPoint(const wchar_t *pointer_ascii);
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virtual void continueExecution();
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virtual void stepInto();
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virtual void stepOver();
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virtual void killScript();
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virtual void showHelp();
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virtual int onGetFocus();
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virtual int evaluate(const wchar_t *ascii);
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virtual const wchar_t *getLine(const wchar_t *filename, int fileline);
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private:
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int leave;
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MakiJITD *jitd;
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EditWnd *edit;
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wchar_t cmdbuf[256];
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int retcode;
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PtrList<StringW> strstack;
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};
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#endif
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