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Src/Wasabi/api/script/objects/smap.cpp
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205
Src/Wasabi/api/script/objects/smap.cpp
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#include <precomp.h>
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#include "smap.h"
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#include <api/script/script.h>
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#include <api/script/scriptmgr.h>
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#include <api/script/objects/sregion.h>
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#include <api/script/objecttable.h>
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MapScriptController _mapController;
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MapScriptController *mapController=&_mapController;
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// -- Functions table -------------------------------------
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function_descriptor_struct MapScriptController::exportedFunction[] = {
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{L"getValue", 2, (void*)SMap::script_vcpu_getValue },
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{L"getARGBValue", 3, (void*)SMap::script_vcpu_getARGBValue },
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{L"inRegion", 2, (void*)SMap::script_vcpu_inRegion },
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{L"loadMap", 1, (void*)SMap::script_vcpu_loadMap },
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{L"getWidth", 0, (void*)SMap::script_vcpu_getWidth },
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{L"getHeight", 0, (void*)SMap::script_vcpu_getHeight },
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{L"getRegion", 0, (void*)SMap::script_vcpu_getRegion },
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// todo: stretch
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};
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// --------------------------------------------------------
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const wchar_t *MapScriptController::getClassName() {
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return L"Map";
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}
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const wchar_t *MapScriptController::getAncestorClassName() {
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return L"Object";
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}
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ScriptObjectController *MapScriptController::getAncestorController() { return rootScriptObjectController; }
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ScriptObject *MapScriptController::instantiate() {
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SMap *m = new SMap;
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ASSERT(m != NULL);
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return m->getScriptObject();
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}
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void MapScriptController::destroy(ScriptObject *o) {
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SMap *m = static_cast<SMap *>(o->vcpu_getInterface(mapGuid));
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ASSERT(m != NULL);
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delete m;
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}
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void *MapScriptController::encapsulate(ScriptObject *o) {
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return NULL; // no encapsulation for maps for now
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}
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void MapScriptController::deencapsulate(void *o) {
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}
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int MapScriptController::getNumFunctions() {
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return sizeof(exportedFunction) / sizeof(function_descriptor_struct);
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}
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const function_descriptor_struct *MapScriptController::getExportedFunctions() {
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return exportedFunction;
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}
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GUID MapScriptController::getClassGuid() {
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return mapGuid;
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}
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SMap::SMap() {
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getScriptObject()->vcpu_setInterface(mapGuid, (void *)static_cast<SMap *>(this));
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getScriptObject()->vcpu_setClassName(L"Map");
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getScriptObject()->vcpu_setController(mapController);
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bmp = NULL;
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region_so = ObjectTable::instantiate(ObjectTable::getClassFromName(L"Region"));
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reg = static_cast<SRegion *>(region_so->vcpu_getInterface(regionGuid));
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}
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SMap::~SMap() {
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if (bmp) delete bmp;
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ObjectTable::destroy(region_so);
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}
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int SMap::getValue(int x, int y) {
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if (!bmp) return 0;
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ARGB32 c = bmp->getPixel(x, y);
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// if ((c & 0xFF000000) >> 24 != 0xFF) return -1;
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int v = MAX(MAX((c & 0xFF0000) >> 16, (c & 0xFF00) >> 8), c & 0xFF);
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return v;
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}
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int SMap::getARGBValue(int x, int y, int whichCol) {
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if (!bmp) return 0;
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ARGB32 c = bmp->getPixel(x, y);
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whichCol %= 4;
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/**
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whichCol
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0: blue
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1: green
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2: red
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3: alpha
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*/
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ARGB32 a = c >> 24;
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a &= 0x000000FF; //just to be sure
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if (whichCol == 3) return a;
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c = c >> (whichCol * 8);
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c &= 0x000000FF;
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if (0 == a || 255 == a) return c;
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double d = c*255/a; // Correction for bitmaps w/ alpha channel, otherwise a lesser rgb value is returned
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d = ceil(d);
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return (int)d;
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}
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void SMap::loadMap(const wchar_t *b)
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{
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bmp = new SkinBitmap(b, 0);
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reg->loadFromBitmap(b);
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}
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int SMap::getWidth() {
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if (!bmp) return 0;
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return bmp->getWidth();
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}
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int SMap::getHeight() {
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if (!bmp) return 0;
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return bmp->getHeight();
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}
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int SMap::inRegion(int x, int y) {
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POINT pt={x,y};
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return reg->getRegion()->ptInRegion(&pt);
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}
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SRegion *SMap::getSRegion() {
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return reg;
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}
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// VCPU
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scriptVar SMap::script_vcpu_loadMap(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar bmp) {
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SCRIPT_FUNCTION_INIT;
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ASSERT(bmp.type == SCRIPT_STRING);
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SMap *m = static_cast<SMap *>(o->vcpu_getInterface(mapGuid));
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if (m) m->loadMap(bmp.data.sdata);
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RETURN_SCRIPT_VOID;
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}
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scriptVar SMap::script_vcpu_getValue(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar x, scriptVar y) {
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SCRIPT_FUNCTION_INIT;
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ASSERT(SOM::isNumeric(&x));
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ASSERT(SOM::isNumeric(&y));
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SMap *m = static_cast<SMap *>(o->vcpu_getInterface(mapGuid));
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if (m) return MAKE_SCRIPT_INT(m->getValue(SOM::makeInt(&x), SOM::makeInt(&y)));
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RETURN_SCRIPT_ZERO;
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}
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scriptVar SMap::script_vcpu_getARGBValue(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar x, scriptVar y, scriptVar wichCol) {
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SCRIPT_FUNCTION_INIT;
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ASSERT(SOM::isNumeric(&x));
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ASSERT(SOM::isNumeric(&y));
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ASSERT(SOM::isNumeric(&wichCol));
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SMap *m = static_cast<SMap *>(o->vcpu_getInterface(mapGuid));
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if (m) return MAKE_SCRIPT_INT(m->getARGBValue(SOM::makeInt(&x), SOM::makeInt(&y), SOM::makeInt(&wichCol)));
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RETURN_SCRIPT_ZERO;
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}
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scriptVar SMap::script_vcpu_getWidth(SCRIPT_FUNCTION_PARAMS, ScriptObject *o) {
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SCRIPT_FUNCTION_INIT;
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SMap *m = static_cast<SMap *>(o->vcpu_getInterface(mapGuid));
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if (m) return MAKE_SCRIPT_INT(m->getWidth());
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RETURN_SCRIPT_ZERO;
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}
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scriptVar SMap::script_vcpu_getHeight(SCRIPT_FUNCTION_PARAMS, ScriptObject *o) {
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SCRIPT_FUNCTION_INIT;
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SMap *m = static_cast<SMap *>(o->vcpu_getInterface(mapGuid));
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if (m) return MAKE_SCRIPT_INT(m->getHeight());
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RETURN_SCRIPT_ZERO;
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}
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scriptVar SMap::script_vcpu_inRegion(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar x, scriptVar y) {
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SCRIPT_FUNCTION_INIT;
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ASSERT(SOM::isNumeric(&x));
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ASSERT(SOM::isNumeric(&y));
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SMap *m = static_cast<SMap *>(o->vcpu_getInterface(mapGuid));
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if (m) return MAKE_SCRIPT_BOOLEAN(m->inRegion(SOM::makeInt(&x), SOM::makeInt(&y)));
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RETURN_SCRIPT_ZERO;
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}
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scriptVar SMap::script_vcpu_getRegion(SCRIPT_FUNCTION_PARAMS, ScriptObject *o) {
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SCRIPT_FUNCTION_INIT;
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SMap *m = static_cast<SMap *>(o->vcpu_getInterface(mapGuid));
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if (m) {
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SRegion *s = m->getSRegion();
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if (s) return MAKE_SCRIPT_OBJECT(s->getScriptObject());
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}
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RETURN_SCRIPT_ZERO;
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}
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