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Src/Wasabi/api/skin/widgets/sstatus.h
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Src/Wasabi/api/skin/widgets/sstatus.h
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//PORTABLE
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#ifndef _SSTATUS_H
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#define _SSTATUS_H
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#include <api/wnd/basewnd.h>
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#include <tataki/bitmap/autobitmap.h>
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#include <api/wnd/virtualwnd.h>
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#include <api/syscb/callbacks/corecbi.h>
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#include <api/wnd/wndclass/guiobjwnd.h>
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// {0F08C940-AF39-4b23-80F3-B8C48F7EBB59}
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static const GUID statusGuid =
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{ 0xf08c940, 0xaf39, 0x4b23, { 0x80, 0xf3, 0xb8, 0xc4, 0x8f, 0x7e, 0xbb, 0x59 } };
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#define SSTATUS_PARENT GuiObjectWnd
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class StatusScriptController : public GuiObjectScriptController {
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public:
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virtual const wchar_t *getClassName();
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virtual const wchar_t *getAncestorClassName();
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virtual ScriptObjectController *getAncestorController() { return guiController; }
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virtual int getNumFunctions();
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virtual const function_descriptor_struct *getExportedFunctions();
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virtual GUID getClassGuid();
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virtual ScriptObject *instantiate();
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virtual void destroy(ScriptObject *o);
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virtual void *encapsulate(ScriptObject *o);
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virtual void deencapsulate(void *o);
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private:
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static function_descriptor_struct exportedFunction[];
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};
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extern StatusScriptController *statusController;
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#ifndef _NOSTUDIO
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class SStatus : public SSTATUS_PARENT, public CoreCallbackI {
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public:
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SStatus();
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virtual ~SStatus();
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virtual int onInit();
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virtual int onPaint(Canvas *canvas);
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void setPlayBitmap(const wchar_t *name);
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void setPauseBitmap(const wchar_t *name);
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void setStopBitmap(const wchar_t *name);
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virtual int getWidth();
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virtual int getHeight();
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virtual int setXuiParam(int xuihandle, int attrid, const wchar_t *name, const wchar_t *strval);
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virtual int getPreferences(int what);
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// core callbacks
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virtual int corecb_onStarted();
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virtual int corecb_onStopped();
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virtual int corecb_onPaused();
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virtual int corecb_onUnpaused();
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enum {
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SSTATUS_SETPLAYBITMAP=0,
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SSTATUS_SETSTOPBITMAP,
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SSTATUS_SETPAUSEBITMAP,
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};
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protected:
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/*static */void CreateXMLParameters(int master_handle);
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/*protected:
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virtual void timerCallback(int id);*/
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private:
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AutoSkinBitmap playBitmap,pauseBitmap,stopBitmap;
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int currentStatus;
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int xuihandle;
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static XMLParamPair params[];
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#else
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class SStatus : public SSTATUS_SCRIPTPARENT {
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#endif
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public:
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static scriptVar script_vcpu_fake(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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};
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extern const wchar_t statusXuiStr[];
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extern char statusXuiSvcName[];
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class StatusXuiSvc : public XuiObjectSvc<SStatus, statusXuiStr, statusXuiSvcName> {};
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#endif
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