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Src/Wasabi/api/skin/widgets/xuiwndholder.h
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Src/Wasabi/api/skin/widgets/xuiwndholder.h
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#ifndef __XUIWNDHOLDER_H
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#define __XUIWNDHOLDER_H
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#include <api/wnd/wndclass/wndholder.h>
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#include <api/script/scriptguid.h>
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#include <api/script/objcontroller.h>
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#define XUIWNDHOLDER_PARENT WindowHolderWnd
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// -----------------------------------------------------------------------
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class XuiWindowHolder : public XUIWNDHOLDER_PARENT
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{
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public:
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XuiWindowHolder();
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virtual ~XuiWindowHolder();
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virtual int setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value);
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void setRegionFromMap(ScriptObject *map, int byte, int inverse);
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void setRegion(ScriptObject *region);
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static GUID *parseGUID(const wchar_t *id);
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protected:
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/*static */void CreateXMLParameters(int master_handle);
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private:
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enum {
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XUIWNDHOLDER_ADDHOLD = 10,
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XUIWNDHOLDER_SETNOSHOWCMDBAR = 20,
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XUIWNDHOLDER_SETNOANIMRECTS = 30,
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XUIWNDHOLDER_SETAUTOOPEN = 40,
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XUIWNDHOLDER_SETAUTOCLOSE = 50,
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XUIWNDHOLDER_SETAUTOFOCUS = 60,
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XUIWNDHOLDER_SETAUTOAVAILABLE = 70,
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};
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static XMLParamPair params[];
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int myxuihandle;
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};
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// -----------------------------------------------------------------------------------------------------
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class WindowHolderScriptController: public ScriptObjectControllerI {
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public:
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virtual const wchar_t *getClassName() { return L"WindowHolder"; }
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virtual const wchar_t *getAncestorClassName() { return L"GuiObject"; }
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virtual ScriptObjectController *getAncestorController() { return WASABI_API_MAKI->maki_getController(guiObjectGuid); }
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virtual int getNumFunctions();
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virtual const function_descriptor_struct *getExportedFunctions();
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virtual GUID getClassGuid() { return windowHolderGuid; }
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virtual ScriptObject *instantiate();
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virtual void destroy(ScriptObject *o);
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virtual void *encapsulate(ScriptObject *o);
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virtual void deencapsulate(void *o);
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public:
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static scriptVar script_getGUID(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_setRegionFromMap(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar map, scriptVar byte, scriptVar inv);
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static scriptVar script_setRegion(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar reg);
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static scriptVar script_getContent(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_getComponentName(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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private:
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static function_descriptor_struct exportedFunction[];
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};
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extern WindowHolderScriptController *windowHolderController;
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// -----------------------------------------------------------------------
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extern const wchar_t WindowHolderXuiObjectStr[];
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extern const wchar_t WindowHolderXuiObjectStrCompat[];
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extern char WindowHolderXuiSvcName[];
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extern char WindowHolderXuiSvcNameCompat[];
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class WindowHolderXuiSvc : public XuiObjectSvc<XuiWindowHolder, WindowHolderXuiObjectStr, WindowHolderXuiSvcName> {};
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class WindowHolderXuiSvc2 : public XuiObjectSvc<XuiWindowHolder, WindowHolderXuiObjectStrCompat, WindowHolderXuiSvcNameCompat> {};
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#endif
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