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Src/Wasabi/api/wnd/wndclass/sepwnd.h
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Src/Wasabi/api/wnd/wndclass/sepwnd.h
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#ifndef __SEPWND_H
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#define __SEPWND_H
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#include <tataki/bitmap/bitmap.h>
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#include <api/wnd/virtualwnd.h>
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#define SEP_UNKNOWN -1
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#define SEP_VERTICAL 0
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#define SEP_HORIZONTAL 1
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#define SEPWND_PARENT VirtualWnd
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class SepWnd : public VirtualWnd {
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public:
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SepWnd();
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~SepWnd();
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virtual int onPaint(Canvas *c);
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virtual int setOrientation(int which);
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virtual int onInit();
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virtual void freeResources();
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private:
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SkinBitmap *bitmap;
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int orientation;
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};
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#endif
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