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Src/Winamp/JSAPI2_Security.h
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Src/Winamp/JSAPI2_Security.h
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#pragma once
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#include "JSAPI2_api_security.h"
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#include <bfc/platform/types.h>
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#include <map>
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#include <vector>
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#include "JSAPI_Info.h"
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namespace JSAPI2
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{
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class Security : public JSAPI2::api_security
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{
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public:
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~Security();
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static const char *getServiceName() { return "JSAPI2 Security API"; }
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static const GUID getServiceGuid() { return api_securityGUID; }
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int GetActionAuthorization(const wchar_t *group, const wchar_t *action, const wchar_t *authorization_key, JSAPI::ifc_info *info, int default_authorization = ACTION_UNDEFINED, AuthorizationData *data = 0);
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int SetActionAuthorization(const wchar_t *group, const wchar_t *action, const wchar_t *authorization_key, int authorization);
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void Associate(const wchar_t *authorization_key, HWND hwnd);
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HWND GetAssociation(const wchar_t *authorization_key);
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int SecurityPrompt(HWND hwnd, const wchar_t *title_string, const wchar_t *display_string, int flags);
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void AssociateName(const wchar_t *authorization_key, const wchar_t *name);
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const wchar_t *GetAssociatedName(const wchar_t *authorization_key);
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void ResetAuthorization(const wchar_t *authorization_key);
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void SetBypass(const wchar_t *authorization_key, bool enable_bypass);
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protected:
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bool IsAuthorizationBypassed(const wchar_t *authorization_key);
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protected:
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RECVS_DISPATCH;
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private:
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typedef std::map<uint32_t, wchar_t*> NameMap;
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typedef std::map<uint32_t, void*> AssociationMap;
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typedef std::vector<uint32_t> BypassList;
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AssociationMap associations;
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NameMap names;
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BypassList bypassList;
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};
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extern Security security;
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}
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