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173
Src/aacdec/AVIAACDecoder.cpp
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173
Src/aacdec/AVIAACDecoder.cpp
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#include "AVIAACDecoder.h"
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#include <math.h>
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#include "../nsutil/pcm.h"
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int AVIDecoder::CreateAudioDecoder(const nsavi::AVIH *avi_header,
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const nsavi::STRH *stream_header, const nsavi::STRF *stream_format, const nsavi::STRD *stream_data,
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unsigned int preferred_bits, unsigned int max_channels, bool floating_point,
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ifc_aviaudiodecoder **decoder)
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{
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nsavi::audio_format *waveformat = (nsavi::audio_format *)stream_format;
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if (waveformat->format == nsavi::audio_format_aac)
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{
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AVIAACDecoder *aac_decoder = AVIAACDecoder::Create(waveformat, preferred_bits, max_channels, floating_point);
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if (aac_decoder)
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{
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*decoder = aac_decoder;
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return CREATEDECODER_SUCCESS;
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}
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return CREATEDECODER_SUCCESS;
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}
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return CREATEDECODER_NOT_MINE;
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}
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#define CBCLASS AVIDecoder
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START_DISPATCH;
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CB(CREATE_AUDIO_DECODER, CreateAudioDecoder)
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END_DISPATCH;
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#undef CBCLASS
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AVIAACDecoder *AVIAACDecoder::Create(const nsavi::audio_format *waveformat, unsigned int preferred_bits, unsigned int max_channels, bool floating_point)
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{
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if (!floating_point)
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{
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if (preferred_bits >= 24)
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preferred_bits=24;
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else
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preferred_bits=16;
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}
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/*if (!max_channels)
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max_channels = 8;*/
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if (waveformat->extra_size_bytes)
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{
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CSAudioSpecificConfig asc;
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memset(&asc, 0, sizeof(asc));
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if (mp4AudioDecoder_ascParse((const unsigned char *)(waveformat + 1), waveformat->extra_size_bytes, &asc) == MP4AUDIODEC_OK)
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{
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CSAudioSpecificConfig *asc_array = &asc;;
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mp4AudioDecoderHandle decoder = mp4AudioDecoder_Create(&asc_array, 1);
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if (decoder)
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{
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mp4AudioDecoder_SetParam(decoder, TDL_MODE, SWITCH_OFF);
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mp4AudioDecoder_SetParam(decoder, CONCEALMENT_ENERGYINTERPOLATION, SWITCH_OFF);
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CCompositionUnitPtr composition_unit = CCompositionUnit_Create(max(asc.m_channels, 8), asc.m_samplesPerFrame * 2, asc.m_samplingFrequency, 6144, CUBUFFER_PCMTYPE_FLOAT);
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if (composition_unit)
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{
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CAccessUnitPtr access_unit = CAccessUnit_Create(0, 0);
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if (access_unit)
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{
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return new AVIAACDecoder(decoder, access_unit, composition_unit, preferred_bits, floating_point);
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}
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CCompositionUnit_Destroy(&composition_unit);
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}
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mp4AudioDecoder_Destroy(&decoder);
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}
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}
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}
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return 0;
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}
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AVIAACDecoder::AVIAACDecoder(mp4AudioDecoderHandle decoder, CAccessUnitPtr access_unit, CCompositionUnitPtr composition_unit, unsigned int bps, bool floating_point)
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: decoder(decoder), access_unit(access_unit), composition_unit(composition_unit), bps(bps), floating_point(floating_point)
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{
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}
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int AVIAACDecoder::OutputFrameSize(size_t *frame_size)
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{
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if (!decoder)
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return AVI_FAILURE;
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unsigned int samples_per_channel;
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unsigned int channels;
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if (CCompositionUnit_GetSamplesPerChannel(composition_unit, &samples_per_channel) != MP4AUDIODEC_OK
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|| CCompositionUnit_GetChannels(composition_unit, &channels) != MP4AUDIODEC_OK)
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return AVI_FAILURE;
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*frame_size = samples_per_channel*channels;
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return AVI_SUCCESS;
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}
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int AVIAACDecoder::GetOutputProperties(unsigned int *sampleRate, unsigned int *channels, unsigned int *bitsPerSample, bool *isFloat)
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{
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/* TODO: verify that it's safe to call these, e.g. one frame has been decoded successfully */
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CCompositionUnit_GetSamplingRate(composition_unit, sampleRate);
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CCompositionUnit_GetChannels(composition_unit, channels);
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*bitsPerSample = bps;
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*isFloat = floating_point;
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return AVI_SUCCESS;
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}
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int AVIAACDecoder::DecodeChunk(uint16_t type, void **inputBuffer, size_t *inputBufferBytes, void *outputBuffer, size_t *outputBufferBytes)
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{
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CAccessUnit_Reset(access_unit);
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CAccessUnit_Assign(access_unit, (const unsigned char *)*inputBuffer, *inputBufferBytes);
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CCompositionUnit_Reset(composition_unit);
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MP4_RESULT result = mp4AudioDecoder_DecodeFrame(decoder, &access_unit, composition_unit);
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if (result == MP4AUDIODEC_OK)
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{
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unsigned int bits_remaining;
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unsigned int bits_read;
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CAccessUnit_GetBitCount(access_unit, &bits_read);
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CAccessUnit_GetValidBits(access_unit, &bits_remaining);
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*inputBuffer = (uint8_t *)(*inputBuffer) + bits_read/8;
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*inputBufferBytes = bits_remaining/8;
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unsigned int channels;
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unsigned int samples_per_channel;
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CCompositionUnit_GetSamplesPerChannel(composition_unit, &samples_per_channel);
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CCompositionUnit_GetChannels(composition_unit, &channels);
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const float *audio_output = 0;
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size_t num_samples = samples_per_channel * channels;
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size_t output_size = num_samples * (bps/8);
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if (output_size > *outputBufferBytes)
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return AVI_FAILURE;
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*outputBufferBytes = output_size;
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CCompositionUnit_GetPcmPtr(composition_unit, &audio_output);
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if (!floating_point)
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{
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nsutil_pcm_FloatToInt_Interleaved_Gain(outputBuffer, audio_output, bps, num_samples, 1.0f/32768.0f);
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}
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else
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{
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for (size_t i = 0;i != num_samples;i++)
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((float *)outputBuffer)[i] = audio_output[i] / 32768.0f;
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}
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return AVI_SUCCESS;
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}
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else
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return AVI_FAILURE;
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}
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void AVIAACDecoder::Flush()
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{
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mp4AudioDecoder_Reset(decoder, MP4AUDIODECPARAM_DEFAULT, 0);
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}
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void AVIAACDecoder::Close()
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{
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mp4AudioDecoder_Destroy(&decoder);
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CAccessUnit_Destroy(&access_unit);
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CCompositionUnit_Destroy(&composition_unit);
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delete this;
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}
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#define CBCLASS AVIAACDecoder
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START_DISPATCH;
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CB(OUTPUT_FRAME_SIZE, OutputFrameSize)
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CB(GET_OUTPUT_PROPERTIES, GetOutputProperties)
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CB(DECODE_CHUNK, DecodeChunk)
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VCB(FLUSH, Flush)
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VCB(CLOSE, Close)
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END_DISPATCH;
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#undef CBCLASS
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