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Src/external_dependencies/libmp4v2/mp4descriptor.cpp
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188
Src/external_dependencies/libmp4v2/mp4descriptor.cpp
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/*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is MPEG4IP.
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*
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* The Initial Developer of the Original Code is Cisco Systems Inc.
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* Portions created by Cisco Systems Inc. are
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* Copyright (C) Cisco Systems Inc. 2001. All Rights Reserved.
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*
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* Contributor(s):
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* Dave Mackie dmackie@cisco.com
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*/
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#include "mp4common.h"
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MP4Descriptor::MP4Descriptor(u_int8_t tag) {
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m_tag = tag;
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m_pParentAtom = NULL;
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m_start = 0;
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m_size = 0;
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m_readMutatePoint = 0;
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}
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MP4Descriptor::~MP4Descriptor()
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{
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for (u_int32_t i = 0; i < m_pProperties.Size(); i++) {
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delete m_pProperties[i];
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}
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}
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void MP4Descriptor::AddProperty(MP4Property* pProperty)
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{
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ASSERT(pProperty);
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m_pProperties.Add(pProperty);
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pProperty->SetParentAtom(m_pParentAtom);
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}
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bool MP4Descriptor::FindContainedProperty(const char *name,
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MP4Property** ppProperty, u_int32_t* pIndex)
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{
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u_int32_t numProperties = m_pProperties.Size();
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for (u_int32_t i = 0; i < numProperties; i++) {
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if (m_pProperties[i]->FindProperty(name, ppProperty, pIndex)) {
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return true;
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}
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}
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return false;
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}
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void MP4Descriptor::Generate()
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{
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// generate properties
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for (u_int32_t i = 0; i < m_pProperties.Size(); i++) {
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m_pProperties[i]->Generate();
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}
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}
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void MP4Descriptor::Read(MP4File* pFile)
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{
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ReadHeader(pFile);
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ReadProperties(pFile, 0, m_readMutatePoint);
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Mutate();
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ReadProperties(pFile, m_readMutatePoint);
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// flush any leftover read bits
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pFile->FlushReadBits();
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}
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void MP4Descriptor::ReadHeader(MP4File* pFile)
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{
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VERBOSE_READ(pFile->GetVerbosity(),
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printf("ReadDescriptor: pos = 0x"X64"\n",
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pFile->GetPosition()));
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// read tag and length
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u_int8_t tag = pFile->ReadUInt8();
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if (m_tag) {
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ASSERT(tag == m_tag);
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} else {
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m_tag = tag;
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}
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m_size = pFile->ReadMpegLength();
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m_start = pFile->GetPosition();
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VERBOSE_READ(pFile->GetVerbosity(),
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printf("ReadDescriptor: tag 0x%02x data size %u (0x%x)\n",
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m_tag, m_size, m_size));
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}
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void MP4Descriptor::ReadProperties(MP4File* pFile,
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u_int32_t propStartIndex, u_int32_t propCount)
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{
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u_int32_t numProperties = MIN(propCount,
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m_pProperties.Size() - propStartIndex);
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for (u_int32_t i = propStartIndex;
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i < propStartIndex + numProperties; i++) {
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MP4Property* pProperty = m_pProperties[i];
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int32_t remaining = m_size - (pFile->GetPosition() - m_start);
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if (pProperty->GetType() == DescriptorProperty) {
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if (remaining > 0) {
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// place a limit on how far this sub-descriptor looks
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((MP4DescriptorProperty*)pProperty)->SetSizeLimit(remaining);
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pProperty->Read(pFile);
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} // else do nothing, empty descriptor
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} else {
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// non-descriptor property
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if (remaining >= 0) {
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pProperty->Read(pFile);
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} else {
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VERBOSE_ERROR(pFile->GetVerbosity(),
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printf("Overran descriptor, tag %u data size %u property %u\n",
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m_tag, m_size, i));
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throw new MP4Error("overran descriptor",
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"MP4Descriptor::ReadProperties");
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}
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}
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}
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}
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void MP4Descriptor::Write(MP4File* pFile)
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{
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// call virtual function to adapt properties before writing
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Mutate();
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u_int32_t numProperties = m_pProperties.Size();
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if (numProperties == 0) {
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WARNING(numProperties == 0);
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return;
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}
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// write tag and length placeholder
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pFile->WriteUInt8(m_tag);
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u_int64_t lengthPos = pFile->GetPosition();
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pFile->WriteMpegLength(0);
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u_int64_t startPos = pFile->GetPosition();
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for (u_int32_t i = 0; i < numProperties; i++) {
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m_pProperties[i]->Write(pFile);
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}
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// align with byte boundary (rarely necessary)
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pFile->PadWriteBits();
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// go back and write correct length
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u_int64_t endPos = pFile->GetPosition();
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pFile->SetPosition(lengthPos);
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pFile->WriteMpegLength(endPos - startPos);
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pFile->SetPosition(endPos);
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}
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void MP4Descriptor::WriteToMemory(MP4File* pFile,
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u_int8_t** ppBytes, u_int64_t* pNumBytes)
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{
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// use memory buffer to save descriptor in memory
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// instead of going directly to disk
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pFile->EnableMemoryBuffer();
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Write(pFile);
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pFile->DisableMemoryBuffer(ppBytes, pNumBytes);
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}
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u_int8_t MP4Descriptor::GetDepth()
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{
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if (m_pParentAtom) {
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return m_pParentAtom->GetDepth();
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}
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return 0;
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}
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