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Src/external_dependencies/openmpt-trunk/soundlib/RowVisitor.cpp
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Src/external_dependencies/openmpt-trunk/soundlib/RowVisitor.cpp
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/*
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* RowVisitor.cpp
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* --------------
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* Purpose: Class for recording which rows of a song has already been visited, used for detecting when a module starts to loop.
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* Notes : The class keeps track of rows that have been visited by the player before.
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* This way, we can tell when the module starts to loop, i.e. we can determine the song length,
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* or find out that a given point of the module can never be reached.
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*
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* In some module formats, infinite loops can be achieved through pattern loops (e.g. E60 / E61 / E61 in one channel of a ProTracker MOD).
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* To detect such loops, we store a set of loop counts across all channels encountered for each row.
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* As soon as a set of loop counts is encountered twice for a specific row, we know that the track ends up in an infinite loop.
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* As a result of this design, it is safe to evaluate pattern loops in CSoundFile::GetLength.
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* Authors: OpenMPT Devs
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* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
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*/
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#include "stdafx.h"
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#include "RowVisitor.h"
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#include "Sndfile.h"
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OPENMPT_NAMESPACE_BEGIN
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RowVisitor::LoopState::LoopState(const ChannelStates &chnState, const bool ignoreRow)
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{
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// Rather than storing the exact loop count vector, we compute a FNV-1a 64-bit hash of it.
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// This means we can store the loop state in a small and fixed amount of memory.
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// In theory there is the possibility of hash collisions for different loop states, but in practice,
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// the relevant inputs for the hashing algorithm are extremely unlikely to produce collisions.
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// There may be better hashing algorithms, but many of them are much more complex and cannot be applied easily in an incremental way.
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uint64 hash = FNV1a_BASIS;
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if(ignoreRow)
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{
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hash = (hash ^ 0xFFu) * FNV1a_PRIME;
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#ifdef MPT_VERIFY_ROWVISITOR_LOOPSTATE
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m_counts.emplace_back(uint8(0xFF), uint8(0xFF));
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#endif
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}
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for(size_t chn = 0; chn < chnState.size(); chn++)
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{
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if(chnState[chn].nPatternLoopCount)
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{
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static_assert(MAX_BASECHANNELS <= 256, "Channel index cannot be used as byte input for hash generator");
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static_assert(sizeof(chnState[0].nPatternLoopCount) <= sizeof(uint8), "Loop count cannot be used as byte input for hash generator");
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hash = (hash ^ chn) * FNV1a_PRIME;
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hash = (hash ^ chnState[chn].nPatternLoopCount) * FNV1a_PRIME;
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#ifdef MPT_VERIFY_ROWVISITOR_LOOPSTATE
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m_counts.emplace_back(static_cast<uint8>(chn), chnState[chn].nPatternLoopCount);
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#endif
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}
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}
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m_hash = hash;
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}
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RowVisitor::RowVisitor(const CSoundFile &sndFile, SEQUENCEINDEX sequence)
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: m_sndFile(sndFile)
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, m_sequence(sequence)
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{
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Initialize(true);
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}
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void RowVisitor::MoveVisitedRowsFrom(RowVisitor &other) noexcept
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{
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m_visitedRows = std::move(other.m_visitedRows);
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m_visitedLoopStates = std::move(other.m_visitedLoopStates);
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}
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const ModSequence &RowVisitor::Order() const
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{
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if(m_sequence >= m_sndFile.Order.GetNumSequences())
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return m_sndFile.Order();
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else
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return m_sndFile.Order(m_sequence);
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}
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// Resize / clear the row vector.
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// If reset is true, the vector is not only resized to the required dimensions, but also completely cleared (i.e. all visited rows are reset).
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void RowVisitor::Initialize(bool reset)
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{
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auto &order = Order();
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const ORDERINDEX endOrder = order.GetLengthTailTrimmed();
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m_visitedRows.resize(endOrder);
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if(reset)
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{
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m_visitedLoopStates.clear();
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m_rowsSpentInLoops = 0;
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}
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std::vector<uint8> loopCount;
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std::vector<ORDERINDEX> visitedPatterns(m_sndFile.Patterns.GetNumPatterns(), ORDERINDEX_INVALID);
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for(ORDERINDEX ord = 0; ord < endOrder; ord++)
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{
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const PATTERNINDEX pat = order[ord];
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const ROWINDEX numRows = VisitedRowsVectorSize(pat);
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auto &visitedRows = m_visitedRows[ord];
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if(reset)
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visitedRows.assign(numRows, false);
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else
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visitedRows.resize(numRows, false);
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if(!order.IsValidPat(ord))
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continue;
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const ROWINDEX startRow = std::min(static_cast<ROWINDEX>(reset ? 0 : visitedRows.size()), numRows);
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auto insertionHint = m_visitedLoopStates.end();
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if(visitedPatterns[pat] != ORDERINDEX_INVALID)
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{
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// We visited this pattern before, copy over the results
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const auto begin = m_visitedLoopStates.lower_bound({visitedPatterns[pat], startRow});
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const auto end = (begin != m_visitedLoopStates.end()) ? m_visitedLoopStates.lower_bound({visitedPatterns[pat], numRows}) : m_visitedLoopStates.end();
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for(auto pos = begin; pos != end; ++pos)
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{
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LoopStateSet loopStates;
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loopStates.reserve(pos->second.capacity());
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insertionHint = ++m_visitedLoopStates.insert_or_assign(insertionHint, {ord, pos->first.second}, std::move(loopStates));
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}
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continue;
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}
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// Pre-allocate loop count state
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const auto &pattern = m_sndFile.Patterns[pat];
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loopCount.assign(pattern.GetNumChannels(), 0);
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for(ROWINDEX i = numRows; i != startRow; i--)
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{
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const ROWINDEX row = i - 1;
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uint32 maxLoopStates = 1;
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auto m = pattern.GetRow(row);
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// Break condition: If it's more than 16, it's probably wrong :) exact loop count depends on how loops overlap.
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for(CHANNELINDEX chn = 0; chn < pattern.GetNumChannels() && maxLoopStates < 16; chn++, m++)
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{
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auto count = loopCount[chn];
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if((m->command == CMD_S3MCMDEX && (m->param & 0xF0) == 0xB0) || (m->command == CMD_MODCMDEX && (m->param & 0xF0) == 0x60))
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{
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loopCount[chn] = (m->param & 0x0F);
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if(loopCount[chn])
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count = loopCount[chn];
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}
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if(count)
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maxLoopStates *= (count + 1);
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}
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if(maxLoopStates > 1)
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{
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LoopStateSet loopStates;
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loopStates.reserve(maxLoopStates);
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insertionHint = m_visitedLoopStates.insert_or_assign(insertionHint, {ord, row}, std::move(loopStates));
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}
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}
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// Only use this order as a blueprint for other orders using the same pattern if we fully parsed the pattern.
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if(startRow == 0)
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visitedPatterns[pat] = ord;
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}
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}
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// Mark an order/row combination as visited and returns true if it was visited before.
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bool RowVisitor::Visit(ORDERINDEX ord, ROWINDEX row, const ChannelStates &chnState, bool ignoreRow)
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{
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auto &order = Order();
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if(ord >= order.size() || row >= VisitedRowsVectorSize(order[ord]))
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return false;
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// The module might have been edited in the meantime - so we have to extend this a bit.
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if(ord >= m_visitedRows.size() || row >= m_visitedRows[ord].size())
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{
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Initialize(false);
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// If it's still past the end of the vector, this means that ord >= order.GetLengthTailTrimmed(), i.e. we are trying to play an empty order.
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if(ord >= m_visitedRows.size())
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return false;
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}
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MPT_ASSERT(chnState.size() >= m_sndFile.GetNumChannels());
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LoopState newState{chnState.first(m_sndFile.GetNumChannels()), ignoreRow};
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const auto rowLoopState = m_visitedLoopStates.find({ord, row});
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const bool oldHadLoops = (rowLoopState != m_visitedLoopStates.end() && !rowLoopState->second.empty());
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const bool newHasLoops = newState.HasLoops();
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const bool wasVisited = m_visitedRows[ord][row];
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// Check if new state is part of row state already. If so, we visited this row already and thus the module must be looping
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if(!oldHadLoops && !newHasLoops && wasVisited)
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return true;
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if(oldHadLoops && mpt::contains(rowLoopState->second, newState))
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return true;
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if(newHasLoops)
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m_rowsSpentInLoops++;
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if(oldHadLoops || newHasLoops)
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{
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// Convert to set representation if it isn't already
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if(!oldHadLoops && wasVisited)
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m_visitedLoopStates[{ord, row}].emplace_back();
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m_visitedLoopStates[{ord, row}].emplace_back(std::move(newState));
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}
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m_visitedRows[ord][row] = true;
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return false;
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}
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// Get the needed vector size for a given pattern.
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ROWINDEX RowVisitor::VisitedRowsVectorSize(PATTERNINDEX pattern) const noexcept
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{
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if(m_sndFile.Patterns.IsValidPat(pattern))
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return m_sndFile.Patterns[pattern].GetNumRows();
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else
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return 1; // Non-existing patterns consist of a "fake" row.
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}
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// Find the first row that has not been played yet.
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// The order and row is stored in the order and row variables on success, on failure they contain invalid values.
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// If onlyUnplayedPatterns is true (default), only completely unplayed patterns are considered, otherwise a song can start on any unplayed row.
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// Function returns true on success.
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bool RowVisitor::GetFirstUnvisitedRow(ORDERINDEX &ord, ROWINDEX &row, bool onlyUnplayedPatterns) const
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{
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const auto &order = Order();
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const ORDERINDEX endOrder = order.GetLengthTailTrimmed();
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for(ord = 0; ord < endOrder; ord++)
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{
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if(!order.IsValidPat(ord))
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continue;
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if(ord >= m_visitedRows.size())
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{
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// Not yet initialized => unvisited
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row = 0;
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return true;
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}
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const auto &visitedRows = m_visitedRows[ord];
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const auto firstUnplayedRow = std::find(visitedRows.begin(), visitedRows.end(), onlyUnplayedPatterns);
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if(onlyUnplayedPatterns && firstUnplayedRow == visitedRows.end())
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{
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// No row of this pattern has been played yet.
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row = 0;
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return true;
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} else if(!onlyUnplayedPatterns)
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{
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// Return the first unplayed row in this pattern
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if(firstUnplayedRow != visitedRows.end())
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{
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row = static_cast<ROWINDEX>(std::distance(visitedRows.begin(), firstUnplayedRow));
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return true;
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}
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if(visitedRows.size() < m_sndFile.Patterns[order[ord]].GetNumRows())
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{
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// History is not fully initialized
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row = static_cast<ROWINDEX>(visitedRows.size());
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return true;
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}
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}
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}
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// Didn't find anything :(
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ord = ORDERINDEX_INVALID;
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row = ROWINDEX_INVALID;
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return false;
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}
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OPENMPT_NAMESPACE_END
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