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/*
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* I3DL2Reverb.h
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* -------------
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* Purpose: Implementation of the DMO I3DL2Reverb DSP (for non-Windows platforms)
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* Notes : (currently none)
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* Authors: OpenMPT Devs
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* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
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*/
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#pragma once
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#include "openmpt/all/BuildSettings.hpp"
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#ifndef NO_PLUGINS
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#include "../PlugInterface.h"
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OPENMPT_NAMESPACE_BEGIN
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namespace DMO
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{
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class I3DL2Reverb final : public IMixPlugin
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{
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protected:
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enum Parameters
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{
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kI3DL2ReverbRoom = 0,
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kI3DL2ReverbRoomHF,
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kI3DL2ReverbRoomRolloffFactor, // Doesn't actually do anything :)
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kI3DL2ReverbDecayTime,
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kI3DL2ReverbDecayHFRatio,
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kI3DL2ReverbReflections,
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kI3DL2ReverbReflectionsDelay,
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kI3DL2ReverbReverb,
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kI3DL2ReverbReverbDelay,
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kI3DL2ReverbDiffusion,
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kI3DL2ReverbDensity,
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kI3DL2ReverbHFReference,
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kI3DL2ReverbQuality,
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kI3DL2ReverbNumParameters
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};
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enum QualityFlags
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{
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kMoreDelayLines = 0x01,
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kFullSampleRate = 0x02,
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};
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class DelayLine : private std::vector<float>
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{
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int32 m_length;
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int32 m_position;
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int32 m_delayPosition;
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public:
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void Init(int32 ms, int32 padding, uint32 sampleRate, int32 delayTap = 0);
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void SetDelayTap(int32 delayTap);
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void Advance();
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void Set(float value);
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float Get(int32 offset) const;
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float Get() const;
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};
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std::array<float, kI3DL2ReverbNumParameters> m_param;
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int32 m_program = 0;
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// Calculated parameters
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uint32 m_quality;
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float m_effectiveSampleRate;
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float m_diffusion;
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float m_roomFilter;
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float m_ERLevel;
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float m_ReverbLevelL;
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float m_ReverbLevelR;
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int32 m_delayTaps[15]; // 6*L + 6*R + LR + Early L + Early R
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int32 m_earlyTaps[2][6];
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float m_delayCoeffs[13][2];
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// State
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DelayLine m_delayLines[19];
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float m_filterHist[19];
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// Remaining frame for downsampled reverb
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float m_prevL;
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float m_prevR;
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bool m_remain = false;
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bool m_ok = false, m_recalcParams = true;
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public:
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static IMixPlugin* Create(VSTPluginLib &factory, CSoundFile &sndFile, SNDMIXPLUGIN *mixStruct);
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I3DL2Reverb(VSTPluginLib &factory, CSoundFile &sndFile, SNDMIXPLUGIN *mixStruct);
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void Release() override { delete this; }
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int32 GetUID() const override { return 0xEF985E71; }
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int32 GetVersion() const override { return 0; }
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void Idle() override { }
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uint32 GetLatency() const override { return 0; }
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void Process(float *pOutL, float *pOutR, uint32 numFrames) override;
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float RenderSilence(uint32) override { return 0.0f; }
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int32 GetNumPrograms() const override;
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int32 GetCurrentProgram() override { return m_program; }
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// cppcheck-suppress virtualCallInConstructor
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void SetCurrentProgram(int32) override;
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PlugParamIndex GetNumParameters() const override { return kI3DL2ReverbNumParameters; }
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PlugParamValue GetParameter(PlugParamIndex index) override;
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void SetParameter(PlugParamIndex index, PlugParamValue value) override;
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void Resume() override;
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void Suspend() override { m_isResumed = false; }
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void PositionChanged() override;
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bool IsInstrument() const override { return false; }
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bool CanRecieveMidiEvents() override { return false; }
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bool ShouldProcessSilence() override { return true; }
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#ifdef MODPLUG_TRACKER
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CString GetDefaultEffectName() override { return _T("I3DL2Reverb"); }
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CString GetParamName(PlugParamIndex param) override;
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CString GetParamLabel(PlugParamIndex) override;
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CString GetParamDisplay(PlugParamIndex param) override;
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CString GetCurrentProgramName() override;
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void SetCurrentProgramName(const CString &) override { }
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CString GetProgramName(int32 program) override;
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bool HasEditor() const override { return false; }
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#endif
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void BeginSetProgram(int32) override { }
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void EndSetProgram() override { }
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int GetNumInputChannels() const override { return 2; }
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int GetNumOutputChannels() const override { return 2; }
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protected:
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float Room() const { return -10000.0f + m_param[kI3DL2ReverbRoom] * 10000.0f; }
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float RoomHF() const { return -10000.0f + m_param[kI3DL2ReverbRoomHF] * 10000.0f; }
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float RoomRolloffFactor() const { return m_param[kI3DL2ReverbRoomRolloffFactor] * 10.0f; }
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float DecayTime() const { return 0.1f + m_param[kI3DL2ReverbDecayTime] * 19.9f; }
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float DecayHFRatio() const { return 0.1f + m_param[kI3DL2ReverbDecayHFRatio] * 1.9f; }
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float Reflections() const { return -10000.0f + m_param[kI3DL2ReverbReflections] * 11000.0f; }
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float ReflectionsDelay() const { return m_param[kI3DL2ReverbReflectionsDelay] * 0.3f; }
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float Reverb() const { return -10000.0f + m_param[kI3DL2ReverbReverb] * 12000.0f; }
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float ReverbDelay() const { return m_param[kI3DL2ReverbReverbDelay] * 0.1f; }
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float Diffusion() const { return m_param[kI3DL2ReverbDiffusion] * 100.0f; }
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float Density() const { return m_param[kI3DL2ReverbDensity] * 100.0f; }
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float HFReference() const { return 20.0f + m_param[kI3DL2ReverbHFReference] * 19980.0f; }
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uint32 Quality() const { return mpt::saturate_round<uint32>(m_param[kI3DL2ReverbQuality] * 3.0f); }
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void RecalculateI3DL2ReverbParams();
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void SetDelayTaps();
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void SetDecayCoeffs();
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float CalcDecayCoeffs(int32 index);
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};
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} // namespace DMO
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OPENMPT_NAMESPACE_END
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#endif // !NO_PLUGINS
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