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Src/id3v2/id3_field_string_unicode.cpp
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338
Src/id3v2/id3_field_string_unicode.cpp
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// The authors have released ID3Lib as Public Domain (PD) and claim no copyright,
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// patent or other intellectual property protection in this work. This means that
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// it may be modified, redistributed and used in commercial and non-commercial
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// software and hardware without restrictions. ID3Lib is distributed on an "AS IS"
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// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.
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//
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// The ID3Lib authors encourage improvements and optimisations to be sent to the
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// ID3Lib coordinator, currently Dirk Mahoney (dirk@id3.org). Approved
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// submissions may be altered, and will be included and released under these terms.
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//
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// Mon Nov 23 18:34:01 1998
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// improved/optimized/whatever 10/30/00 JF
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// improved/optimized/whatEVER jan-08-2006 benski
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#include <wchar.h>
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#include <string.h>
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#include <stdlib.h>
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#include "id3_field.h"
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#include <windows.h>
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#include "../Plugins/Input/in_mp3/config.h" // TODO: cut
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#include "id3_misc_support.h"
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// this function is another way of using Set()
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#if 0
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ID3_Field &ID3_Field::operator=(wchar_t *string)
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{
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Set(string);
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return *this;
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}
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#endif
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// this is Set()
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void ID3_Field::SetUnicode(const wchar_t *string)
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{
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luint bytesUsed = lstrlenW(string);
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// we can simply increment the
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// bytesUsed count here because
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// we just pilfer the NULL which is
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// present in the string which was
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// passed to us
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if (flags & ID3FF_NULL)
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bytesUsed++;
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// doubling the bytesUsed because
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// Unicode is twice the size of ASCII
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bytesUsed *= sizeof (wchar_t);
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Set ((uchar *) string, bytesUsed);
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type = ID3FTY_UNICODESTRING;
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hasChanged = true;
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}
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void ID3_Field::AddUnicode(const wchar_t *string)
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{
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if (!data)
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SetUnicode(string);
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else
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{
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wchar_t *temp;
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luint newLen;
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lsint nullOffset = 0;
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// if there is a NULL in this string, set this offset
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// so that we ignore it in string size calculations
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if (flags & ID3FF_NULL)
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nullOffset = -1;
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// +1 is for the NULL at the end and the
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// other +1 is for the list divider
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newLen = 1 + (size / sizeof (wchar_t)) + lstrlenW(string) + 1 + nullOffset;
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// I use the value 1 as a divider because then I
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// can change it to either a '/' or a NULL at render
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// time. This allows easy use of these functions
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// for text lists or in the IPLS frame
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if (temp = (wchar_t*)calloc(newLen, sizeof(wchar_t)))
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{
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lstrcpyW(temp, (wchar_t *) data);
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temp[(size / sizeof (wchar_t)) + nullOffset] = L'\001';
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lstrcpyW (&temp[(size / sizeof (wchar_t)) + 1 + nullOffset], string);
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SetUnicode(temp);
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free(temp);
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}
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else
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ID3_THROW (ID3E_NoMemory);
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}
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return;
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}
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// this is Get()
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luint ID3_Field::GetUnicode(wchar_t *buffer, luint maxChars, luint itemNum)
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{
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luint charsUsed = 0;
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// check to see if there is a string in the frame
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// to copy before we even try
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if (data)
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{
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lsint nullOffset = 0;
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if (flags & ID3FF_NULL)
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nullOffset = -1;
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// first we must find which element
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// is being sought to make sure it
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// exists before we try to get it
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if (itemNum <= GetNumTextItems() && itemNum > 0)
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{
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wchar_t *source = (wchar_t *) data;
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luint posn = 0;
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luint sourceLen = 0;
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luint curItemNum = 1;
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luint mx= (size / sizeof (wchar_t)) + nullOffset;
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// now we find that element and set the souvre pointer
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while (posn<mx && curItemNum < itemNum)
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{
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while (posn<mx && *source != L'\001' && *source != L'\0')
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{
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source++;
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posn++;
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}
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source++;
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posn++;
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curItemNum++;
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}
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if(posn>=mx) return 0;
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// now that we are positioned at the first character
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// of the string we want, find the end of it
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while (posn<mx && source[sourceLen] != L'\001' && source[sourceLen] != L'\0')
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{
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sourceLen++;
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posn++;
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}
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if (maxChars) // JF
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{
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// we subtract 1 here so we have
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// room for the NULL terminator
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//maxChars--; // CT
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if (buffer)
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{
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luint actualChars = MIN (maxChars-1, sourceLen);
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wcsncpy (buffer, source, actualChars);
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buffer[actualChars] = L'\0';
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charsUsed = actualChars;
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}
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else
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ID3_THROW (ID3E_NoBuffer);
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}
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}
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}
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return charsUsed;
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}
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luint ID3_Field::GetNumTextItems (void)
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{
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luint numItems = 0;
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if (data)
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{
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luint posn = 0;
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numItems++;
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while (posn < size)
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if (data[posn++] == L'\001')
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numItems++;
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}
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return numItems;
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}
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luint ID3_Field::ParseUnicodeString (uchar *buffer, luint posn, luint buffSize)
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{
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luint bytesUsed = 0;
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wchar_t *temp = NULL;
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if (fixedLength != -1)
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bytesUsed = fixedLength;
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else
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{
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if (flags & ID3FF_NULL)
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while ((posn + bytesUsed) < buffSize &&
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! (buffer[posn + bytesUsed] == 0 && buffer[posn + bytesUsed + 1] == 0))
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bytesUsed += 2;
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else
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bytesUsed = buffSize - posn;
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}
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if (bytesUsed > 0x8ffff)
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{
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hasChanged = false;
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return 0;
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}
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if (bytesUsed)
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{
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if (temp = (wchar_t*)calloc(((bytesUsed / sizeof (wchar_t)) + 1), sizeof(wchar_t)))
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{
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luint loc = 0;
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memcpy (temp, &buffer[posn], bytesUsed);
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temp[bytesUsed / sizeof (wchar_t)] = 0;
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// if there is a BOM, skip past it and check to see if we
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// need to swap the byte order around
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if (temp[0] == 0xFEFF || temp[0] == 0xFFFE)
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{
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loc++;
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// if we need to swap the byte order
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if (temp[0] != 0xFEFF)
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{
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int mylen=(int) lstrlenW(temp);
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for (int i = loc; i < mylen; i++)
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temp[i] = ((temp[i] >> 8) & 0xFF) | (((temp[i]) & 0xFF) << 8);
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}
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}
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SetUnicode(&temp[loc]);
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free(temp);
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}
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else
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ID3_THROW (ID3E_NoMemory);
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}
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if (flags & ID3FF_NULL)
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bytesUsed += 2;
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hasChanged = false;
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return bytesUsed;
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}
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luint ID3_Field::RenderUnicodeString(uchar *buffer)
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{
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luint bytesUsed = 0;
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bytesUsed = BinSize();
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if (data && size && bytesUsed >= sizeof (wchar_t))
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{
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wchar_t *ourString = (wchar_t *) &buffer[sizeof(wchar_t)];
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// we render at sizeof (wchar_t) bytes into the buffer
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// because we make room for the Unicode BOM
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memcpy (&buffer[sizeof (wchar_t)], (uchar *) data, bytesUsed - sizeof (wchar_t));
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// now we convert the internal dividers to what they
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// are supposed to be
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size_t numChars = bytesUsed / sizeof (wchar_t);
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for (size_t i = 0; i != numChars-1; i++)
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if (ourString[i] == 1)
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{
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wchar_t sub = L'/';
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if (flags & ID3FF_NULLDIVIDE)
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sub = L'\0';
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ourString[i] = sub;
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}
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}
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if (bytesUsed)
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{
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// render the BOM
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wchar_t *BOM = (wchar_t *) buffer;
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BOM[0] = 0xFEFF;
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}
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if (bytesUsed == 2 && (flags & ID3FF_NULL))
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buffer[0] = buffer[1] = 0;
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hasChanged = false;
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return bytesUsed;
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}
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luint ID3_Field::RenderUTF8String(uchar *buffer)
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{
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luint bytesUsed = 0;
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buffer[0] = 0;
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bytesUsed = BinSize();
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if (data && size)
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{
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luint i;
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ID3_UnicodeToUTF8( (char*)buffer, (const wchar_t *) data, bytesUsed, bytesUsed);
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for (i = 0;i < bytesUsed; i++)
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{
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if (buffer[i] == 1)
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{
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char sub = '/';
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if (flags & ID3FF_NULLDIVIDE)
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sub = '\0';
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buffer[i] = sub;
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}
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}
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}
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if (bytesUsed == 1 && flags & ID3FF_NULL)
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buffer[0] = 0;
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hasChanged = false;
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return bytesUsed;
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}
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