Initial community commit
This commit is contained in:
parent
537bcbc862
commit
fc06254474
16440 changed files with 4239995 additions and 2 deletions
BIN
Src/resources/SDK/nde-0.1.1.tar.gz
Normal file
BIN
Src/resources/SDK/nde-0.1.1.tar.gz
Normal file
Binary file not shown.
38
Src/resources/SDK/sdkreadme.txt
Normal file
38
Src/resources/SDK/sdkreadme.txt
Normal file
|
@ -0,0 +1,38 @@
|
|||
Winamp 5 SDK
|
||||
------------
|
||||
|
||||
This ZIP file contains various SDKs for creating new plugins for Winamp 5.
|
||||
|
||||
Here's a description of the various folders:
|
||||
|
||||
/dsp_test - Sample code for a DSP test plugin
|
||||
|
||||
/gen_ml - Headers and IPC calls for accessing/controlling/querying the Media
|
||||
Library
|
||||
|
||||
/gen_ml/ml_ex - Sample code for a Media Library plugin
|
||||
|
||||
/gen_ml/util - additional code for manipulating the library db externally
|
||||
|
||||
/gen_tray - Sample code for a General Purpose plugin
|
||||
|
||||
/in_raw - Sample code for an Input plugin
|
||||
|
||||
/lang_b - Sample code for a Language Pack plugin
|
||||
|
||||
/maki - Compiler for building Maki binaries
|
||||
|
||||
/out_raw - Sample code for an Output plugin
|
||||
|
||||
/vis/vis_avs/apesdk - Sample code for an AVS APE plugin
|
||||
|
||||
/vis/vis_avs/ns-eel - Nullsoft Expression Evaluator Library (NS-EEL)
|
||||
This is what powers AVS's expression evaluators, feel free
|
||||
to include/modify the code in your own AVS APE plugins
|
||||
|
||||
/vis/vis_test - Sample code for a Visualisation plugin
|
||||
|
||||
/vis/wa5vis.txt - Describes how to embed your visualisation plugin in the
|
||||
Winamp 5 drawer
|
||||
|
||||
/winamp - Headers and IPC calls for controlling Winamp
|
99
Src/resources/SDK/wa5vis.txt
Normal file
99
Src/resources/SDK/wa5vis.txt
Normal file
|
@ -0,0 +1,99 @@
|
|||
Winamp 5 VIS Drawer API
|
||||
-----------------------
|
||||
|
||||
|
||||
Here are the steps to get your visualization plugin in the Winamp 5 drawer :
|
||||
|
||||
1) Create an embedded window to serve as a parent for your vis Wnd using the Winamp 5 Embedded Window SDK :
|
||||
|
||||
HWND parent = NULL;
|
||||
HWND (*e)(embedWindowState *v);
|
||||
*(void**)&e = (void *)SendMessage(this_mod->hwndParent,WM_WA_IPC,(LPARAM)0,IPC_GET_EMBEDIF);
|
||||
if (e) parent = e(&myWindowState);
|
||||
|
||||
2) Create your vis window (say, g_hwnd) for your vis plugin, using the embedded window as a parent.
|
||||
|
||||
3) BEFORE showing your parent window, notify Winamp that you are a VIS window :
|
||||
|
||||
SendMessage(this_mod->hwndParent, WM_WA_IPC, (int)g_hwnd, IPC_SETVISWND);
|
||||
ShowWindow(parent, SW_SHOWNA);
|
||||
|
||||
4) When your plugin is asked to terminate, notify winamp that the VIS has gone away :
|
||||
|
||||
SendMessage(g_mod->hwndParent, WM_WA_IPC, NULL, IPC_SETVISWND);
|
||||
|
||||
5) From now on, your vis is going to be automatically inserted in the drawer, and your window (the one you sent to winamp
|
||||
using SETVISWND) is going to receive commands when the user clicks in the vis buttons (ie, next/previous/random, etc). You
|
||||
should implement these commands by trapping WM_COMMAND:
|
||||
|
||||
case WM_COMMAND: {
|
||||
int id = LOWORD(wParam);
|
||||
switch (id) {
|
||||
|
||||
// user clicked on 'next' preset button
|
||||
case ID_VIS_NEXT: next_preset(); break;
|
||||
|
||||
// user clicked on 'previous' preset button
|
||||
case ID_VIS_PREV: previous_preset(); break;
|
||||
|
||||
// user clicked on 'random' togglebutton
|
||||
case ID_VIS_RANDOM: {
|
||||
// determine if we're switching random on or off or if Winamp is asking us about the state of our random flag
|
||||
int v = HIWORD(wParam) ? 1 : 0;
|
||||
|
||||
// are we being asked about the state of our random flag ?
|
||||
if (wParam >> 16 == 0xFFFF) {
|
||||
// tell winamp about our state
|
||||
SendMessage(g_mod->hwndParent,WM_WA_IPC,random_presets_flag,IPC_CB_VISRANDOM);
|
||||
break;
|
||||
}
|
||||
|
||||
// changes random_preset_flag
|
||||
set_random(v);
|
||||
|
||||
// if we are turning random on, we should switch to a new random preset right away
|
||||
if (v) load_random_preset();
|
||||
|
||||
break;
|
||||
}
|
||||
case ID_VIS_FS: go_fullscreen(); break;
|
||||
case ID_VIS_CFG: open_configuration(); break;
|
||||
case ID_VIS_MENU: open_popup_menu(); break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
6) Before turning fullscreen on, you should check wether video is already fullscreen or not :
|
||||
|
||||
if (SendMessage(g_mod->hwndParent,WM_WA_IPC,0,IPC_IS_PLAYING_VIDEO)>1)
|
||||
{
|
||||
cant_go_fullscreen_dlg();
|
||||
}
|
||||
|
||||
7) You're almost done, the last thing to do is to notify Winamp when you go fullscreen :
|
||||
|
||||
go_fullscreen()
|
||||
{
|
||||
if (SendMessage(g_mod->hwndParent,WM_WA_IPC,0,IPC_IS_PLAYING_VIDEO)>1)
|
||||
{
|
||||
cant_go_fullscreen_dlg();
|
||||
}
|
||||
else
|
||||
{
|
||||
SendMessage(g_mod->hwndParent,WM_WA_IPC,1,IPC_SET_VIS_FS_FLAG);
|
||||
|
||||
... now do the work of actually going fullscreen ...
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
go_windowed()
|
||||
{
|
||||
SendMessage(g_mod->hwndParent,WM_WA_IPC,0,IPC_SET_VIS_FS_FLAG);
|
||||
|
||||
... now do the work of going back to windowed mode ...
|
||||
|
||||
}
|
||||
|
||||
|
||||
That should be all. Feel free to send your questions to francis@winamp.com
|
BIN
Src/resources/WaSDP/ConsoleFile.w5s
Normal file
BIN
Src/resources/WaSDP/ConsoleFile.w5s
Normal file
Binary file not shown.
BIN
Src/resources/WaSDP/WinampSDP_59.exe
Normal file
BIN
Src/resources/WaSDP/WinampSDP_59.exe
Normal file
Binary file not shown.
182
Src/resources/WaSDP/installer.nsi
Normal file
182
Src/resources/WaSDP/installer.nsi
Normal file
|
@ -0,0 +1,182 @@
|
|||
; Winamp Skin Development Pack Installer
|
||||
|
||||
;--------------------------------
|
||||
;Include Modern UI
|
||||
|
||||
!include "MUI.nsh"
|
||||
|
||||
;--------------------------------
|
||||
|
||||
; The name of the installer
|
||||
Name "Winamp Skin Development Pack v5.9"
|
||||
|
||||
; The file to write
|
||||
OutFile "WinampSDP_59.exe"
|
||||
|
||||
; The default installation directory
|
||||
InstallDir $PROFILE\WinampSDP
|
||||
|
||||
; The text to prompt the user to enter a directory
|
||||
DirText "Select the installation folder for the Winamp Skin Development Pack:"
|
||||
|
||||
; automatically close the installer when done.
|
||||
AutoCloseWindow false
|
||||
|
||||
; hide the "show details" box
|
||||
ShowInstDetails show
|
||||
|
||||
SetCompressor /SOLID lzma
|
||||
|
||||
;--------------------------------
|
||||
;Interface Configuration
|
||||
|
||||
!define MUI_HEADERIMAGE
|
||||
!define MUI_HEADERIMAGE_RIGHT
|
||||
!define MUI_HEADERIMAGE_BITMAP "modern-header.BMP"
|
||||
!define MUI_ABORTWARNING
|
||||
!define MUI_ICON "${NSISDIR}\Contrib\Graphics\Icons\classic-install.ico"
|
||||
!define MUI_UNICON "${NSISDIR}\Contrib\Graphics\Icons\classic-uninstall.ico"
|
||||
|
||||
;--------------------------------
|
||||
|
||||
Function .onInit
|
||||
# the plugins dir is automatically deleted when the installer exits
|
||||
InitPluginsDir
|
||||
File /oname=$PLUGINSDIR\splash.bmp "splash.BMP"
|
||||
advsplash::show 1000 600 400 0x04025C $PLUGINSDIR\splash
|
||||
Pop $0
|
||||
|
||||
Delete $PLUGINSDIR\splash.bmp
|
||||
FunctionEnd
|
||||
|
||||
;--------------------------------
|
||||
|
||||
;Pages
|
||||
|
||||
!insertmacro MUI_PAGE_LICENSE "License.txt"
|
||||
!insertmacro MUI_PAGE_COMPONENTS
|
||||
!insertmacro MUI_PAGE_DIRECTORY
|
||||
!insertmacro MUI_PAGE_INSTFILES
|
||||
|
||||
!insertmacro MUI_UNPAGE_CONFIRM
|
||||
!insertmacro MUI_UNPAGE_INSTFILES
|
||||
|
||||
;--------------------------------
|
||||
;Languages
|
||||
|
||||
!insertmacro MUI_LANGUAGE "English"
|
||||
|
||||
;--------------------------------
|
||||
|
||||
; The stuff to install
|
||||
|
||||
Section "Maki Compiler" SecCompiler
|
||||
|
||||
DetailPrint "Installing Maki Compiler..."
|
||||
SetOutPath "$INSTDIR\"
|
||||
File "..\..\Wasabi\mc.exe"
|
||||
File "..\..\Wasabi\nscrt.dll"
|
||||
|
||||
SectionEnd
|
||||
|
||||
Section "Maki Standard Libraries" SecLibs
|
||||
|
||||
DetailPrint "Installing Maki Standard Libraries..."
|
||||
SetOutPath "$INSTDIR\lib"
|
||||
File /x "private.mi" "..\..\Wasabi\lib\*.m*"
|
||||
|
||||
SectionEnd
|
||||
|
||||
Section "Maki Community Scripts" SecLibsCom
|
||||
|
||||
DetailPrint "Installing Maki Community Scripts..."
|
||||
SetOutPath "$INSTDIR\lib\com"
|
||||
File /x "private.mi" "..\..\Wasabi\lib\com\*.m*"
|
||||
|
||||
SectionEnd
|
||||
|
||||
Section "Winamp Bento Source" SecSkinBento
|
||||
|
||||
DetailPrint "Installing Winamp Bento Source Code..."
|
||||
SetOutPath "$INSTDIR\Skins\Big Bento"
|
||||
File /r /x "about.m" /x "nibbles.m" "..\skins\Big Bento\*.m"
|
||||
SetOutPath "$INSTDIR\Skins\Bento"
|
||||
File /r "..\skins\Bento\*.m"
|
||||
|
||||
SectionEnd
|
||||
|
||||
Section "Winamp Modern Source" SecSkinModern
|
||||
|
||||
DetailPrint "Installing Winamp Modern Source Code..."
|
||||
SetOutPath "$INSTDIR\Skins\Winamp Modern"
|
||||
File /r "..\skins\Winamp Modern\*.m"
|
||||
|
||||
SectionEnd
|
||||
|
||||
# Where is the source code for ConsoleFile.w5s? This old version does not work with 5.9 :-(
|
||||
/* Section "Wasabi Debugger" SecDebugger
|
||||
|
||||
DetailPrint "Installing Wasabi Debugger..."
|
||||
SetOutPath "$INSTDIR\system"
|
||||
File "ConsoleFile.w5s"
|
||||
|
||||
SectionEnd */
|
||||
|
||||
Section "Edit Plus Syntax Libs" SecEditplus
|
||||
|
||||
DetailPrint "Installing Edit Plus Syntax..."
|
||||
SetOutPath "$INSTDIR"
|
||||
File "Maki.*"
|
||||
|
||||
SectionEnd
|
||||
|
||||
Section ""
|
||||
|
||||
SetOutPath "$INSTDIR"
|
||||
File "wasdp_readme.txt"
|
||||
|
||||
;Create uninstaller
|
||||
WriteUninstaller "$INSTDIR\Uninstall_WaSDP.exe"
|
||||
|
||||
ExecShell "open" "$INSTDIR\wasdp_readme.txt"
|
||||
|
||||
SectionEnd
|
||||
;--------------------------------
|
||||
|
||||
;Descriptions
|
||||
|
||||
;Language strings
|
||||
|
||||
;Assign language strings to sections
|
||||
!insertmacro MUI_FUNCTION_DESCRIPTION_BEGIN
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SecCompiler} "This tool (mc.exe) is needed to compile *.m files to *.maki files."
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SecLibs} "Standard Maki Libraries."
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SecLibsCom} "Some maki scripts done by the Winamp community."
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SecSkinModern} "Install Winamp Modern Skin Maki source code."
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SecSkinBento} "Install Winamp Bento Maki source code."
|
||||
;!insertmacro MUI_DESCRIPTION_TEXT ${SecDebugger} "Wasabi Debugger will print debug strings to c:\wasabi.log"
|
||||
!insertmacro MUI_DESCRIPTION_TEXT ${SecEditplus} "This will install Edit Plus Syntax Libs. For more info see readme.txt"
|
||||
!insertmacro MUI_FUNCTION_DESCRIPTION_END
|
||||
|
||||
;--------------------------------
|
||||
;Uninstaller Section
|
||||
|
||||
Section "Uninstall"
|
||||
|
||||
Delete "$INSTDIR\mc.exe"
|
||||
Delete "$INSTDIR\Maki.*"
|
||||
Delete "$INSTDIR\wasdp_readme.txt"
|
||||
Delete "$INSTDIR\system\ConsoleFile.w5s"
|
||||
Delete "$INSTDIR\Skins\Winamp Modern\scripts\*.m"
|
||||
Delete "$INSTDIR\Skins\Big Bento\scripts\*.m"
|
||||
Delete "$INSTDIR\Skins\Bento\scripts\*.m"
|
||||
Delete "$INSTDIR\Skins\Big Bento\about\*.m"
|
||||
RMDir /r "$INSTDIR\lib"
|
||||
RMDir /r "$INSTDIR\Skins\Bento\scripts\mcvcore"
|
||||
RMDir /r "$INSTDIR\Skins\Big Bento\scripts\mcvcore"
|
||||
RMDir /r "$INSTDIR\Skins\Big Bento\scripts\lib"
|
||||
RMDir /r "$INSTDIR\Skins\Big Bento\scripts\suicore"
|
||||
RMDir /r "$INSTDIR\Skins\Big Bento\scripts\attribs"
|
||||
Delete "$INSTDIR\Uninstall_WaSDP.exe"
|
||||
|
||||
SectionEnd
|
13
Src/resources/WaSDP/license.txt
Normal file
13
Src/resources/WaSDP/license.txt
Normal file
|
@ -0,0 +1,13 @@
|
|||
Winamp Skin Development Pack (WaSDP) - v5.9 (Aug/22/2022)
|
||||
Designed for Winamp 5.9
|
||||
Copyright © 2007-2013 Martin Poehlmann / NULLSOFT
|
||||
Copyright © 2013-2022 Winamp SA
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software.
|
||||
If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any distribution.
|
770
Src/resources/WaSDP/maki.acp
Normal file
770
Src/resources/WaSDP/maki.acp
Normal file
|
@ -0,0 +1,770 @@
|
|||
#TITLE=MAKI
|
||||
; MAKI files auto-completion. Currently supports the auto-completion of about 100 hookable events
|
||||
; Completed and adopted to the Skin Consortium Coding Convention (Aug 2006) by Martin Poehlmann
|
||||
|
||||
#CASE=n
|
||||
|
||||
#T=if
|
||||
if (^!)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
#T=else
|
||||
else
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=while
|
||||
while (^!)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
#T=for
|
||||
for ( int i = 0; i <= ^!; i++ )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
#T=onScriptLoaded
|
||||
onScriptLoaded ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onScriptUnloading
|
||||
onScriptUnloading ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onQuit
|
||||
onQuit ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onSetXuiParam
|
||||
onSetXuiParam (String param, String value)
|
||||
{
|
||||
if ( strlower(stringParam) == "^!" )
|
||||
}
|
||||
|
||||
#T=onKeyDown
|
||||
onKeyDown (String key)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onKeyUp
|
||||
onKeyUp(String key)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onAccelerator
|
||||
onAccelerator (String action, String section, String key)
|
||||
{
|
||||
/* NOTE:
|
||||
if you have called System.onAccelerator () take System.onAccelerator (String action, String section, String key)
|
||||
else if you called GuiObject.onAccelerator () take onAccelerator (String accel) */
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onChar
|
||||
onChar (String c)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onCreateLayout
|
||||
onCreateLayout (Layout _layout)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onShowLayout
|
||||
onShowLayout (Layout _layout)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onBeforeSwitchToLayout
|
||||
onBeforeSwitchToLayout (Layout _layout)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onSwitchToLayout
|
||||
onSwitchToLayout (Layout _layout)
|
||||
{
|
||||
^!
|
||||
}
|
||||
#T=onHideLayout
|
||||
onHideLayout (Layout _layout)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onStop
|
||||
onStop ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onPlay
|
||||
onPlay ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onPause
|
||||
onPause ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onResume
|
||||
onResume ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onTitleChange
|
||||
onTitleChange (String newtitle)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onTitle2Change
|
||||
onTitle2Change (String newtitle2)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onInfoChange
|
||||
onInfoChange (String info)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onStatusMsg
|
||||
onStatusMsg (String msg)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onEqBandChanged
|
||||
onEqBandChanged (int band, int newvalue)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onEqPreampChanged
|
||||
onEqPreampChanged (int newvalue)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onEqChanged
|
||||
onEqChanged (int newstatus)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onVolumeChanged
|
||||
onVolumeChanged (int newvol)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onSeek
|
||||
onSeek (int newpos)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onFrame
|
||||
onFrame (Int framenum)
|
||||
{
|
||||
/*NOTE:
|
||||
Use the framenum argument only if you use the method with a animated layer!
|
||||
for vis use it without argument */
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onActivate
|
||||
onActivate (int activated)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onLeftClick
|
||||
onActivate ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onRightClick
|
||||
onActivate ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onResize
|
||||
onResize (int x, int y, int w, int h)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onBeginResize
|
||||
onBeginResize (int x, int y, int w, int h)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onEndResize
|
||||
onEndResize (int x, int y, int w, int h)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onDock
|
||||
onDock ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onUndock
|
||||
onUndock ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onScale
|
||||
onScale (Double newscalevalue)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onShow
|
||||
onShow ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onHide
|
||||
onHide ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onToggle
|
||||
onToggle (Boolean onoff)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onTimer
|
||||
onTimer ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onSetPosition
|
||||
onSetPosition (int newpos)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onPostedPosition
|
||||
onPostedPosition (int newpos)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onSetFinalPosition
|
||||
onSetFinalPosition (int pos)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onMouseMove
|
||||
onMouseMove (int x, int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onLeftClick
|
||||
onLeftClick ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onRightClick
|
||||
onRightClick ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onLeftButtonDown
|
||||
onLeftButtonDown (int x, int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onLeftButtonUp
|
||||
onLeftButtonUp (int x, int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onRightButtonDown
|
||||
onRightButtonDown (int x, int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onRightButtonUp
|
||||
onRightButtonUp (int x, int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onEnterArea
|
||||
onEnterArea ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onLeaveArea
|
||||
onLeaveArea ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onBeforeNavigate
|
||||
onBeforeNavigate ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onNotify
|
||||
onNotify (String command, String param, int a, int b)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
#T=onLookForComponent
|
||||
onLookForComponent (String guid)
|
||||
{
|
||||
^!
|
||||
|
||||
return __component__
|
||||
}
|
||||
|
||||
#T=onGetCancelComponent
|
||||
onGetCancelComponent (String guid, boolean goingvisible)
|
||||
{
|
||||
if ( guid == ^! )
|
||||
{
|
||||
|
||||
return FALSE
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#T=onShowNotification
|
||||
onShowNotification ()
|
||||
{
|
||||
^!
|
||||
return TRUE
|
||||
}
|
||||
|
||||
#T=onSetVisible
|
||||
onSetVisible (Boolean onoff)
|
||||
{
|
||||
if (onoff)
|
||||
{
|
||||
^!
|
||||
}
|
||||
}
|
||||
|
||||
#T=onEnable
|
||||
onEnable (Boolean onoff)
|
||||
{
|
||||
if (onoff)
|
||||
{
|
||||
^!
|
||||
}
|
||||
}
|
||||
|
||||
#T=onRightButtonDblClk
|
||||
onRightButtonDblClk (int x, int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onLeftButtonDblClk
|
||||
onLeftButtonDblClk (int x, int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onRightButtonUp
|
||||
onRightButtonUp (int x, int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onTargetReached
|
||||
onTargetReached ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onStartup
|
||||
onStartup ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onGetFocus
|
||||
onGetFocus ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onKillFocus
|
||||
onKillFocus ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onMove
|
||||
onMove ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onEndMove
|
||||
onEndMove ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onAction
|
||||
onAction (String action, String param, Int x, int y, int p1, int p2, GuiObject source)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onUserResize
|
||||
onUserResize (int x, int y, int w, int h)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onMouseEnterLayout
|
||||
onMouseEnterLayout ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onMouseLeaveLayout
|
||||
onMouseLeaveLayout ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onSnapAdjustChanged
|
||||
onSnapAdjustChanged ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onFeedChange
|
||||
onFeedChange (String new_feeddata)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onGetWac
|
||||
onGetWac (Wac wacobj)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onGiveUpWac
|
||||
onGiveUpWac (Wac wacobj)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onEnter
|
||||
onEnter ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onAbort
|
||||
onAbort ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onIdleEditUpdate
|
||||
onIdleEditUpdate ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onEditUpdate
|
||||
onEditUpdate ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onDocumentComplete
|
||||
onDocumentComplete (String url)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onTextChanged
|
||||
onTextChanged (String newtxt)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=fx_onInit
|
||||
fx_onInit ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=fx_onFrame
|
||||
fx_onFrame ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onResetQuery
|
||||
onResetQuery ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onSelect
|
||||
onSelect (Int id, Int hover)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
|
||||
#T=onSelectAll
|
||||
onSelectAll ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onDelete
|
||||
onDelete ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onDoubleClick
|
||||
onDoubleClick (Int itemnum)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onLeftClick
|
||||
onLeftClick (Int itemnum)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onSecondLeftClick
|
||||
onSecondLeftClick (Int itemnum)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onRightClick
|
||||
onRightClick (Int itemnum)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onColumnDblClick
|
||||
onColumnDblClick (Int col, Int x, Int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onColumnLabelClick
|
||||
onColumnLabelClick (Int col, Int x, Int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onItemSelection
|
||||
onItemSelection (Int itemnum, Int selected)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onWantAutoContextMenu
|
||||
onWantAutoContextMenu ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onMouseWheelUp
|
||||
onMouseWheelUp (Int clicked, Int lines)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onMouseWheelDown
|
||||
onMouseWheelDown (Int clicked, Int lines)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onContextMenu
|
||||
onContextMenu (Int x, Int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onItemRecvDrop
|
||||
onItemRecvDrop (TreeItem item)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onLabelChange
|
||||
onLabelChange (TreeItem item)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onItemSelected
|
||||
onItemSelected (TreeItem item)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onItemDeselected
|
||||
onItemDeselected (TreeItem item)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onTreeAdd
|
||||
onTreeAdd ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onTreeRemove
|
||||
onTreeRemove ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onSelect
|
||||
onSelect ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onDeselect
|
||||
onDeselect ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onLeftDoubleClick
|
||||
onLeftDoubleClick ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onRightDoubleClick
|
||||
onRightDoubleClick ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onChar
|
||||
onChar (Int key)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onExpand
|
||||
onExpand ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onCollapse
|
||||
onCollapse ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onBeginLabelEdit
|
||||
onBeginLabelEdit ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onEndLabelEdit
|
||||
onEndLabelEdit (String newlabel)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onContextMenu
|
||||
onContextMenu (Int x, Int y)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onOpenMenu
|
||||
onOpenMenu ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onCloseMenu
|
||||
onCloseMenu ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onSelectItem
|
||||
onSelectItem (String item)
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
#T=onDataChanged
|
||||
onDataChanged ()
|
||||
{
|
||||
^!
|
||||
}
|
||||
|
||||
|
||||
;-------------------
|
||||
|
||||
#T=messageBox
|
||||
messageBox ("^!", "Title" , Flag, "");
|
630
Src/resources/WaSDP/maki.ctl
Normal file
630
Src/resources/WaSDP/maki.ctl
Normal file
|
@ -0,0 +1,630 @@
|
|||
#TITLE=MAKI Classes and Objects
|
||||
#INFO
|
||||
MAKI Cliptext Library for general MAKI classes that can be found in std.mi and other objects.
|
||||
#SORT=n
|
||||
|
||||
#T=Global
|
||||
Global
|
||||
#T=Button
|
||||
Button
|
||||
#T=AnimatedLayer
|
||||
AnimatedLayer
|
||||
#T=Text
|
||||
Text
|
||||
#T=Vis
|
||||
Vis
|
||||
#T=GroupList
|
||||
GroupList
|
||||
#T=Object
|
||||
Object
|
||||
#T=GuiObject
|
||||
GuiObject
|
||||
#T=Int
|
||||
Int
|
||||
#T=Boolean
|
||||
Boolean
|
||||
#T=Double
|
||||
Double
|
||||
#T=Float
|
||||
Float
|
||||
#T=ToggleButton
|
||||
ToggleButton
|
||||
#T=EqVis
|
||||
EqVis
|
||||
#T=System
|
||||
System
|
||||
#T=Container
|
||||
Container
|
||||
#T=Wac
|
||||
Wac
|
||||
#T=List
|
||||
List
|
||||
#T=Map
|
||||
Map
|
||||
#T=PopUpMenu
|
||||
PopUpMenu
|
||||
#T=Region
|
||||
Region
|
||||
#T=Timer
|
||||
Timer
|
||||
#T=Group
|
||||
Group
|
||||
#T=Layout
|
||||
Layout
|
||||
#T=Component
|
||||
Component
|
||||
#T=Edit
|
||||
Edit
|
||||
#T=Slider
|
||||
Slider
|
||||
#T=Browser
|
||||
Browser
|
||||
#T=Layer
|
||||
Layer
|
||||
#T=CfgList
|
||||
CfgList
|
||||
#T=QueryList
|
||||
QueryList
|
||||
#T=ConfigAttribute
|
||||
ConfigAttribute
|
||||
#T=PLDir
|
||||
PLDir
|
||||
#T=MouseRedir
|
||||
MouseRedir
|
||||
#T=Dropdown
|
||||
Dropdown
|
||||
#T=LayoutStatus
|
||||
LayoutStatus
|
||||
#T=---------------
|
||||
---------------
|
||||
#T=acos
|
||||
acos
|
||||
#T=add
|
||||
add
|
||||
#T=addCommand
|
||||
addCommand
|
||||
#T=addItem
|
||||
addItem
|
||||
#T=addSeparator
|
||||
addSeparator
|
||||
#T=addSubMenu
|
||||
addSubMenu
|
||||
#T=asin
|
||||
asin
|
||||
#T=atan
|
||||
atan
|
||||
#T=atan2
|
||||
atan2
|
||||
#T=back
|
||||
back
|
||||
#T=getStatusBar
|
||||
getStatusBar
|
||||
#T=callme
|
||||
callme
|
||||
#T=cfgGetFloat
|
||||
cfgGetFloat
|
||||
#T=cfgGetGuid
|
||||
cfgGetGuid
|
||||
#T=cfgGetInt
|
||||
cfgGetInt
|
||||
#T=cfgGetName
|
||||
cfgGetName
|
||||
#T=cfgGetString
|
||||
cfgGetString
|
||||
#T=cfgSetFloat
|
||||
cfgSetFloat
|
||||
#T=cfgSetInt
|
||||
cfgSetInt
|
||||
#T=cfgSetString
|
||||
cfgSetString
|
||||
#T=checkCommand
|
||||
checkCommand
|
||||
#T=Chr
|
||||
Chr
|
||||
#T=copy
|
||||
copy
|
||||
#T=cos
|
||||
cos
|
||||
#T=ddeSend
|
||||
ddeSend
|
||||
#T=debugString
|
||||
debugString
|
||||
#T=deselectAll
|
||||
deselectAll
|
||||
#T=disableCommand
|
||||
disableCommand
|
||||
#T=eject
|
||||
eject
|
||||
#T=enumContainer
|
||||
enumContainer
|
||||
#T=enumItem
|
||||
enumItem
|
||||
#T=enumItem
|
||||
enumItem
|
||||
#T=enumLayout
|
||||
enumLayout
|
||||
#T=enumObject
|
||||
enumObject
|
||||
#T=findItem
|
||||
findItem
|
||||
#T=floatToString
|
||||
floatToString
|
||||
#T=forward
|
||||
forward
|
||||
#T=fx_getAlphaMode
|
||||
fx_getAlphaMode
|
||||
#T=fx_getBgFx
|
||||
fx_getBgFx
|
||||
#T=fx_getBilinear
|
||||
fx_getBilinear
|
||||
#T=fx_getClear
|
||||
fx_getClear
|
||||
#T=fx_getEnabled
|
||||
fx_getEnabled
|
||||
#T=fx_getLocalized
|
||||
fx_getLocalized
|
||||
#T=fx_getRealtime
|
||||
fx_getRealtime
|
||||
#T=fx_getRect
|
||||
fx_getRect
|
||||
#T=fx_getWrap
|
||||
fx_getWrap
|
||||
#T=fx_onFrame
|
||||
fx_onFrame
|
||||
#T=fx_onGetPixelA
|
||||
fx_onGetPixelA
|
||||
#T=fx_onGetPixelD
|
||||
fx_onGetPixelD
|
||||
#T=fx_onGetPixelR
|
||||
fx_onGetPixelR
|
||||
#T=fx_onGetPixelX
|
||||
fx_onGetPixelX
|
||||
#T=fx_onGetPixelY
|
||||
fx_onGetPixelY
|
||||
#T=fx_onInit
|
||||
fx_onInit
|
||||
#T=fx_restart
|
||||
fx_restart
|
||||
#T=fx_setAlphaMode
|
||||
fx_setAlphaMode
|
||||
#T=fx_setBgFx
|
||||
fx_setBgFx
|
||||
#T=fx_setBilinear
|
||||
fx_setBilinear
|
||||
#T=fx_setClear
|
||||
fx_setClear
|
||||
#T=fx_setEnabled
|
||||
fx_setEnabled
|
||||
#T=fx_setGridSize
|
||||
fx_setGridSize
|
||||
#T=fx_setLocalized
|
||||
fx_setLocalized
|
||||
#T=fx_setRealtime
|
||||
fx_setRealtime
|
||||
#T=fx_setRect
|
||||
fx_setRect
|
||||
#T=fx_setSpeed
|
||||
fx_setSpeed
|
||||
#T=fx_setWrap
|
||||
fx_setWrap
|
||||
#T=fx_update
|
||||
fx_update
|
||||
#T=getActivated
|
||||
getActivated
|
||||
#T=getAutoReplay
|
||||
getAutoReplay
|
||||
#T=getBoundingBoxH
|
||||
getBoundingBoxH
|
||||
#T=getBoundingBoxW
|
||||
getBoundingBoxW
|
||||
#T=getBoundingBoxX
|
||||
getBoundingBoxX
|
||||
#T=getBoundingBoxY
|
||||
getBoundingBoxY
|
||||
#T=getClassName
|
||||
getClassName
|
||||
#T=getContainer
|
||||
getContainer
|
||||
#T=getCurAppHeight
|
||||
getCurAppHeight
|
||||
#T=getCurAppLeft
|
||||
getCurAppLeft
|
||||
#T=getCurAppTop
|
||||
getCurAppTop
|
||||
#T=getCurAppWidth
|
||||
getCurAppWidth
|
||||
#T=getCurFrame
|
||||
getCurFrame
|
||||
#T=getDelay
|
||||
getDelay
|
||||
#T=getDirection
|
||||
getDirection
|
||||
#T=getEndFrame
|
||||
getEndFrame
|
||||
#T=getEq
|
||||
getEq
|
||||
#T=getEqBand
|
||||
getEqBand
|
||||
#T=getEqPreamp
|
||||
getEqPreamp
|
||||
#T=getGuid
|
||||
getGuid
|
||||
#T=getGuid
|
||||
getGuid
|
||||
#T=getHeight
|
||||
getHeight
|
||||
#T=getId
|
||||
getId
|
||||
#T=getItemSelected
|
||||
getItemSelected
|
||||
#T=getItemText
|
||||
getItemText
|
||||
#T=getLayout
|
||||
getLayout
|
||||
#T=getLeftVuMeter
|
||||
getLeftVuMeter
|
||||
#T=getLength
|
||||
getLength
|
||||
#T=getMainBrowser
|
||||
getMainBrowser
|
||||
#T=getMode
|
||||
getMode
|
||||
#T=getMousePosX
|
||||
getMousePosX
|
||||
#T=getMousePosX
|
||||
getMousePosX
|
||||
#T=getMousePosY
|
||||
getMousePosY
|
||||
#T=getMousePosY
|
||||
getMousePosY
|
||||
#T=getName
|
||||
getName
|
||||
#T=getNumCommands
|
||||
getNumCommands
|
||||
#T=getNumContainers
|
||||
getNumContainers
|
||||
#T=getNumItems
|
||||
getNumItems
|
||||
#T=getNumItems
|
||||
getNumItems
|
||||
#T=etNumItems
|
||||
etNumItems
|
||||
#T=getNumLayouts
|
||||
getNumLayouts
|
||||
#T=getNumObjects
|
||||
getNumObjects
|
||||
#T=getObject
|
||||
getObject
|
||||
#T=getPlayItem
|
||||
getPlayItem
|
||||
#T=getPlayItemLength
|
||||
getPlayItemLength
|
||||
#T=getPlayItemMetaDataString
|
||||
getPlayItemMetaDataString
|
||||
#T=getPlayItemString
|
||||
getPlayItemString
|
||||
#T=getPosition
|
||||
getPosition
|
||||
#T=getPosition
|
||||
getPosition
|
||||
#T=getPrivateInt
|
||||
getPrivateInt
|
||||
#T=getPrivateString
|
||||
getPrivateString
|
||||
#T=getPublicInt
|
||||
getPublicInt
|
||||
#T=getPublicString
|
||||
getPublicString
|
||||
#T=getRealtime
|
||||
getRealtime
|
||||
#T=getRedirection
|
||||
getRedirection
|
||||
#T=getRegion
|
||||
getRegion
|
||||
#T=getRightVuMeter
|
||||
getRightVuMeter
|
||||
#T=getScriptGroup
|
||||
getScriptGroup
|
||||
#T=getSkinName
|
||||
getSkinName
|
||||
#T=getStartFrame
|
||||
getStartFrame
|
||||
#T=getStatus
|
||||
getStatus
|
||||
#T=getText
|
||||
getText
|
||||
#T=getText
|
||||
getText
|
||||
#T=getText
|
||||
getText
|
||||
#T=getTextWidth
|
||||
getTextWidth
|
||||
#T=getTextWidth
|
||||
getTextWidth
|
||||
#T=getTimeOfDay
|
||||
getTimeOfDay
|
||||
#T=getToken
|
||||
getToken
|
||||
#T=getValue
|
||||
getValue
|
||||
#T=getViewportHeight
|
||||
getViewportHeight
|
||||
#T=getViewportLeft
|
||||
getViewportLeft
|
||||
#T=getViewportTop
|
||||
getViewportTop
|
||||
#T=getViewportWidth
|
||||
getViewportWidth
|
||||
#T=getVolume
|
||||
getVolume
|
||||
#T=getWac
|
||||
getWac
|
||||
#T=getWac
|
||||
getWac
|
||||
#T=getWidth
|
||||
getWidth
|
||||
#T=getXMLparam
|
||||
getXMLparam
|
||||
#T=gotoFrame
|
||||
gotoFrame
|
||||
#T=gotoTarget
|
||||
gotoTarget
|
||||
#T=hide
|
||||
hide
|
||||
#T=hide
|
||||
hide
|
||||
#T=hideAllColumns
|
||||
hideAllColumns
|
||||
#T=home
|
||||
home
|
||||
#T=inRegion
|
||||
inRegion
|
||||
#T=instantiate
|
||||
instantiate
|
||||
#T=Int fx_getSpeed
|
||||
Int fx_getSpeed
|
||||
#T=integer
|
||||
integer
|
||||
#T=integerToLongTime
|
||||
integerToLongTime
|
||||
#T=integerToString
|
||||
integerToString
|
||||
#T=integerToTime
|
||||
integerToTime
|
||||
#T=isAppActive
|
||||
isAppActive
|
||||
#T=isDynamic
|
||||
isDynamic
|
||||
#T=isItemSelected
|
||||
isItemSelected
|
||||
#T=isKeyDown
|
||||
isKeyDown
|
||||
#T=isLayout
|
||||
isLayout
|
||||
#T=isObjectValid
|
||||
isObjectValid
|
||||
#T=isPaused
|
||||
isPaused
|
||||
#T=isPlaying
|
||||
isPlaying
|
||||
#T=isRunning
|
||||
isRunning
|
||||
#T=isStopped
|
||||
isStopped
|
||||
#T=isVisible
|
||||
isVisible
|
||||
#T=leftClick
|
||||
leftClick
|
||||
#T=loadFromBitmap
|
||||
loadFromBitmap
|
||||
#T=loadFromMap
|
||||
loadFromMap
|
||||
#T=loadMap
|
||||
loadMap
|
||||
#T=lock
|
||||
lock
|
||||
#T=messageBox
|
||||
messageBox
|
||||
#T=navigateUrl
|
||||
navigateUrl
|
||||
#T=navigateUrl
|
||||
navigateUrl
|
||||
#T=newDynamicContainer
|
||||
newDynamicContainer
|
||||
#T=newGroup
|
||||
newGroup
|
||||
#T=newGroupAsLayout
|
||||
newGroupAsLayout
|
||||
#T=next
|
||||
next
|
||||
#T=nextMode
|
||||
nextMode
|
||||
#T=offset
|
||||
offset
|
||||
#T=openSubtable
|
||||
openSubtable
|
||||
#T=openTable
|
||||
openTable
|
||||
#T=pause
|
||||
pause
|
||||
#T=pause
|
||||
pause
|
||||
#T=play
|
||||
play
|
||||
#T=play
|
||||
play
|
||||
#T=playFile
|
||||
playFile
|
||||
#T=playSelection
|
||||
playSelection
|
||||
#T=popAtMouse
|
||||
popAtMouse
|
||||
#T=popAtXY
|
||||
popAtXY
|
||||
#T=popMainBrowser
|
||||
popMainBrowser
|
||||
#T=pow
|
||||
pow
|
||||
#T=previous
|
||||
previous
|
||||
#T=random
|
||||
random
|
||||
#T=refresh
|
||||
refresh
|
||||
#T=removeAll
|
||||
removeAll
|
||||
#T=removeAll
|
||||
removeAll
|
||||
#T=removeItem
|
||||
removeItem
|
||||
#T=removePath
|
||||
removePath
|
||||
#T=rightClick
|
||||
rightClick
|
||||
#T=runQuery
|
||||
runQuery
|
||||
#T=scrollToPercent
|
||||
scrollToPercent
|
||||
#T=seekTo
|
||||
seekTo
|
||||
#T=selectItem
|
||||
selectItem
|
||||
#T=sendCommand
|
||||
sendCommand
|
||||
#T=setAcceptWac
|
||||
setAcceptWac
|
||||
#T=setActivated
|
||||
setActivated
|
||||
#T=setActivatedNoCallback
|
||||
setActivatedNoCallback
|
||||
#T=setAlpha
|
||||
setAlpha
|
||||
#T=setAlternateText
|
||||
setAlternateText
|
||||
#T=setAlternateText
|
||||
setAlternateText
|
||||
#T=setAutoEnter
|
||||
setAutoEnter
|
||||
#T=setAutoReplay
|
||||
setAutoReplay
|
||||
#T=setClipboardText
|
||||
setClipboardText
|
||||
#T=setColumnVisible
|
||||
setColumnVisible
|
||||
#T=setDelay
|
||||
setDelay
|
||||
#T=setEndFrame
|
||||
setEndFrame
|
||||
#T=setEq
|
||||
setEq
|
||||
#T=setEqBand
|
||||
setEqBand
|
||||
#T=setEqPreamp
|
||||
setEqPreamp
|
||||
#T=setMenuTransparency
|
||||
setMenuTransparency
|
||||
#T=setMode
|
||||
setMode
|
||||
#T=setPosition
|
||||
setPosition
|
||||
#T=setPrivateInt
|
||||
setPrivateInt
|
||||
#T=setPrivateString
|
||||
setPrivateString
|
||||
#T=setPublicInt
|
||||
setPublicInt
|
||||
#T=setPublicString
|
||||
setPublicString
|
||||
#T=setRealtime
|
||||
setRealtime
|
||||
#T=setRedirection
|
||||
setRedirection
|
||||
#T=setRegion
|
||||
setRegion
|
||||
#T=setRegionFromMap
|
||||
setRegionFromMap
|
||||
#T=setSpeed
|
||||
setSpeed
|
||||
#T=setStartFrame
|
||||
setStartFrame
|
||||
#T=setStatusBar
|
||||
setStatusBar
|
||||
#T=setTargetA
|
||||
setTargetA
|
||||
#T=setTargetH
|
||||
setTargetH
|
||||
#T=setTargetName
|
||||
setTargetName
|
||||
#T=setTargetSpeed
|
||||
setTargetSpeed
|
||||
#T=setTargetW
|
||||
setTargetW
|
||||
#T=setTargetX
|
||||
setTargetX
|
||||
#T=setTargetY
|
||||
setTargetY
|
||||
#T=setText
|
||||
setText
|
||||
#T=setText
|
||||
setText
|
||||
#T=setText
|
||||
setText
|
||||
#T=setTopItem
|
||||
setTopItem
|
||||
#T=setVolume
|
||||
setVolume
|
||||
#T=setXMLparam
|
||||
setXMLparam
|
||||
#T=show
|
||||
show
|
||||
#T=show
|
||||
show
|
||||
#T=sin
|
||||
sin
|
||||
#T=sqr
|
||||
sqr
|
||||
#T=sqrt
|
||||
sqrt
|
||||
#T=start
|
||||
start
|
||||
#T=stop
|
||||
stop
|
||||
#T=stop
|
||||
stop
|
||||
#T=stop
|
||||
stop
|
||||
#T=stop
|
||||
stop
|
||||
#T=stretch
|
||||
stretch
|
||||
#T=stringToFloat
|
||||
stringToFloat
|
||||
#T=StringToInteger
|
||||
StringToInteger
|
||||
#T=Strleft
|
||||
Strleft
|
||||
#T=strlen
|
||||
strlen
|
||||
#T=strlower
|
||||
strlower
|
||||
#T=strmid
|
||||
strmid
|
||||
#T=strright
|
||||
strright
|
||||
#T=strsearch
|
||||
strsearch
|
||||
#T=strupper
|
||||
strupper
|
||||
#T=sub
|
||||
sub
|
||||
#T=switchToLayout
|
||||
switchToLayout
|
||||
#T=tan
|
||||
tan
|
||||
#T=toggle
|
||||
toggle
|
||||
#T=unlock
|
||||
unlock
|
||||
#T=urlEncode
|
||||
urlEncode
|
||||
#
|
806
Src/resources/WaSDP/maki.stx
Normal file
806
Src/resources/WaSDP/maki.stx
Normal file
|
@ -0,0 +1,806 @@
|
|||
#TITLE=MAKI
|
||||
;Made By Rohan Prabhu for Winamp MAKI scripters. A plug-in for EditPlus 2.
|
||||
;Completed and adopted to the Skin Consortium Coding Convention (Aug 2006) by Martin Poehlmann
|
||||
;please contribute to make this complete. As of now, it supports about 346 classes and about 37 Objects/Variables and 7 pre-compiler directives.
|
||||
|
||||
|
||||
#DELIMITER=,(){}[]-+*%/="'~!&|<>?:;.
|
||||
#QUOTATION1='
|
||||
#QUOTATION2="
|
||||
#CONTINUE_QUOTE=n
|
||||
#LINECOMMENT=//
|
||||
#COMMENTON=/*
|
||||
#COMMENTOFF=*/
|
||||
#ESCAPE=\
|
||||
#NUMBER_PATTERN=cpp
|
||||
#SPECIAL_STX=maki
|
||||
|
||||
#KEYWORD=Global Definitions
|
||||
Button
|
||||
AnimatedLayer
|
||||
Text
|
||||
Vis
|
||||
GroupList
|
||||
Object
|
||||
GuiObject
|
||||
Int
|
||||
String
|
||||
Boolean
|
||||
Double
|
||||
Float
|
||||
ToggleButton
|
||||
EqVis
|
||||
System
|
||||
Container
|
||||
Wac
|
||||
List
|
||||
Map
|
||||
PopUpMenu
|
||||
Region
|
||||
Timer
|
||||
Group
|
||||
Layout
|
||||
Component
|
||||
Edit
|
||||
Slider
|
||||
Browser
|
||||
Layer
|
||||
CfgList
|
||||
QueryList
|
||||
PLDir
|
||||
MouseRedir
|
||||
Dropdown
|
||||
LayoutStatus
|
||||
GuiList
|
||||
WindowHolder
|
||||
FeedWatcher
|
||||
ComponentBucket
|
||||
Status
|
||||
Title
|
||||
CfgGroup
|
||||
DropDownList
|
||||
TabSheet
|
||||
GuiTree
|
||||
TreeItem
|
||||
MenuButton
|
||||
CheckBox
|
||||
Form
|
||||
ConfigAttribute
|
||||
ConfigItem
|
||||
Config
|
||||
|
||||
#KEYWORD=PreCompiler directives
|
||||
error
|
||||
^#include
|
||||
^#define
|
||||
^#ifdef
|
||||
^#endif
|
||||
^#ifndef
|
||||
^#undef
|
||||
^#endif
|
||||
=
|
||||
>
|
||||
<
|
||||
+
|
||||
-
|
||||
/
|
||||
*
|
||||
!
|
||||
&
|
||||
|
|
||||
OR
|
||||
AND
|
||||
|
||||
|
||||
#KEYWORD=Reserved words
|
||||
return
|
||||
delete
|
||||
complete
|
||||
continue
|
||||
new
|
||||
break
|
||||
true
|
||||
false
|
||||
Global
|
||||
Class
|
||||
Function
|
||||
_predecl
|
||||
extern
|
||||
NULL
|
||||
|
||||
#KEYWORD=Methods
|
||||
if
|
||||
else
|
||||
for
|
||||
while
|
||||
do
|
||||
switch
|
||||
case
|
||||
|
||||
onPlay
|
||||
onPause
|
||||
onResume
|
||||
onStop
|
||||
onFrame
|
||||
setSpeed
|
||||
gotoFrame
|
||||
setStartFrame
|
||||
setEndFrame
|
||||
setAutoReplay
|
||||
play
|
||||
stop
|
||||
pause
|
||||
isPlaying
|
||||
isPaused
|
||||
isStopped
|
||||
getStartFrame
|
||||
getEndFrame
|
||||
getLength
|
||||
getDirection
|
||||
getAutoReplay
|
||||
getCurFrame
|
||||
setRealtime
|
||||
navigateUrl
|
||||
back
|
||||
forward
|
||||
stop
|
||||
refresh
|
||||
home
|
||||
setTargetName
|
||||
onBeforeNavigate
|
||||
onDocumentComplete
|
||||
onActivate
|
||||
onLeftClick
|
||||
onRightClick
|
||||
setActivated
|
||||
setActivatedNoCallback
|
||||
getActivated
|
||||
leftClick
|
||||
rightClick
|
||||
cfgGetInt
|
||||
cfgSetInt
|
||||
cfgGetString
|
||||
cfgGetFloat
|
||||
cfgSetFloat
|
||||
cfgSetString
|
||||
onCfgChanged
|
||||
cfgGetGuid
|
||||
cfgGetName
|
||||
onGetWac
|
||||
onGiveUpWac
|
||||
getGuid
|
||||
getWac
|
||||
setRegionFromMap
|
||||
setRegion
|
||||
setAcceptWac
|
||||
onSwitchToLayout
|
||||
onHideLayout
|
||||
onShowLayout
|
||||
getLayout
|
||||
getNumLayouts
|
||||
enumLayout
|
||||
switchToLayout
|
||||
show
|
||||
hide
|
||||
toggle
|
||||
isDynamic
|
||||
getItemSelected
|
||||
onEnter
|
||||
onAbort
|
||||
onIdleEditUpdate
|
||||
onEditUpdate
|
||||
setText
|
||||
setAutoEnter
|
||||
getText
|
||||
getClassName
|
||||
getId
|
||||
onNotify
|
||||
setRedirection
|
||||
getRedirection
|
||||
setRegionFromMap
|
||||
setRegion
|
||||
getValue
|
||||
inRegion
|
||||
loadMap
|
||||
getWidth
|
||||
getHeight
|
||||
getRegion
|
||||
addItem
|
||||
removeItem
|
||||
enumItem
|
||||
findItem
|
||||
getNumItems
|
||||
removeAll
|
||||
onBeginResize
|
||||
onEndResize
|
||||
fx_onInit
|
||||
fx_onFrame
|
||||
fx_onGetPixelR
|
||||
fx_onGetPixelD
|
||||
fx_onGetPixelX
|
||||
fx_onGetPixelY
|
||||
fx_onGetPixelA
|
||||
setRegionFromMap
|
||||
setRegion
|
||||
fx_setEnabled
|
||||
fx_getEnabled
|
||||
fx_setWrap
|
||||
fx_getWrap
|
||||
fx_setRect
|
||||
fx_getRect
|
||||
fx_setBgFx
|
||||
fx_getBgFx
|
||||
fx_setClear
|
||||
fx_getClear
|
||||
fx_setSpeed
|
||||
Int fx_getSpeed
|
||||
fx_setRealtime
|
||||
fx_getRealtime
|
||||
fx_setLocalized
|
||||
fx_getLocalized
|
||||
fx_setBilinear
|
||||
fx_getBilinear
|
||||
fx_setAlphaMode
|
||||
fx_getAlphaMode
|
||||
fx_setGridSize
|
||||
fx_update
|
||||
fx_restart
|
||||
instantiate
|
||||
getNumItems
|
||||
enumItem
|
||||
removeAll
|
||||
scrollToPercent
|
||||
getObject
|
||||
getNumObjects
|
||||
enumObject
|
||||
onCreateObject
|
||||
getMousePosX
|
||||
getMousePosY
|
||||
isLayout
|
||||
openTable
|
||||
openSubtable
|
||||
runQuery
|
||||
hideAllColumns
|
||||
setColumnVisible
|
||||
playSelection
|
||||
getPlayItem
|
||||
getItemText
|
||||
onItemSelect
|
||||
setTopItem
|
||||
selectItem
|
||||
isItemSelected
|
||||
getNumItems
|
||||
deselectAll
|
||||
add
|
||||
sub
|
||||
offset
|
||||
stretch
|
||||
copy
|
||||
loadFromMap
|
||||
loadFromBitmap
|
||||
getBoundingBoxX
|
||||
getBoundingBoxY
|
||||
getBoundingBoxW
|
||||
getBoundingBoxH
|
||||
onSetPosition
|
||||
onPostedPosition
|
||||
onSetFinalPosition
|
||||
setPosition
|
||||
getPosition
|
||||
lock
|
||||
unlock
|
||||
setText
|
||||
setAlternateText
|
||||
getText
|
||||
getTextWidth
|
||||
onTextChanged
|
||||
setText
|
||||
setAlternateText
|
||||
getText
|
||||
getTextWidth
|
||||
onTextChanged
|
||||
onTimer
|
||||
setDelay
|
||||
getDelay
|
||||
start
|
||||
stop
|
||||
isRunning
|
||||
onToggle
|
||||
onFrame
|
||||
setRealtime
|
||||
getRealtime
|
||||
getMode
|
||||
setMode
|
||||
nextMode
|
||||
getGuid
|
||||
getName
|
||||
sendCommand
|
||||
show
|
||||
hide
|
||||
isVisible
|
||||
onNotify
|
||||
onShow
|
||||
onHide
|
||||
setStatusBar
|
||||
Boolean getStatusBar
|
||||
addSubMenu
|
||||
addCommand
|
||||
addSeparator
|
||||
popAtXY
|
||||
popAtMouse
|
||||
getNumCommands
|
||||
checkCommand
|
||||
disableCommand
|
||||
callme
|
||||
setTargetX
|
||||
setTargetY
|
||||
setTargetA
|
||||
setTargetW
|
||||
setTargetH
|
||||
setTargetSpeed
|
||||
gotoTarget
|
||||
setAlpha
|
||||
setXMLparam
|
||||
getXMLparam
|
||||
onScriptLoaded
|
||||
onScriptUnloading
|
||||
onQuit
|
||||
onSetXuiParam
|
||||
onKeyDown
|
||||
onAccelerator
|
||||
onCreateLayout
|
||||
onShowLayout
|
||||
onHideLayout
|
||||
onStop
|
||||
onPlay
|
||||
onPause
|
||||
onResume
|
||||
onTitleChange
|
||||
onTitle2Change
|
||||
onInfoChange
|
||||
onStatusMsg
|
||||
onEqBandChanged
|
||||
onEqPreampChanged
|
||||
onEqChanged
|
||||
onVolumeChanged
|
||||
onSeek
|
||||
getContainer
|
||||
newDynamicContainer
|
||||
newGroup
|
||||
newGroupAsLayout
|
||||
getNumContainers
|
||||
enumContainer
|
||||
getWac
|
||||
messageBox
|
||||
getPlayItemString
|
||||
getPlayItemLength
|
||||
getPlayItemMetaDataString
|
||||
playFile
|
||||
getLeftVuMeter
|
||||
getRightVuMeter
|
||||
getVolume
|
||||
setVolume
|
||||
play
|
||||
stop
|
||||
pause
|
||||
next
|
||||
previous
|
||||
eject
|
||||
seekTo
|
||||
getPosition
|
||||
setEqBand
|
||||
setEqPreamp
|
||||
setEq
|
||||
getEqBand
|
||||
getEqPreamp
|
||||
getEq
|
||||
getMousePosX
|
||||
getMousePosY
|
||||
integerToString
|
||||
StringToInteger
|
||||
floatToString
|
||||
stringToFloat
|
||||
integerToLongTime
|
||||
integerToTime
|
||||
strmid
|
||||
Strleft
|
||||
strright
|
||||
strsearch
|
||||
strlen
|
||||
strupper
|
||||
strlower
|
||||
urlEncode
|
||||
removePath
|
||||
getToken
|
||||
sin
|
||||
cos
|
||||
tan
|
||||
asin
|
||||
acos
|
||||
atan
|
||||
atan2
|
||||
pow
|
||||
sqr
|
||||
sqrt
|
||||
random
|
||||
setPrivateString
|
||||
setPrivateInt
|
||||
getPrivateString
|
||||
getPrivateInt
|
||||
setPublicString
|
||||
setPublicInt
|
||||
getPublicString
|
||||
getPublicInt
|
||||
getScriptGroup
|
||||
getViewportWidth
|
||||
getViewportHeight
|
||||
getViewportLeft
|
||||
getViewportTop
|
||||
debugString
|
||||
ddeSend
|
||||
onLookForComponent
|
||||
getCurAppLeft
|
||||
getCurAppTop
|
||||
getCurAppWidth
|
||||
getCurAppHeight
|
||||
isAppActive
|
||||
getSkinName
|
||||
getMainBrowser
|
||||
popMainBrowser
|
||||
navigateUrl
|
||||
isObjectValid
|
||||
integer
|
||||
getTimeOfDay
|
||||
setMenuTransparency
|
||||
onGetCancelComponent
|
||||
getStatus
|
||||
isKeyDown
|
||||
setClipboardText
|
||||
Chr
|
||||
onMouseMove
|
||||
onLeftClick
|
||||
onRightClick
|
||||
onLeftButtonDown
|
||||
onLeftButtonUp
|
||||
onRightButtonDown
|
||||
onRightButtonUp
|
||||
onEnterArea
|
||||
onLeaveArea
|
||||
getPlayItemDisplayTitle
|
||||
getExtFamily
|
||||
dateToTime
|
||||
dateToLongTime
|
||||
formatDate
|
||||
formatLongDate
|
||||
getDateYear
|
||||
getDateMonth
|
||||
getDateDay
|
||||
getDateDow
|
||||
getDateDoy
|
||||
getDateHour
|
||||
getDateMin
|
||||
getDateSec
|
||||
getDateDst
|
||||
getDate
|
||||
getParam
|
||||
getViewportWidthFromPoint
|
||||
getViewportHeightFromPoint
|
||||
getViewportLeftFromPoint
|
||||
getViewportTopFromPoint
|
||||
switchSkin
|
||||
isLoadingSkin
|
||||
lockUI
|
||||
unlockUI
|
||||
frac
|
||||
selectFile
|
||||
systemMenu
|
||||
windowMenu
|
||||
triggerAction
|
||||
showWindow
|
||||
hideWindow
|
||||
hideNamedWindow
|
||||
isNamedWindowVisible
|
||||
invokeDebugger
|
||||
isVideo
|
||||
isVideoFullscreen
|
||||
getIdealVideoWidth
|
||||
getIdealVideoHeight
|
||||
isMinimized
|
||||
minimizeApplication
|
||||
restoreApplication
|
||||
activateApplication
|
||||
getPlaylistLength
|
||||
getPlaylistIndex
|
||||
isDesktopAlphaAvailable
|
||||
isTransparencyAvailable
|
||||
onShowNotification
|
||||
getSongInfoText
|
||||
getVisBand
|
||||
getRuntimeVersion
|
||||
onBeforeSwitchToLayout
|
||||
close
|
||||
setName
|
||||
getCurLayout
|
||||
getStatusBar
|
||||
onSetVisible
|
||||
getAlpha
|
||||
onRightButtonDblClk
|
||||
onLeftButtonDblClk
|
||||
setEnabled
|
||||
getEnabled
|
||||
onEnable
|
||||
resize
|
||||
onResize
|
||||
isMouseOver
|
||||
getLeft
|
||||
getTop
|
||||
onTargetReached
|
||||
cancelTarget
|
||||
reverseTarget
|
||||
onStartup
|
||||
isGoingToTarget
|
||||
init
|
||||
bringToFront
|
||||
bringToBack
|
||||
bringAbove
|
||||
bringBelow
|
||||
getGuiX
|
||||
getGuiY
|
||||
getGuiW
|
||||
getGuiH
|
||||
getGuiRelatX
|
||||
getGuiRelatY
|
||||
getGuiRelatW
|
||||
getGuiRelatH
|
||||
isActive
|
||||
getParent
|
||||
getParentLayout
|
||||
getTopParent
|
||||
runModal
|
||||
endModal
|
||||
findObject
|
||||
findObjectXY
|
||||
clientToScreenX
|
||||
clientToScreenY
|
||||
clientToScreenW
|
||||
clientToScreenH
|
||||
screenToClientX
|
||||
screenToClientY
|
||||
screenToClientW
|
||||
screenToClientH
|
||||
getAutoWidth
|
||||
getAutoHeight
|
||||
setFocus
|
||||
onChar
|
||||
isMouseOverRect
|
||||
getInterface
|
||||
onKeyUp
|
||||
onGetFocus
|
||||
onKillFocus
|
||||
sendAction
|
||||
onAction
|
||||
onDock
|
||||
onUndock
|
||||
onScale
|
||||
getScale
|
||||
setScale
|
||||
setDesktopAlpha
|
||||
getDesktopAlpha
|
||||
center
|
||||
onMove
|
||||
onEndMove
|
||||
onUserResize
|
||||
snapAdjust
|
||||
getSnapAdjustTop
|
||||
getSnapAdjustRight
|
||||
getSnapAdjustLeft
|
||||
getSnapAdjustBottom
|
||||
setRedrawOnResize
|
||||
beforeRedock
|
||||
redock
|
||||
isTransparencySafe
|
||||
isLayoutAnimationSafe
|
||||
onMouseEnterLayout
|
||||
onMouseLeaveLayout
|
||||
onSnapAdjustChanged
|
||||
getSkipped
|
||||
setFeed
|
||||
releaseFeed
|
||||
onFeedChange
|
||||
getContent
|
||||
getAutoEnter
|
||||
selectAll
|
||||
enter
|
||||
setIdleEnabled
|
||||
getIdleEnabled
|
||||
getCurCfgVal
|
||||
onResetQuery
|
||||
onSelect
|
||||
setListHeight
|
||||
openList
|
||||
closeList
|
||||
setItems
|
||||
delItem
|
||||
getSelected
|
||||
getSelectedText
|
||||
getCustomText
|
||||
deleteAllItems
|
||||
setNoItemText
|
||||
getCurPage
|
||||
setCurPage
|
||||
getWantAutoDeselect
|
||||
setWantAutoDeselect
|
||||
setAutoSort
|
||||
selectCurrent
|
||||
selectFirstEntry
|
||||
pagedown
|
||||
pageup
|
||||
end
|
||||
reset
|
||||
addColumn
|
||||
getNumColumns
|
||||
getColumnWidth
|
||||
setColumnWidth
|
||||
getColumnLabel
|
||||
setColumnLabel
|
||||
getColumnNumeric
|
||||
setColumnDynamic
|
||||
isColumnDynamic
|
||||
setMinimumSize
|
||||
insertItem
|
||||
getLastAddedItemPos
|
||||
setSubItem
|
||||
deleteAllItems
|
||||
deleteByPos
|
||||
getItemLabel
|
||||
setItemLabel
|
||||
isItemFocused
|
||||
getItemFocused
|
||||
setItemFocused
|
||||
ensureItemVisible
|
||||
invalidateColumns
|
||||
scrollAbsolute
|
||||
scrollRelative
|
||||
scrollLeft
|
||||
scrollRight
|
||||
scrollUp
|
||||
scrollDown
|
||||
getSubitemText
|
||||
getFirstItemSelected
|
||||
getNextItemSelected
|
||||
selectAll
|
||||
invertSelection
|
||||
invalidateItem
|
||||
getFirstItemVisible
|
||||
getLastItemVisible
|
||||
setFontSize
|
||||
getFontSize
|
||||
jumpToNext
|
||||
scrollToItem
|
||||
resort
|
||||
getSortDirection
|
||||
getSortColumn
|
||||
setSortColumn
|
||||
setSortDirection
|
||||
getItemCount
|
||||
setSelectionStart
|
||||
setSelectionEnd
|
||||
setSelected
|
||||
toggleSelection
|
||||
getHeaderHeight
|
||||
getPreventMultipleSelection
|
||||
setPreventMultipleSelection
|
||||
moveItem
|
||||
onSelectAll
|
||||
onDelete
|
||||
onDoubleClick
|
||||
onColumnDblClick
|
||||
onColumnLabelClick
|
||||
onItemSelection
|
||||
onSecondLeftClick
|
||||
onWantAutoContextMenu
|
||||
onMouseWheelUp
|
||||
onMouseWheelDown
|
||||
onContextMenu
|
||||
onItemRecvDrop
|
||||
onLabelChange
|
||||
onItemSelected
|
||||
onItemDeselected
|
||||
getNumRootItems
|
||||
enumRootItem
|
||||
getContentsWidth
|
||||
getContentsHeight
|
||||
addTreeItem
|
||||
removeTreeItem
|
||||
moveTreeItem
|
||||
expandItem
|
||||
expandItemDeferred
|
||||
collapseItem
|
||||
collapseItemDeferred
|
||||
selectItemDeferred
|
||||
delItemDeferred
|
||||
hiliteItem
|
||||
unhiliteItem
|
||||
getCurItem
|
||||
hitTest
|
||||
editItemLabel
|
||||
cancelEditLabel
|
||||
setAutoEdit
|
||||
getAutoEdit
|
||||
getByLabel
|
||||
setSorted
|
||||
getSorted
|
||||
sortTreeItems
|
||||
getSibling
|
||||
setAutoCollapse
|
||||
getNumVisibleChildItems
|
||||
getNumVisibleItems
|
||||
enumVisibleItems
|
||||
enumVisibleChildItems
|
||||
enumAllItems
|
||||
getItemRectX
|
||||
getItemRectY
|
||||
getItemRectW
|
||||
getItemRectH
|
||||
getNumChildren
|
||||
setLabel
|
||||
getLabel
|
||||
ensureVisible
|
||||
getNthChild
|
||||
getChild
|
||||
getChildSibling
|
||||
getSibling
|
||||
editLabel
|
||||
hasSubItems
|
||||
setSorted
|
||||
setChildTab
|
||||
isSorted
|
||||
isCollapsed
|
||||
isExpanded
|
||||
invalidate
|
||||
isSelected
|
||||
isHilited
|
||||
setHilited
|
||||
collapse
|
||||
expand
|
||||
getTree
|
||||
onTreeAdd
|
||||
onTreeRemove
|
||||
onDeselect
|
||||
onLeftDoubleClick
|
||||
onRightDoubleClick
|
||||
onExpand
|
||||
onCollapse
|
||||
onBeginLabelEdit
|
||||
onEndLabelEdit
|
||||
onContextMenu
|
||||
onOpenMenu
|
||||
onCloseMenu
|
||||
onSelectItem
|
||||
openMenu
|
||||
closeMenu
|
||||
setChecked
|
||||
isChecked
|
||||
getContentsHeight
|
||||
newCell
|
||||
nextRow
|
||||
deleteAll
|
||||
getMaxHeight
|
||||
getMaxWidth
|
||||
setScroll
|
||||
getScroll
|
||||
getNumChildren
|
||||
enumChildren
|
||||
|
||||
getItem
|
||||
getItemByGuid
|
||||
newItem
|
||||
getAttribute
|
||||
newAttribute
|
||||
getGuid
|
||||
setData
|
||||
getData
|
||||
onDataChanged
|
||||
getParentItem
|
||||
getAttributeName
|
||||
#
|
BIN
Src/resources/WaSDP/modern-header.bmp
Normal file
BIN
Src/resources/WaSDP/modern-header.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 25 KiB |
BIN
Src/resources/WaSDP/splash.bmp
Normal file
BIN
Src/resources/WaSDP/splash.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 130 KiB |
162
Src/resources/WaSDP/wasdp_readme.txt
Normal file
162
Src/resources/WaSDP/wasdp_readme.txt
Normal file
|
@ -0,0 +1,162 @@
|
|||
Winamp Skin Development Pack (WaSDP) ~ Version 5.9 (2022/08/22)
|
||||
Copyright © 2007-2013 Martin Poehlmann / NULLSOFT
|
||||
Copyright © 2013-2022 Winamp SA
|
||||
|
||||
~ README ~
|
||||
|
||||
Well, this is again one of those README files you might not want to read, but in three cases it is recommended to read it:
|
||||
I You are new to Skinning
|
||||
II) You want some information about Bento scripts
|
||||
III) You are wondering why you have no m files in Bento/Wa Modern Skin dir after reinstallig Winamp
|
||||
|
||||
~ CONTENTS ~
|
||||
|
||||
1) Preludium... Wasabi, the Winamp Skinning Engine
|
||||
2) MC.EXE - The 'ultimative' maki compiler
|
||||
2.1) How to compile m files to maki files
|
||||
2.2) Edit Plus 2 - a textbased editor
|
||||
2.3) Maki Overview
|
||||
3) Bento Scripts
|
||||
4) Reinstalling Winamp with WaSDP
|
||||
5) I want help - got lost within the skinning engine... or can someone make my skin
|
||||
6) ...Postludium
|
||||
|
||||
|
||||
1) Preludium... Wasabi, the Winamp Skinning Engine
|
||||
|
||||
Well, Wasabi is Winamp's own scripting system (WinAmp System Architecture Building Interface).
|
||||
The Wasabi Skinning Engine was developed along with Winamp3 and then incorporated into gen_ff.dll of Winamp 5. But for creating Skins you need not know how to code Wasabi, you 'just' need some XML experience. If you want a real good skin, you should also be able to write maki (Maki A Killer Interface) scripts.
|
||||
For beginners you should start looking at the xml code of Winamp Modern and Bento. Try to understand the structure of WasabiXML, button functions, etc.
|
||||
Here are three pages that share good information about winamp skinning:
|
||||
|
||||
http://www.winamp.com/development/skins-modern
|
||||
http://wiki.skinconsortium.com
|
||||
the last one i do not remember since i have a local copy of it, hehe; but try to google: Winamp XML Object Reference :)
|
||||
|
||||
Last but not least there are also two good forums where you can post questions about skinning, etc.
|
||||
http://forums.winamp.com
|
||||
http://forums.skinconsortium.com
|
||||
|
||||
Now some info about me: I am Martin, Admin and Skin Dev from skinconsortium.com (known as martin.deimos). I am also the coder of Winamp's new SUI Skin called Bento.
|
||||
If you have skinning related question please do NOT pm or mail me. post your question at winamp forums or skinconsortium forums!
|
||||
|
||||
2) MC.EXE - The 'ultimative' maki compiler
|
||||
2.1) How to compile m files to maki files
|
||||
|
||||
Ok, if you have played with WasabiXML you will most likely do more complex skins. With MAKI scripts you have the power to create new functions (like mute, new visualizations,...) for your skin.
|
||||
Maki is also a new programming language aligned to JavaScript. The best option to start is, look at the m scripts of Winamp Modern and Bento.
|
||||
Now it is the right time to configure MC.EXE, the maki compiler which coverts the m files to maki files readable by Wasabi Skinning Engine.
|
||||
just call MC.EXE [filename]
|
||||
but calling this everytime from the DOS prompt is really annaying. So i give now a method how you can easyly compile m scripts.
|
||||
|
||||
2.2) Edit Plus 2 - a textbased editor
|
||||
|
||||
Download Edit Plus (http://www.editplus.com), install and run it.
|
||||
Goto Tools > Configure User Tools...
|
||||
Click on Add Program and select Program
|
||||
Then fill the editboxes:
|
||||
Menu Text: Compile To Maki
|
||||
Command: %WinampDir%\mc.exe (replace %WinampDir% by your Winamp Program Path!!!)
|
||||
Argument: $(FileName)
|
||||
Initial: $(FileDir)
|
||||
uncheck close window on exit
|
||||
Now click apply. you can access this tool in the tools menu. you can also add it as symbol to the titlebar (please figure out yourself if you want to have it this way).
|
||||
Now we do a first test if everything is working: open from Bento Skin in scripts folder eq.m with editplus and call the maki compiler (with your preferred method).
|
||||
If everything worked you will get an fine output in the dos window. if not there is either a script error or you havn't configured the user tool in the right way.
|
||||
If you have installed the Edit Plus Syntax lightning from WaSDP you can enable this feature in editplus according to this procedure:
|
||||
You add a new filetype under prefs > files > settings & syntax. the extensions are m/mi, now locate the stx/acp files (in your winampdir).
|
||||
click ok and go to document > refresh ACP/STX. now your file should have nice colors :)
|
||||
If you want to use the cliptext funstions in Editplus, you must copy maki.ctl to your editplus ini dir. (progs/editplus2) [i am not really sure about this step, since i do not use cliptext :(]
|
||||
|
||||
2.3) Maki Overview
|
||||
|
||||
Now you should at least be able to compile maki scripts. Learning how to write them is the next step. Again i encourage you to look at the scripts that are delivered with this pack!
|
||||
They are always build like this:
|
||||
|
||||
#include <lib/std.mi> //must always be included!!
|
||||
|
||||
//Now you define some functions or globals.
|
||||
|
||||
Global String hello;
|
||||
Global Text myText
|
||||
|
||||
//The whole script starts with this function:
|
||||
|
||||
System.onScriptLoaded ()
|
||||
{
|
||||
//here we define our variables
|
||||
|
||||
group sg = getScriptGroup(); //this is the group our script runs in
|
||||
|
||||
myText = sg.findObject("the id of a text object in xml");
|
||||
|
||||
hello = "Hey, this is my first script";
|
||||
|
||||
myText.setText(hello);
|
||||
}
|
||||
|
||||
Your next quetsion might be, what functions can i call?
|
||||
The answer is easy: all functions that are listed in the *.mi files in WinampDir/lib.
|
||||
For documentations, use again teh above links or look at other scripts.
|
||||
|
||||
|
||||
3) Bento Scripts
|
||||
|
||||
I suggest if you are new in skinning and maki, start with Winamp Modern, since it uses much easier maki scripts.
|
||||
Bento itself are 2 skins (Bento and Big Bento) Bento uses the same scripts as Big Bento (reads them from the Big Bento/scripts folder). So i need sometimes to submit params within my skin declaration in order to detect which skinn is currently running.
|
||||
The next difference is that I included some scripts to be applied more than one time in xml (like hoverstimulate.maki). i submit all neccessary params again via the script params.
|
||||
Last but not least Bento's scripts are communicating with each other via the sendAction function.
|
||||
|
||||
for example if you collapse the player window, the normal layout will recieve this function:
|
||||
|
||||
normal.onAction (String action, String param, Int x, int y, int p1, int p2, GuiObject source)
|
||||
{
|
||||
if (action == "sui" && param == "tonocomp" && x == 0)
|
||||
{
|
||||
// x is 0 if the window is not collapsed, or 1 if it is already collapsed (on startup)
|
||||
}
|
||||
}
|
||||
|
||||
here is a (incomplete) list of all calls i remember:
|
||||
|
||||
action | param | x
|
||||
-normal layout:
|
||||
sui tonocomp 1/0
|
||||
fromnocomp
|
||||
load_comp pledit
|
||||
pledit_posupdate
|
||||
-playlist/infocomp frame
|
||||
set_maxwidth
|
||||
-browser
|
||||
openurl url
|
||||
search string
|
||||
go (if you want to use the editbox text)
|
||||
-sui group
|
||||
browser_navigate some site
|
||||
browser_search some string
|
||||
...
|
||||
|
||||
So you can send "browser_navigate" "http://mysite.com" to the sui group, and it will switch to the browser and open the site, hehe.
|
||||
Perhaps read through the scripts to see why i added these calls, and how you can manipluate them...
|
||||
|
||||
|
||||
4) Reinstalling Winamp with WaSDP
|
||||
|
||||
If you want to install a newer version of winamp and WaSDP is already installed, it might happen that the m files in the default skin dirs are deleted.
|
||||
Solution: install WaSDP again, hehe.
|
||||
|
||||
|
||||
5) I want help - got lost within the skinning engine... or can someone make my skin
|
||||
|
||||
If you have a great skin idea or a great design and you have big problems with coding xml/maki you have some possibilities:
|
||||
- post at http://forums.winamp.com but ensure to read the "you want someone to make a skin for you"
|
||||
- post at http://forums.skinconsortium.com and we will decide if we want to code this skin (atm we have lots proposals that are not done... but feel free to post)
|
||||
- throw your idea/PSDs in the recycle bin
|
||||
- try with more effort to learn XML/MAKI, hehe
|
||||
|
||||
6) ...Postludium
|
||||
That's all :)
|
||||
|
||||
|
||||
Well, i hope i could help you with this readme in some skinning issues,
|
||||
-Martin
|
59
Src/resources/data/Milkdrop2/data/blur1_ps.fx
Normal file
59
Src/resources/data/Milkdrop2/data/blur1_ps.fx
Normal file
|
@ -0,0 +1,59 @@
|
|||
//texture PrevFrameImage;
|
||||
//sampler2D sampler_main = sampler_state { Texture = <PrevFrameImage>; };
|
||||
//float4 _c0; // source texsize (.xy), and inverse (.zw)
|
||||
//float4 _c1; // w1..w4
|
||||
//float4 _c2; // d1..d4
|
||||
//float4 _c3; // scale, bias, w_div
|
||||
|
||||
|
||||
|
||||
|
||||
void PS( float2 uv : TEXCOORD,
|
||||
out float4 ret : COLOR0 )
|
||||
{
|
||||
// LONG HORIZ. PASS 1:
|
||||
//const float w[8] = { 4.0, 3.8, 3.5, 2.9, 1.9, 1.2, 0.7, 0.3 }; <- user can specify these
|
||||
//const float w1 = w[0] + w[1];
|
||||
//const float w2 = w[2] + w[3];
|
||||
//const float w3 = w[4] + w[5];
|
||||
//const float w4 = w[6] + w[7];
|
||||
//const float d1 = 0 + 2*w[1]/w1;
|
||||
//const float d2 = 2 + 2*w[3]/w2;
|
||||
//const float d3 = 4 + 2*w[5]/w3;
|
||||
//const float d4 = 6 + 2*w[7]/w4;
|
||||
//const float w_div = 0.5/(w1+w2+w3+w4);
|
||||
#define srctexsize _c0
|
||||
#define w1 _c1.x
|
||||
#define w2 _c1.y
|
||||
#define w3 _c1.z
|
||||
#define w4 _c1.w
|
||||
#define d1 _c2.x
|
||||
#define d2 _c2.y
|
||||
#define d3 _c2.z
|
||||
#define d4 _c2.w
|
||||
#define fscale _c3.x
|
||||
#define fbias _c3.y
|
||||
#define w_div _c3.z
|
||||
|
||||
// note: if you just take one sample at exactly uv.xy, you get an avg of 4 pixels.
|
||||
//float2 uv2 = uv.xy;// + srctexsize.zw*float2(0.5,0.5);
|
||||
float2 uv2 = uv.xy + srctexsize.zw*float2(1,1); // + moves blur UP, LEFT by 1-pixel increments
|
||||
|
||||
float3 blur =
|
||||
( tex2D( sampler_main, uv2 + float2( d1*srctexsize.z,0) ).xyz
|
||||
+ tex2D( sampler_main, uv2 + float2(-d1*srctexsize.z,0) ).xyz)*w1 +
|
||||
( tex2D( sampler_main, uv2 + float2( d2*srctexsize.z,0) ).xyz
|
||||
+ tex2D( sampler_main, uv2 + float2(-d2*srctexsize.z,0) ).xyz)*w2 +
|
||||
( tex2D( sampler_main, uv2 + float2( d3*srctexsize.z,0) ).xyz
|
||||
+ tex2D( sampler_main, uv2 + float2(-d3*srctexsize.z,0) ).xyz)*w3 +
|
||||
( tex2D( sampler_main, uv2 + float2( d4*srctexsize.z,0) ).xyz
|
||||
+ tex2D( sampler_main, uv2 + float2(-d4*srctexsize.z,0) ).xyz)*w4
|
||||
;
|
||||
blur.xyz *= w_div;
|
||||
|
||||
blur.xyz = blur.xyz*fscale + fbias;
|
||||
|
||||
ret.xyz = blur;
|
||||
ret.w = 1;
|
||||
//ret.xyzw = tex2D(sampler_main, uv + 0*srctexsize.zw);
|
||||
}
|
61
Src/resources/data/Milkdrop2/data/blur2_ps.fx
Normal file
61
Src/resources/data/Milkdrop2/data/blur2_ps.fx
Normal file
|
@ -0,0 +1,61 @@
|
|||
//texture PrevFrameImage;
|
||||
//sampler2D sampler_main = sampler_state { Texture = <PrevFrameImage>; };
|
||||
//float4 _c0; // source texsize (.xy), and inverse (.zw)
|
||||
|
||||
|
||||
|
||||
|
||||
//float4 _c5; // w1,w2,d1,d2
|
||||
//float4 _c6; // w_div, edge_darken_c1, edge_darken_c2, edge_darken_c3
|
||||
|
||||
void PS( float2 uv : TEXCOORD,
|
||||
out float4 ret : COLOR0 )
|
||||
{
|
||||
//SHORT VERTICAL PASS 2:
|
||||
//const float w1 = w[0]+w[1] + w[2]+w[3];
|
||||
//const float w2 = w[4]+w[5] + w[6]+w[7];
|
||||
//const float d1 = 0 + 2*((w[2]+w[3])/w1);
|
||||
//const float d2 = 2 + 2*((w[6]+w[7])/w2);
|
||||
//const float w_div = 1.0/((w1+w2)*2);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#define srctexsize _c0
|
||||
#define w1 _c5.x
|
||||
#define w2 _c5.y
|
||||
|
||||
|
||||
#define d1 _c5.z
|
||||
#define d2 _c5.w
|
||||
|
||||
|
||||
#define edge_darken_c1 _c6.y
|
||||
#define edge_darken_c2 _c6.z
|
||||
#define edge_darken_c3 _c6.w
|
||||
|
||||
#define w_div _c6.x
|
||||
|
||||
// note: if you just take one sample at exactly uv.xy, you get an avg of 4 pixels.
|
||||
//float2 uv2 = uv.xy;// + srctexsize.zw*float2(-0.5,-0.5);
|
||||
float2 uv2 = uv.xy + srctexsize.zw*float2(1,0); // + moves blur UP, LEFT by TWO-pixel increments! (since texture is 1/2 the size of blur1_ps)
|
||||
|
||||
float3 blur =
|
||||
( tex2D( sampler_main, uv2 + float2(0, d1*srctexsize.w) ).xyz
|
||||
+ tex2D( sampler_main, uv2 + float2(0,-d1*srctexsize.w) ).xyz)*w1 +
|
||||
( tex2D( sampler_main, uv2 + float2(0, d2*srctexsize.w) ).xyz
|
||||
+ tex2D( sampler_main, uv2 + float2(0,-d2*srctexsize.w) ).xyz)*w2
|
||||
;
|
||||
blur.xyz *= w_div;
|
||||
|
||||
// tone it down at the edges: (only happens on 1st X pass!)
|
||||
float t = min( min(uv.x, uv.y), 1-max(uv.x,uv.y) );
|
||||
t = sqrt(t);
|
||||
t = edge_darken_c1 + edge_darken_c2*saturate(t*edge_darken_c3);
|
||||
blur.xyz *= t;
|
||||
|
||||
ret.xyz = blur;
|
||||
ret.w = 1;
|
||||
//ret.xyzw = tex2D(sampler_main, uv + 0*srctexsize.zw);
|
||||
}
|
10
Src/resources/data/Milkdrop2/data/blur_vs.fx
Normal file
10
Src/resources/data/Milkdrop2/data/blur_vs.fx
Normal file
|
@ -0,0 +1,10 @@
|
|||
void VS( float3 vPosIn : POSITION,
|
||||
float4 vDiffuseIn : COLOR,
|
||||
float4 uv1 : TEXCOORD0, // .xy = warped UVs, .zw = orig UVs
|
||||
float2 uv2 : TEXCOORD1, // .x = rad, .y = ang
|
||||
out float4 vPosProj : POSITION,
|
||||
out float2 uv : TEXCOORD0 )
|
||||
{
|
||||
vPosProj = float4(vPosIn.xy,1,1);
|
||||
uv = uv1.xy;
|
||||
}
|
14
Src/resources/data/Milkdrop2/data/comp_ps.fx
Normal file
14
Src/resources/data/Milkdrop2/data/comp_ps.fx
Normal file
|
@ -0,0 +1,14 @@
|
|||
shader_body
|
||||
{
|
||||
//************************************************************
|
||||
// NOTE: the body of this shader will be replaced by MilkDrop
|
||||
// whenever a pre-MilkDrop-2 preset is loaded!
|
||||
//************************************************************
|
||||
|
||||
ret = tex2D(sampler_main, uv).xyz;
|
||||
|
||||
//************************************************************
|
||||
// NOTE: the body of this shader will be replaced by MilkDrop
|
||||
// whenever a pre-MilkDrop-2 preset is loaded!
|
||||
//************************************************************
|
||||
}
|
14
Src/resources/data/Milkdrop2/data/comp_vs.fx
Normal file
14
Src/resources/data/Milkdrop2/data/comp_vs.fx
Normal file
|
@ -0,0 +1,14 @@
|
|||
void VS( float3 vPosIn : POSITION,
|
||||
float4 vDiffuseIn : COLOR,
|
||||
float4 uv_in : TEXCOORD0, // .xy = UVs to use (unwarped), .zw = IGNORE
|
||||
float2 rad_ang_in : TEXCOORD1, // .x = rad, .y = ang
|
||||
out float4 vPosProj : POSITION,
|
||||
out float4 _vDiffuse : COLOR,
|
||||
out float2 _uv : TEXCOORD0,
|
||||
out float2 _rad_ang : TEXCOORD1 )
|
||||
{
|
||||
vPosProj = float4(vPosIn.x, vPosIn.y, vPosIn.z, 1);
|
||||
_vDiffuse = vDiffuseIn;
|
||||
_uv = uv_in.xy;
|
||||
_rad_ang = rad_ang_in.xy;
|
||||
}
|
155
Src/resources/data/Milkdrop2/data/include.fx
Normal file
155
Src/resources/data/Milkdrop2/data/include.fx
Normal file
|
@ -0,0 +1,155 @@
|
|||
#define M_PI 3.14159265359
|
||||
#define M_PI_2 6.28318530718
|
||||
#define M_INV_PI_2 0.159154943091895
|
||||
|
||||
float4 rand_frame; // random float4, updated each frame
|
||||
float4 rand_preset; // random float4, updated once per *preset*
|
||||
float4 _c0; // .xy: multiplier to use on UV's to paste an image fullscreen, *aspect-aware*; .zw = inverse.
|
||||
float4 _c1, _c2, _c3, _c4;
|
||||
float4 _c5; //.xy = scale,bias for reading blur1; .zw = scale,bias for reading blur2;
|
||||
float4 _c6; //.xy = scale,bias for reading blur3; .zw = blur1_min,blur1_max
|
||||
float4 _c7; // .xy ~= float2(1024,768); .zw ~= float2(1/1024.0, 1/768.0)
|
||||
float4 _c8; // .xyzw ~= 0.5 + 0.5*cos(time * float4(~0.3, ~1.3, ~5, ~20))
|
||||
float4 _c9; // .xyzw ~= same, but using sin()
|
||||
float4 _c10; // .xyzw ~= 0.5 + 0.5*cos(time * float4(~0.005, ~0.008, ~0.013, ~0.022))
|
||||
float4 _c11; // .xyzw ~= same, but using sin()
|
||||
float4 _c12; // .xyz = mip info for main image (.x=#across, .y=#down, .z=avg); .w = unused
|
||||
float4 _c13; //.xy = blur2_min,blur2_max; .zw = blur3_min, blur3_max.
|
||||
float4 _qa; // q vars bank 1 [q1-q4]
|
||||
float4 _qb; // q vars bank 2 [q5-q8]
|
||||
float4 _qc; // q vars ...
|
||||
float4 _qd; // q vars
|
||||
float4 _qe; // q vars
|
||||
float4 _qf; // q vars
|
||||
float4 _qg; // q vars
|
||||
float4 _qh; // q vars bank 8 [q29-q32]
|
||||
|
||||
// note: in general, don't use the current time w/the *dynamic* rotations!
|
||||
float4x3 rot_s1; // four random, static rotations. randomized @ preset load time.
|
||||
float4x3 rot_s2; // minor translation component (<1).
|
||||
float4x3 rot_s3;
|
||||
float4x3 rot_s4;
|
||||
|
||||
float4x3 rot_d1; // four random, slowly changing rotations.
|
||||
float4x3 rot_d2;
|
||||
float4x3 rot_d3;
|
||||
float4x3 rot_d4;
|
||||
float4x3 rot_f1; // faster-changing.
|
||||
float4x3 rot_f2;
|
||||
float4x3 rot_f3;
|
||||
float4x3 rot_f4;
|
||||
float4x3 rot_vf1; // very-fast-changing.
|
||||
float4x3 rot_vf2;
|
||||
float4x3 rot_vf3;
|
||||
float4x3 rot_vf4;
|
||||
float4x3 rot_uf1; // ultra-fast-changing.
|
||||
float4x3 rot_uf2;
|
||||
float4x3 rot_uf3;
|
||||
float4x3 rot_uf4;
|
||||
|
||||
float4x3 rot_rand1; // random every frame
|
||||
float4x3 rot_rand2;
|
||||
float4x3 rot_rand3;
|
||||
float4x3 rot_rand4;
|
||||
|
||||
#define time _c2.x
|
||||
#define fps _c2.y
|
||||
#define frame _c2.z
|
||||
#define progress _c2.w
|
||||
#define bass _c3.x
|
||||
#define mid _c3.y
|
||||
#define treb _c3.z
|
||||
#define vol _c3.w
|
||||
#define bass_att _c4.x
|
||||
#define mid_att _c4.y
|
||||
#define treb_att _c4.z
|
||||
#define vol_att _c4.w
|
||||
#define q1 _qa.x
|
||||
#define q2 _qa.y
|
||||
#define q3 _qa.z
|
||||
#define q4 _qa.w
|
||||
#define q5 _qb.x
|
||||
#define q6 _qb.y
|
||||
#define q7 _qb.z
|
||||
#define q8 _qb.w
|
||||
#define q9 _qc.x
|
||||
#define q10 _qc.y
|
||||
#define q11 _qc.z
|
||||
#define q12 _qc.w
|
||||
#define q13 _qd.x
|
||||
#define q14 _qd.y
|
||||
#define q15 _qd.z
|
||||
#define q16 _qd.w
|
||||
#define q17 _qe.x
|
||||
#define q18 _qe.y
|
||||
#define q19 _qe.z
|
||||
#define q20 _qe.w
|
||||
#define q21 _qf.x
|
||||
#define q22 _qf.y
|
||||
#define q23 _qf.z
|
||||
#define q24 _qf.w
|
||||
#define q25 _qg.x
|
||||
#define q26 _qg.y
|
||||
#define q27 _qg.z
|
||||
#define q28 _qg.w
|
||||
#define q29 _qh.x
|
||||
#define q30 _qh.y
|
||||
#define q31 _qh.z
|
||||
#define q32 _qh.w
|
||||
|
||||
#define aspect _c0
|
||||
#define texsize _c7 // .xy = (w,h); .zw = (1/(float)w, 1/(float)h)
|
||||
#define roam_cos _c8
|
||||
#define roam_sin _c9
|
||||
#define slow_roam_cos _c10
|
||||
#define slow_roam_sin _c11
|
||||
#define mip_x _c12.x
|
||||
#define mip_y _c12.y
|
||||
#define mip_xy _c12.xy
|
||||
#define mip_avg _c12.z
|
||||
#define blur1_min _c6.z
|
||||
#define blur1_max _c6.w
|
||||
#define blur2_min _c13.x
|
||||
#define blur2_max _c13.y
|
||||
#define blur3_min _c13.z
|
||||
#define blur3_max _c13.w
|
||||
#define GetMain(uv) (tex2D(sampler_main,uv).xyz)
|
||||
#define GetPixel(uv) (tex2D(sampler_main,uv).xyz)
|
||||
#define GetBlur1(uv) (tex2D(sampler_blur1,uv).xyz*_c5.x + _c5.y)
|
||||
#define GetBlur2(uv) (tex2D(sampler_blur2,uv).xyz*_c5.z + _c5.w)
|
||||
#define GetBlur3(uv) (tex2D(sampler_blur3,uv).xyz*_c6.x + _c6.y)
|
||||
|
||||
#define lum(x) (dot(x,float3(0.32,0.49,0.29)))
|
||||
#define tex2d tex2D
|
||||
#define tex3d tex3D
|
||||
|
||||
// previous-frame-image samplers:
|
||||
texture PrevFrameImage;
|
||||
sampler2D sampler_main = sampler_state { Texture = <PrevFrameImage>; };
|
||||
sampler2D sampler_fc_main = sampler_state { Texture = <PrevFrameImage>; };
|
||||
sampler2D sampler_pc_main = sampler_state { Texture = <PrevFrameImage>; };
|
||||
sampler2D sampler_fw_main = sampler_state { Texture = <PrevFrameImage>; };
|
||||
sampler2D sampler_pw_main = sampler_state { Texture = <PrevFrameImage>; };
|
||||
#define sampler_FC_main sampler_fc_main
|
||||
#define sampler_PC_main sampler_pc_main
|
||||
#define sampler_FW_main sampler_fw_main
|
||||
#define sampler_PW_main sampler_pw_main
|
||||
|
||||
// built-in noise textures:
|
||||
sampler2D sampler_noise_lq;
|
||||
sampler2D sampler_noise_lq_lite;
|
||||
sampler2D sampler_noise_mq;
|
||||
sampler2D sampler_noise_hq;
|
||||
sampler3D sampler_noisevol_lq;
|
||||
sampler3D sampler_noisevol_hq;
|
||||
float4 texsize_noise_lq;
|
||||
float4 texsize_noise_lq_lite;
|
||||
float4 texsize_noise_mq;
|
||||
float4 texsize_noise_hq;
|
||||
float4 texsize_noisevol_lq;
|
||||
float4 texsize_noisevol_hq;
|
||||
|
||||
// procedural blur textures:
|
||||
sampler2D sampler_blur1;
|
||||
sampler2D sampler_blur2;
|
||||
sampler2D sampler_blur3;
|
BIN
Src/resources/data/Milkdrop2/data/vms_desktop.dll
Normal file
BIN
Src/resources/data/Milkdrop2/data/vms_desktop.dll
Normal file
Binary file not shown.
18
Src/resources/data/Milkdrop2/data/warp_ps.fx
Normal file
18
Src/resources/data/Milkdrop2/data/warp_ps.fx
Normal file
|
@ -0,0 +1,18 @@
|
|||
shader_body
|
||||
{
|
||||
//************************************************************
|
||||
// NOTE: the body of this shader will be replaced by MilkDrop
|
||||
// whenever a pre-MilkDrop-2 preset is loaded!
|
||||
//************************************************************
|
||||
|
||||
// sample previous frame
|
||||
ret = tex2D( sampler_main, uv ).xyz;
|
||||
|
||||
// darken over time
|
||||
ret -= 0.004;
|
||||
|
||||
//************************************************************
|
||||
// NOTE: the body of this shader will be replaced by MilkDrop
|
||||
// whenever a pre-MilkDrop-2 preset is loaded!
|
||||
//************************************************************
|
||||
}
|
14
Src/resources/data/Milkdrop2/data/warp_vs.fx
Normal file
14
Src/resources/data/Milkdrop2/data/warp_vs.fx
Normal file
|
@ -0,0 +1,14 @@
|
|||
void VS( float3 vPosIn : POSITION,
|
||||
float4 vDiffuseIn : COLOR,
|
||||
float4 uv_in : TEXCOORD0, // .xy = warped UVs, .zw = orig UVs
|
||||
float2 rad_ang_in : TEXCOORD1, // .x = rad, .y = ang
|
||||
out float4 vPosProj : POSITION,
|
||||
out float4 _vDiffuse : COLOR,
|
||||
out float4 _uv : TEXCOORD0,
|
||||
out float2 _rad_ang : TEXCOORD1 )
|
||||
{
|
||||
vPosProj = float4(vPosIn.x, vPosIn.y, vPosIn.z, 1);
|
||||
_vDiffuse = vDiffuseIn;
|
||||
_uv = uv_in.xyzw;
|
||||
_rad_ang = rad_ang_in.xy;
|
||||
}
|
1427
Src/resources/data/Milkdrop2/docs/milkdrop.html
Normal file
1427
Src/resources/data/Milkdrop2/docs/milkdrop.html
Normal file
File diff suppressed because it is too large
Load diff
1990
Src/resources/data/Milkdrop2/docs/milkdrop_preset_authoring.html
Normal file
1990
Src/resources/data/Milkdrop2/docs/milkdrop_preset_authoring.html
Normal file
File diff suppressed because it is too large
Load diff
BIN
Src/resources/data/Milkdrop2/docs/q_vars.gif
Normal file
BIN
Src/resources/data/Milkdrop2/docs/q_vars.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 16 KiB |
BIN
Src/resources/data/Milkdrop2/docs/t_vars.gif
Normal file
BIN
Src/resources/data/Milkdrop2/docs/t_vars.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 13 KiB |
|
@ -0,0 +1,123 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=0.999800
|
||||
fVideoEchoAlpha=0.499900
|
||||
nVideoEchoOrientation=2
|
||||
nWaveMode=6
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=1.254574
|
||||
fWaveScale=0.203135
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.008147
|
||||
fShader=0.000000
|
||||
zoom=1.001600
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=1.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.005000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.900000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.850000
|
||||
mv_r=0.499900
|
||||
mv_g=0.499900
|
||||
mv_b=0.499900
|
||||
mv_a=0.000000
|
||||
per_frame_1=warp=0;
|
||||
per_frame_2=le=1+.5+2*sin(bass_att);
|
||||
per_frame_3=bpulse=band(above(le,bth),above(le-bth,bblock));
|
||||
per_frame_4=bblock=le-bth;
|
||||
per_frame_5=bth=if(above(le,bth),le+114/(le+10)-7.407,
|
||||
per_frame_6=bth+bth*.07/(bth-12)+below(bth,2.7)*.1*(2.7-bth));
|
||||
per_frame_7=bth=if(above(bth,6),6,bth);
|
||||
per_frame_8=bres=bpulse*sin(pulse+le*.5) + bnot(bpulse)*bres;
|
||||
per_frame_9=
|
||||
per_frame_10=le=1+.5+2*sin(treb_att);
|
||||
per_frame_11=tpulse=band(above(le,tth),above(le-tth,tblock));
|
||||
per_frame_12=tblock=le-tth;
|
||||
per_frame_13=tth=if(above(le,tth),le+114/(le+10)-7.407,
|
||||
per_frame_14=tth+tth*.07/(tth-12)+below(tth,2.7)*.1*(2.7-tth));
|
||||
per_frame_15=tth=if(above(tth,6),6,tth);
|
||||
per_frame_16=tres=tpulse*sin(pulse+le*.5) + bnot(tpulse)*tres;
|
||||
per_frame_17=
|
||||
per_frame_18=le=1+.5+2*sin(mid_att);
|
||||
per_frame_19=mpulse=band(above(le,mth),above(le-mth,mblock));
|
||||
per_frame_20=mblock=le-mth;
|
||||
per_frame_21=mth=if(above(le,mth),le+114/(le+10)-7.407,
|
||||
per_frame_22=mth+mth*.07/(mth-12)+below(mth,2.7)*.1*(2.7-mth));
|
||||
per_frame_23=mth=if(above(mth,6),6,mth);
|
||||
per_frame_24=mres=mpulse*sin(pulse+le*.5) + bnot(mpulse)*mres;
|
||||
per_frame_25=
|
||||
per_frame_26=
|
||||
per_frame_27=
|
||||
per_frame_28=pulse=if(above(abs(pulse),3.14),-3.14,pulse+(bth+mth+tth)*.003);
|
||||
per_frame_29=q1=bres;
|
||||
per_frame_30=q2=tres;
|
||||
per_frame_31=q3=mres;
|
||||
per_frame_32=q4=sin(pulse);
|
||||
per_frame_33=
|
||||
per_frame_34=mod_state=(above(q1,0)+above(q2,0)+above(q3,0))*(1+above(q4,0));
|
||||
per_frame_35=ccl=ccl+tpulse+mpulse-bpulse;
|
||||
per_frame_36=q5=cos(pulse*(.5+.1*mod_state));
|
||||
per_frame_37=q6=sin(pulse*(.5+pow(.25,mod_state)));
|
||||
per_frame_38=q7=mod_state;
|
||||
per_frame_39=q8=ccl;
|
||||
per_frame_40=ob_r=.5+.5*cos(q1+q7);
|
||||
per_frame_41=ob_g=.5+.5*cos(q2*3.14+q7);
|
||||
per_frame_42=ob_b=.5+.5*cos(q3*2+sin(time*.0816));
|
||||
per_frame_43=ib_size=.025+.02*q2;
|
||||
per_frame_44=ob_size=.03+.02*q3-.002*q7;
|
||||
per_frame_45=wave_r=.5+.5*sin(q1*q7+time*2.183);
|
||||
per_frame_46=wave_g=.5+.5*sin(q2*3+time*1.211);
|
||||
per_frame_47=wave_b=.5+.5*sin(q3+time*1.541);
|
||||
per_frame_48=
|
||||
per_frame_49=decay=.997+.0015*q3+.0015*q1;
|
||||
per_frame_50=ob_a=.8+.2*q2;
|
||||
per_pixel_1=snee=bnot(above(sin(ang)-x,.5)*above(q2,0)+above(y-cos(ang),.5)*above(q1,0));
|
||||
per_pixel_2=snur=bnot(below(x,.5)*above(q3,0)+below(y,.5)*below(q7,4));
|
||||
per_pixel_3=grid=sin(sigmoid(sin(y*6.28*q2),sin(x*6.28*q6))*(10+q7));
|
||||
per_pixel_4=rot=bnot(above(x,.5)+
|
||||
per_pixel_5= y*10%5)*cos(rad+3.14*if(above(grid,0),snur,bnot(snur))*(.5+.5*sin(rad*3.14*q1)))*q6*.3;
|
||||
per_pixel_6=sx=sx-bor(snee,snur)*cos(y*q2)*.05;
|
||||
per_pixel_7=sy=sy-bor(bnot(snee),snur)*cos(x*q1)*.03;
|
||||
per_pixel_8=cx=cx+sin(x*3.14*q6)*snur*.45;
|
||||
per_pixel_9=cy=cx+sin(y*3.14*q5)*snee*.5;
|
||||
per_pixel_10=zoom=zoom+.1*snee*bnot(snur)-.1*snur*bnot(snee);
|
|
@ -0,0 +1,317 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=0
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=4.000000
|
||||
fGammaAdj=1.399
|
||||
fDecay=1.000
|
||||
fVideoEchoZoom=1.488
|
||||
fVideoEchoAlpha=0.300
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=5
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.691
|
||||
fWaveScale=4.778
|
||||
fWaveSmoothing=0.000
|
||||
fWaveParam=0.000
|
||||
fModWaveAlphaStart=0.710
|
||||
fModWaveAlphaEnd=1.300
|
||||
fWarpAnimSpeed=1.000
|
||||
fWarpScale=1.331
|
||||
fZoomExponent=1.00000
|
||||
fShader=1.000
|
||||
zoom=0.99951
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.01010
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.650
|
||||
wave_g=0.650
|
||||
wave_b=0.650
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.005
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=0.100
|
||||
ib_size=0.000
|
||||
ib_r=0.250
|
||||
ib_g=0.250
|
||||
ib_b=0.250
|
||||
ib_a=0.000
|
||||
nMotionVectorsX=12.000
|
||||
nMotionVectorsY=9.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.900
|
||||
mv_r=1.000
|
||||
mv_g=1.000
|
||||
mv_b=1.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.00000
|
||||
wavecode_0_smoothing=0.50000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=1.000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.00000
|
||||
wavecode_1_smoothing=0.50000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=1.000
|
||||
wavecode_2_g=1.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=1.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=0.10000
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=1.00000
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=0.000
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=0.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=0.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.100
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.10000
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=1.00000
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=0.000
|
||||
shapecode_1_b=0.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=0.000
|
||||
shapecode_1_g2=1.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.100
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.10000
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=1.00000
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=0.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=0.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.100
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=0.10000
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=0.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.100
|
||||
per_frame_1=wave_r = wave_r + 0.5*sin(time*1.13);
|
||||
per_frame_2=wave_g = wave_g + 0.5*sin(time*1.23);
|
||||
per_frame_3=wave_b = wave_b + 0.5*sin(time*1.33);
|
||||
per_frame_4=
|
||||
per_frame_5=wave_x = wave_x + 0.2*sin(0.32*time);
|
||||
per_frame_6=wave_y = wave_y + 0.2*cos(0.32*time);
|
||||
per_frame_7=
|
||||
per_frame_8=ob_r = wave_r;
|
||||
per_frame_9=ob_g = wave_g;
|
||||
per_frame_10=ob_b = wave_b;
|
||||
per_frame_11=// the möbius transformation
|
||||
per_frame_12=// z -> (az+b)/(cz-d); where a,b,c,d are complex numbers and z will be the uv-vector
|
||||
per_frame_13=// (az+b)/(cz-d) = a/c + mu/(cz+d), with mu = (bc-ad)/c
|
||||
per_frame_14=// so a/c and mu can be calculated outside of the shader
|
||||
per_frame_15=
|
||||
per_frame_16=//before inversion
|
||||
per_frame_17=
|
||||
per_frame_18=scale = 1;
|
||||
per_frame_19=angle = time*.2;
|
||||
per_frame_20=translation_x = 0;
|
||||
per_frame_21=translation_y = 0.12;
|
||||
per_frame_22=
|
||||
per_frame_23=a_r = cos(angle)*scale;
|
||||
per_frame_24=a_i = sin(angle)*scale;
|
||||
per_frame_25=b_r = translation_x;
|
||||
per_frame_26=b_i = translation_y;
|
||||
per_frame_27=
|
||||
per_frame_28=//complex inverted
|
||||
per_frame_29=scale = 1;
|
||||
per_frame_30=angle = sin(time*0.1337)*0.3;
|
||||
per_frame_31=translation_u = 0;
|
||||
per_frame_32=translation_v = -0.2;
|
||||
per_frame_33=
|
||||
per_frame_34=// c
|
||||
per_frame_35=q15 = cos(angle)*scale;
|
||||
per_frame_36=q16 = sin(angle)*scale;
|
||||
per_frame_37=
|
||||
per_frame_38=// d
|
||||
per_frame_39=q17 = translation_u;
|
||||
per_frame_40=q18 = translation_v;
|
||||
per_frame_41=
|
||||
per_frame_42=// c^(-1)
|
||||
per_frame_43=c_inv_r = q15/(q15*q15+q16*q16);
|
||||
per_frame_44=c_inv_i = q16/(q15*q15+q16*q16);
|
||||
per_frame_45=
|
||||
per_frame_46=// a*c^(-1)
|
||||
per_frame_47=q11 = (a_r*c_inv_r - a_i*c_inv_i);
|
||||
per_frame_48=q12 = (a_r*c_inv_i - a_i*c_inv_r);
|
||||
per_frame_49=
|
||||
per_frame_50=// (bc-ad)
|
||||
per_frame_51=bcad_r = (b_r*q15 - b_i*q16)-(a_r*q17-a_i*q18);
|
||||
per_frame_52=bcad_i = (b_r*q16 - b_i*q15)-(a_r*q18-a_i*q17);
|
||||
per_frame_53=
|
||||
per_frame_54=// mu*c^(-1)
|
||||
per_frame_55=q13 = bcad_r*c_inv_r - bcad_i*c_inv_i;
|
||||
per_frame_56=q14 = bcad_r*c_inv_i - bcad_i*c_inv_r;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=zoom = zoom + 0.0095*(sin(10*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.1);
|
||||
per_pixel_5=rot = rot + 0.08*abs(0.746-rad)*sin(2.2*(0.5-rad)+5.7*sin(0.1*time));
|
||||
per_pixel_6=sx = sx + 0.01*(0.99*1-rad)*sin(0.733*time)*below(sin(time),0);
|
||||
per_pixel_7=sy = sy + 0.01*(0.99*1-rad)*cos(0.953*time)*above(sin(time),0);
|
||||
per_pixel_8=zoom = zoom - 0.015*(0.5*abs(3)-rad)*below(rad,1.5);
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=`
|
||||
comp_4=`float2 ac = float2(q11,q12);
|
||||
comp_5=`float2 mu = float2(q13,q14);
|
||||
comp_6=`float2 c = float2(q15,q16);
|
||||
comp_7=`float2 d = float2(q17,q18);
|
||||
comp_8=`
|
||||
comp_9=`float2 z = (uv-0.5);
|
||||
comp_10=`
|
||||
comp_11=`// (c*z + d)
|
||||
comp_12=`float2 czd = float2(z.x*c.x-z.y*c.y,z.x*c.y-z.y*c.x) + d;
|
||||
comp_13=`// mu/(cz+d)
|
||||
comp_14=`float2 moebius = float2( mu.x*czd.x + mu.y*czd.y , mu.y*czd.x-mu.x*czd.y )/(czd.x*czd.x+czd.y*czd.y) + ac;
|
||||
comp_15=`
|
||||
comp_16=`moebius = 0.5 + (1.0 - abs( frac( moebius * 0.5 ) * 2 - 1.0 )-0.5)*0.99;
|
||||
comp_17=`
|
||||
comp_18=`uv=moebius;
|
||||
comp_19=`float3 rnd = tex2D(sampler_noise_lq, rand_frame.xy + uv*texsize.xy*texsize_noise_lq.zw)*2-1;
|
||||
comp_20=`
|
||||
comp_21=`ret = GetPixel(uv);
|
||||
comp_22=`
|
||||
comp_23=`d = texsize.zw * 8;
|
||||
comp_24=`float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
|
||||
comp_25=`float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
|
||||
comp_26=`
|
||||
comp_27=`uv -= float2(lum(dx),lum(dy))*texsize.zw*32;
|
||||
comp_28=`
|
||||
comp_29=`
|
||||
comp_30=`ret = pow(abs(GetBlur3(uv+rnd.xy*texsize.zw*5)*2-GetPixel(uv))*1,1);
|
||||
comp_31=`}
|
|
@ -0,0 +1,268 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=4.000000
|
||||
fGammaAdj=2.001
|
||||
fDecay=0.950
|
||||
fVideoEchoZoom=1.0
|
||||
fVideoEchoAlpha=0.0
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=1
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=3.073
|
||||
fWaveScale=1.286
|
||||
fWaveSmoothing=0.0
|
||||
fWaveParam=0.0
|
||||
fModWaveAlphaStart=0.710
|
||||
fModWaveAlphaEnd=1.3
|
||||
fWarpAnimSpeed=1.0
|
||||
fWarpScale=1.331
|
||||
fZoomExponent=1.0
|
||||
fShader=0.0
|
||||
zoom=0.99951
|
||||
rot=0.0
|
||||
cx=0.5
|
||||
cy=0.5
|
||||
dx=0.0
|
||||
dy=0.0
|
||||
warp=0.01010
|
||||
sx=1.0
|
||||
sy=1.0
|
||||
wave_r=0.650
|
||||
wave_g=0.650
|
||||
wave_b=0.650
|
||||
wave_x=0.5
|
||||
wave_y=0.5
|
||||
ob_size=0.005
|
||||
ob_r=0.0
|
||||
ob_g=0.0
|
||||
ob_b=0.0
|
||||
ob_a=0.8
|
||||
ib_size=0.0
|
||||
ib_r=0.250
|
||||
ib_g=0.250
|
||||
ib_b=0.250
|
||||
ib_a=0.0
|
||||
nMotionVectorsX=12.0
|
||||
nMotionVectorsY=9.0
|
||||
mv_dx=0.0
|
||||
mv_dy=0.0
|
||||
mv_l=0.9
|
||||
mv_r=1.0
|
||||
mv_g=1.0
|
||||
mv_b=1.0
|
||||
mv_a=0.0
|
||||
b1n=0.0
|
||||
b2n=0.0
|
||||
b3n=0.0
|
||||
b1x=1.0
|
||||
b2x=1.0
|
||||
b3x=1.0
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.0
|
||||
wavecode_0_smoothing=0.5
|
||||
wavecode_0_r=1.0
|
||||
wavecode_0_g=1.0
|
||||
wavecode_0_b=1.0
|
||||
wavecode_0_a=1.0
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.0
|
||||
wavecode_1_smoothing=0.5
|
||||
wavecode_1_r=1.0
|
||||
wavecode_1_g=1.0
|
||||
wavecode_1_b=1.0
|
||||
wavecode_1_a=1.0
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.0
|
||||
wavecode_2_smoothing=0.5
|
||||
wavecode_2_r=1.0
|
||||
wavecode_2_g=1.0
|
||||
wavecode_2_b=1.0
|
||||
wavecode_2_a=1.0
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.0
|
||||
wavecode_3_smoothing=0.5
|
||||
wavecode_3_r=1.0
|
||||
wavecode_3_g=1.0
|
||||
wavecode_3_b=1.0
|
||||
wavecode_3_a=1.0
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.5
|
||||
shapecode_0_y=0.5
|
||||
shapecode_0_rad=0.1
|
||||
shapecode_0_ang=0.0
|
||||
shapecode_0_tex_ang=0.0
|
||||
shapecode_0_tex_zoom=1.0
|
||||
shapecode_0_r=1.0
|
||||
shapecode_0_g=0.0
|
||||
shapecode_0_b=0.0
|
||||
shapecode_0_a=1.0
|
||||
shapecode_0_r2=0.0
|
||||
shapecode_0_g2=1.0
|
||||
shapecode_0_b2=0.0
|
||||
shapecode_0_a2=0.0
|
||||
shapecode_0_border_r=1.0
|
||||
shapecode_0_border_g=1.0
|
||||
shapecode_0_border_b=1.0
|
||||
shapecode_0_border_a=0.1
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.5
|
||||
shapecode_1_y=0.5
|
||||
shapecode_1_rad=0.1
|
||||
shapecode_1_ang=0.0
|
||||
shapecode_1_tex_ang=0.0
|
||||
shapecode_1_tex_zoom=1.0
|
||||
shapecode_1_r=1.0
|
||||
shapecode_1_g=0.0
|
||||
shapecode_1_b=0.0
|
||||
shapecode_1_a=1.0
|
||||
shapecode_1_r2=0.0
|
||||
shapecode_1_g2=1.0
|
||||
shapecode_1_b2=0.0
|
||||
shapecode_1_a2=0.0
|
||||
shapecode_1_border_r=1.0
|
||||
shapecode_1_border_g=1.0
|
||||
shapecode_1_border_b=1.0
|
||||
shapecode_1_border_a=0.1
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.5
|
||||
shapecode_2_y=0.5
|
||||
shapecode_2_rad=0.1
|
||||
shapecode_2_ang=0.0
|
||||
shapecode_2_tex_ang=0.0
|
||||
shapecode_2_tex_zoom=1.0
|
||||
shapecode_2_r=1.0
|
||||
shapecode_2_g=0.0
|
||||
shapecode_2_b=0.0
|
||||
shapecode_2_a=1.0
|
||||
shapecode_2_r2=0.0
|
||||
shapecode_2_g2=1.0
|
||||
shapecode_2_b2=0.0
|
||||
shapecode_2_a2=0.0
|
||||
shapecode_2_border_r=1.0
|
||||
shapecode_2_border_g=1.0
|
||||
shapecode_2_border_b=1.0
|
||||
shapecode_2_border_a=0.1
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.5
|
||||
shapecode_3_y=0.5
|
||||
shapecode_3_rad=0.1
|
||||
shapecode_3_ang=0.0
|
||||
shapecode_3_tex_ang=0.0
|
||||
shapecode_3_tex_zoom=1.0
|
||||
shapecode_3_r=1.0
|
||||
shapecode_3_g=0.0
|
||||
shapecode_3_b=0.0
|
||||
shapecode_3_a=1.0
|
||||
shapecode_3_r2=0.0
|
||||
shapecode_3_g2=1.0
|
||||
shapecode_3_b2=0.0
|
||||
shapecode_3_a2=0.0
|
||||
shapecode_3_border_r=1.0
|
||||
shapecode_3_border_g=1.0
|
||||
shapecode_3_border_b=1.0
|
||||
shapecode_3_border_a=0.1
|
||||
per_frame_1=wave_r = wave_r + 0.5*sin(time*1.13);
|
||||
per_frame_2=wave_g = wave_g + 0.5*sin(time*1.23);
|
||||
per_frame_3=wave_b = wave_b + 0.5*sin(time*1.33);
|
||||
per_pixel_1=zoom = zoom + 0.05*(sin(6*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.1);
|
||||
per_pixel_2=rot = rot + 0.5*sin(0.5-rad)*cos(0.02*(0.5-rad)+time);
|
||||
per_pixel_3=sx = sx + 0.01*(0.99*1-rad)*sin(0.733*time)*below(sin(time),0);
|
||||
per_pixel_4=sy = sy + 0.01*(0.99*1-rad)*cos(0.953*time)*above(sin(time),0);
|
||||
per_pixel_5=zoom = zoom - 0.05*(1-rad)*below(rad,0.5);
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=` // PAINTERLY EFFECT:
|
||||
warp_4=` float2 uv2 = uv;
|
||||
warp_5=` const float mipbias = 0;
|
||||
warp_6=` float2 delta2 = texsize.zw*float2(1,1);
|
||||
warp_7=` float3 blurry_color = tex2D( sampler_main, uv2 + delta2 ).xyz;
|
||||
warp_8=` uv2.xy += (blurry_color.xy-0.37) * 0.02;
|
||||
warp_9=`
|
||||
warp_10=` // sample previous frame
|
||||
warp_11=` ret = tex2D( sampler_main, uv2 ).xyz;
|
||||
warp_12=`
|
||||
warp_13=` // darken over time
|
||||
warp_14=` ret -= 0.004;
|
||||
warp_15=`}
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=` //rad = frac(rad*2);
|
||||
comp_4=` rad = pow(rad,0.5)*1;
|
||||
comp_5=`
|
||||
comp_6=`
|
||||
comp_7=` float ang2 = frac(ang/6.28*7 + time*0.05);
|
||||
comp_8=` ang2 = abs(ang2*2-1);
|
||||
comp_9=` float2 uv2 = 0.5 + rad*0.5*float2(cos(ang2),sin(ang2));
|
||||
comp_10=`
|
||||
comp_11=` uv = uv2;
|
||||
comp_12=` //uv = lerp(uv, uv2, 0.5 + 0.5*cos(ang + time*3));
|
||||
comp_13=`
|
||||
comp_14=`
|
||||
comp_15=` ret = tex2D(sampler_main, uv).xyz;
|
||||
comp_16=`
|
||||
comp_17=` //ret = lum(ret);
|
||||
comp_18=` //ret = pow(ret,float3(0.7,1.3,1.6));
|
||||
comp_19=`
|
||||
comp_20=` ret = -0.3 + 1.7*ret;
|
||||
comp_21=`}
|
||||
comp_22=`
|
||||
comp_23=`
|
|
@ -0,0 +1,228 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.350000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=0.999599
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=5
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.690724
|
||||
fWaveScale=4.778029
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=1.000000
|
||||
fShader=1.000000
|
||||
zoom=0.999513
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.010100
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.100000
|
||||
ib_size=0.000000
|
||||
ib_r=0.250000
|
||||
ib_g=0.250000
|
||||
ib_b=0.250000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=12.000000
|
||||
nMotionVectorsY=9.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.900000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.100000
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=0.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.100000
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.100000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_1=wave_r = wave_r + 0.5*sin(time*1.13);
|
||||
per_frame_2=wave_g = wave_g + 0.5*sin(time*1.23);
|
||||
per_frame_3=wave_b = wave_b + 0.5*sin(time*1.33);
|
||||
per_frame_4=
|
||||
per_frame_5=wave_x = wave_x + 0.2*sin(0.32*time);
|
||||
per_frame_6=wave_y = wave_y + 0.2*cos(0.32*time);
|
||||
per_frame_7=
|
||||
per_frame_8=ob_r = wave_r;
|
||||
per_frame_9=ob_g = wave_g;
|
||||
per_frame_10=ob_b = wave_b;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=zoom = zoom + 0.0095*(sin(24*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.5)
|
||||
per_pixel_5=*above(sin(time),0);
|
||||
per_pixel_6=zoom = zoom + 0.0095*(sin(6*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.1)
|
||||
per_pixel_7=*below(sin(time),0);
|
||||
per_pixel_8=rot = rot + 0.08*abs(0.746-rad)*sin(2.2*(0.5-rad)+5.7*sin(0.1*time));
|
||||
per_pixel_9=sx = sx + 0.01*(0.99*1-rad)*sin(0.733*time)*below(sin(time),0);
|
||||
per_pixel_10=sy = sy + 0.01*(0.99*1-rad)*cos(0.953*time)*above(sin(time),0);
|
||||
per_pixel_11=zoom = zoom - 0.015*(0.5*abs(3)-rad)*below(rad,1.5);
|
|
@ -0,0 +1,80 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=2.448626
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=7
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=1.310603
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=0.999900
|
||||
fShader=0.000000
|
||||
zoom=0.999999
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.050000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.200000
|
||||
nMotionVectorsX=64.000000
|
||||
nMotionVectorsY=48.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.600000
|
||||
mv_b=0.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
|
||||
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
|
||||
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=ib_r =wave_r;
|
||||
per_frame_6=ib_g = wave_g;
|
||||
per_frame_7=ib_b = wave_b;
|
||||
per_frame_8=wave_mystery = wave_mystery + 0.3*time;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=
|
||||
per_pixel_5=zoom = zoom - 0.2*(1.5-rad)*sin(bass/2*treb_att)*(rad*2*(rad*abs(sin(9*ang))));
|
||||
per_pixel_6=rot = rot + dy_r*(2-zoom)*0.3*cos(bass)*20;
|
||||
per_pixel_7=rot = rot - 0.4*(rad*cos(abs(12*ang)))*below(rad,0.3+ 0.4*sin(bass));
|
||||
per_pixel_8=dx = dx + 0.5*abs(rad+x-0.5*(bass/y*0.2))*dx_r;
|
||||
per_pixel_9=dy = dy + 0.5*abs(rad+y-0.5*(treb/x*0.2))*dy_r;
|
|
@ -0,0 +1,85 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.930000
|
||||
fVideoEchoZoom=0.999837
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=6
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=0.796896
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=0.999995
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.010000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.500000
|
||||
ib_size=0.010000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.500000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.900000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
|
||||
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
|
||||
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=ob_r = 0.5*wave_r;
|
||||
per_frame_6=ob_b = 0.5*wave_g;
|
||||
per_frame_7=ob_g = 0.5*wave_b;
|
||||
per_frame_8=ib_r = wave_g;
|
||||
per_frame_9=ib_g = wave_b;
|
||||
per_frame_10=ib_b = wave_r;
|
||||
per_frame_11=wave_mystery = wave_mystery + 25*sin(3-1*(sin(0.001*time)));
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=dx = dx + above(x,0.5)*x*0.005;
|
||||
per_pixel_5=dx = dx - below(x,0.5)*(1-x)*0.005;
|
||||
per_pixel_6=dy = dy + above(y,0.5)*y*0.005;
|
||||
per_pixel_7=dy = dy + below(y,0.5)*(1-y)*0.005;
|
||||
per_pixel_8=zoom = zoom - 100*((1-rad)*((1.5*rad)*0.005 + 0.004*sin(0.5*bass_att)));
|
||||
per_pixel_9=
|
||||
per_pixel_10=rot = rot + (cos(bass_att*treb_att)/(1-treb)+0.5*time)*0.0005;
|
||||
per_pixel_11=zoomexp = 0.8 + 1+sin(treb_att);
|
|
@ -0,0 +1,81 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.980000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=0.05
|
||||
fWaveSmoothing=0.500000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.020000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=1.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.020000
|
||||
ib_r=1.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
|
||||
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
|
||||
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
|
||||
per_frame_4=ib_r = wave_r*0.5;
|
||||
per_frame_5=ib_g = wave_g*0.5;
|
||||
per_frame_6=ib_b = wave_b*0.5;
|
||||
per_frame_7=ob_r = wave_b;
|
||||
per_frame_8=ob_g = wave_r;
|
||||
per_frame_9=ob_b = wave_g;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=
|
||||
per_pixel_5=rot = rot + 0.06*(0.1*(time))+(0.5*(0.5-rad))+rad;
|
||||
per_pixel_6=rot = rot - 0.1*sqr(0.5*cos(ang*time)*bass_att);
|
||||
per_pixel_7=zoom = zoom - 0.04*(sin(rad));
|
||||
per_pixel_8=zoom = zoom - 0.1*above(y,0.5)*sqr(0.7*sin(ang*time)*bass_att);
|
||||
per_pixel_9=zoom = zoom - 0.1*below(y,0.5)*sqr(0.5*cos(ang*time)*treb_att);
|
|
@ -0,0 +1,83 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.990000
|
||||
fVideoEchoZoom=0.741918
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=3.072694
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=-0.500000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=2.781671
|
||||
fShader=1.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.010000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.010000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
|
||||
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
|
||||
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=ob_r = 0.3 + 0.3*sin(1.56*time);
|
||||
per_frame_6=ob_g = 0.3 + 0.3*sin(2.15*time);
|
||||
per_frame_7=ob_b = 0.3 + 0.3*cos(1.4*time);
|
||||
per_frame_8=ing = 2*sin(0.25*time);
|
||||
per_frame_9=wave_x = wave_x + 0.0257*sin(time);
|
||||
per_frame_10=wave_y = wave_y + 0.0257*cos(time);
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=
|
||||
per_pixel_5=rot = rot + above(bass,1)*0.25*(1-rad)*(100*dx_r);
|
||||
per_pixel_6=zoom = zoom + 0.2*(0.5-rad);
|
||||
per_pixel_7=cx = cx + above(bass,1)*0.25*sin(time)*(100*dy_r);
|
||||
per_pixel_8=cy = cy + above(mid,1)*0.25*cos(time)*(100*dy_r);
|
||||
per_pixel_9=dy = dy - dy_r;
|
||||
per_pixel_10=dx = dx - dx_r;
|
|
@ -0,0 +1,98 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.990000
|
||||
fVideoEchoZoom=0.334695
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.255374
|
||||
fWaveScale=100.000000
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=0.999997
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=1.000000
|
||||
wave_g=1.000000
|
||||
wave_b=1.000000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=1.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.200000
|
||||
ib_size=0.005000
|
||||
ib_r=0.000000
|
||||
ib_g=1.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=bass_tick = above(bass_att,bass_tick)*2 + (1-above(bass_att,bass_tick))*
|
||||
per_frame_2=((bass_tick-1.3)*0.96+1.3);
|
||||
per_frame_3=treb_tick = above(treb_att,treb_tick)*2 + (1-above(treb_att,treb_tick))*
|
||||
per_frame_4=((treb_tick-1.3)*0.96+1.3);
|
||||
per_frame_5=mid_tick = above(mid_att,mid_tick)*2 + (1-above(mid_att,mid_tick))*
|
||||
per_frame_6=((mid_tick-1.3)*0.96+1.3);
|
||||
per_frame_7=bass_shift = equal(bass_tick,2)*0.95*sin(time*5) + (1-equal(bass_tick,2))*bass_shift;
|
||||
per_frame_8=treb_shift = equal(treb_tick,2)*0.95*sin(time*5) + (1-equal(treb_tick,2))*treb_shift;
|
||||
per_frame_9=mid_shift = equal(mid_tick,2)*0.95*sin(time*5) + (1-equal(mid_tick,2))*mid_shift;
|
||||
per_frame_10=
|
||||
per_frame_11=//wave_x = wave_x + 0.12*sin(time);
|
||||
per_frame_12=//wave_y =wave_y + 0.12*cos(time);
|
||||
per_frame_13=wave_r = wave_r + bass_shift;
|
||||
per_frame_14=wave_g = wave_g + mid_shift;
|
||||
per_frame_15=wave_b = wave_b + treb_shift;
|
||||
per_frame_16=q1 = bass_shift;
|
||||
per_frame_17=q2= mid_shift;
|
||||
per_frame_18=q3 = treb_shift;
|
||||
per_frame_19=zoom = zoom + abs(0.05*(treb/2*cos(bass_att*treb_shift)*bass_shift));
|
||||
per_frame_20=ib_r = 1-wave_r;
|
||||
per_frame_21=ib_g = 1-wave_g;
|
||||
per_frame_22=ib_b = 1-wave_b;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=
|
||||
per_pixel_5=rot = rot - 0.05*(((rad*q3)+0.55*q1)*(0.5*sin(time)-cos(0.5-2*(2.5*rad))));
|
||||
per_pixel_6=rot = rot - 0.05*if (above(time,((q1*q2*q3)/3)),(sin(2*rad))*(6.5*rad)*2*dy-r,dx_r);
|
||||
per_pixel_7=zoom = zoom + 0.1*equal(zoom,0)*dy_r;
|
||||
per_pixel_8=rot = rot + 0.025*(rad*6+(q1*q3));
|
||||
per_pixel_9=cx = cx - 0.25*(cos(time)-0.5*sin(time*1.2));
|
||||
per_pixel_10=cy = cy - 0.25*(sin(time)+0.5*cos(1.22*time));
|
||||
per_pixel_11=dx = dx + dx_r;
|
||||
per_pixel_12=dy = dy + dy_r;
|
||||
per_pixel_13=zoom = zoom - rad*0.1;
|
|
@ -0,0 +1,78 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=5
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=0.397106
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
|
||||
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
|
||||
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
|
||||
per_frame_4=warp = 0;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=
|
||||
per_pixel_5=zoom = zoom + 0.08;
|
||||
per_pixel_6=zoom = zoom - (0.5-y*rad*0.2*abs(cos(rad*bass-0.7*sin(ang*12))))*0.1;
|
||||
per_pixel_7=dy = dy + dy_r;
|
||||
per_pixel_8=dx = dx + dx_r;
|
||||
per_pixel_9=sx = sx + sin(time)*(0.4*rad)-sin(3*bass*cos(ang*16)*0.3-rad)*0.05;
|
||||
per_pixel_10=sy = sy + cos(1.25*time)*(0.4*rad)-cos(3*treb*sin(ang*16)*0.3-rad)*0.05;
|
||||
per_pixel_11=rot = rot - tan(time)*(0.3*rad)-sin(mid*sin(ang*6)*0.3-rad)*0.1;
|
|
@ -0,0 +1,83 @@
|
|||
[preset00]
|
||||
fRating=1.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=1
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=1
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=1.488620
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=0.010000
|
||||
fWarpScale=0.010000
|
||||
fZoomExponent=1.000000
|
||||
fShader=1.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.200000
|
||||
ob_r=0.900000
|
||||
ob_g=0.900000
|
||||
ob_b=0.900000
|
||||
ob_a=0.500000
|
||||
ib_size=0.050000
|
||||
ib_r=0.900000
|
||||
ib_g=0.900000
|
||||
ib_b=0.900000
|
||||
ib_a=0.500000
|
||||
nMotionVectorsX=1.280000
|
||||
nMotionVectorsY=9.599999
|
||||
mv_dx=0.400000
|
||||
mv_dy=-0.200000
|
||||
mv_l=5.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
|
||||
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
|
||||
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
|
||||
per_frame_4=warp = 0.00;
|
||||
per_frame_5=ib_r = wave_b;
|
||||
per_frame_6=ib_g = wave_r;
|
||||
per_frame_7=ib_b = wave_g;
|
||||
per_frame_8=ob_r = wave_r * sin(wave_b);
|
||||
per_frame_9=ob_g = wave_g *sin(wave_r);
|
||||
per_frame_10=ob_b = wave_b * sin(wave_g);
|
||||
per_frame_11=zoom = zoom - 0.05;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=rot = rot + rad*(1.1*sin(time)-rad)*1.25;
|
||||
per_pixel_5=rot = rot + above(rad,0.7 - 0.2*sin(bass))*0.1;
|
||||
per_pixel_6=zoom = zoom - above(rad,0.5+ 0.1*sin(1-rad*cos(time)))*below((0.5*sin(time))-rad,0.5)*0.09*rad;
|
||||
per_pixel_7=zoom = zoom + below(rad,0.75 + 0.5*sin(bass*time))*0.025;
|
||||
per_pixel_8=zoom = zoom - 0.02*((sin(time)-rad)*1-rad);
|
||||
per_pixel_9=zoom = zoom + 0.03*(0.10+(1+rad))*below(rad,0.1)*above(bass,1);
|
|
@ -0,0 +1,301 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.700000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=0.999998
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=5
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=1.310600
|
||||
fWaveSmoothing=0.500000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=2.006759
|
||||
fWarpScale=14.681465
|
||||
fZoomExponent=0.334693
|
||||
fShader=1.000000
|
||||
zoom=0.995037
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.300000
|
||||
wave_y=0.500000
|
||||
ob_size=0.050000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.500000
|
||||
ib_size=0.050000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.500000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.370000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=100.000000
|
||||
shapecode_0_ang=3.644249
|
||||
shapecode_0_tex_ang=0.628319
|
||||
shapecode_0_tex_zoom=0.999999
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=0.000000
|
||||
shapecode_0_a=0.030000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_init1=t1 = rand(100)*0.01;
|
||||
shape_0_init2=t2 = rand(100)*0.01;
|
||||
shape_0_per_frame1=// Loadus & Geiss custom shape design
|
||||
shape_0_per_frame2=
|
||||
shape_0_per_frame3=ang = time*(0.3 + 0.1*t1);
|
||||
shape_0_per_frame4=rad = rad * (0.9 + 0.2*t2);
|
||||
shape_0_per_frame5=r = min(1,max(0,r + 0.2*sin(time*0.417 + 1)));
|
||||
shape_0_per_frame6=g = min(1,max(0,g + 0.2*sin(time*0.391 + 2)));
|
||||
shape_0_per_frame7=b = min(1,max(0,b + 0.2*sin(time*0.432 + 4)));
|
||||
shape_0_per_frame8=
|
||||
shape_0_per_frame9=
|
||||
shape_0_per_frame10=r2 = min(1,max(0,r2 + 0.2*sin(time*0.657 + 3)));
|
||||
shape_0_per_frame11=g2 = min(1,max(0,g2 + 0.2*sin(time*0.737 + 5)));
|
||||
shape_0_per_frame12=b2 = min(1,max(0,b2 + 0.2*sin(time*0.884 + 6)));
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=50
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.370000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.706533
|
||||
shapecode_1_ang=3.644249
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=0.800000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_init1=t1 = rand(100)*0.01;
|
||||
shape_1_init2=t2 = rand(100)*0.01;
|
||||
shape_1_per_frame1=// Loadus & Geiss custom shape design
|
||||
shape_1_per_frame2=x = x + 0.05*sin(time*1.05+3);
|
||||
shape_1_per_frame3=y = y + 0.03*sin(time*1.29+1);
|
||||
shape_1_per_frame4=ang = time*(0.1 + 0.1*t1);
|
||||
shape_1_per_frame5=rad = rad * (0.9 + 0.2*t2);
|
||||
shape_1_per_frame6=//r = min(1,max(0,r + 0.1*sin(time*0.417 + 1)));
|
||||
shape_1_per_frame7=//g = min(1,max(0,g + 0.1*sin(time*0.391 + 2)));
|
||||
shape_1_per_frame8=//b = min(1,max(0,b + 0.1*sin(time*0.432 + 4)));
|
||||
shape_1_per_frame9=//r = q3;
|
||||
shape_1_per_frame10=//g = q2;
|
||||
shape_1_per_frame11=//b = q1;
|
||||
shape_1_per_frame12=//r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3)));
|
||||
shape_1_per_frame13=//g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5)));
|
||||
shape_1_per_frame14=//b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6)));
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=50
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.670000
|
||||
shapecode_2_y=0.430000
|
||||
shapecode_2_rad=0.706533
|
||||
shapecode_2_ang=4.209736
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=1.000000
|
||||
shapecode_2_b=1.000000
|
||||
shapecode_2_a=0.600000
|
||||
shapecode_2_r2=1.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shape_2_init1=t1 = rand(100)*0.01;
|
||||
shape_2_init2=t2 = rand(100)*0.01;
|
||||
shape_2_per_frame1=// Loadus & Geiss custom shape design
|
||||
shape_2_per_frame2=x = x + 0.05*sin(time*0.17);
|
||||
shape_2_per_frame3=y = y + 0.03*sin(time*0.83);
|
||||
shape_2_per_frame4=ang = time*(0.2 + 0.1*t1);
|
||||
shape_2_per_frame5=rad = rad * (0.9 + 0.2*t2);
|
||||
shape_2_per_frame6=//r = min(1,max(0,r + 0.1*sin(time*0.417 + 1)));
|
||||
shape_2_per_frame7=//g = min(1,max(0,g + 0.1*sin(time*0.391 + 2)));
|
||||
shape_2_per_frame8=//b = min(1,max(0,b + 0.1*sin(time*0.432 + 4)));
|
||||
shape_2_per_frame9=r = q2;
|
||||
shape_2_per_frame10=g = q1;
|
||||
shape_2_per_frame11=b = q3;
|
||||
shape_2_per_frame12=
|
||||
shape_2_per_frame13=r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3)));
|
||||
shape_2_per_frame14=g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5)));
|
||||
shape_2_per_frame15=b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6)));
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=100
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=1
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.591230
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=1.256637
|
||||
shapecode_3_tex_zoom=1.074079
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=1.000000
|
||||
shapecode_3_b=1.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.500000
|
||||
shapecode_3_g2=0.500000
|
||||
shapecode_3_b2=0.500000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.000000
|
||||
shape_3_per_frame1=// Loadus & Geiss custom shape design
|
||||
shape_3_per_frame2=
|
||||
shape_3_per_frame3=x = x + 0.2*sin(time*0.25);
|
||||
shape_3_per_frame4=y = y + 0.1*sin(time*0.5+2);
|
||||
shape_3_per_frame5=r = q2;
|
||||
shape_3_per_frame6=g = q3;
|
||||
shape_3_per_frame7=b = q1;
|
||||
per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
|
||||
per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
|
||||
per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
|
||||
per_frame_4=warp = 2;
|
||||
per_frame_5=wave_x = wave_x + 0.1*sin(1.2*time) + 0.1*sin(0.1*time);
|
||||
per_frame_6=wave_y = wave_y + 0.2*cos(1.4*time) - 0.1*cos(0.4*time);
|
||||
per_frame_7=ob_r = wave_g;
|
||||
per_frame_8=ob_b = wave_r;
|
||||
per_frame_9=ob_g = wave_b;
|
||||
per_frame_10=ib_r = 1-abs(ob_r);
|
||||
per_frame_11=ib_b = 1-abs(ob_b);
|
||||
per_frame_12=ib_g = 1-abs(ob_g);
|
||||
per_frame_13=q1 = wave_r;
|
||||
per_frame_14=q2 = wave_b;
|
||||
per_frame_15=q3 = wave_g;
|
||||
per_frame_16=
|
||||
per_frame_17=cog = ocog+0.005*(bass+bass_att+(bass*bass_att)-2);
|
||||
per_frame_18=ocog = below(cog,30000)*cog;
|
||||
per_frame_19=q4 = cog;
|
||||
per_frame_20=rcog = orcog + 0.5*(rand(100)*0.01);
|
||||
per_frame_21=orcog = below(rcog,20000)*rcog;
|
||||
per_frame_22=q5 = rcog;
|
||||
per_frame_23=pfthresh = above(bass_att,pfthresh)*2+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3);
|
||||
per_frame_24=pfdx_r = equal(pfthresh,2)*0.015*sin(5*time)+(1-equal(pfthresh,2))*pfdx_r;
|
||||
per_frame_25=pfdy_r = equal(pfthresh,2)*0.015*sin(6*time)+(1-equal(pfthresh,2))*pfdy_r;
|
||||
per_frame_26=rg1 = abs(sin(2.3*time));
|
||||
per_frame_27=rg2 = 0*above(rg1,0.5) + 1*below(rg1,0.25);
|
||||
per_frame_28=rg3 = if(equal(pfthresh,2),rg2,rg3);
|
||||
per_frame_29=
|
||||
per_frame_30=//invert = rg3;
|
||||
per_frame_31=//darken = rg3;
|
||||
per_frame_32=//brighten = 1-rg3;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=
|
||||
per_pixel_5=zoom = zoom - abs(0.025*sin(4*q4));
|
||||
per_pixel_6=xy = above(sin(3*q4),0)*x + below(sin(3*q4),0)*y;
|
||||
per_pixel_7=zoom = zoom - 3*dx_r*rad*sin(bass_att*6*(3-rad));
|
||||
per_pixel_8=rot = rot - 0.35*(above(xy,0.45 + 0.75*sin(q4*5*bass_att))*below(xy,0.55 + 0.75*sin(q4*5*bass_att)));
|
|
@ -0,0 +1,87 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.980000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=1
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.127257
|
||||
fWaveScale=1.599183
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.010000
|
||||
ib_size=0.005000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
|
||||
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
|
||||
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=
|
||||
per_frame_6=ob_r = ob_r + 0.3*sin(1.2*time);
|
||||
per_frame_7=ob_g = ob_g + 0.3*cos(2*time);
|
||||
per_frame_8=ob_b = ob_b + 0.25*sin(1.5*time);
|
||||
per_frame_9=ib_r = wave_r;
|
||||
per_frame_10=ib_b = wave_b;
|
||||
per_frame_11=ib_g = wave_g;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=
|
||||
per_pixel_5=rot = rot + 0.05*(2-rad)*(0.5*cos(rad-0.22*abs(ang*12+bass/time))*0.4-treb*1.3*cos(bass_att));
|
||||
per_pixel_6=zoom = zoom - 0.02*abs(sin(bass-time/22*rad)-cos(0.3*bass-mid_att));
|
||||
per_pixel_7=//zoom = zoom - 1.86*(0.5*(sin(time)-rad)*bass)*(bass/treb_att*0.2);
|
||||
per_pixel_8=zoom = zoom - 0.2*abs(0.5*sin(0.2*bass*rot-3*(0.5-sin(0.5*time)-(0.25-rad))));
|
||||
per_pixel_9=zoomexp = zoomexp + 0.25 + abs(0.5*sin(time*bass_att));
|
||||
per_pixel_10=zoom = if(below(bass,0.05),0,zoom);
|
||||
per_pixel_11=rot = if(below(bass,0.05),0,sin(0.2));
|
||||
per_pixel_12=cy = cy + 0.25*sin(time)*22*dy_r;
|
||||
per_pixel_13=cx = cx + 0.25*cos(2.5*time)*22*dx_r;
|
|
@ -0,0 +1,83 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.950000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=7
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=0.463937
|
||||
fWaveSmoothing=0.500000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.600000
|
||||
wave_g=0.600000
|
||||
wave_b=0.600000
|
||||
wave_x=0.500000
|
||||
wave_y=0.100000
|
||||
ob_size=0.010000
|
||||
ob_r=1.000000
|
||||
ob_g=1.000000
|
||||
ob_b=1.000000
|
||||
ob_a=0.300000
|
||||
ib_size=0.015000
|
||||
ib_r=1.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.300000
|
||||
nMotionVectorsX=6.400000
|
||||
nMotionVectorsY=4.800000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=3.500000
|
||||
mv_r=0.000000
|
||||
mv_g=0.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_mystery = wave_mystery + 0.25*tan(2.9*bass);
|
||||
per_frame_2=q1 = wave_mystery;
|
||||
per_frame_3=ob_r = ob_r + 0.8*sin(q1);
|
||||
per_frame_4=ob_g = ob_g + 0.7*sin(q1);
|
||||
per_frame_5=ob_b = ob_b - 0.6*sin(q1);
|
||||
per_frame_6=ib_r = ib_r - 0.5*sin(q1);
|
||||
per_frame_7=ib_g = ib_g + 0.5*sin(q1);
|
||||
per_frame_8=ib_b = ib_b +0.5*sin(q1);
|
||||
per_frame_9=wave_r = wave_r + (ob_r + ib_r)*0.5*sin(1.3*time);
|
||||
per_frame_10=wave_g = wave_g + (ib_g + ob_g)*0.5*sin(1.2*time);
|
||||
per_frame_11=wave_b = wave_b + (ib_b + ob_b)*0.5*sin(1.1*time);
|
||||
per_pixel_1=kick = above(bass_att,kick)*2 + (1-above(bass_att,kick))*((kick-1.3)*0.9+1.3);
|
||||
per_pixel_2=dx_r = equal(kick,2)*0.018*sin(6*time) + (1-equal(kick,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(kick,2)*0.015*sin(7*time) + (1-equal(kick,2))*dy_r;
|
||||
per_pixel_4=
|
||||
per_pixel_5=rot = rot + 0.3*(0.2*sin(0.5-rad)*5 - 0.2*sin(0.25*rad)*5) * kick;
|
||||
per_pixel_6=dy = dy + 2*dy_r * 0.5*sin(0.8*time);
|
||||
per_pixel_7=dx = dx + 2*dx_r * 0.5*sin(time);
|
||||
per_pixel_8=warp = warp + if (below(kick,0), + 0.5*treb, q1);
|
||||
per_pixel_9=zoom = zoom + 0.062*(1.22*cos((2*time)-2*rad)+0.5*cos(1.55*time));
|
|
@ -0,0 +1,234 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.420000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=0.999823
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=5
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001185
|
||||
fWaveScale=0.325446
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=2.630064
|
||||
fWarpScale=3.209168
|
||||
fZoomExponent=1.000158
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.500000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.100000
|
||||
nMotionVectorsX=6.400000
|
||||
nMotionVectorsY=4.800000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=5.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.100000
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=0.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.100000
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.100000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
|
||||
per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
|
||||
per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
|
||||
per_frame_4=warp = 2;
|
||||
per_frame_5=
|
||||
per_frame_6=ob_r = ob_r+wave_b*above(sin(0.1*time),0);
|
||||
per_frame_7=ob_b = ob_b+wave_g*above(sin(0.1*time),0);
|
||||
per_frame_8=ob_g = ob_g+wave_r*above(sin(0.1*time),0);
|
||||
per_frame_9=ob_r = ob_r+wave_g*below(sin(0.1*time),0);
|
||||
per_frame_10=ob_b = ob_b+wave_r*below(sin(0.1*time),0);
|
||||
per_frame_11=ob_g = ob_g+wave_b*below(sin(0.1*time),0);
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.05*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.056*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=tg1 = abs(sin(time));
|
||||
per_pixel_5=tg2 = 22*above(tg1,0.75) + 12*below(tg1,0.25) + 18*above(tg1,0.25)*below(tg1,0.5)+
|
||||
per_pixel_6=12*above(tg1,0.5)*below(tg1,0.75);
|
||||
per_pixel_7=tg3 = if(equal(thresh,2),tg2,tg3);
|
||||
per_pixel_8=
|
||||
per_pixel_9=six = sin(x);
|
||||
per_pixel_10=
|
||||
per_pixel_11=dx = dx + dx_r*sin(abs(tg3*y))*sin(time);
|
||||
per_pixel_12=dy = dy + dy_r*sin(abs(tg3*x))*cos(time);
|
||||
per_pixel_13=dx = dx + dx_r*pow(rad,y*2)*sin(time);
|
||||
per_pixel_14=dy = dy + dy_r*pow(rad,x*2)*sin(time);
|
||||
per_pixel_15=zoom = zoom - 0.0825*pow(rad,x*6)*cos(ang*6);
|
||||
per_pixel_16=rot = rot - 0.0525*(0.75*sin(1.25*time)*pow(rad,x)*sin(1.45*time))*sin(time);
|
78
Src/resources/data/Milkdrop2/presets/Aderrasi - See.milk
Normal file
78
Src/resources/data/Milkdrop2/presets/Aderrasi - See.milk
Normal file
|
@ -0,0 +1,78 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=2
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=0.796897
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.100000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.100000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
|
||||
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
|
||||
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=
|
||||
per_frame_6=wave_x = wave_x + 0.051*sin(1.23*time) - 0.08*sin(0.2*time);
|
||||
per_frame_7=wave_y = wave_y + 0.01*cos(1.24*time) - 0.05*cos(0.1*time);
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=zoom = zoom + 0.2*sin(ang*(0.5-rad)*rad);
|
||||
per_pixel_5=dx = dx + dx_r*5*(rad*sin(time+cos(12*ang)*(0.5-rad))*cos(bass))*sin(time);
|
||||
per_pixel_6=dy = dy + dy_r*5*(rad*cos(time+sin(12*ang)*(0.5-rad))*sin(bass));
|
||||
per_pixel_7=sy = sy + 0.7*rad*cos(2-(ang*12)*sin(time)/treb)*dx_r;
|
||||
per_pixel_8=sx = sx + 0.7*rad*sin(2-(ang*12)*cos(time)/treb)*dy_r;
|
|
@ -0,0 +1,336 @@
|
|||
[preset00]
|
||||
fRating=4.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=1.816690
|
||||
fVideoEchoAlpha=1.000000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=5
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=1.447722
|
||||
fWaveSmoothing=0.500000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=0.451114
|
||||
fShader=1.000000
|
||||
zoom=0.498313
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.010000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.020000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=1
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.370000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=2.715848
|
||||
shapecode_0_ang=3.644249
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=0.000000
|
||||
shapecode_0_a=0.400000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.200000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_init1=t1 = rand(100)*0.01;
|
||||
shape_0_init2=t2 = rand(100)*0.01;
|
||||
shape_0_per_frame1=// Loadus & Geiss custom shape design
|
||||
shape_0_per_frame2=
|
||||
shape_0_per_frame3=ang = q4*(0.13 + 0.1*t1);
|
||||
shape_0_per_frame4=rad = rad * (0.5 + 0.2*t2);
|
||||
shape_0_per_frame5=r = min(1,max(0,r + 0.2*sin(time*0.417 + 1)));
|
||||
shape_0_per_frame6=g = min(1,max(0,g + 0.2*sin(time*0.391 + 2)));
|
||||
shape_0_per_frame7=b = min(1,max(0,b + 0.2*sin(time*0.432 + 4)));
|
||||
shape_0_per_frame8=r2 = min(1,max(0,r2 + 0.2*sin(time*0.657 + 3)));
|
||||
shape_0_per_frame9=g2 = min(1,max(0,g2 + 0.2*sin(time*0.737 + 5)));
|
||||
shape_0_per_frame10=b2 = min(1,max(0,b2 + 0.2*sin(time*0.884 + 6)));
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=50
|
||||
shapecode_1_additive=1
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.370000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.804100
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=1.884956
|
||||
shapecode_1_tex_zoom=1.347846
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_init1=t1 = rand(100)*0.01;
|
||||
shape_1_init2=t2 = rand(100)*0.01;
|
||||
shape_1_per_frame1=// Loadus & Geiss custom shape design
|
||||
shape_1_per_frame2=
|
||||
shape_1_per_frame3=x = x + 0.05*sin(time*1.05+33);
|
||||
shape_1_per_frame4=y = y + 0.03*sin(time*1.09+24);
|
||||
shape_1_per_frame5=ang = q4*(0.2 + 0.1*t1);
|
||||
shape_1_per_frame6=rad = rad * (0.9 + 0.2*t2);
|
||||
shape_1_per_frame7=r = q3;
|
||||
shape_1_per_frame8=g = q1;
|
||||
shape_1_per_frame9=b = q2;
|
||||
shape_1_per_frame10=
|
||||
shape_1_per_frame11=//r = min(1,max(0,r + 0.1*sin(time*0.417 + 1)));
|
||||
shape_1_per_frame12=//g = min(1,max(0,g + 0.1*sin(time*0.391 + 2)));
|
||||
shape_1_per_frame13=//b = min(1,max(0,b + 0.1*sin(time*0.432 + 4)));
|
||||
shape_1_per_frame14=r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3)));
|
||||
shape_1_per_frame15=g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5)));
|
||||
shape_1_per_frame16=b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6)));
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=50
|
||||
shapecode_2_additive=1
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.670000
|
||||
shapecode_2_y=0.430000
|
||||
shapecode_2_rad=0.699536
|
||||
shapecode_2_ang=4.209736
|
||||
shapecode_2_tex_ang=1.884956
|
||||
shapecode_2_tex_zoom=0.905287
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=1.000000
|
||||
shapecode_2_b=1.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=1.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shape_2_init1=t1 = rand(100)*0.01;
|
||||
shape_2_init2=t2 = rand(100)*0.01;
|
||||
shape_2_per_frame1=// Loadus & Geiss custom shape design
|
||||
shape_2_per_frame2=
|
||||
shape_2_per_frame3=x = x + 0.05*sin(time*0.17+24);
|
||||
shape_2_per_frame4=y = y + 0.03*sin(time*0.23+28);
|
||||
shape_2_per_frame5=ang = q4*(0.5 + 0.1*t1);
|
||||
shape_2_per_frame6=rad = rad * (0.9 + 0.2*t2);
|
||||
shape_2_per_frame7=r = q1;
|
||||
shape_2_per_frame8=g = q3;
|
||||
shape_2_per_frame9=b = q2;
|
||||
shape_2_per_frame10=
|
||||
shape_2_per_frame11=//r = min(1,max(0,r + 0.1*sin(time*0.417 + 1)));
|
||||
shape_2_per_frame12=//g = min(1,max(0,g + 0.1*sin(time*0.391 + 2)));
|
||||
shape_2_per_frame13=//b = min(1,max(0,b + 0.1*sin(time*0.432 + 4)));
|
||||
shape_2_per_frame14=r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3)));
|
||||
shape_2_per_frame15=g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5)));
|
||||
shape_2_per_frame16=b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6)));
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=50
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=1
|
||||
shapecode_3_x=0.670000
|
||||
shapecode_3_y=0.430000
|
||||
shapecode_3_rad=0.370032
|
||||
shapecode_3_ang=4.209736
|
||||
shapecode_3_tex_ang=3.769911
|
||||
shapecode_3_tex_zoom=0.999998
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=1.000000
|
||||
shapecode_3_b=1.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=1.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=1.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.000000
|
||||
shape_3_init1=t1 = rand(100)*0.01;
|
||||
shape_3_init2=t2 = rand(100)*0.01;
|
||||
shape_3_per_frame1=// Loadus & Geiss custom shape design
|
||||
shape_3_per_frame2=
|
||||
shape_3_per_frame3=x = x + 0.25*sin(time*0.17+32);
|
||||
shape_3_per_frame4=y = y + 0.23*sin(time*0.13+12);
|
||||
shape_3_per_frame5=ang = q4*(0.2 + 0.1*t1);
|
||||
shape_3_per_frame6=rad = rad * (0.9 + 0.2*t2);
|
||||
shape_3_per_frame7=//r = min(1,max(0,r + 0.1*sin(time*0.117 + 1)));
|
||||
shape_3_per_frame8=//g = min(1,max(0,g + 0.1*sin(time*0.191 + 2)));
|
||||
shape_3_per_frame9=//b = min(1,max(0,b + 0.1*sin(time*0.132 + 4)));
|
||||
shape_3_per_frame10=//r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3)));
|
||||
shape_3_per_frame11=//g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5)));
|
||||
shape_3_per_frame12=//b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6)));
|
||||
shape_3_per_frame13=r = q1;
|
||||
shape_3_per_frame14=b = q3;
|
||||
shape_3_per_frame15=g = q2;
|
||||
shape_3_per_frame16=r2 = q2;
|
||||
shape_3_per_frame17=b2 = q1;
|
||||
shape_3_per_frame18=g2 = q3;
|
||||
per_frame_init_1=leafset = 3;
|
||||
per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
|
||||
per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
|
||||
per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=pfthresh = above(bass_att,pfthresh)*3+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3);
|
||||
per_frame_6=pfdx_r = equal(pfthresh,3)*0.015*sin(5*time)+(1-equal(pfthresh,3))*pfdx_r;
|
||||
per_frame_7=pfdy_r = equal(pfthresh,3)*0.015*sin(6*time)+(1-equal(pfthresh,3))*pfdy_r;
|
||||
per_frame_8=q1 = wave_r;
|
||||
per_frame_9=q2 = wave_g;
|
||||
per_frame_10=q3 = wave_b;
|
||||
per_frame_11=
|
||||
per_frame_12=ob_r = 1-abs(q1)*0.75;
|
||||
per_frame_13=ob_g = 1-abs(q2)*0.75;
|
||||
per_frame_14=ob_b = 1-abs(q3)*0.75;
|
||||
per_frame_15=echo_zoom = echo_zoom - min(max(0.75,50*pfdx_r),1);
|
||||
per_frame_16=
|
||||
per_frame_17=echo_orient = echo_orient + 16*pfdy_r;
|
||||
per_frame_18=
|
||||
per_frame_19=dx = dx + 12.1*pfdx_r;
|
||||
per_frame_20=dy = dy + 12.1*pfdy_r;
|
||||
per_frame_21=//ib_a = ib_a + min(0.5,0.5-abs(dx+dy));
|
||||
per_frame_22=
|
||||
per_frame_23=cog = ocog+0.005*(bass+bass_att+(bass*bass_att)-2);
|
||||
per_frame_24=ocog = below(cog,30000)*cog;
|
||||
per_frame_25=q4 = cog;
|
||||
per_frame_26=ob_r = q2;
|
||||
per_frame_27=ob_g = q3;
|
||||
per_frame_28=ob_b = q1;
|
||||
per_frame_29=rcog = orcog + 0.5*(rand(100)*0.01);
|
||||
per_frame_30=orcog = below(rcog,20000)*rcog;
|
||||
per_frame_31=q5 = rcog;
|
||||
per_frame_32=//ib_size = ib_size + 0.009*treb_att*tan(q4);
|
||||
per_frame_33=//ob_size = ob_size + 0.009*bass_att*cos(q4);
|
||||
per_frame_34=//ob_a = ob_a + min(0.5,0.5-abs(q4-q5));
|
||||
per_frame_35=ib_r = 1-abs(q1)*sin(q4);
|
||||
per_frame_36=ib_g = 0.75*cos(q4);
|
||||
per_frame_37=ib_b = 1-abs(q3)*cos(q5);
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=tg1 = abs(sin(time));
|
||||
per_pixel_5=tg2 = 4*dy_r*above(tg1,0.5) + 4*dx_r*below(tg1,0.5);
|
||||
per_pixel_6=tg3 = if(equal(thresh,2),tg2,tg3);
|
||||
per_pixel_7=
|
||||
per_pixel_8=ladder = abs(sin(1*time));
|
||||
per_pixel_9=leaf = 5*below(ladder,0.2) + 8*above(ladder,0.2)*below(ladder,0.4) +
|
||||
per_pixel_10=12*above(ladder,0.4)*below(ladder,0.6) + 18*above(ladder,0.6)*below(ladder,0.8) +
|
||||
per_pixel_11=24*above(ladder,0.8);
|
||||
per_pixel_12=leafset = if(equal(thresh,2), leaf, leafset);
|
||||
per_pixel_13=
|
||||
per_pixel_14=zoom = zoom + 0.05*(0.75-sin(leafset*5))*(1-rad);
|
||||
per_pixel_15=zoom = zoom - abs(0.05*(0.75-cos(4*ang)));
|
||||
per_pixel_16=
|
||||
per_pixel_17=zoom = zoom + tg3*tan(4*q4)*below(zoom,0.22)*above(zoom,-0.22);
|
||||
per_pixel_18=
|
||||
per_pixel_19=zoom = zoom + 0.0095*(sin(10*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.1);
|
||||
per_pixel_20=rot = rot + 0.08*abs(0.746-rad)*sin(2.2*(0.5-rad)+5.7*sin(0.1*time));
|
||||
per_pixel_21=sx = sx + 0.01*(0.99*1-rad)*sin(0.733*time)*below(sin(time),0);
|
||||
per_pixel_22=sy = sy + 0.01*(0.99*1-rad)*cos(0.953*time)*above(sin(time),0);
|
||||
per_pixel_23=zoom = zoom - 0.015*(0.5*abs(3)-rad)*below(rad,1.5);
|
|
@ -0,0 +1,242 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=1.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=5
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=1.447722
|
||||
fWaveSmoothing=0.500000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.000000
|
||||
fShader=1.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.015000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.010000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.100000
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=0.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.100000
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.100000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=leafset = 3;
|
||||
per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
|
||||
per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
|
||||
per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=pfthresh = above(bass_att,pfthresh)*3+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3);
|
||||
per_frame_6=pfdx_r = equal(pfthresh,3)*0.015*sin(5*time)+(1-equal(pfthresh,3))*pfdx_r;
|
||||
per_frame_7=pfdy_r = equal(pfthresh,3)*0.015*sin(6*time)+(1-equal(pfthresh,3))*pfdy_r;
|
||||
per_frame_8=q1 = wave_r;
|
||||
per_frame_9=q2 = wave_g;
|
||||
per_frame_10=q3 = wave_b;
|
||||
per_frame_11=
|
||||
per_frame_12=ob_r = 1-abs(q1)*0.75;
|
||||
per_frame_13=ob_g = 1-abs(q2)*0.75;
|
||||
per_frame_14=ob_b = 1-abs(q3)*0.75;
|
||||
per_frame_15=echo_zoom = echo_zoom + min(max(0.75,50*pfdx_r),1);
|
||||
per_frame_16=
|
||||
per_frame_17=echo_orient = echo_orient + 16*pfdy_r;
|
||||
per_frame_18=
|
||||
per_frame_19=dx = dx + 15.1*pfdx_r;
|
||||
per_frame_20=dy = dy + 15.1*pfdy_r;
|
||||
per_frame_21=ob_size = ob_size + 0.005*bass_att;
|
||||
per_frame_22=ib_a = ib_a - min(0.5,0.5-abs(dx+dy));
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=
|
||||
per_pixel_5=ladder = abs(sin(1*time));
|
||||
per_pixel_6=leaf = 5*below(ladder,0.2) + 8*above(ladder,0.2)*below(ladder,0.4) +
|
||||
per_pixel_7=12*above(ladder,0.4)*below(ladder,0.6) + 18*above(ladder,0.6)*below(ladder,0.8) +
|
||||
per_pixel_8=24*above(ladder,0.8);
|
||||
per_pixel_9=leafset = if(equal(thresh,2), leaf, leafset);
|
||||
per_pixel_10=
|
||||
per_pixel_11=zoom = zoom + 0.05*(0.75-cos(leafset*rad))*(1-rad);
|
||||
per_pixel_12=zoom = zoom - abs(0.05*(0.75-cos(4*rad)));
|
|
@ -0,0 +1,86 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.950000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=5
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=0.5
|
||||
fWaveSmoothing=0.500000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.000000
|
||||
fShader=1.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.010000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.010000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=64.000000
|
||||
nMotionVectorsY=1.008000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=5.000000
|
||||
mv_r=0.800000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time)+1.5;
|
||||
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time)+1.5;
|
||||
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time)+1.5;
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=ib_r = wave_g;
|
||||
per_frame_6=ib_g =wave_b;
|
||||
per_frame_7=ib_b = wave_r;
|
||||
per_frame_8=ob_r = wave_b;
|
||||
per_frame_9=ob_g = wave_r;
|
||||
per_frame_10=ob_b=wave_g;
|
||||
per_frame_11=wave_mystery = wave_mystery + 0.1*time;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=rot = rot + 0.1*sin(time) + 0.2*rad*cos(1-rad)*thresh;
|
||||
per_pixel_5=zoom = zoom - ((3.5*bass)*(dx_r-dy_r));
|
||||
per_pixel_6=zoom = zoom - (0.002*mid_att);
|
||||
per_pixel_7=zoomexp = 0.85;
|
||||
per_pixel_8=rot = rot + 1*((rad/bass_att)/time*sin(time));
|
||||
per_pixel_9=zoom = zoom + 1*((rad/mid_att)/time*cos(time));
|
||||
per_pixel_10=rot = rot + 0.05*(0.5*sin(time)-rad);
|
||||
per_pixel_11=rot = rot + 0.075*(1*cos(time)-rad);
|
||||
per_pixel_12=zoom = zoom - above(rad,0.3)*0.02;
|
77
Src/resources/data/Milkdrop2/presets/Aderrasi - Visitor.milk
Normal file
77
Src/resources/data/Milkdrop2/presets/Aderrasi - Visitor.milk
Normal file
|
@ -0,0 +1,77 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.990000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=7
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=0.972366
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=0.451117
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.800000
|
||||
ob_a=1.000000
|
||||
ib_size=0.005000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.100000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
|
||||
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
|
||||
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=
|
||||
per_frame_6=ob_b = wave_g;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=
|
||||
per_pixel_5=dy = dy + dy_r*8*(0.25*cos(12*rad)+0.5*sin((12*rad)*(rad*cos(thresh*time)-rad))
|
||||
per_pixel_6=*rad)*cos(12*ang);
|
||||
per_pixel_7=dx = dx + dy_r*8*(0.25*sin(12*rad)+0.5*cos((12*rad)*(rad*cos(thresh*time)-rad))
|
||||
per_pixel_8=*rad)*sin(12*ang);
|
|
@ -0,0 +1,76 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=2.216706
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=2
|
||||
nWaveMode=7
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=100.000000
|
||||
fWaveScale=3.749272
|
||||
fWaveSmoothing=0.500000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.500000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000010
|
||||
dy=0.000010
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.990000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_1=wave_r = wave_r + 0.35*sin(1.4*time) + 0.25*sin(2.5*time);
|
||||
per_frame_2=wave_g = wave_g + 0.35*sin(1.7*time) - 0.25*sin(1.11*time);
|
||||
per_frame_3=wave_b = wave_b + 0.35*sin(1.84*time) + 0.25*sin(2.3*time);
|
||||
per_frame_4=warp = 0;
|
||||
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
|
||||
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
|
||||
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
|
||||
per_pixel_4=dy = dy + dy_r +below(y,0.5)*0.005;
|
||||
per_pixel_5=dy = dy - dy_r -above(y,0.5)*0.005;
|
||||
per_pixel_6=dx = dx + dx_r+ above(y,sin(time))*0.005 - below(y,0.8*sin(time))*0.005;
|
||||
per_pixel_7=dx = dx + dx_r+ above(y,0.76*sin(1.2*time))*0.005 - below(y,0.55*sin(2*time))*0.005;
|
||||
per_pixel_8=nx = 0.8*x * sin(time) - 0.4*x *sin(1.22*time);
|
||||
per_pixel_9=ny = 0.8*y * cos(time) - 0.4*y *cos(1.4*time);
|
|
@ -0,0 +1,70 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.56
|
||||
fDecay=1
|
||||
fVideoEchoZoom=1
|
||||
fVideoEchoAlpha=0.4
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=6
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=0
|
||||
bDarkenCenter=1
|
||||
bMotionVectorsOn=0
|
||||
bRedBlueStereo=0
|
||||
nMotionVectorsX=64
|
||||
nMotionVectorsY=1
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=1
|
||||
fWaveScale=1.59918
|
||||
fWaveSmoothing=0.75
|
||||
fWaveParam=1
|
||||
fModWaveAlphaStart=0.85
|
||||
fModWaveAlphaEnd=1.95
|
||||
fWarpAnimSpeed=1
|
||||
fWarpScale=1
|
||||
fZoomExponent=1
|
||||
fShader=0
|
||||
zoom=1
|
||||
rot=0
|
||||
cx=0.5
|
||||
cy=0.5
|
||||
dx=0
|
||||
dy=0
|
||||
warp=1
|
||||
sx=0.844378
|
||||
sy=1.06152
|
||||
wave_r=0.4
|
||||
wave_g=0.4
|
||||
wave_b=0.4
|
||||
wave_x=0.5
|
||||
wave_y=0.5
|
||||
ob_size=0.005
|
||||
ob_r=0
|
||||
ob_g=0
|
||||
ob_b=0
|
||||
ob_a=1
|
||||
ib_size=0
|
||||
ib_r=0
|
||||
ib_g=0
|
||||
ib_b=0
|
||||
ib_a=0
|
||||
per_frame_1=warp=0;
|
||||
per_frame_2=x_wave_x = 0.5+0.3*sin(bass+treb+mid);
|
||||
per_frame_3=wave_r = 1 + sin(-x_wave_x*6.28);
|
||||
per_frame_4=wave_g = abs(sin(2*x_wave_x*6.28));
|
||||
per_frame_5=wave_b = sin(x_wave_x*6.28);
|
||||
per_frame_6=treb_effect = if(above(treb_att,1.4),pow(0.99,treb_att),1);
|
||||
per_frame_7=net_effect = if(above(bass_att,0.8*treb_att),1,treb_effect);
|
||||
per_frame_8=zoom = net_effect*1.027;
|
||||
per_frame_9=rot = rot + rot_residual;
|
||||
per_frame_10=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
|
||||
per_frame_11=shift = (tan(time*7)) -0.05;
|
||||
per_frame_12=shift = if(above(shift,0),0,if(below(shift,-0.1),-0.1,shift));
|
||||
per_frame_13=rot_residual = if(equal(bass_thresh,2),shift,rot_residual);
|
||||
per_pixel_1=rot = rot + if(equal(sin(ang), 1), rot, sin(1-rad)/sqr(bass_att*1.5));
|
|
@ -0,0 +1,63 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=2
|
||||
fDecay=0.95
|
||||
fVideoEchoZoom=3.007504
|
||||
fVideoEchoAlpha=0
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=1
|
||||
bMotionVectorsOn=0
|
||||
bRedBlueStereo=0
|
||||
nMotionVectorsX=12
|
||||
nMotionVectorsY=9
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=1
|
||||
fWaveScale=0.880224
|
||||
fWaveSmoothing=0
|
||||
fWaveParam=-0.5
|
||||
fModWaveAlphaStart=0.75
|
||||
fModWaveAlphaEnd=0.95
|
||||
fWarpAnimSpeed=1
|
||||
fWarpScale=1
|
||||
fZoomExponent=1.074097
|
||||
fShader=1
|
||||
zoom=1
|
||||
rot=0
|
||||
cx=0.5
|
||||
cy=0.5
|
||||
dx=0
|
||||
dy=0
|
||||
warp=1
|
||||
sx=1
|
||||
sy=1
|
||||
wave_r=0.5
|
||||
wave_g=0.5
|
||||
wave_b=0.5
|
||||
wave_x=0.5
|
||||
wave_y=0.5
|
||||
ob_size=0.01
|
||||
ob_r=0
|
||||
ob_g=0
|
||||
ob_b=0
|
||||
ob_a=0
|
||||
ib_size=0.01
|
||||
ib_r=0.25
|
||||
ib_g=0.25
|
||||
ib_b=0.25
|
||||
ib_a=0
|
||||
per_frame_1=warp = 0;
|
||||
per_frame_2=wave_r = wave_r + .5*sin(time*333) + bass*.3;
|
||||
per_frame_3=wave_g = wave_g + .5*sin(time*222) + treb*.3;
|
||||
per_frame_4=wave_b = wave_b + .5*sin(time*111) + mid*.3;
|
||||
per_frame_5=rot = .4*sin(mid_att*.05);
|
||||
per_pixel_1=ray = pow(rad,1.8)+.05;
|
||||
per_pixel_2=zoom = (ray/rad)*1.4 + .3*sin(ang*(bass*5))+(bass*.2);
|
267
Src/resources/data/Milkdrop2/presets/BrainStain-Blackwidow.milk
Normal file
267
Src/resources/data/Milkdrop2/presets/BrainStain-Blackwidow.milk
Normal file
|
@ -0,0 +1,267 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.995000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=3
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=1
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=1
|
||||
bDarkenCenter=1
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.900000
|
||||
fWaveScale=0.030000
|
||||
fWaveSmoothing=0.500000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.900000
|
||||
fModWaveAlphaEnd=2.000000
|
||||
fWarpAnimSpeed=0.550000
|
||||
fWarpScale=100.000000
|
||||
fZoomExponent=1.338000
|
||||
fShader=0.000000
|
||||
zoom=1.030000
|
||||
rot=0.000000
|
||||
cx=0.000000
|
||||
cy=0.000000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.000000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=27.640000
|
||||
nMotionVectorsY=20.800000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.500000
|
||||
mv_r=1.000000
|
||||
mv_g=0.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_8
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=30
|
||||
wavecode_0_
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=0.080000
|
||||
wavecode_0_smoothing=0.600000
|
||||
wavecode_0_r=0.500000
|
||||
wavecode_0_g=0.100000
|
||||
wavecode_0_b=0.000010
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=20
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=0.070000
|
||||
wavecode_1_smoothing=0.650000
|
||||
wavecode_1_r=0.300010
|
||||
wavecode_1_g=0.300000
|
||||
wavecode_1_b=0.300000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=1
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=30
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=0.070000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=0.300000
|
||||
wavecode_2_g=0.300000
|
||||
wavecode_2_b=0.300000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=60
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=0.000000
|
||||
wavecode_3_g=0.000000
|
||||
wavecode_3_b=0.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=99
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.700000
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=100.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=0.970000
|
||||
shapecode_0_r2=1.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=1.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=0.000000
|
||||
shapecode_0_border_g=0.000000
|
||||
shapecode_0_border_b=0.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=100
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.200000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=0.970000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.900000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=0.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=0.900000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=1.000000
|
||||
shapecode_1_border_r=0.000000
|
||||
shapecode_1_border_g=0.000000
|
||||
shapecode_1_border_b=0.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=
|
||||
shape_1_per_frame1=
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.700000
|
||||
shapecode_2_ang=0.188000
|
||||
shapecode_2_tex_ang=0.817000
|
||||
shapecode_2_tex_zoom=1.114000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=1.000000
|
||||
shapecode_2_b=1.000000
|
||||
shapecode_2_a=0.970000
|
||||
shapecode_2_r2=1.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=0.970000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=3
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=1
|
||||
shapecode_3_x=0.060000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.733000
|
||||
shapecode_3_ang=1.319000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=80.340000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=1.000000
|
||||
shapecode_3_b=1.000000
|
||||
shapecode_3_a=0.970000
|
||||
shapecode_3_r2=1.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=1.000000
|
||||
shapecode_3_a2=0.970000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.000000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=1
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.900000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=1.000000
|
||||
per_frame_1=wave_x = wave_x + 0.000*( 0.00*sin(2.121*time) + 0.00*sin(1.621*time) );
|
||||
per_frame_2=wave_y = wave_y + 0.000*( 0.00*sin(1.742*time) + 0.00*sin(2.322*time) );
|
||||
per_frame_3=wave_r = wave_r + 0.500*( 0.50*sin(0.823*time) + 0.40*sin(0.916*time) );
|
||||
per_frame_4=wave_g = wave_g + 0.500*( 0.50*sin(0.900*time) + 0.40*sin(1.023*time) );
|
||||
per_frame_5=wave_b = wave_b + 0.500*( 0.50*sin(0.808*time) + 0.40*sin(0.949*time) );
|
||||
per_frame_6=rot = rot + 0.010*sin(time+0.010);
|
||||
per_frame_7=decay = decay - 0.00*equal(frame%30,0);
|
||||
per_frame_8=zoom=zoom+(bass_att-1)*0.1;
|
||||
per_frame_9=zoom = zoom + 0.023*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
|
267
Src/resources/data/Milkdrop2/presets/BrainStain-re entry.milk
Normal file
267
Src/resources/data/Milkdrop2/presets/BrainStain-re entry.milk
Normal file
|
@ -0,0 +1,267 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.420000
|
||||
fDecay=0.500000
|
||||
fVideoEchoZoom=0.000000
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=3
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=1
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.900000
|
||||
fWaveScale=0.030000
|
||||
fWaveSmoothing=0.500000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.900000
|
||||
fModWaveAlphaEnd=2.000000
|
||||
fWarpAnimSpeed=0.900000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=0.389000
|
||||
fShader=0.000000
|
||||
zoom=0.200000
|
||||
rot=1.000000
|
||||
cx=0.000000
|
||||
cy=0.000000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.000000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=27.640000
|
||||
nMotionVectorsY=20.800000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.500000
|
||||
mv_r=1.000000
|
||||
mv_g=0.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
per_frame_8
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=30
|
||||
wavecode_0_
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=0.080000
|
||||
wavecode_0_smoothing=0.600000
|
||||
wavecode_0_r=0.500000
|
||||
wavecode_0_g=0.100000
|
||||
wavecode_0_b=0.000010
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=20
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=0.070000
|
||||
wavecode_1_smoothing=0.650000
|
||||
wavecode_1_r=0.300010
|
||||
wavecode_1_g=0.300000
|
||||
wavecode_1_b=0.300000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=30
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=0.070000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=0.300000
|
||||
wavecode_2_g=0.300000
|
||||
wavecode_2_b=0.300000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=60
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=0.000000
|
||||
wavecode_3_g=0.000000
|
||||
wavecode_3_b=0.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=99
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.674000
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=100.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=1.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=1.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=0.000000
|
||||
shapecode_0_border_g=0.000000
|
||||
shapecode_0_border_b=0.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=99
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.640000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=2.126000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=0.000000
|
||||
shapecode_1_border_g=0.000000
|
||||
shapecode_1_border_b=0.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=
|
||||
shape_1_per_frame1=
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=99
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=2.000000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=0.630000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=1.000000
|
||||
shapecode_2_b=1.000000
|
||||
shapecode_2_a=0.750000
|
||||
shapecode_2_r2=1.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=1.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=100
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=1
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.619000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=1.000000
|
||||
shapecode_3_b=1.000000
|
||||
shapecode_3_a=0.000000
|
||||
shapecode_3_r2=1.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=1.000000
|
||||
shapecode_3_a2=0.570000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.000000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=1
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.900000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=1.000000
|
||||
per_frame_1=wave_x = wave_x + 0.000*( 0.00*sin(2.121*time) + 0.00*sin(1.621*time) );
|
||||
per_frame_2=wave_y = wave_y + 0.000*( 0.00*sin(1.742*time) + 0.00*sin(2.322*time) );
|
||||
per_frame_3=wave_r = wave_r + 0.500*( 0.50*sin(0.823*time) + 0.40*sin(0.916*time) );
|
||||
per_frame_4=wave_g = wave_g + 0.500*( 0.50*sin(0.900*time) + 0.40*sin(1.023*time) );
|
||||
per_frame_5=wave_b = wave_b + 0.500*( 0.50*sin(0.808*time) + 0.40*sin(0.949*time) );
|
||||
per_frame_6=rot = rot + 0.000*sin(time+0.000);
|
||||
per_frame_7=decay = decay - 0.00*equal(frame%30,0);
|
||||
per_frame_8=zoom=zoom+(bass_att-1)*0.1;
|
||||
per_frame_9=zoom = zoom + 0.023*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
|
118
Src/resources/data/Milkdrop2/presets/Che - Escape.milk
Normal file
118
Src/resources/data/Milkdrop2/presets/Che - Escape.milk
Normal file
|
@ -0,0 +1,118 @@
|
|||
[preset00]
|
||||
fRating=4.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.950000
|
||||
fVideoEchoZoom=1.000498
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=5
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=1.000416
|
||||
fWaveScale=0.608285
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=1.000000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.000154
|
||||
fShader=0.000000
|
||||
zoom=1.000223
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.000000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.150000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.000000
|
||||
ib_size=0.050000
|
||||
ib_r=0.250000
|
||||
ib_g=0.250000
|
||||
ib_b=0.250000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=6.400000
|
||||
nMotionVectorsY=14.400005
|
||||
mv_dx=0.000000
|
||||
mv_dy=-0.010000
|
||||
mv_l=0.350000
|
||||
mv_r=0.900000
|
||||
mv_g=0.500000
|
||||
mv_b=0.000000
|
||||
mv_a=1.000000
|
||||
per_frame_1=// timed sidon sensor
|
||||
per_frame_2=// le = signal level; desired average value = 2
|
||||
per_frame_3=le=1.4*bass_att+.1*bass+.5*treb;
|
||||
per_frame_4=pulse=above(le,th);
|
||||
per_frame_5=// pulsefreq = running average of interval between last 5 pulses
|
||||
per_frame_6=pulsefreq=if(equal(pulsefreq,0),2,
|
||||
per_frame_7=if(pulse,.8*pulsefreq+.2*(time-lastpulse),pulsefreq));
|
||||
per_frame_8=lastpulse=if(pulse,time,lastpulse);
|
||||
per_frame_9=// bt = relative time; 0 = prev beat; 1 = expected beat
|
||||
per_frame_10=bt=(time-lastbeat)/(.5*beatfreq+.5*pulsefreq);
|
||||
per_frame_11=// hccp = handcicap for th driven by bt
|
||||
per_frame_12=hccp=(.03/(bt+.2))+.5*if(band(above(bt,.8),below(bt,1.2)),
|
||||
per_frame_13=(pow(sin((bt-1)*7.854),4)-1),0);
|
||||
per_frame_14=beat=band(above(le,th+hccp),btblock);
|
||||
per_frame_15=btblock=1-above(le,th+hccp);
|
||||
per_frame_16=lastbeat=if(beat,time,lastbeat);
|
||||
per_frame_17=beatfreq=if(equal(beatfreq,0),2,
|
||||
per_frame_18=if(beat,.8*beatfreq+.2*(time-lastbeat),beatfreq));
|
||||
per_frame_19=// th = threshold
|
||||
per_frame_20=th=if(above(le,th),le+114/(le+10)-7.407,
|
||||
per_frame_21=th+th*.07/(th-12)+below(th,2.7)*.1*(2.7-th));
|
||||
per_frame_22=th=if(above(th,6),6,th);
|
||||
per_frame_23=
|
||||
per_frame_24=q8=30/fps;
|
||||
per_frame_25=ccl=ccl+beat;
|
||||
per_frame_26=minorccl=minorccl+le*q8;
|
||||
per_frame_27=q7=ccl+.0002*minorccl;
|
||||
per_frame_28=q6=3.7*ccl+.01*minorccl;
|
||||
per_frame_29=ob_size=.3+.3*sin(16*ccl+.007*minorccl);
|
||||
per_frame_30=ib_a=.5+.4*sin(.01*minorccl+ccl);
|
||||
per_frame_31=wave_r=.7+.3*sin(.04*ccl+.01*minorccl);
|
||||
per_frame_32=wave_g=.7+.3*sin(.02*ccl+.012*minorccl);
|
||||
per_frame_33=wave_b=.3+.3*sin(36*ccl+.013*minorccl);
|
||||
per_frame_34=ib_r=.25+.25*sin(72*ccl+.016*minorccl);
|
||||
per_frame_35=ib_g=.25+.25*sin(48*ccl+.021*minorccl);
|
||||
per_frame_36=ib_b=.5+.3*sin(86*ccl)+.2*(.028*minorccl);
|
||||
per_frame_37=
|
||||
per_frame_38=echo_alpha=.5+.5*cos(68*ccl+.0041*minorccl);
|
||||
per_frame_39=echo_zoom=exp(sin(13.7*ccl+.017*minorccl));
|
||||
per_frame_40=echo_orient=ccl%4;
|
||||
per_frame_41=
|
||||
per_frame_42=mvrot=ccl%6;
|
||||
per_frame_43=mv_r=if(above(mvrot,2),if(above(mvrot,4),.039,
|
||||
per_frame_44=if(equal(mvrot,3),.137,.835)),if(above(mvrot,1),.651,
|
||||
per_frame_45=if(equal(mvrot,0),1,.773)));
|
||||
per_frame_46=mv_g=if(above(mvrot,2),if(above(mvrot,4),.267,
|
||||
per_frame_47=if(equal(mvrot,3),.886,.176)),if(above(mvrot,1),.804,
|
||||
per_frame_48=if(equal(mvrot,0),1,.38)));
|
||||
per_frame_49=mv_b=if(above(mvrot,2),if(above(mvrot,4),.694,
|
||||
per_frame_50=if(equal(mvrot,3),.776,.851)),if(above(mvrot,1),.114,
|
||||
per_frame_51=if(equal(mvrot,0),1,.145)));
|
||||
per_pixel_1=zone=below(sin(sin(49*q7)*14*x-sin(36*q7)*14*y),-.2);
|
||||
per_pixel_2=zoom=1+.33*q8*if(zone,-.5+.1*sin(1.08*q6),.5+.1*sin(.96*q6));
|
||||
per_pixel_3=zoomexp=exp(sin(if(zone,q6,-q6)));
|
||||
per_pixel_4=rot=q8*.03*sin(q6+q7+q7*zone);
|
|
@ -0,0 +1,113 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=1.000499
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=3
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.030740
|
||||
fWaveScale=0.498516
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=1.000000
|
||||
fModWaveAlphaEnd=1.000000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.000000
|
||||
fZoomExponent=1.000158
|
||||
fShader=0.000000
|
||||
zoom=1.000223
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.000000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.000000
|
||||
wave_g=0.500000
|
||||
wave_b=0.500000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.100000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.060000
|
||||
ib_size=0.035000
|
||||
ib_r=0.250000
|
||||
ib_g=0.450000
|
||||
ib_b=0.250000
|
||||
ib_a=0.290000
|
||||
nMotionVectorsX=19.199999
|
||||
nMotionVectorsY=14.400005
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=2.500000
|
||||
mv_r=0.060000
|
||||
mv_g=1.000000
|
||||
mv_b=1.000000
|
||||
mv_a=0.200000
|
||||
per_frame_1=// timed sidon sensor
|
||||
per_frame_2=// le = signal level; desired average value = 2
|
||||
per_frame_3=le=1.4*bass_att+.1*bass+.5*treb;
|
||||
per_frame_4=pulse=above(le,th);
|
||||
per_frame_5=// pulsefreq = running average of interval between last 5 pulses
|
||||
per_frame_6=pulsefreq=if(equal(pulsefreq,0),2,
|
||||
per_frame_7=if(pulse,.8*pulsefreq+.2*(time-lastpulse),pulsefreq));
|
||||
per_frame_8=lastpulse=if(pulse,time,lastpulse);
|
||||
per_frame_9=// bt = relative time; 0 = prev beat; 1 = expected beat
|
||||
per_frame_10=bt=(time-lastbeat)/(.5*beatfreq+.5*pulsefreq);
|
||||
per_frame_11=// hccp = handcicap for th driven by bt
|
||||
per_frame_12=hccp=(.03/(bt+.2))+.5*if(band(above(bt,.8),below(bt,1.2)),
|
||||
per_frame_13=(pow(sin((bt-1)*7.854),4)-1),0);
|
||||
per_frame_14=beat=band(above(le,th+hccp),btblock);
|
||||
per_frame_15=btblock=1-above(le,th+hccp);
|
||||
per_frame_16=lastbeat=if(beat,time,lastbeat);
|
||||
per_frame_17=beatfreq=if(equal(beatfreq,0),2,
|
||||
per_frame_18=if(beat,.8*beatfreq+.2*(time-lastbeat),beatfreq));
|
||||
per_frame_19=// th = threshold
|
||||
per_frame_20=th=if(above(le,th),le+114/(le+10)-7.407,
|
||||
per_frame_21=th+th*.07/(th-12)+below(th,2.7)*.1*(2.7-th));
|
||||
per_frame_22=th=if(above(th,6),6,th);
|
||||
per_frame_23=thccl=thccl+(th-2.5144);
|
||||
per_frame_24=
|
||||
per_frame_25=q1=le;
|
||||
per_frame_26=q2=thccl+.2*leccl;
|
||||
per_frame_27=leccl=leccl+dle*le;
|
||||
per_frame_28=dle=if(beat,-dle,dle);
|
||||
per_frame_29=bccl=bccl+beat;
|
||||
per_frame_30=
|
||||
per_frame_31=wave_r=.1+.8*sqr(sin(.011*thccl))+.1*sin(leccl*.061);
|
||||
per_frame_32=wave_g=.1+.8*sqr(sin(.013*thccl))+.1*cos(leccl*.067);
|
||||
per_frame_33=wave_b=.1+.8*sqr(cos(.017*thccl))+.1*sin(leccl*.065);
|
||||
per_frame_34=
|
||||
per_frame_35=ib_r=ib_r+.1*sin(1.3*time+.012*leccl);
|
||||
per_frame_36=ib_g=ib_g+.1*sin(1.7*time+.019*leccl);
|
||||
per_frame_37=ib_b=ib_b+.1*sin(1.9*time+.017*leccl);
|
||||
per_frame_38=mv_r=.5*(ib_r+wave_r);mv_g=.5*(ib_g+wave_g);mv_b=.5*(ib_b+wave_b);
|
||||
per_frame_39=mv_a=.5*sqr(sin(.01*leccl+bccl));
|
||||
per_frame_40=
|
||||
per_frame_41=echo_alpha=.5+.2*cos(.07*leccl+.02*thccl);
|
||||
per_frame_42=eo=if(band(equal(bccl%3,0),beat),rand(4),eo);
|
||||
per_frame_43=q3=(equal(eo,2)+equal(eo,1))*equal(bccl%2,0);
|
||||
per_frame_44=q4=(equal(eo,0)+equal(eo,3))*equal(bccl%2,0);
|
||||
per_frame_45=echo_orient=eo;
|
||||
per_pixel_1=dqv=above(x,.5)-above(y,.5);
|
||||
per_pixel_2=rot=sin(sin(rad*(13+5*sin(.01*q2))+.06*q2)*q1*.01);
|
||||
per_pixel_3=zoom=1+if(q3,dqv,1)*.1*sin(7*ang+.03*q2);
|
||||
per_pixel_4=zoom=if(q4,if(below(rad,.8*sqr(sin(.016*q2))),.75+.4*cos(.021*q2),zoom),zoom);
|
||||
per_frame_init_1=dle=1;
|
|
@ -0,0 +1,535 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=4.000
|
||||
fGammaAdj=1.000
|
||||
fDecay=0.960
|
||||
fVideoEchoZoom=1.007
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001
|
||||
fWaveScale=0.012
|
||||
fWaveSmoothing=0.900
|
||||
fWaveParam=0.000
|
||||
fModWaveAlphaStart=0.750
|
||||
fModWaveAlphaEnd=0.950
|
||||
fWarpAnimSpeed=0.010
|
||||
fWarpScale=1.611
|
||||
fZoomExponent=1.00000
|
||||
fShader=0.000
|
||||
zoom=1.00000
|
||||
rot=0.00400
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.12532
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.500
|
||||
wave_g=0.400
|
||||
wave_b=0.300
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.000
|
||||
ob_r=0.110
|
||||
ob_g=0.000
|
||||
ob_b=0.100
|
||||
ob_a=0.000
|
||||
ib_size=0.000
|
||||
ib_r=0.000
|
||||
ib_g=0.000
|
||||
ib_b=0.000
|
||||
ib_a=0.000
|
||||
nMotionVectorsX=3.000
|
||||
nMotionVectorsY=2.000
|
||||
mv_dx=0.020
|
||||
mv_dy=-0.020
|
||||
mv_l=0.150
|
||||
mv_r=0.490
|
||||
mv_g=0.480
|
||||
mv_b=0.300
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.00000
|
||||
wavecode_0_smoothing=0.50000
|
||||
wavecode_0_r=0.100
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=0.700
|
||||
wavecode_0_a=1.000
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + phs;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=flip+1;
|
||||
wave_0_per_point6=flip=flip*below(flip,2);
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=xp=0;
|
||||
wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
|
||||
wave_0_per_point10=zp=0;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=//wrist movement;
|
||||
wave_0_per_point13=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_0_per_point14=
|
||||
wave_0_per_point15=xq=xp;
|
||||
wave_0_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_0_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_0_per_point18=yq=yp;
|
||||
wave_0_per_point19=zq=zp;
|
||||
wave_0_per_point20=
|
||||
wave_0_per_point21=ang=tm*8;
|
||||
wave_0_per_point22=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_0_per_point23=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_0_per_point24=zp=zq;
|
||||
wave_0_per_point25=
|
||||
wave_0_per_point26=//forearm movement;
|
||||
wave_0_per_point27=zp=zp-0.3;
|
||||
wave_0_per_point28=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_0_per_point29=xq=xp;
|
||||
wave_0_per_point30=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_0_per_point31=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_0_per_point32=
|
||||
wave_0_per_point33=//upper arm twist
|
||||
wave_0_per_point34=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_0_per_point35=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_0_per_point36=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_0_per_point37=zp=zq;
|
||||
wave_0_per_point38=
|
||||
wave_0_per_point39=//upper arm outward;
|
||||
wave_0_per_point40=zp=zp-0.35;
|
||||
wave_0_per_point41=ang=cos(tm*2)*0.75 - 1.05;
|
||||
wave_0_per_point42=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_0_per_point43=yq=yp;
|
||||
wave_0_per_point44=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_0_per_point45=
|
||||
wave_0_per_point46=//upper arm up down;
|
||||
wave_0_per_point47=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_0_per_point48=xp=xq;
|
||||
wave_0_per_point49=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_0_per_point50=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_0_per_point51=
|
||||
wave_0_per_point52=//xp=xq;yp=yq;zp=zq;
|
||||
wave_0_per_point53=
|
||||
wave_0_per_point54=
|
||||
wave_0_per_point55=//project into screenspace and draw on screen
|
||||
wave_0_per_point56=zp=zp+2;
|
||||
wave_0_per_point57=xs=xp/zp;
|
||||
wave_0_per_point58=ys=yp/zp;
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=x=xs+0.5;
|
||||
wave_0_per_point61=y=ys*1.3+0.5;
|
||||
wave_0_per_point62=
|
||||
wave_0_per_point63=
|
||||
wave_0_per_point64=a=(1-sample)*flip;
|
||||
wave_0_per_point65=
|
||||
wave_0_per_point66=b=b+pow(1-sample,2)*0.3
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.00000
|
||||
wavecode_1_smoothing=0.50000
|
||||
wavecode_1_r=0.200
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=0.600
|
||||
wavecode_1_a=1.000
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.2;
|
||||
wave_1_per_point3=tm=q1 + phs;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
|
||||
wave_1_per_point10=yp=-yp;
|
||||
wave_1_per_point11=zp=0;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=//wrist movement;
|
||||
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_1_per_point15=
|
||||
wave_1_per_point16=xq=xp;
|
||||
wave_1_per_point17=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_1_per_point18=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_1_per_point19=yq=yp;
|
||||
wave_1_per_point20=zq=zp;
|
||||
wave_1_per_point21=
|
||||
wave_1_per_point22=ang=tm*8;
|
||||
wave_1_per_point23=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_1_per_point24=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_1_per_point25=zp=zq;
|
||||
wave_1_per_point26=
|
||||
wave_1_per_point27=//forearm movement;
|
||||
wave_1_per_point28=zp=zp-0.3;
|
||||
wave_1_per_point29=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_1_per_point30=xq=xp;
|
||||
wave_1_per_point31=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_1_per_point32=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_1_per_point33=
|
||||
wave_1_per_point34=//upper arm twist
|
||||
wave_1_per_point35=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_1_per_point36=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_1_per_point37=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_1_per_point38=zp=zq;
|
||||
wave_1_per_point39=
|
||||
wave_1_per_point40=//upper arm outward;
|
||||
wave_1_per_point41=zp=zp-0.35;
|
||||
wave_1_per_point42=ang=cos(tm*2)*0.75 - 1.05;
|
||||
wave_1_per_point43=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_1_per_point44=yq=yp;
|
||||
wave_1_per_point45=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_1_per_point46=
|
||||
wave_1_per_point47=//upper arm up down;
|
||||
wave_1_per_point48=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_1_per_point49=xp=xq;
|
||||
wave_1_per_point50=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_1_per_point51=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_1_per_point52=
|
||||
wave_1_per_point53=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point54=
|
||||
wave_1_per_point55=
|
||||
wave_1_per_point56=//project into screenspace and draw on screen
|
||||
wave_1_per_point57=zp=zp+2;
|
||||
wave_1_per_point58=xs=xp/zp;
|
||||
wave_1_per_point59=ys=yp/zp;
|
||||
wave_1_per_point60=
|
||||
wave_1_per_point61=x=xs+0.5;
|
||||
wave_1_per_point62=y=ys*1.3+0.5;
|
||||
wave_1_per_point63=
|
||||
wave_1_per_point64=
|
||||
wave_1_per_point65=a=(1-sample)*flip;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=
|
||||
wave_1_per_point68=b=b+pow(1-sample,2)*0.3
|
||||
wave_1_per_point69=
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=1.000
|
||||
wavecode_2_g=0.600
|
||||
wavecode_2_b=0.100
|
||||
wavecode_2_a=1.000
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=tm=q1;
|
||||
wave_2_per_point3=phs=-sample*0.5;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=flip+1;
|
||||
wave_2_per_point6=flip=flip*below(flip,2);
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=xp=0;
|
||||
wave_2_per_point9=yp=flip*0.1;
|
||||
wave_2_per_point10=zp=0;
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=//wrist movement;
|
||||
wave_2_per_point13=ang=sin(tm*2+phs - 2)*0.5 +0.5 + 2;
|
||||
wave_2_per_point14=
|
||||
wave_2_per_point15=xq=xp;
|
||||
wave_2_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point18=
|
||||
wave_2_per_point19=ang=cos(tm*2+phs - 2)*1.5 ;
|
||||
wave_2_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_2_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_2_per_point22=zp=zq;
|
||||
wave_2_per_point23=
|
||||
wave_2_per_point24=//forearm movement;
|
||||
wave_2_per_point25=zp=zp-0.3;
|
||||
wave_2_per_point26=ang=3.14 + sin(tm*2+phs - 0.5)*1.5;
|
||||
wave_2_per_point27=xq=xp;
|
||||
wave_2_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=//upper arm twist
|
||||
wave_2_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs + 0.5);
|
||||
wave_2_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_2_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_2_per_point35=zp=zq;
|
||||
wave_2_per_point36=
|
||||
wave_2_per_point37=//upper arm outward;
|
||||
wave_2_per_point38=zp=zp-0.35;
|
||||
wave_2_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_2_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point41=yq=yp;
|
||||
wave_2_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point43=
|
||||
wave_2_per_point44=//upper arm up down;
|
||||
wave_2_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_2_per_point46=xp=xq;
|
||||
wave_2_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_2_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_2_per_point49=
|
||||
wave_2_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point51=
|
||||
wave_2_per_point52=
|
||||
wave_2_per_point53=//project into screenspace and draw on screen
|
||||
wave_2_per_point54=zp=zp+2;
|
||||
wave_2_per_point55=xs=xp/zp;
|
||||
wave_2_per_point56=ys=yp/zp;
|
||||
wave_2_per_point57=
|
||||
wave_2_per_point58=x=xs+0.5;
|
||||
wave_2_per_point59=y=ys*1.3+0.5;
|
||||
wave_2_per_point60=
|
||||
wave_2_per_point61=
|
||||
wave_2_per_point62=a=(1-sample)*0.05
|
||||
wave_2_per_point63=
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=0.300
|
||||
wavecode_3_b=0.100
|
||||
wavecode_3_a=1.000
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=tm=q1 ;
|
||||
wave_3_per_point3=phs=-sample*0.5;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=flip*0.1;
|
||||
wave_3_per_point10=zp=0;
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//wrist movement;
|
||||
wave_3_per_point13=ang=sin(tm*2+phs-2)*0.5 +0.5 + 2;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=xq=xp;
|
||||
wave_3_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=ang=cos(tm*2+phs-2)*1.5;
|
||||
wave_3_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point22=zp=zq;
|
||||
wave_3_per_point23=
|
||||
wave_3_per_point24=//forearm movement;
|
||||
wave_3_per_point25=zp=zp-0.3;
|
||||
wave_3_per_point26=ang=3.14 + sin(tm*2+phs-0.5)*1.5;
|
||||
wave_3_per_point27=xq=xp;
|
||||
wave_3_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=//upper arm twist
|
||||
wave_3_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs);
|
||||
wave_3_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point35=zp=zq;
|
||||
wave_3_per_point36=
|
||||
wave_3_per_point37=//upper arm outward;
|
||||
wave_3_per_point38=zp=zp-0.35;
|
||||
wave_3_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_3_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point41=yq=yp;
|
||||
wave_3_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point43=
|
||||
wave_3_per_point44=//upper arm up down;
|
||||
wave_3_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_3_per_point46=xp=xq;
|
||||
wave_3_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_3_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_3_per_point49=
|
||||
wave_3_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=
|
||||
wave_3_per_point53=//project into screenspace and draw on screen
|
||||
wave_3_per_point54=zp=zp+2;
|
||||
wave_3_per_point55=xs=xp/zp;
|
||||
wave_3_per_point56=ys=yp/zp;
|
||||
wave_3_per_point57=
|
||||
wave_3_per_point58=x=-xs+0.5;
|
||||
wave_3_per_point59=y=ys*1.3+0.5;
|
||||
wave_3_per_point60=
|
||||
wave_3_per_point61=
|
||||
wave_3_per_point62=a=(1-sample)*0.05;
|
||||
wave_3_per_point63=
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=5
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=1.06779
|
||||
shapecode_0_ang=0.75398
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=0.77977
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=1.000
|
||||
shapecode_0_b=1.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=1.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=1.000
|
||||
shapecode_0_a2=0.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.10000
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=1.00000
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=0.000
|
||||
shapecode_1_b=0.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=0.000
|
||||
shapecode_1_g2=1.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.100
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.10000
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=1.00000
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=0.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=0.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.100
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=0.10000
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=0.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.100
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=0.98;
|
||||
per_frame_2=zoom=1.002;
|
||||
per_frame_3=
|
||||
per_frame_4=q1=time*0.9;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=
|
||||
per_frame_8=
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=` // sample previous frame
|
||||
warp_4=` ret = tex2D( sampler_fc_main, uv ).xyz;
|
||||
warp_5=`
|
||||
warp_6=` // darken (decay) over time
|
||||
warp_7=` //ret *= 0.96; //or try: ret -= 0.004;
|
||||
warp_8=`
|
||||
warp_9=`
|
||||
warp_10=`}
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=` float2 uv2;
|
||||
comp_4=`
|
||||
comp_5=` // the weights of the 4 height value frequencies:
|
||||
comp_6=` float4 c = float4(1,0.3,0.1,0);
|
||||
comp_7=`
|
||||
comp_8=` uv2 = uv + float2(1,0)*texsize.zw;
|
||||
comp_9=` float gx1 = GetPixel(uv2).x*c.x + GetBlur1(uv2).x*c.y + GetBlur2(uv2).x*c.z + GetBlur3(uv2).x*c.w;
|
||||
comp_10=` uv2 = uv + float2(-1,0)*texsize.zw;
|
||||
comp_11=` float gx2 = GetPixel(uv2).x*c.x + GetBlur1(uv2).x*c.y + GetBlur2(uv2).x*c.z + GetBlur3(uv2).x*c.w;
|
||||
comp_12=`
|
||||
comp_13=` uv2 = uv + float2(0,1)*texsize.zw;
|
||||
comp_14=` float gy1 = GetPixel(uv2).x*c.x + GetBlur1(uv2).x*c.y + GetBlur2(uv2).x*c.z + GetBlur3(uv2).x*c.w;
|
||||
comp_15=` uv2 = uv + float2(0,-1)*texsize.zw;
|
||||
comp_16=` float gy2 = GetPixel(uv2).x*c.x + GetBlur1(uv2).x*c.y + GetBlur2(uv2).x*c.z + GetBlur3(uv2).x*c.w;
|
||||
comp_17=`
|
||||
comp_18=` // compute gradient vector:
|
||||
comp_19=` float3 g = normalize(float3(gx1-gx2, gy1-gy2, 0.08));
|
||||
comp_20=`
|
||||
comp_21=` // hacked default lighting from it:
|
||||
comp_22=` float3 dir1 = normalize(float3(0.3,-0.13,0.05));
|
||||
comp_23=` float3 col1 = float3(1.3,0.9,0.6)*1.5;
|
||||
comp_24=` ret = col1 * saturate(dot(g,dir1));
|
||||
comp_25=`
|
||||
comp_26=`}
|
|
@ -0,0 +1,575 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=0
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=4.000000
|
||||
fGammaAdj=1.7
|
||||
fDecay=0.960
|
||||
fVideoEchoZoom=1.0
|
||||
fVideoEchoAlpha=0.5
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001
|
||||
fWaveScale=0.012
|
||||
fWaveSmoothing=0.9
|
||||
fWaveParam=0.0
|
||||
fModWaveAlphaStart=0.750
|
||||
fModWaveAlphaEnd=0.950
|
||||
fWarpAnimSpeed=0.037
|
||||
fWarpScale=0.015
|
||||
fZoomExponent=1.0
|
||||
fShader=0.0
|
||||
zoom=1.0
|
||||
rot=0.0
|
||||
cx=0.5
|
||||
cy=0.5
|
||||
dx=0.0
|
||||
dy=0.0
|
||||
warp=0.03300
|
||||
sx=1.0
|
||||
sy=1.0
|
||||
wave_r=0.5
|
||||
wave_g=0.4
|
||||
wave_b=0.3
|
||||
wave_x=0.5
|
||||
wave_y=0.5
|
||||
ob_size=0.050
|
||||
ob_r=0.0
|
||||
ob_g=0.0
|
||||
ob_b=0.0
|
||||
ob_a=0.3
|
||||
ib_size=0.090
|
||||
ib_r=0.0
|
||||
ib_g=0.0
|
||||
ib_b=0.0
|
||||
ib_a=0.0
|
||||
nMotionVectorsX=3.0
|
||||
nMotionVectorsY=2.0
|
||||
mv_dx=0.020
|
||||
mv_dy=-0.020
|
||||
mv_l=0.150
|
||||
mv_r=0.490
|
||||
mv_g=0.480
|
||||
mv_b=0.3
|
||||
mv_a=0.0
|
||||
b1n=0.0
|
||||
b2n=0.0
|
||||
b3n=0.0
|
||||
b1x=1.0
|
||||
b2x=1.0
|
||||
b3x=1.0
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.0
|
||||
wavecode_0_smoothing=0.5
|
||||
wavecode_0_r=0.1
|
||||
wavecode_0_g=0.0
|
||||
wavecode_0_b=0.3
|
||||
wavecode_0_a=1.0
|
||||
wave_0_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_0_per_frame4=
|
||||
wave_0_per_frame5=t4=sin(-time+1.1)*0.5+0.5;
|
||||
wave_0_per_frame6=t5=sin(-time+3.1)*0.5+0.5;
|
||||
wave_0_per_frame7=t6=sin(-time+5.2)*0.5+0.5;
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + phs;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=(flip+1)*below(flip,1);
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=xp=0;
|
||||
wave_0_per_point8=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
|
||||
wave_0_per_point9=zp=0;
|
||||
wave_0_per_point10=
|
||||
wave_0_per_point11=//wrist movement;
|
||||
wave_0_per_point12=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_0_per_point13=
|
||||
wave_0_per_point14=xq=xp;
|
||||
wave_0_per_point15=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point16=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point17=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point18=yq=yp;
|
||||
wave_0_per_point19=zq=zp;
|
||||
wave_0_per_point20=
|
||||
wave_0_per_point21=ang=tm*8;
|
||||
wave_0_per_point22=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point23=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point24=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point25=zp=zq;
|
||||
wave_0_per_point26=
|
||||
wave_0_per_point27=//forearm movement;
|
||||
wave_0_per_point28=zp=zp-0.3;
|
||||
wave_0_per_point29=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_0_per_point30=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point31=xq=xp;
|
||||
wave_0_per_point32=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point33=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point34=
|
||||
wave_0_per_point35=//upper arm twist
|
||||
wave_0_per_point36=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_0_per_point37=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point38=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point39=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point40=zp=zq;
|
||||
wave_0_per_point41=
|
||||
wave_0_per_point42=//upper arm outward;
|
||||
wave_0_per_point43=zp=zp-0.35;
|
||||
wave_0_per_point44=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_0_per_point45=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point46=xq=xp*sinang + zp*cosang;
|
||||
wave_0_per_point47=yq=yp;
|
||||
wave_0_per_point48=zq=xp*cosang - zp*sinang;
|
||||
wave_0_per_point49=
|
||||
wave_0_per_point50=//upper arm up down;
|
||||
wave_0_per_point51=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_0_per_point52=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point53=xp=xq;
|
||||
wave_0_per_point54=yp=yq*cosang - zq*sinang;
|
||||
wave_0_per_point55=zp=yq*sinang + zq*cosang;
|
||||
wave_0_per_point56=
|
||||
wave_0_per_point57=//xp=xq;yp=yq;zp=zq;
|
||||
wave_0_per_point58=
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=//project into screenspace and draw on screen
|
||||
wave_0_per_point61=zp=zp+2;
|
||||
wave_0_per_point62=xs=xp/zp;
|
||||
wave_0_per_point63=ys=yp/zp;
|
||||
wave_0_per_point64=
|
||||
wave_0_per_point65=x=xs+0.5;
|
||||
wave_0_per_point66=y=ys*1.3+0.5;
|
||||
wave_0_per_point67=
|
||||
wave_0_per_point68=
|
||||
wave_0_per_point69=dx = if(flip,x,dx-x);
|
||||
wave_0_per_point70=dy = if(flip,y,dy-y);
|
||||
wave_0_per_point71=dz = pow(dx*dx+dy*dy,.5);
|
||||
wave_0_per_point72=ang = abs(asin(dx/dz));
|
||||
wave_0_per_point73=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
|
||||
wave_0_per_point74=r = .5 + .5*sin(cang);
|
||||
wave_0_per_point75=g = .5 + .5*sin(cang + 1.047197);
|
||||
wave_0_per_point76=b = .5 + .5*sin(cang + 2.094395);
|
||||
wave_0_per_point77=
|
||||
wave_0_per_point78=a=(1-sample)*above(sample,0);
|
||||
wave_0_per_point79=
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.0
|
||||
wavecode_1_smoothing=0.5
|
||||
wavecode_1_r=0.2
|
||||
wavecode_1_g=1.0
|
||||
wavecode_1_b=0.6
|
||||
wavecode_1_a=1.0
|
||||
wave_1_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_1_per_frame4=
|
||||
wave_1_per_frame5=t4=sin(-time+1.1)*0.5+0.5;
|
||||
wave_1_per_frame6=t5=sin(-time+3.1)*0.5+0.5;
|
||||
wave_1_per_frame7=t6=sin(-time+5.2)*0.5+0.5;
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.2;
|
||||
wave_1_per_point3=tm=q1 + phs;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
|
||||
wave_1_per_point10=yp=-yp;
|
||||
wave_1_per_point11=zp=0;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=//wrist movement;
|
||||
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_1_per_point15=
|
||||
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point17=xq=xp;
|
||||
wave_1_per_point18=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point19=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point20=yq=yp;
|
||||
wave_1_per_point21=zq=zp;
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=ang=tm*8;
|
||||
wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point25=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point26=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point27=zp=zq;
|
||||
wave_1_per_point28=
|
||||
wave_1_per_point29=//forearm movement;
|
||||
wave_1_per_point30=zp=zp-0.3;
|
||||
wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point33=xq=xp;
|
||||
wave_1_per_point34=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point35=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point36=
|
||||
wave_1_per_point37=//upper arm twist
|
||||
wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point40=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point41=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point42=zp=zq;
|
||||
wave_1_per_point43=
|
||||
wave_1_per_point44=//upper arm outward;
|
||||
wave_1_per_point45=zp=zp-0.35;
|
||||
wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point48=xq=xp*sinang + zp*cosang;
|
||||
wave_1_per_point49=yq=yp;
|
||||
wave_1_per_point50=zq=xp*cosang - zp*sinang;
|
||||
wave_1_per_point51=
|
||||
wave_1_per_point52=//upper arm up down;
|
||||
wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point55=xp=xq;
|
||||
wave_1_per_point56=yp=yq*cosang - zq*sinang;
|
||||
wave_1_per_point57=zp=yq*sinang + zq*cosang;
|
||||
wave_1_per_point58=
|
||||
wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point60=
|
||||
wave_1_per_point61=
|
||||
wave_1_per_point62=//project into screenspace and draw on screen
|
||||
wave_1_per_point63=zp=zp+2;
|
||||
wave_1_per_point64=xs=xp/zp;
|
||||
wave_1_per_point65=ys=yp/zp;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=x=xs+0.5;
|
||||
wave_1_per_point68=y=ys*1.3+0.5;
|
||||
wave_1_per_point69=
|
||||
wave_1_per_point70=
|
||||
wave_1_per_point71=dx = if(flip,x,dx-x);
|
||||
wave_1_per_point72=dy = if(flip,y,dy-y);
|
||||
wave_1_per_point73=dz = pow(dx*dx+dy*dy,.5);
|
||||
wave_1_per_point74=ang = abs(asin(dx/dz));
|
||||
wave_1_per_point75=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
|
||||
wave_1_per_point76=r = .5 + .5*sin(cang);
|
||||
wave_1_per_point77=g = .5 + .5*sin(cang + 1.047197);
|
||||
wave_1_per_point78=b = .5 + .5*sin(cang + 2.094395);
|
||||
wave_1_per_point79=
|
||||
wave_1_per_point80=a=(1-sample)*above(sample,0);
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=1.0
|
||||
wavecode_2_smoothing=0.5
|
||||
wavecode_2_r=1.0
|
||||
wavecode_2_g=0.6
|
||||
wavecode_2_b=0.1
|
||||
wavecode_2_a=1.0
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=tm=q1;
|
||||
wave_2_per_point3=phs=-sample*0.5;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=flip+1;
|
||||
wave_2_per_point6=flip=flip*below(flip,2);
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=xp=0;
|
||||
wave_2_per_point9=yp=flip*0.1;
|
||||
wave_2_per_point10=zp=0;
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=//wrist movement;
|
||||
wave_2_per_point13=ang=sin(tm*2+phs - 2)*0.5 +0.5 + 2;
|
||||
wave_2_per_point14=
|
||||
wave_2_per_point15=xq=xp;
|
||||
wave_2_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point18=
|
||||
wave_2_per_point19=ang=cos(tm*2+phs - 2)*1.5 ;
|
||||
wave_2_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_2_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_2_per_point22=zp=zq;
|
||||
wave_2_per_point23=
|
||||
wave_2_per_point24=//forearm movement;
|
||||
wave_2_per_point25=zp=zp-0.3;
|
||||
wave_2_per_point26=ang=3.14 + sin(tm*2+phs - 0.5)*1.5;
|
||||
wave_2_per_point27=xq=xp;
|
||||
wave_2_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=//upper arm twist
|
||||
wave_2_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs + 0.5);
|
||||
wave_2_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_2_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_2_per_point35=zp=zq;
|
||||
wave_2_per_point36=
|
||||
wave_2_per_point37=//upper arm outward;
|
||||
wave_2_per_point38=zp=zp-0.35;
|
||||
wave_2_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_2_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point41=yq=yp;
|
||||
wave_2_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point43=
|
||||
wave_2_per_point44=//upper arm up down;
|
||||
wave_2_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_2_per_point46=xp=xq;
|
||||
wave_2_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_2_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_2_per_point49=
|
||||
wave_2_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point51=
|
||||
wave_2_per_point52=
|
||||
wave_2_per_point53=//project into screenspace and draw on screen
|
||||
wave_2_per_point54=zp=zp+2;
|
||||
wave_2_per_point55=xs=xp/zp;
|
||||
wave_2_per_point56=ys=yp/zp;
|
||||
wave_2_per_point57=
|
||||
wave_2_per_point58=x=xs+0.5;
|
||||
wave_2_per_point59=y=ys*1.3+0.5;
|
||||
wave_2_per_point60=
|
||||
wave_2_per_point61=
|
||||
wave_2_per_point62=a=(1-sample)*0.05
|
||||
wave_2_per_point63=
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=1.0
|
||||
wavecode_3_smoothing=0.5
|
||||
wavecode_3_r=1.0
|
||||
wavecode_3_g=0.3
|
||||
wavecode_3_b=0.1
|
||||
wavecode_3_a=1.0
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=tm=q1 ;
|
||||
wave_3_per_point3=phs=-sample*0.5;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=flip*0.1;
|
||||
wave_3_per_point10=zp=0;
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//wrist movement;
|
||||
wave_3_per_point13=ang=sin(tm*2+phs-2)*0.5 +0.5 + 2;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=xq=xp;
|
||||
wave_3_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=ang=cos(tm*2+phs-2)*1.5;
|
||||
wave_3_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point22=zp=zq;
|
||||
wave_3_per_point23=
|
||||
wave_3_per_point24=//forearm movement;
|
||||
wave_3_per_point25=zp=zp-0.3;
|
||||
wave_3_per_point26=ang=3.14 + sin(tm*2+phs-0.5)*1.5;
|
||||
wave_3_per_point27=xq=xp;
|
||||
wave_3_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=//upper arm twist
|
||||
wave_3_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs);
|
||||
wave_3_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point35=zp=zq;
|
||||
wave_3_per_point36=
|
||||
wave_3_per_point37=//upper arm outward;
|
||||
wave_3_per_point38=zp=zp-0.35;
|
||||
wave_3_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_3_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point41=yq=yp;
|
||||
wave_3_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point43=
|
||||
wave_3_per_point44=//upper arm up down;
|
||||
wave_3_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_3_per_point46=xp=xq;
|
||||
wave_3_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_3_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_3_per_point49=
|
||||
wave_3_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=
|
||||
wave_3_per_point53=//project into screenspace and draw on screen
|
||||
wave_3_per_point54=zp=zp+2;
|
||||
wave_3_per_point55=xs=xp/zp;
|
||||
wave_3_per_point56=ys=yp/zp;
|
||||
wave_3_per_point57=
|
||||
wave_3_per_point58=x=-xs+0.5;
|
||||
wave_3_per_point59=y=ys*1.3+0.5;
|
||||
wave_3_per_point60=
|
||||
wave_3_per_point61=
|
||||
wave_3_per_point62=a=(1-sample)*0.05;
|
||||
wave_3_per_point63=
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=5
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.5
|
||||
shapecode_0_y=0.5
|
||||
shapecode_0_rad=3.99882
|
||||
shapecode_0_ang=0.0
|
||||
shapecode_0_tex_ang=1.57080
|
||||
shapecode_0_tex_zoom=0.25005
|
||||
shapecode_0_r=1.0
|
||||
shapecode_0_g=1.0
|
||||
shapecode_0_b=1.0
|
||||
shapecode_0_a=1.0
|
||||
shapecode_0_r2=1.0
|
||||
shapecode_0_g2=1.0
|
||||
shapecode_0_b2=1.0
|
||||
shapecode_0_a2=1.0
|
||||
shapecode_0_border_r=1.0
|
||||
shapecode_0_border_g=1.0
|
||||
shapecode_0_border_b=1.0
|
||||
shapecode_0_border_a=0.0
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=5
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.5
|
||||
shapecode_1_y=0.5
|
||||
shapecode_1_rad=1.06779
|
||||
shapecode_1_ang=0.75398
|
||||
shapecode_1_tex_ang=0.0
|
||||
shapecode_1_tex_zoom=0.74186
|
||||
shapecode_1_r=1.0
|
||||
shapecode_1_g=1.0
|
||||
shapecode_1_b=1.0
|
||||
shapecode_1_a=1.0
|
||||
shapecode_1_r2=1.0
|
||||
shapecode_1_g2=1.0
|
||||
shapecode_1_b2=1.0
|
||||
shapecode_1_a2=1.0
|
||||
shapecode_1_border_r=1.0
|
||||
shapecode_1_border_g=1.0
|
||||
shapecode_1_border_b=1.0
|
||||
shapecode_1_border_a=0.0
|
||||
shape_1_per_frame1=ang=sin(q1*0.15);
|
||||
shape_1_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
|
||||
shape_1_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=5
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.5
|
||||
shapecode_2_y=0.5
|
||||
shapecode_2_rad=1.06779
|
||||
shapecode_2_ang=0.75398
|
||||
shapecode_2_tex_ang=0.0
|
||||
shapecode_2_tex_zoom=0.77977
|
||||
shapecode_2_r=1.0
|
||||
shapecode_2_g=1.0
|
||||
shapecode_2_b=1.0
|
||||
shapecode_2_a=1.0
|
||||
shapecode_2_r2=1.0
|
||||
shapecode_2_g2=1.0
|
||||
shapecode_2_b2=1.0
|
||||
shapecode_2_a2=0.0
|
||||
shapecode_2_border_r=1.0
|
||||
shapecode_2_border_g=1.0
|
||||
shapecode_2_border_b=1.0
|
||||
shapecode_2_border_a=0.0
|
||||
shape_2_per_frame1=ang=sin(q1*0.15);
|
||||
shape_2_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
|
||||
shape_2_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=5
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=1
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.5
|
||||
shapecode_3_y=0.5
|
||||
shapecode_3_rad=1.06770
|
||||
shapecode_3_ang=0.75398
|
||||
shapecode_3_tex_ang=0.0
|
||||
shapecode_3_tex_zoom=0.77977
|
||||
shapecode_3_r=1.0
|
||||
shapecode_3_g=1.0
|
||||
shapecode_3_b=1.0
|
||||
shapecode_3_a=1.0
|
||||
shapecode_3_r2=1.0
|
||||
shapecode_3_g2=1.0
|
||||
shapecode_3_b2=1.0
|
||||
shapecode_3_a2=0.0
|
||||
shapecode_3_border_r=1.0
|
||||
shapecode_3_border_g=1.0
|
||||
shapecode_3_border_b=1.0
|
||||
shapecode_3_border_a=0.0
|
||||
shape_3_per_frame1=ang=sin(q1*0.15);
|
||||
shape_3_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
|
||||
shape_3_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=zoom=1.1;
|
||||
per_frame_3=
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=
|
||||
per_frame_6=vol=(bass_att+mid_att+treb_att)*0.25;
|
||||
per_frame_7=vol=vol*vol;
|
||||
per_frame_8=mtime=mtime+vol*0.1;
|
||||
per_frame_9=
|
||||
per_frame_10=q1=mtime*0.4;
|
||||
per_frame_11=
|
||||
per_frame_12=
|
||||
per_frame_13=
|
||||
per_frame_14=
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=` // use 3D noise
|
||||
comp_4=` float3 uvw = float3(uv*3.3, 0.3);
|
||||
comp_5=` //uvw = mul(uvw, rot_s2);
|
||||
comp_6=` uvw.z += time*0.3;
|
||||
comp_7=`
|
||||
comp_8=` // sample a high-quality 3D noise volume!
|
||||
comp_9=` float4 N = tex3D(sampler_noisevol_hq, uvw);
|
||||
comp_10=`
|
||||
comp_11=` float2 uv2 = uv;
|
||||
comp_12=` uv2 += (N.xy*2-1)*texsize.zw*13;
|
||||
comp_13=`
|
||||
comp_14=` ret = tex2D(sampler_main, uv2).xyz;
|
||||
comp_15=` ret += GetBlur1(uv)*0.4;
|
||||
comp_16=`
|
||||
comp_17=` // palettize:
|
||||
comp_18=` ret = pow(ret, float3(0.5, 0.8, 1.7));
|
||||
comp_19=`
|
||||
comp_20=` //ret.xyz *= 2; // a little bit of overbright
|
||||
comp_21=`}
|
||||
comp_22=`
|
||||
comp_23=`
|
|
@ -0,0 +1,445 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.980001
|
||||
fDecay=0.900000
|
||||
fVideoEchoZoom=0.999999
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=2
|
||||
nWaveMode=6
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=1
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.311600
|
||||
fWaveScale=1.228910
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.200000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.459526
|
||||
fWarpScale=2.006761
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=0.999902
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=-1.000000
|
||||
warp=0.010000
|
||||
sx=0.999998
|
||||
sy=1.000000
|
||||
wave_r=0.000000
|
||||
wave_g=0.000000
|
||||
wave_b=0.000000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.260000
|
||||
ib_r=0.250000
|
||||
ib_g=0.250000
|
||||
ib_b=0.250000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000001
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=1.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=0.000000
|
||||
wavecode_0_g=0.900000
|
||||
wavecode_0_b=0.800000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_frame1=advance=advance+ 0.005;
|
||||
wave_0_per_frame2=advance=if( above(advance,2) , 0, advance);
|
||||
wave_0_per_frame3=t1=advance
|
||||
wave_0_per_point1=s=sample*6.28;
|
||||
wave_0_per_point2=
|
||||
wave_0_per_point3=//plot random x position via function of sample pos;
|
||||
wave_0_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*24.3)+sin(s*13.8);
|
||||
wave_0_per_point5=xp=xp*0.20;
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=//plot random y position via function of sample pos;
|
||||
wave_0_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*17.4)+sin(s*37.7);
|
||||
wave_0_per_point9=yp=yp*0.20;
|
||||
wave_0_per_point10=
|
||||
wave_0_per_point11=//plot random z position via function of sample pos;
|
||||
wave_0_per_point12=zp=cos(s)+cos(s*5.24)+cos(s*47.4)+cos(s*27.7);
|
||||
wave_0_per_point13=zp=zp*0.25;
|
||||
wave_0_per_point14=
|
||||
wave_0_per_point15=//pull stars toward screen
|
||||
wave_0_per_point16=zp=zp + 1 - t1;
|
||||
wave_0_per_point17=
|
||||
wave_0_per_point18=//correct when below 0
|
||||
wave_0_per_point19=zp=if( below(zp,0) , zp+2 , zp );
|
||||
wave_0_per_point20=
|
||||
wave_0_per_point21=//darken far stars
|
||||
wave_0_per_point22=a=(1 - zp*0.5);
|
||||
wave_0_per_point23=
|
||||
wave_0_per_point24=zp=zp*0.7;
|
||||
wave_0_per_point25=
|
||||
wave_0_per_point26=x_screen=xp/zp + 0.5;
|
||||
wave_0_per_point27=y_screen=yp/zp + 0.5;
|
||||
wave_0_per_point28=
|
||||
wave_0_per_point29=x=x_screen;
|
||||
wave_0_per_point30=y=y_screen;
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=r=1;
|
||||
wave_0_per_point33=g=1;
|
||||
wave_0_per_point34=b=1;
|
||||
wave_0_per_point35=
|
||||
wave_0_per_point36=
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=1
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=0.700000
|
||||
wavecode_1_g=0.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_frame1=advance=advance+ 0.005;
|
||||
wave_1_per_frame2=advance=if( above(advance,2) , 0, advance);
|
||||
wave_1_per_frame3=t1=advance
|
||||
wave_1_per_point1=s=sample*6.28;
|
||||
wave_1_per_point2=
|
||||
wave_1_per_point3=//plot random x position via function of sample pos;
|
||||
wave_1_per_point4=xp=sin(s)+sin(s*0.44)+sin(s*14.3)+sin(s*12.8);
|
||||
wave_1_per_point5=xp=xp*0.20;
|
||||
wave_1_per_point6=
|
||||
wave_1_per_point7=//plot random y position via function of sample pos;
|
||||
wave_1_per_point8=yp=cos(s)+sin(s*0.29)+cos(s*19.4)+sin(s*37.7);
|
||||
wave_1_per_point9=yp=yp*0.20;
|
||||
wave_1_per_point10=
|
||||
wave_1_per_point11=//plot random z position via function of sample pos;
|
||||
wave_1_per_point12=zp=cos(s)+cos(s*6.24)+cos(s*37.4)+cos(s*29.7);
|
||||
wave_1_per_point13=zp=zp*0.25;
|
||||
wave_1_per_point14=
|
||||
wave_1_per_point15=//pull stars toward screen
|
||||
wave_1_per_point16=zp=zp + 1 - t1;
|
||||
wave_1_per_point17=
|
||||
wave_1_per_point18=//correct when below 0
|
||||
wave_1_per_point19=zp=if( below(zp,0) , zp+2 , zp );
|
||||
wave_1_per_point20=
|
||||
wave_1_per_point21=//darken far stars
|
||||
wave_1_per_point22=a=(1 - zp*0.5);
|
||||
wave_1_per_point23=
|
||||
wave_1_per_point24=zp=zp*0.7;
|
||||
wave_1_per_point25=
|
||||
wave_1_per_point26=x_screen=xp/zp + 0.5;
|
||||
wave_1_per_point27=y_screen=yp/zp + 0.5;
|
||||
wave_1_per_point28=
|
||||
wave_1_per_point29=x=x_screen;
|
||||
wave_1_per_point30=y=y_screen;
|
||||
wave_1_per_point31=
|
||||
wave_1_per_point32=r=1;
|
||||
wave_1_per_point33=g=1;
|
||||
wave_1_per_point34=b=1;
|
||||
wave_1_per_point35=
|
||||
wave_1_per_point36=
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=
|
||||
wave_2_per_point3=freq=sin(q7*0.5)*4+4;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=aflux=sin(n*0.5);
|
||||
wave_2_per_point6=
|
||||
wave_2_per_point7=scale=sin(n*freq)*0.3+0.7;
|
||||
wave_2_per_point8=xp=rand(10)-5;
|
||||
wave_2_per_point9=xp=xp*0.0008*aflux;
|
||||
wave_2_per_point10=yp=rand(10)-5;
|
||||
wave_2_per_point11=yp=yp*0.0008*aflux;
|
||||
wave_2_per_point12=zp=sample*3-1.5;
|
||||
wave_2_per_point13=
|
||||
wave_2_per_point14=//rotate on y
|
||||
wave_2_per_point15=ang=(q7+time*0.01)*0.2;
|
||||
wave_2_per_point16=xp2=xp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point17=yp2=yp;
|
||||
wave_2_per_point18=zp2=xp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point19=
|
||||
wave_2_per_point20=//rotate on x
|
||||
wave_2_per_point21=ang=(q7+time*0.01)*0.3;
|
||||
wave_2_per_point22=xp3=xp2;
|
||||
wave_2_per_point23=yp3=yp2*sin(ang) + zp2*cos(ang);
|
||||
wave_2_per_point24=zp3=yp2*cos(ang) - zp2*sin(ang);
|
||||
wave_2_per_point25=
|
||||
wave_2_per_point26=
|
||||
wave_2_per_point27=xp=xp3;
|
||||
wave_2_per_point28=yp=yp3;
|
||||
wave_2_per_point29=zp=zp3;
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=zp=zp+2.1;
|
||||
wave_2_per_point32=xs=xp/zp;
|
||||
wave_2_per_point33=ys=yp/zp;
|
||||
wave_2_per_point34=
|
||||
wave_2_per_point35=x=xs+0.5;
|
||||
wave_2_per_point36=y=ys*1.3+0.5;
|
||||
wave_2_per_point37=
|
||||
wave_2_per_point38=r=(q1+q2)*0.5;
|
||||
wave_2_per_point39=g=(q2+q3)*0.5;
|
||||
wave_2_per_point40=b=(q3+q1)*0.5;
|
||||
wave_2_per_point41=
|
||||
wave_2_per_point42=a=aflux*aflux*0.7
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=
|
||||
wave_3_per_point3=
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=scale=sin(n*freq)*0.3+0.7;
|
||||
wave_3_per_point6=zp=sin(time);
|
||||
wave_3_per_point7=aflux=sin(zp*3.1415+3.1415);
|
||||
wave_3_per_point8=xp=sin(n)*0.1*aflux;
|
||||
wave_3_per_point9=yp=cos(n)*0.1*aflux;
|
||||
wave_3_per_point10=
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//rotate on y
|
||||
wave_3_per_point13=ang=(q7+time*0.01)*0.2;
|
||||
wave_3_per_point14=xp2=xp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point15=yp2=yp;
|
||||
wave_3_per_point16=zp2=xp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point17=
|
||||
wave_3_per_point18=//rotate on x
|
||||
wave_3_per_point19=ang=(q7+time*0.01)*0.3;
|
||||
wave_3_per_point20=xp3=xp2;
|
||||
wave_3_per_point21=yp3=yp2*sin(ang) + zp2*cos(ang);
|
||||
wave_3_per_point22=zp3=yp2*cos(ang) - zp2*sin(ang);
|
||||
wave_3_per_point23=
|
||||
wave_3_per_point24=
|
||||
wave_3_per_point25=xp=xp3;
|
||||
wave_3_per_point26=yp=yp3;
|
||||
wave_3_per_point27=zp=zp3;
|
||||
wave_3_per_point28=
|
||||
wave_3_per_point29=zp=zp+2.1;
|
||||
wave_3_per_point30=xs=xp/zp;
|
||||
wave_3_per_point31=ys=yp/zp;
|
||||
wave_3_per_point32=
|
||||
wave_3_per_point33=x=xs+0.5;
|
||||
wave_3_per_point34=y=ys*1.3+0.5;
|
||||
wave_3_per_point35=
|
||||
wave_3_per_point36=
|
||||
wave_3_per_point37=
|
||||
wave_3_per_point38=a=aflux
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=1
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.800000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=6.650134
|
||||
shapecode_0_ang=3.644249
|
||||
shapecode_0_tex_ang=3.141593
|
||||
shapecode_0_tex_zoom=0.274293
|
||||
shapecode_0_r=0.500000
|
||||
shapecode_0_g=0.500000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=0.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=0.000000
|
||||
shapecode_0_border_b=0.500000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_init1=t1 = rand(100)*0.01;
|
||||
shape_0_init2=t2 = rand(100)*0.01;
|
||||
shape_0_per_frame1=border_a=treb;
|
||||
shape_0_per_frame2=rad=bass;
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=3
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=1
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.370000
|
||||
shapecode_1_y=0.490000
|
||||
shapecode_1_rad=0.749999
|
||||
shapecode_1_ang=3.644249
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=2.216712
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=0.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=0.000000
|
||||
shapecode_1_border_g=0.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_init1=t1 = rand(100)*0.01;
|
||||
shape_1_init2=t2 = rand(100)*0.01;
|
||||
shape_1_init3=te = 1;
|
||||
shape_1_init4=poly = 4;
|
||||
shape_1_per_frame1=
|
||||
shape_1_per_frame2=rate = fps/(fps+1/2);
|
||||
shape_1_per_frame3=beat = above(bass,bassthresh);
|
||||
shape_1_per_frame4=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.5)*rate+1.5);
|
||||
shape_1_per_frame5=ran = rand(8)+4;
|
||||
shape_1_per_frame6=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly);
|
||||
shape_1_per_frame7=//poly = if(above(poly,8),4,poly);
|
||||
shape_1_per_frame8=sides = poly;
|
||||
shape_1_per_frame9=
|
||||
shape_1_per_frame10=rate2 = fps/(fps+10);
|
||||
shape_1_per_frame11=out = (1-beat)*rate2*out + beat;
|
||||
shape_1_per_frame12=border_a = out;
|
||||
shape_1_per_frame13=te = bass/fps/2 + te;
|
||||
shape_1_per_frame14=x=sin(time*0.23)*0.15 + 0.5;
|
||||
shape_1_per_frame15=y=cos(time*0.19)*0.15 + 0.5;
|
||||
shape_1_per_frame16=ang = 3*sin(-te*0.67) + 3*cos(te*0.4);
|
||||
shape_1_per_frame17=rad = rad * (0.9 + 0.2*t2) - 0.1*sin(te*1.51);;
|
||||
shape_1_per_frame18=r = min(1,max(0,r + 0.3*sin(time*0.427 + 1)));
|
||||
shape_1_per_frame19=g = min(1,max(0,g + 0.3*sin(time*0.401 + 2)));
|
||||
shape_1_per_frame20=b = min(1,max(0,b + 0.3*sin(time*0.452 + 4)));
|
||||
shape_1_per_frame21=r2 = min(1,max(0,r2 + 0.3*sin(time*0.417 + 3)));
|
||||
shape_1_per_frame22=g2 = min(1,max(0,g2 + 0.3*sin(time*0.457 + 5)));
|
||||
shape_1_per_frame23=b2 = min(1,max(0,b2 + 0.3*sin(time*0.434 + 6)));
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=40
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=1
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.853568
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.220190
|
||||
shapecode_2_r=0.980000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.890000
|
||||
shapecode_2_a=0.020000
|
||||
shapecode_2_r2=0.920000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=0.050000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=0.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shape_2_init1=t1 = rand(100)*0.01;
|
||||
shape_2_init2=t2 = rand(100)*0.01;
|
||||
shape_2_init3=te = 1;
|
||||
shape_2_init4=poly = 5;
|
||||
shape_2_per_frame1=ang=sin(time*0.4)*0.05 * (sin(time*0.4)*0.5+0.5);
|
||||
shape_2_per_frame2=r=q1;
|
||||
shape_2_per_frame3=g=q2;
|
||||
shape_2_per_frame4=b=q3;
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=3
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.265151
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=1.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=1.000000
|
||||
shapecode_3_g2=0.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=0.000000
|
||||
shapecode_3_border_g=0.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=1.000000
|
||||
shape_3_per_frame1=rate = fps/(fps+1/2);
|
||||
shape_3_per_frame2=
|
||||
shape_3_per_frame3=ang = time*0.5;
|
||||
shape_3_per_frame4=vol = (bass_att+mid_att+treb_att)/6;
|
||||
shape_3_per_frame5=te = vol/fps + te;
|
||||
shape_3_per_frame6=x = x + 0.2*sin(te*1.14);
|
||||
shape_3_per_frame7=y = y + 0.2*sin(te*0.96+2);
|
||||
shape_3_per_frame8=
|
||||
shape_3_per_frame9=beat = above(vol*1.5,bassthresh);
|
||||
shape_3_per_frame10=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.4)*rate+1.4);
|
||||
shape_3_per_frame11=poly = if(beat,rand(5)+3,poly);
|
||||
shape_3_per_frame12=poly = if(equal(poly,7),rand(50)+7,poly);
|
||||
shape_3_per_frame13=sides = poly;
|
||||
shape_3_per_frame14=rad = rad-log(poly)/100;
|
||||
shape_3_per_frame15=
|
||||
shape_3_per_frame16=a=pow(vol*2,2);
|
||||
shape_3_per_frame17=border_a=a;
|
||||
shape_3_per_frame18=rad=rad*0.7+a*0.015
|
||||
per_frame_1=
|
||||
per_frame_2=vol=(bass+mid+treb)*0.25;
|
||||
per_frame_3=vol=vol*vol;
|
||||
per_frame_4=mtime=mtime+vol*0.018;
|
||||
per_frame_5=q7=mtime;
|
||||
per_frame_6=q8=vol;
|
||||
per_frame_7=
|
||||
per_frame_8=r=sin(mtime*0.3+0.0)*0.5+0.5;
|
||||
per_frame_9=g=sin(mtime*0.3+2.1)*0.5+0.5;
|
||||
per_frame_10=b=sin(mtime*0.3+4.2)*0.5+0.5;
|
||||
per_frame_11=
|
||||
per_frame_12=q1=r;
|
||||
per_frame_13=q2=g;
|
||||
per_frame_14=q3=b;
|
||||
per_frame_15=mv_x=sin(mtime*0.25)*6+9;
|
||||
per_frame_16=mv_y=sin(mtime*0.25)*6+9;
|
||||
per_frame_17=mv_a=1 - (sin(mtime*0.25)*0.5+0.5)*0.7;
|
||||
per_frame_18=
|
||||
per_frame_19=decay=1 - (sin(mtime*0.25)*0.5+0.5)*0.01;
|
||||
per_pixel_1=flux=sin(time*0.3)*2;
|
||||
per_pixel_2=zoom=-1.02 + rad*(9+flux);
|
||||
per_pixel_3=
|
||||
per_pixel_4=//rot=rad*500;
|
|
@ -0,0 +1,246 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.0
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=0.999996
|
||||
fVideoEchoAlpha=0.0
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.0
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.3
|
||||
fWarpAnimSpeed=1.0
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=0.0
|
||||
zoom=13.290894
|
||||
rot=0.0
|
||||
cx=0.5
|
||||
cy=0.5
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.0
|
||||
sy=1.0
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.5
|
||||
wave_y=0.5
|
||||
ob_size=0.0
|
||||
ob_r=0.0
|
||||
ob_g=0.0
|
||||
ob_b=0.0
|
||||
ob_a=1.0
|
||||
ib_size=0.015000
|
||||
ib_r=0.010000
|
||||
ib_g=0.0
|
||||
ib_b=0.0
|
||||
ib_a=1.0
|
||||
nMotionVectorsX=35.200005
|
||||
nMotionVectorsY=29.760006
|
||||
mv_dx=0.0
|
||||
mv_dy=0.0
|
||||
mv_l=0.5
|
||||
mv_r=1.0
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.5
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.0
|
||||
wavecode_0_smoothing=0.5
|
||||
wavecode_0_r=1.0
|
||||
wavecode_0_g=1.0
|
||||
wavecode_0_b=1.0
|
||||
wavecode_0_a=1.0
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.0
|
||||
wavecode_1_smoothing=0.5
|
||||
wavecode_1_r=1.0
|
||||
wavecode_1_g=1.0
|
||||
wavecode_1_b=1.0
|
||||
wavecode_1_a=1.0
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.0
|
||||
wavecode_2_smoothing=0.5
|
||||
wavecode_2_r=1.0
|
||||
wavecode_2_g=1.0
|
||||
wavecode_2_b=1.0
|
||||
wavecode_2_a=1.0
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.0
|
||||
wavecode_3_smoothing=0.5
|
||||
wavecode_3_r=1.0
|
||||
wavecode_3_g=1.0
|
||||
wavecode_3_b=1.0
|
||||
wavecode_3_a=1.0
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.5
|
||||
shapecode_0_y=0.5
|
||||
shapecode_0_rad=0.491382
|
||||
shapecode_0_ang=0.0
|
||||
shapecode_0_tex_ang=0.0
|
||||
shapecode_0_tex_zoom=1.0
|
||||
shapecode_0_r=0.0
|
||||
shapecode_0_g=1.0
|
||||
shapecode_0_b=1.0
|
||||
shapecode_0_a=1.0
|
||||
shapecode_0_r2=0.0
|
||||
shapecode_0_g2=1.0
|
||||
shapecode_0_b2=0.0
|
||||
shapecode_0_a2=0.0
|
||||
shapecode_0_border_r=1.0
|
||||
shapecode_0_border_g=1.0
|
||||
shapecode_0_border_b=1.0
|
||||
shapecode_0_border_a=0.0
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=24
|
||||
shapecode_1_additive=1
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.5
|
||||
shapecode_1_y=0.5
|
||||
shapecode_1_rad=0.018423
|
||||
shapecode_1_ang=0.0
|
||||
shapecode_1_tex_ang=0.0
|
||||
shapecode_1_tex_zoom=0.819541
|
||||
shapecode_1_r=1.0
|
||||
shapecode_1_g=1.0
|
||||
shapecode_1_b=0.0
|
||||
shapecode_1_a=1.0
|
||||
shapecode_1_r2=1.0
|
||||
shapecode_1_g2=1.0
|
||||
shapecode_1_b2=1.0
|
||||
shapecode_1_a2=1.0
|
||||
shapecode_1_border_r=1.0
|
||||
shapecode_1_border_g=1.0
|
||||
shapecode_1_border_b=1.0
|
||||
shapecode_1_border_a=0.0
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=x=.5-q4;
|
||||
shape_1_per_frame3=y=.5-q5;
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=1
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=1.0
|
||||
shapecode_2_y=0.0
|
||||
shapecode_2_rad=0.1
|
||||
shapecode_2_ang=0.0
|
||||
shapecode_2_tex_ang=0.0
|
||||
shapecode_2_tex_zoom=1.0
|
||||
shapecode_2_r=1.0
|
||||
shapecode_2_g=0.0
|
||||
shapecode_2_b=0.0
|
||||
shapecode_2_a=1.0
|
||||
shapecode_2_r2=0.0
|
||||
shapecode_2_g2=1.0
|
||||
shapecode_2_b2=0.0
|
||||
shapecode_2_a2=0.0
|
||||
shapecode_2_border_r=1.0
|
||||
shapecode_2_border_g=1.0
|
||||
shapecode_2_border_b=1.0
|
||||
shapecode_2_border_a=0.1
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.0
|
||||
shapecode_3_y=1.0
|
||||
shapecode_3_rad=0.662308
|
||||
shapecode_3_ang=0.0
|
||||
shapecode_3_tex_ang=0.0
|
||||
shapecode_3_tex_zoom=1.0
|
||||
shapecode_3_r=1.0
|
||||
shapecode_3_g=0.0
|
||||
shapecode_3_b=0.0
|
||||
shapecode_3_a=1.0
|
||||
shapecode_3_r2=0.0
|
||||
shapecode_3_g2=1.0
|
||||
shapecode_3_b2=0.0
|
||||
shapecode_3_a2=0.0
|
||||
shapecode_3_border_r=1.0
|
||||
shapecode_3_border_g=1.0
|
||||
shapecode_3_border_b=1.0
|
||||
shapecode_3_border_a=0.1
|
||||
per_frame_init_1=
|
||||
per_frame_init_2=zoom=1;
|
||||
per_frame_init_3=xpos=0;
|
||||
per_frame_init_4=ypos=0;
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.55;
|
||||
per_frame_4=vol=vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=
|
||||
per_frame_13=zoom=.9;
|
||||
per_frame_14=
|
||||
per_frame_15=musictime=musictime+vol;
|
||||
per_frame_16=q4=0.5;
|
||||
per_frame_17=q5=0.5;
|
||||
per_frame_18=
|
||||
per_frame_19=//dx=sin(musictime*0.1)*0.07;
|
||||
per_frame_20=//dy=cos(musictime*0.069)*0.07;
|
||||
per_frame_21=
|
||||
per_frame_22=
|
||||
per_frame_23=
|
||||
per_frame_24=
|
||||
per_frame_25=monitor=rot;
|
||||
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
|
||||
per_pixel_2=cx=0.5+q4;
|
||||
per_pixel_3=cy=0.5-q5;
|
||||
per_pixel_4=
|
||||
per_pixel_5=zoom=(rd/rd);
|
||||
per_pixel_6=rot=(rd/rd)+sin(time/5);
|
|
@ -0,0 +1,638 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.280000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=0.996630
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.037492
|
||||
fWarpScale=0.014889
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.033004
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.110000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000001
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=0.700000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + phs*4;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=flip+1;
|
||||
wave_0_per_point6=flip=flip*below(flip,2);
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=xp=0;
|
||||
wave_0_per_point9=yp=(flip*0.1-0.05)*(sample);
|
||||
wave_0_per_point10=zp=0;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=//spin;
|
||||
wave_0_per_point13=ang=tm*20 + sin(tm*76 + time*4)*0.4;
|
||||
wave_0_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_0_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_0_per_point17=zr=zp;
|
||||
wave_0_per_point18=
|
||||
wave_0_per_point19=xp=xr;
|
||||
wave_0_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_0_per_point21=zp=zr;
|
||||
wave_0_per_point22=
|
||||
wave_0_per_point23=//wrist movement;
|
||||
wave_0_per_point24=ang=sin(tm*2);
|
||||
wave_0_per_point25=
|
||||
wave_0_per_point26=xq=xp;
|
||||
wave_0_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_0_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_0_per_point30=
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=ang=tm*8;
|
||||
wave_0_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_0_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_0_per_point36=zp=zq;
|
||||
wave_0_per_point37=
|
||||
wave_0_per_point38=//forearm movement;
|
||||
wave_0_per_point39=zp=zp-0.3;
|
||||
wave_0_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_0_per_point41=xq=xp;
|
||||
wave_0_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_0_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_0_per_point45=
|
||||
wave_0_per_point46=//upper arm twist
|
||||
wave_0_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_0_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_0_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_0_per_point50=zp=zq;
|
||||
wave_0_per_point51=
|
||||
wave_0_per_point52=//upper arm outward;
|
||||
wave_0_per_point53=zp=zp-0.35;
|
||||
wave_0_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_0_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_0_per_point57=yq=yp;
|
||||
wave_0_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=//upper arm up down;
|
||||
wave_0_per_point61=ang=cos(tm);
|
||||
wave_0_per_point62=xp=xq;
|
||||
wave_0_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_0_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_0_per_point66=
|
||||
wave_0_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_0_per_point68=
|
||||
wave_0_per_point69=
|
||||
wave_0_per_point70=//project into screenspace and draw on screen
|
||||
wave_0_per_point71=zp=zp+1.5;
|
||||
wave_0_per_point72=xs=xp/zp;
|
||||
wave_0_per_point73=ys=yp/zp;
|
||||
wave_0_per_point74=
|
||||
wave_0_per_point75=x=xs+0.5;
|
||||
wave_0_per_point76=y=ys*1.3+0.5;
|
||||
wave_0_per_point77=
|
||||
wave_0_per_point78=
|
||||
wave_0_per_point79=a=(1-sample);
|
||||
wave_0_per_point80=
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=1
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=0.900000
|
||||
wavecode_1_b=0.800000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.4 ;
|
||||
wave_1_per_point3=tm=q1 + phs*2 - 0.01;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=(flip*0.2-0.1)*(sample);
|
||||
wave_1_per_point10=zp=0;
|
||||
wave_1_per_point11=
|
||||
wave_1_per_point12=//spin;
|
||||
wave_1_per_point13=ang=-tm*29 + sin(tm*76 + time*4)*0.4;;
|
||||
wave_1_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_1_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_1_per_point17=zr=zp;
|
||||
wave_1_per_point18=
|
||||
wave_1_per_point19=xp=xr;
|
||||
wave_1_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_1_per_point21=zp=zr;
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=//wrist movement;
|
||||
wave_1_per_point24=ang=sin(tm*2);
|
||||
wave_1_per_point25=
|
||||
wave_1_per_point26=xq=xp;
|
||||
wave_1_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_1_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_1_per_point30=
|
||||
wave_1_per_point31=
|
||||
wave_1_per_point32=ang=tm*8;
|
||||
wave_1_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_1_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_1_per_point36=zp=zq;
|
||||
wave_1_per_point37=
|
||||
wave_1_per_point38=//forearm movement;
|
||||
wave_1_per_point39=zp=zp-0.3;
|
||||
wave_1_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_1_per_point41=xq=xp;
|
||||
wave_1_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_1_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_1_per_point45=
|
||||
wave_1_per_point46=//upper arm twist
|
||||
wave_1_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_1_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_1_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_1_per_point50=zp=zq;
|
||||
wave_1_per_point51=
|
||||
wave_1_per_point52=//upper arm outward;
|
||||
wave_1_per_point53=zp=zp-0.35;
|
||||
wave_1_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_1_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_1_per_point57=yq=yp;
|
||||
wave_1_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_1_per_point59=
|
||||
wave_1_per_point60=//upper arm up down;
|
||||
wave_1_per_point61=ang=cos(tm);
|
||||
wave_1_per_point62=xp=xq;
|
||||
wave_1_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_1_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point68=
|
||||
wave_1_per_point69=
|
||||
wave_1_per_point70=//project into screenspace and draw on screen
|
||||
wave_1_per_point71=zp=zp+1.5;
|
||||
wave_1_per_point72=xs=xp/zp;
|
||||
wave_1_per_point73=ys=yp/zp;
|
||||
wave_1_per_point74=
|
||||
wave_1_per_point75=x=xs+0.5;
|
||||
wave_1_per_point76=y=ys*1.3+0.5;
|
||||
wave_1_per_point77=
|
||||
wave_1_per_point78=
|
||||
wave_1_per_point79=a=(1-sample);
|
||||
wave_1_per_point80=
|
||||
wavecode_2_enabled=1
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=1
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=0.720000
|
||||
wavecode_2_b=0.100000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=phs=-sample * 0.4 ;
|
||||
wave_2_per_point3=tm=q1 + phs*2 - 0.02;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=flip+1;
|
||||
wave_2_per_point6=flip=flip*below(flip,2);
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=xp=0;
|
||||
wave_2_per_point9=yp=(flip*0.4-0.2)*(sample);
|
||||
wave_2_per_point10=zp=0;
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=//spin;
|
||||
wave_2_per_point13=ang=tm*23 + sin(tm*76 + time*4)*0.3;;
|
||||
wave_2_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_2_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_2_per_point17=zr=zp;
|
||||
wave_2_per_point18=
|
||||
wave_2_per_point19=xp=xr;
|
||||
wave_2_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_2_per_point21=zp=zr;
|
||||
wave_2_per_point22=
|
||||
wave_2_per_point23=//wrist movement;
|
||||
wave_2_per_point24=ang=sin(tm*2);
|
||||
wave_2_per_point25=
|
||||
wave_2_per_point26=xq=xp;
|
||||
wave_2_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_2_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=
|
||||
wave_2_per_point32=ang=tm*8;
|
||||
wave_2_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_2_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_2_per_point36=zp=zq;
|
||||
wave_2_per_point37=
|
||||
wave_2_per_point38=//forearm movement;
|
||||
wave_2_per_point39=zp=zp-0.3;
|
||||
wave_2_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_2_per_point41=xq=xp;
|
||||
wave_2_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_2_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_2_per_point45=
|
||||
wave_2_per_point46=//upper arm twist
|
||||
wave_2_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_2_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_2_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_2_per_point50=zp=zq;
|
||||
wave_2_per_point51=
|
||||
wave_2_per_point52=//upper arm outward;
|
||||
wave_2_per_point53=zp=zp-0.35;
|
||||
wave_2_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_2_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_2_per_point57=yq=yp;
|
||||
wave_2_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_2_per_point59=
|
||||
wave_2_per_point60=//upper arm up down;
|
||||
wave_2_per_point61=ang=cos(tm);
|
||||
wave_2_per_point62=xp=xq;
|
||||
wave_2_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_2_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_2_per_point66=
|
||||
wave_2_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point68=
|
||||
wave_2_per_point69=
|
||||
wave_2_per_point70=//project into screenspace and draw on screen
|
||||
wave_2_per_point71=zp=zp+1.5;
|
||||
wave_2_per_point72=xs=xp/zp;
|
||||
wave_2_per_point73=ys=yp/zp;
|
||||
wave_2_per_point74=
|
||||
wave_2_per_point75=x=xs+0.5;
|
||||
wave_2_per_point76=y=ys*1.3+0.5;
|
||||
wave_2_per_point77=
|
||||
wave_2_per_point78=
|
||||
wave_2_per_point79=a=(1-sample);
|
||||
wavecode_3_enabled=1
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=1
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=0.700000
|
||||
wavecode_3_b=0.500000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=phs=-sample * 0.4 ;
|
||||
wave_3_per_point3=tm=q1 + phs*2 - 0.03;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=(flip*0.6-0.3)*(sample);
|
||||
wave_3_per_point10=zp=0;
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//spin;
|
||||
wave_3_per_point13=ang=-tm*4 + sin(tm*76 + time*4)*0.2;;
|
||||
wave_3_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_3_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_3_per_point17=zr=zp;
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=xp=xr;
|
||||
wave_3_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_3_per_point21=zp=zr;
|
||||
wave_3_per_point22=
|
||||
wave_3_per_point23=//wrist movement;
|
||||
wave_3_per_point24=ang=sin(tm*2);
|
||||
wave_3_per_point25=
|
||||
wave_3_per_point26=xq=xp;
|
||||
wave_3_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_3_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=
|
||||
wave_3_per_point32=ang=tm*8;
|
||||
wave_3_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_3_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_3_per_point36=zp=zq;
|
||||
wave_3_per_point37=
|
||||
wave_3_per_point38=//forearm movement;
|
||||
wave_3_per_point39=zp=zp-0.3;
|
||||
wave_3_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_3_per_point41=xq=xp;
|
||||
wave_3_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_3_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_3_per_point45=
|
||||
wave_3_per_point46=//upper arm twist
|
||||
wave_3_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_3_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_3_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_3_per_point50=zp=zq;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=//upper arm outward;
|
||||
wave_3_per_point53=zp=zp-0.35;
|
||||
wave_3_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_3_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_3_per_point57=yq=yp;
|
||||
wave_3_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_3_per_point59=
|
||||
wave_3_per_point60=//upper arm up down;
|
||||
wave_3_per_point61=ang=cos(tm);
|
||||
wave_3_per_point62=xp=xq;
|
||||
wave_3_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_3_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_3_per_point66=
|
||||
wave_3_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point68=
|
||||
wave_3_per_point69=
|
||||
wave_3_per_point70=//project into screenspace and draw on screen
|
||||
wave_3_per_point71=zp=zp+1.5;
|
||||
wave_3_per_point72=xs=xp/zp;
|
||||
wave_3_per_point73=ys=yp/zp;
|
||||
wave_3_per_point74=
|
||||
wave_3_per_point75=x=xs+0.5;
|
||||
wave_3_per_point76=y=ys*1.3+0.5;
|
||||
wave_3_per_point77=
|
||||
wave_3_per_point78=
|
||||
wave_3_per_point79=a=(1-sample);
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.301767
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=0.451117
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=0.700000
|
||||
shapecode_0_b=0.300000
|
||||
shapecode_0_a=0.700000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=tm=q1;
|
||||
shape_0_per_frame2=
|
||||
shape_0_per_frame3=flip=flip+1;
|
||||
shape_0_per_frame4=flip=flip*below(flip,2);
|
||||
shape_0_per_frame5=
|
||||
shape_0_per_frame6=xp=0;
|
||||
shape_0_per_frame7=yp=0;
|
||||
shape_0_per_frame8=zp=0;
|
||||
shape_0_per_frame9=
|
||||
shape_0_per_frame10=//spin;
|
||||
shape_0_per_frame11=ang=tm*20 + sin(tm*76 + time*4)*0.4;
|
||||
shape_0_per_frame12=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame13=xr=xp*sa + yp*ca;
|
||||
shape_0_per_frame14=yr=xp*ca - yp*sa;
|
||||
shape_0_per_frame15=zr=zp;
|
||||
shape_0_per_frame16=
|
||||
shape_0_per_frame17=xp=xr;
|
||||
shape_0_per_frame18=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
shape_0_per_frame19=zp=zr;
|
||||
shape_0_per_frame20=
|
||||
shape_0_per_frame21=//wrist movement;
|
||||
shape_0_per_frame22=ang=sin(tm*2);
|
||||
shape_0_per_frame23=
|
||||
shape_0_per_frame24=xq=xp;
|
||||
shape_0_per_frame25=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame26=yq=yp*sa + zp*ca;
|
||||
shape_0_per_frame27=zq=yp*ca - zp*sa;
|
||||
shape_0_per_frame28=
|
||||
shape_0_per_frame29=
|
||||
shape_0_per_frame30=ang=tm*8;
|
||||
shape_0_per_frame31=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame32=xp=xq*sa + yq*ca;
|
||||
shape_0_per_frame33=yp=xq*ca - yq*sa;
|
||||
shape_0_per_frame34=zp=zq;
|
||||
shape_0_per_frame35=
|
||||
shape_0_per_frame36=//forearm movement;
|
||||
shape_0_per_frame37=zp=zp-0.3;
|
||||
shape_0_per_frame38=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
shape_0_per_frame39=xq=xp;
|
||||
shape_0_per_frame40=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame41=yq=yp*sa + zp*ca;
|
||||
shape_0_per_frame42=zq=yp*ca - zp*sa;
|
||||
shape_0_per_frame43=
|
||||
shape_0_per_frame44=//upper arm twist
|
||||
shape_0_per_frame45=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
shape_0_per_frame46=xp=xq*sa + yq*ca;
|
||||
shape_0_per_frame47=yp=xq*ca - yq*sa;
|
||||
shape_0_per_frame48=zp=zq;
|
||||
shape_0_per_frame49=
|
||||
shape_0_per_frame50=//upper arm outward;
|
||||
shape_0_per_frame51=zp=zp-0.35;
|
||||
shape_0_per_frame52=ang=cos(tm*1)*1.75 - 1.05;
|
||||
shape_0_per_frame53=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame54=xq=xp*sa + zp*ca;
|
||||
shape_0_per_frame55=yq=yp;
|
||||
shape_0_per_frame56=zq=xp*ca - zp*sa;
|
||||
shape_0_per_frame57=
|
||||
shape_0_per_frame58=//upper arm up down;
|
||||
shape_0_per_frame59=ang=cos(tm);
|
||||
shape_0_per_frame60=xp=xq;
|
||||
shape_0_per_frame61=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame62=yp=yq*ca - zq*sa;
|
||||
shape_0_per_frame63=zp=yq*sa + zq*ca;
|
||||
shape_0_per_frame64=
|
||||
shape_0_per_frame65=//xp=xq;yp=yq;zp=zq;
|
||||
shape_0_per_frame66=
|
||||
shape_0_per_frame67=
|
||||
shape_0_per_frame68=//project into screenspace and draw on screen
|
||||
shape_0_per_frame69=zp=zp+1.5;
|
||||
shape_0_per_frame70=xs=xp/zp;
|
||||
shape_0_per_frame71=ys=yp/zp;
|
||||
shape_0_per_frame72=
|
||||
shape_0_per_frame73=x=xs+0.5;
|
||||
shape_0_per_frame74=y=ys*1.3+0.5;
|
||||
shape_0_per_frame75=
|
||||
shape_0_per_frame76=
|
||||
shape_0_per_frame77=a=0.7;
|
||||
shape_0_per_frame78=
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=100
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.610000
|
||||
shapecode_1_y=0.890000
|
||||
shapecode_1_rad=0.583240
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.691361
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=
|
||||
shape_1_per_frame2=x= x+ sin((q1+2))*0.1;
|
||||
shape_1_per_frame3=ang = ang+ sin(q1*1.4)*0.5
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=25
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.230000
|
||||
shapecode_2_y=0.830000
|
||||
shapecode_2_rad=0.217303
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=1.000000
|
||||
shapecode_2_b=1.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=1.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shape_2_per_frame1=ang = time/10;
|
||||
shape_2_per_frame2=x= x+ sin(q1)*0.1
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=100
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.610000
|
||||
shapecode_3_y=0.890000
|
||||
shapecode_3_rad=0.271083
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.691361
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.400000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=0.000000
|
||||
shapecode_3_r2=1.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=1.000000
|
||||
shapecode_3_a2=0.560000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.000000
|
||||
shape_3_per_frame1=
|
||||
shape_3_per_frame2=x= x+ sin((q1+2))*0.1
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0.8;
|
||||
per_frame_init_7=dcsp=0.4
|
||||
per_frame_init_8=
|
||||
per_frame_1=dcsp = dcsp + 0.01;
|
||||
per_frame_2=decay=min(dcsp,1);
|
||||
per_frame_3=monitor=decay;
|
||||
per_frame_4=
|
||||
per_frame_5=vol=(bass+mid+treb)*0.25;
|
||||
per_frame_6=vol=vol*vol;
|
||||
per_frame_7=
|
||||
per_frame_8=mtime=mtime+vol*0.01*(70/fps);
|
||||
per_frame_9=
|
||||
per_frame_10=q1=mtime*0.75;
|
||||
per_frame_11=
|
||||
per_frame_12=
|
||||
per_frame_13=gamma=1 + min(vol*0.8,1)*0.7;
|
||||
per_frame_14=
|
||||
per_frame_15=warp=vol*0.05;
|
||||
per_frame_16=
|
||||
per_pixel_1=zm=1.00;
|
||||
per_pixel_2=
|
||||
per_pixel_3=sx=-zm;
|
||||
per_pixel_4=sy=zm;
|
|
@ -0,0 +1,627 @@
|
|||
[preset00]
|
||||
fRating=4.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=0.996630
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.037492
|
||||
fWarpScale=0.014889
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.033004
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=3.000000
|
||||
nMotionVectorsY=2.000000
|
||||
mv_dx=0.020000
|
||||
mv_dy=-0.020000
|
||||
mv_l=0.150000
|
||||
mv_r=0.490000
|
||||
mv_g=0.480000
|
||||
mv_b=0.300001
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=0.700000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + phs*4;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=flip+1;
|
||||
wave_0_per_point6=flip=flip*below(flip,2);
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=xp=0;
|
||||
wave_0_per_point9=yp=(flip*0.1-0.05)*(sample);
|
||||
wave_0_per_point10=zp=0;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=//spin;
|
||||
wave_0_per_point13=ang=tm*20 + sin(tm*76 + time*4)*0.4;
|
||||
wave_0_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_0_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_0_per_point17=zr=zp;
|
||||
wave_0_per_point18=
|
||||
wave_0_per_point19=xp=xr;
|
||||
wave_0_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_0_per_point21=zp=zr;
|
||||
wave_0_per_point22=
|
||||
wave_0_per_point23=//wrist movement;
|
||||
wave_0_per_point24=ang=sin(tm*2);
|
||||
wave_0_per_point25=
|
||||
wave_0_per_point26=xq=xp;
|
||||
wave_0_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_0_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_0_per_point30=
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=ang=tm*8;
|
||||
wave_0_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_0_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_0_per_point36=zp=zq;
|
||||
wave_0_per_point37=
|
||||
wave_0_per_point38=//forearm movement;
|
||||
wave_0_per_point39=zp=zp-0.3;
|
||||
wave_0_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_0_per_point41=xq=xp;
|
||||
wave_0_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_0_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_0_per_point45=
|
||||
wave_0_per_point46=//upper arm twist
|
||||
wave_0_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_0_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_0_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_0_per_point50=zp=zq;
|
||||
wave_0_per_point51=
|
||||
wave_0_per_point52=//upper arm outward;
|
||||
wave_0_per_point53=zp=zp-0.35;
|
||||
wave_0_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_0_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_0_per_point57=yq=yp;
|
||||
wave_0_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=//upper arm up down;
|
||||
wave_0_per_point61=ang=cos(tm);
|
||||
wave_0_per_point62=xp=xq;
|
||||
wave_0_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_0_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_0_per_point66=
|
||||
wave_0_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_0_per_point68=
|
||||
wave_0_per_point69=
|
||||
wave_0_per_point70=//project into screenspace and draw on screen
|
||||
wave_0_per_point71=zp=zp+1.5;
|
||||
wave_0_per_point72=xs=xp/zp;
|
||||
wave_0_per_point73=ys=yp/zp;
|
||||
wave_0_per_point74=
|
||||
wave_0_per_point75=x=xs+0.5;
|
||||
wave_0_per_point76=y=ys*1.3+0.5;
|
||||
wave_0_per_point77=
|
||||
wave_0_per_point78=
|
||||
wave_0_per_point79=a=(1-sample);
|
||||
wave_0_per_point80=
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=1
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=0.900000
|
||||
wavecode_1_b=0.800000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.4 ;
|
||||
wave_1_per_point3=tm=q1 + phs*2 - 0.01;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=(flip*0.2-0.1)*(sample);
|
||||
wave_1_per_point10=zp=0;
|
||||
wave_1_per_point11=
|
||||
wave_1_per_point12=//spin;
|
||||
wave_1_per_point13=ang=-tm*29 + sin(tm*76 + time*4)*0.4;;
|
||||
wave_1_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_1_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_1_per_point17=zr=zp;
|
||||
wave_1_per_point18=
|
||||
wave_1_per_point19=xp=xr;
|
||||
wave_1_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_1_per_point21=zp=zr;
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=//wrist movement;
|
||||
wave_1_per_point24=ang=sin(tm*2);
|
||||
wave_1_per_point25=
|
||||
wave_1_per_point26=xq=xp;
|
||||
wave_1_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_1_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_1_per_point30=
|
||||
wave_1_per_point31=
|
||||
wave_1_per_point32=ang=tm*8;
|
||||
wave_1_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_1_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_1_per_point36=zp=zq;
|
||||
wave_1_per_point37=
|
||||
wave_1_per_point38=//forearm movement;
|
||||
wave_1_per_point39=zp=zp-0.3;
|
||||
wave_1_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_1_per_point41=xq=xp;
|
||||
wave_1_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_1_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_1_per_point45=
|
||||
wave_1_per_point46=//upper arm twist
|
||||
wave_1_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_1_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_1_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_1_per_point50=zp=zq;
|
||||
wave_1_per_point51=
|
||||
wave_1_per_point52=//upper arm outward;
|
||||
wave_1_per_point53=zp=zp-0.35;
|
||||
wave_1_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_1_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_1_per_point57=yq=yp;
|
||||
wave_1_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_1_per_point59=
|
||||
wave_1_per_point60=//upper arm up down;
|
||||
wave_1_per_point61=ang=cos(tm);
|
||||
wave_1_per_point62=xp=xq;
|
||||
wave_1_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_1_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point68=
|
||||
wave_1_per_point69=
|
||||
wave_1_per_point70=//project into screenspace and draw on screen
|
||||
wave_1_per_point71=zp=zp+1.5;
|
||||
wave_1_per_point72=xs=xp/zp;
|
||||
wave_1_per_point73=ys=yp/zp;
|
||||
wave_1_per_point74=
|
||||
wave_1_per_point75=x=xs+0.5;
|
||||
wave_1_per_point76=y=ys*1.3+0.5;
|
||||
wave_1_per_point77=
|
||||
wave_1_per_point78=
|
||||
wave_1_per_point79=a=(1-sample);
|
||||
wave_1_per_point80=
|
||||
wavecode_2_enabled=1
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=0.720000
|
||||
wavecode_2_b=0.100000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=phs=-sample * 0.4 ;
|
||||
wave_2_per_point3=tm=q1 + phs*2 - 0.02;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=flip+1;
|
||||
wave_2_per_point6=flip=flip*below(flip,2);
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=xp=0;
|
||||
wave_2_per_point9=yp=(flip*0.4-0.2)*(sample);
|
||||
wave_2_per_point10=zp=0;
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=//spin;
|
||||
wave_2_per_point13=ang=tm*23 + sin(tm*76 + time*4)*0.3;;
|
||||
wave_2_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_2_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_2_per_point17=zr=zp;
|
||||
wave_2_per_point18=
|
||||
wave_2_per_point19=xp=xr;
|
||||
wave_2_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_2_per_point21=zp=zr;
|
||||
wave_2_per_point22=
|
||||
wave_2_per_point23=//wrist movement;
|
||||
wave_2_per_point24=ang=sin(tm*2);
|
||||
wave_2_per_point25=
|
||||
wave_2_per_point26=xq=xp;
|
||||
wave_2_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_2_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=
|
||||
wave_2_per_point32=ang=tm*8;
|
||||
wave_2_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_2_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_2_per_point36=zp=zq;
|
||||
wave_2_per_point37=
|
||||
wave_2_per_point38=//forearm movement;
|
||||
wave_2_per_point39=zp=zp-0.3;
|
||||
wave_2_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_2_per_point41=xq=xp;
|
||||
wave_2_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_2_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_2_per_point45=
|
||||
wave_2_per_point46=//upper arm twist
|
||||
wave_2_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_2_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_2_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_2_per_point50=zp=zq;
|
||||
wave_2_per_point51=
|
||||
wave_2_per_point52=//upper arm outward;
|
||||
wave_2_per_point53=zp=zp-0.35;
|
||||
wave_2_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_2_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_2_per_point57=yq=yp;
|
||||
wave_2_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_2_per_point59=
|
||||
wave_2_per_point60=//upper arm up down;
|
||||
wave_2_per_point61=ang=cos(tm);
|
||||
wave_2_per_point62=xp=xq;
|
||||
wave_2_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_2_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_2_per_point66=
|
||||
wave_2_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point68=
|
||||
wave_2_per_point69=
|
||||
wave_2_per_point70=//project into screenspace and draw on screen
|
||||
wave_2_per_point71=zp=zp+1.5;
|
||||
wave_2_per_point72=xs=xp/zp;
|
||||
wave_2_per_point73=ys=yp/zp;
|
||||
wave_2_per_point74=
|
||||
wave_2_per_point75=x=xs+0.5;
|
||||
wave_2_per_point76=y=ys*1.3+0.5;
|
||||
wave_2_per_point77=
|
||||
wave_2_per_point78=
|
||||
wave_2_per_point79=a=(1-sample)*0.4;
|
||||
wavecode_3_enabled=1
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=1
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=0.700000
|
||||
wavecode_3_b=0.500000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=phs=-sample * 0.4 ;
|
||||
wave_3_per_point3=tm=q1 + phs*2 - 0.03;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=(flip*0.6-0.3)*(sample);
|
||||
wave_3_per_point10=zp=0;
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//spin;
|
||||
wave_3_per_point13=ang=-tm*4 + sin(tm*76 + time*4)*0.2;;
|
||||
wave_3_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_3_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_3_per_point17=zr=zp;
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=xp=xr;
|
||||
wave_3_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_3_per_point21=zp=zr;
|
||||
wave_3_per_point22=
|
||||
wave_3_per_point23=//wrist movement;
|
||||
wave_3_per_point24=ang=sin(tm*2);
|
||||
wave_3_per_point25=
|
||||
wave_3_per_point26=xq=xp;
|
||||
wave_3_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_3_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=
|
||||
wave_3_per_point32=ang=tm*8;
|
||||
wave_3_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_3_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_3_per_point36=zp=zq;
|
||||
wave_3_per_point37=
|
||||
wave_3_per_point38=//forearm movement;
|
||||
wave_3_per_point39=zp=zp-0.3;
|
||||
wave_3_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_3_per_point41=xq=xp;
|
||||
wave_3_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_3_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_3_per_point45=
|
||||
wave_3_per_point46=//upper arm twist
|
||||
wave_3_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_3_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_3_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_3_per_point50=zp=zq;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=//upper arm outward;
|
||||
wave_3_per_point53=zp=zp-0.35;
|
||||
wave_3_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_3_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_3_per_point57=yq=yp;
|
||||
wave_3_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_3_per_point59=
|
||||
wave_3_per_point60=//upper arm up down;
|
||||
wave_3_per_point61=ang=cos(tm);
|
||||
wave_3_per_point62=xp=xq;
|
||||
wave_3_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_3_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_3_per_point66=
|
||||
wave_3_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point68=
|
||||
wave_3_per_point69=
|
||||
wave_3_per_point70=//project into screenspace and draw on screen
|
||||
wave_3_per_point71=zp=zp+1.5;
|
||||
wave_3_per_point72=xs=xp/zp;
|
||||
wave_3_per_point73=ys=yp/zp;
|
||||
wave_3_per_point74=
|
||||
wave_3_per_point75=x=xs+0.5;
|
||||
wave_3_per_point76=y=ys*1.3+0.5;
|
||||
wave_3_per_point77=
|
||||
wave_3_per_point78=
|
||||
wave_3_per_point79=a=(1-sample);
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=6
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.995947
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=0.905280
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=1.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=1.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=tm=q1;
|
||||
shape_0_per_frame2=
|
||||
shape_0_per_frame3=flip=flip+1;
|
||||
shape_0_per_frame4=flip=flip*below(flip,2);
|
||||
shape_0_per_frame5=
|
||||
shape_0_per_frame6=xp=0;
|
||||
shape_0_per_frame7=yp=0;
|
||||
shape_0_per_frame8=zp=0;
|
||||
shape_0_per_frame9=
|
||||
shape_0_per_frame10=//spin;
|
||||
shape_0_per_frame11=ang=tm*20 + sin(tm*76 + time*4)*0.4;
|
||||
shape_0_per_frame12=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame13=xr=xp*sa + yp*ca;
|
||||
shape_0_per_frame14=yr=xp*ca - yp*sa;
|
||||
shape_0_per_frame15=zr=zp;
|
||||
shape_0_per_frame16=
|
||||
shape_0_per_frame17=xp=xr;
|
||||
shape_0_per_frame18=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
shape_0_per_frame19=zp=zr;
|
||||
shape_0_per_frame20=
|
||||
shape_0_per_frame21=//wrist movement;
|
||||
shape_0_per_frame22=ang=sin(tm*2);
|
||||
shape_0_per_frame23=
|
||||
shape_0_per_frame24=xq=xp;
|
||||
shape_0_per_frame25=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame26=yq=yp*sa + zp*ca;
|
||||
shape_0_per_frame27=zq=yp*ca - zp*sa;
|
||||
shape_0_per_frame28=
|
||||
shape_0_per_frame29=
|
||||
shape_0_per_frame30=ang=tm*8;
|
||||
shape_0_per_frame31=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame32=xp=xq*sa + yq*ca;
|
||||
shape_0_per_frame33=yp=xq*ca - yq*sa;
|
||||
shape_0_per_frame34=zp=zq;
|
||||
shape_0_per_frame35=
|
||||
shape_0_per_frame36=//forearm movement;
|
||||
shape_0_per_frame37=zp=zp-0.3;
|
||||
shape_0_per_frame38=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
shape_0_per_frame39=xq=xp;
|
||||
shape_0_per_frame40=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame41=yq=yp*sa + zp*ca;
|
||||
shape_0_per_frame42=zq=yp*ca - zp*sa;
|
||||
shape_0_per_frame43=
|
||||
shape_0_per_frame44=//upper arm twist
|
||||
shape_0_per_frame45=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
shape_0_per_frame46=xp=xq*sa + yq*ca;
|
||||
shape_0_per_frame47=yp=xq*ca - yq*sa;
|
||||
shape_0_per_frame48=zp=zq;
|
||||
shape_0_per_frame49=
|
||||
shape_0_per_frame50=//upper arm outward;
|
||||
shape_0_per_frame51=zp=zp-0.35;
|
||||
shape_0_per_frame52=ang=cos(tm*1)*1.75 - 1.05;
|
||||
shape_0_per_frame53=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame54=xq=xp*sa + zp*ca;
|
||||
shape_0_per_frame55=yq=yp;
|
||||
shape_0_per_frame56=zq=xp*ca - zp*sa;
|
||||
shape_0_per_frame57=
|
||||
shape_0_per_frame58=//upper arm up down;
|
||||
shape_0_per_frame59=ang=cos(tm);
|
||||
shape_0_per_frame60=xp=xq;
|
||||
shape_0_per_frame61=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame62=yp=yq*ca - zq*sa;
|
||||
shape_0_per_frame63=zp=yq*sa + zq*ca;
|
||||
shape_0_per_frame64=
|
||||
shape_0_per_frame65=//xp=xq;yp=yq;zp=zq;
|
||||
shape_0_per_frame66=
|
||||
shape_0_per_frame67=
|
||||
shape_0_per_frame68=//project into screenspace and draw on screen
|
||||
shape_0_per_frame69=zp=zp+1.5;
|
||||
shape_0_per_frame70=xs=xp/zp;
|
||||
shape_0_per_frame71=ys=yp/zp;
|
||||
shape_0_per_frame72=
|
||||
shape_0_per_frame73=x=xs+0.5;
|
||||
shape_0_per_frame74=y=ys*1.3+0.5;
|
||||
shape_0_per_frame75=
|
||||
shape_0_per_frame76=
|
||||
shape_0_per_frame77=a=0.7;
|
||||
shape_0_per_frame78=
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.100000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=0.975;
|
||||
per_frame_2=
|
||||
per_frame_3=vol=(bass+mid+treb)*0.25;
|
||||
per_frame_4=vol=vol*vol;
|
||||
per_frame_5=
|
||||
per_frame_6=mtime=mtime+vol*0.01*(50/fps);
|
||||
per_frame_7=
|
||||
per_frame_8=q1=mtime*1.5;
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=gamma=2
|
||||
per_frame_12=
|
||||
per_pixel_1=zm=-1.0+(bass*0.01);
|
||||
per_pixel_2=
|
||||
per_pixel_3=sx=zm;
|
||||
per_pixel_4=sy=zm;
|
|
@ -0,0 +1,633 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.280000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=0.996630
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=3
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.037492
|
||||
fWarpScale=0.014889
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.033004
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.110000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000001
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=0.100000
|
||||
wavecode_0_g=0.500000
|
||||
wavecode_0_b=0.800000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + ((phs*4)/q2)*0.1;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=flip+1;
|
||||
wave_0_per_point6=flip=flip*below(flip,2);
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=xp=0;
|
||||
wave_0_per_point9=yp=(flip*0.1-0.05)*(sample);
|
||||
wave_0_per_point10=zp=0;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=//spin;
|
||||
wave_0_per_point13=ang=tm*20 + sin(tm*76 + time*4)*0.4;
|
||||
wave_0_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_0_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_0_per_point17=zr=zp;
|
||||
wave_0_per_point18=
|
||||
wave_0_per_point19=xp=xr;
|
||||
wave_0_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_0_per_point21=zp=zr;
|
||||
wave_0_per_point22=
|
||||
wave_0_per_point23=//wrist movement;
|
||||
wave_0_per_point24=ang=sin(tm*2);
|
||||
wave_0_per_point25=
|
||||
wave_0_per_point26=xq=xp;
|
||||
wave_0_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_0_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_0_per_point30=
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=ang=tm*8;
|
||||
wave_0_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_0_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_0_per_point36=zp=zq;
|
||||
wave_0_per_point37=
|
||||
wave_0_per_point38=//forearm movement;
|
||||
wave_0_per_point39=zp=zp-0.3;
|
||||
wave_0_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_0_per_point41=xq=xp;
|
||||
wave_0_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_0_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_0_per_point45=
|
||||
wave_0_per_point46=//upper arm twist
|
||||
wave_0_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_0_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_0_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_0_per_point50=zp=zq;
|
||||
wave_0_per_point51=
|
||||
wave_0_per_point52=//upper arm outward;
|
||||
wave_0_per_point53=zp=zp-0.35;
|
||||
wave_0_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_0_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_0_per_point57=yq=yp;
|
||||
wave_0_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=//upper arm up down;
|
||||
wave_0_per_point61=ang=cos(tm);
|
||||
wave_0_per_point62=xp=xq;
|
||||
wave_0_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_0_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_0_per_point66=
|
||||
wave_0_per_point67=yp=yp*0.1 - 0.2;
|
||||
wave_0_per_point68=
|
||||
wave_0_per_point69=
|
||||
wave_0_per_point70=//project into screenspace and draw on screen
|
||||
wave_0_per_point71=zp=zp+1.5;
|
||||
wave_0_per_point72=xs=xp/zp;
|
||||
wave_0_per_point73=ys=yp/zp;
|
||||
wave_0_per_point74=
|
||||
wave_0_per_point75=x=xs+0.5;
|
||||
wave_0_per_point76=y=ys*1.3+0.5;
|
||||
wave_0_per_point77=
|
||||
wave_0_per_point78=
|
||||
wave_0_per_point79=a=(1-sample)*0.3;
|
||||
wave_0_per_point80=
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=1
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=0.900000
|
||||
wavecode_1_b=0.800000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.4 ;
|
||||
wave_1_per_point3=tm=q1 + ((phs*2)/q2)*0.1 - 0.01;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=(flip*0.2-0.1)*(sample);
|
||||
wave_1_per_point10=zp=0;
|
||||
wave_1_per_point11=
|
||||
wave_1_per_point12=//spin;
|
||||
wave_1_per_point13=ang=-tm*29 + sin(tm*76 + time*4)*0.4;;
|
||||
wave_1_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_1_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_1_per_point17=zr=zp;
|
||||
wave_1_per_point18=
|
||||
wave_1_per_point19=xp=xr;
|
||||
wave_1_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_1_per_point21=zp=zr;
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=//wrist movement;
|
||||
wave_1_per_point24=ang=sin(tm*2);
|
||||
wave_1_per_point25=
|
||||
wave_1_per_point26=xq=xp;
|
||||
wave_1_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_1_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_1_per_point30=
|
||||
wave_1_per_point31=
|
||||
wave_1_per_point32=ang=tm*8;
|
||||
wave_1_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_1_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_1_per_point36=zp=zq;
|
||||
wave_1_per_point37=
|
||||
wave_1_per_point38=//forearm movement;
|
||||
wave_1_per_point39=zp=zp-0.3;
|
||||
wave_1_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_1_per_point41=xq=xp;
|
||||
wave_1_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_1_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_1_per_point45=
|
||||
wave_1_per_point46=//upper arm twist
|
||||
wave_1_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_1_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_1_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_1_per_point50=zp=zq;
|
||||
wave_1_per_point51=
|
||||
wave_1_per_point52=//upper arm outward;
|
||||
wave_1_per_point53=zp=zp-0.35;
|
||||
wave_1_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_1_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_1_per_point57=yq=yp;
|
||||
wave_1_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_1_per_point59=
|
||||
wave_1_per_point60=//upper arm up down;
|
||||
wave_1_per_point61=ang=cos(tm);
|
||||
wave_1_per_point62=xp=xq;
|
||||
wave_1_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_1_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point68=
|
||||
wave_1_per_point69=
|
||||
wave_1_per_point70=//project into screenspace and draw on screen
|
||||
wave_1_per_point71=zp=zp+1.5;
|
||||
wave_1_per_point72=xs=xp/zp;
|
||||
wave_1_per_point73=ys=yp/zp;
|
||||
wave_1_per_point74=
|
||||
wave_1_per_point75=x=xs+0.5;
|
||||
wave_1_per_point76=y=ys*1.3+0.5;
|
||||
wave_1_per_point77=
|
||||
wave_1_per_point78=
|
||||
wave_1_per_point79=a=(1-sample);
|
||||
wave_1_per_point80=
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=1
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=0.320000
|
||||
wavecode_2_b=0.000000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=phs=-sample * 0.4 ;
|
||||
wave_2_per_point3=tm=q1 + ((phs*2)/q2)*0.1 - 2.02;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=flip+1;
|
||||
wave_2_per_point6=flip=flip*below(flip,2);
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=xp=0;
|
||||
wave_2_per_point9=yp=(flip*0.2-0.1)*(sample);
|
||||
wave_2_per_point10=zp=0;
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=//spin;
|
||||
wave_2_per_point13=ang=tm*23 + sin(tm*76 + time*4)*0.3;;
|
||||
wave_2_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_2_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_2_per_point17=zr=zp;
|
||||
wave_2_per_point18=
|
||||
wave_2_per_point19=xp=xr;
|
||||
wave_2_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_2_per_point21=zp=zr;
|
||||
wave_2_per_point22=
|
||||
wave_2_per_point23=//wrist movement;
|
||||
wave_2_per_point24=ang=sin(tm*2);
|
||||
wave_2_per_point25=
|
||||
wave_2_per_point26=xq=xp;
|
||||
wave_2_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_2_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=
|
||||
wave_2_per_point32=ang=tm*8;
|
||||
wave_2_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_2_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_2_per_point36=zp=zq;
|
||||
wave_2_per_point37=
|
||||
wave_2_per_point38=//forearm movement;
|
||||
wave_2_per_point39=zp=zp-0.3;
|
||||
wave_2_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_2_per_point41=xq=xp;
|
||||
wave_2_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_2_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_2_per_point45=
|
||||
wave_2_per_point46=//upper arm twist
|
||||
wave_2_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_2_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_2_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_2_per_point50=zp=zq;
|
||||
wave_2_per_point51=
|
||||
wave_2_per_point52=//upper arm outward;
|
||||
wave_2_per_point53=zp=zp-0.35;
|
||||
wave_2_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_2_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_2_per_point57=yq=yp;
|
||||
wave_2_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_2_per_point59=
|
||||
wave_2_per_point60=//upper arm up down;
|
||||
wave_2_per_point61=ang=cos(tm);
|
||||
wave_2_per_point62=xp=xq;
|
||||
wave_2_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_2_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_2_per_point66=
|
||||
wave_2_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point68=
|
||||
wave_2_per_point69=
|
||||
wave_2_per_point70=//project into screenspace and draw on screen
|
||||
wave_2_per_point71=zp=zp+1.5;
|
||||
wave_2_per_point72=xs=xp/zp;
|
||||
wave_2_per_point73=ys=yp/zp;
|
||||
wave_2_per_point74=
|
||||
wave_2_per_point75=x=xs+0.5;
|
||||
wave_2_per_point76=y=ys*1.3+0.5;
|
||||
wave_2_per_point77=
|
||||
wave_2_per_point78=
|
||||
wave_2_per_point79=a=(1-sample);
|
||||
wavecode_3_enabled=1
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=0.600000
|
||||
wavecode_3_g=0.700000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=phs=-sample * 0.4 ;
|
||||
wave_3_per_point3=tm=q1 + ((phs*2)/q2)*0.1 - 1.03;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=(flip*0.15-0.075)*(sample);
|
||||
wave_3_per_point10=zp=0;
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//spin;
|
||||
wave_3_per_point13=ang=-tm*14 + sin(tm*76 + time*4)*0.2;;
|
||||
wave_3_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_3_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_3_per_point17=zr=zp;
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=xp=xr;
|
||||
wave_3_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_3_per_point21=zp=zr;
|
||||
wave_3_per_point22=
|
||||
wave_3_per_point23=//wrist movement;
|
||||
wave_3_per_point24=ang=sin(tm*2);
|
||||
wave_3_per_point25=
|
||||
wave_3_per_point26=xq=xp;
|
||||
wave_3_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_3_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=
|
||||
wave_3_per_point32=ang=tm*8;
|
||||
wave_3_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_3_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_3_per_point36=zp=zq;
|
||||
wave_3_per_point37=
|
||||
wave_3_per_point38=//forearm movement;
|
||||
wave_3_per_point39=zp=zp-0.3;
|
||||
wave_3_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_3_per_point41=xq=xp;
|
||||
wave_3_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_3_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_3_per_point45=
|
||||
wave_3_per_point46=//upper arm twist
|
||||
wave_3_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_3_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_3_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_3_per_point50=zp=zq;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=//upper arm outward;
|
||||
wave_3_per_point53=zp=zp-0.35;
|
||||
wave_3_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_3_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_3_per_point57=yq=yp;
|
||||
wave_3_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_3_per_point59=
|
||||
wave_3_per_point60=//upper arm up down;
|
||||
wave_3_per_point61=ang=cos(tm)-3.5;
|
||||
wave_3_per_point62=xp=xq;
|
||||
wave_3_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_3_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_3_per_point66=
|
||||
wave_3_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point68=
|
||||
wave_3_per_point69=
|
||||
wave_3_per_point70=//project into screenspace and draw on screen
|
||||
wave_3_per_point71=zp=zp+1.5;
|
||||
wave_3_per_point72=xs=xp/zp;
|
||||
wave_3_per_point73=ys=yp/zp;
|
||||
wave_3_per_point74=
|
||||
wave_3_per_point75=x=xs+0.5;
|
||||
wave_3_per_point76=y=ys*1.3+0.5;
|
||||
wave_3_per_point77=
|
||||
wave_3_per_point78=
|
||||
wave_3_per_point79=a=(1-sample)*0.4;
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=6
|
||||
shapecode_0_additive=1
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.045563
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=0.700000
|
||||
shapecode_0_b=0.300000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=tm=q1;
|
||||
shape_0_per_frame2=
|
||||
shape_0_per_frame3=flip=flip+1;
|
||||
shape_0_per_frame4=flip=flip*below(flip,2);
|
||||
shape_0_per_frame5=
|
||||
shape_0_per_frame6=xp=0;
|
||||
shape_0_per_frame7=yp=0;
|
||||
shape_0_per_frame8=zp=0;
|
||||
shape_0_per_frame9=
|
||||
shape_0_per_frame10=//spin;
|
||||
shape_0_per_frame11=ang=tm*20 + sin(tm*76 + time*4)*0.4;
|
||||
shape_0_per_frame12=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame13=xr=xp*sa + yp*ca;
|
||||
shape_0_per_frame14=yr=xp*ca - yp*sa;
|
||||
shape_0_per_frame15=zr=zp;
|
||||
shape_0_per_frame16=
|
||||
shape_0_per_frame17=xp=xr;
|
||||
shape_0_per_frame18=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
shape_0_per_frame19=zp=zr;
|
||||
shape_0_per_frame20=
|
||||
shape_0_per_frame21=//wrist movement;
|
||||
shape_0_per_frame22=ang=sin(tm*2);
|
||||
shape_0_per_frame23=
|
||||
shape_0_per_frame24=xq=xp;
|
||||
shape_0_per_frame25=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame26=yq=yp*sa + zp*ca;
|
||||
shape_0_per_frame27=zq=yp*ca - zp*sa;
|
||||
shape_0_per_frame28=
|
||||
shape_0_per_frame29=
|
||||
shape_0_per_frame30=ang=tm*8;
|
||||
shape_0_per_frame31=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame32=xp=xq*sa + yq*ca;
|
||||
shape_0_per_frame33=yp=xq*ca - yq*sa;
|
||||
shape_0_per_frame34=zp=zq;
|
||||
shape_0_per_frame35=
|
||||
shape_0_per_frame36=//forearm movement;
|
||||
shape_0_per_frame37=zp=zp-0.3;
|
||||
shape_0_per_frame38=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
shape_0_per_frame39=xq=xp;
|
||||
shape_0_per_frame40=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame41=yq=yp*sa + zp*ca;
|
||||
shape_0_per_frame42=zq=yp*ca - zp*sa;
|
||||
shape_0_per_frame43=
|
||||
shape_0_per_frame44=//upper arm twist
|
||||
shape_0_per_frame45=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
shape_0_per_frame46=xp=xq*sa + yq*ca;
|
||||
shape_0_per_frame47=yp=xq*ca - yq*sa;
|
||||
shape_0_per_frame48=zp=zq;
|
||||
shape_0_per_frame49=
|
||||
shape_0_per_frame50=//upper arm outward;
|
||||
shape_0_per_frame51=zp=zp-0.35;
|
||||
shape_0_per_frame52=ang=cos(tm*1)*1.75 - 1.05;
|
||||
shape_0_per_frame53=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame54=xq=xp*sa + zp*ca;
|
||||
shape_0_per_frame55=yq=yp;
|
||||
shape_0_per_frame56=zq=xp*ca - zp*sa;
|
||||
shape_0_per_frame57=
|
||||
shape_0_per_frame58=//upper arm up down;
|
||||
shape_0_per_frame59=ang=cos(tm);
|
||||
shape_0_per_frame60=xp=xq;
|
||||
shape_0_per_frame61=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame62=yp=yq*ca - zq*sa;
|
||||
shape_0_per_frame63=zp=yq*sa + zq*ca;
|
||||
shape_0_per_frame64=
|
||||
shape_0_per_frame65=//xp=xq;yp=yq;zp=zq;
|
||||
shape_0_per_frame66=
|
||||
shape_0_per_frame67=
|
||||
shape_0_per_frame68=//project into screenspace and draw on screen
|
||||
shape_0_per_frame69=zp=zp+1.5;
|
||||
shape_0_per_frame70=xs=xp/zp;
|
||||
shape_0_per_frame71=ys=yp/zp;
|
||||
shape_0_per_frame72=
|
||||
shape_0_per_frame73=x=xs+0.5;
|
||||
shape_0_per_frame74=y=ys*1.3+0.5;
|
||||
shape_0_per_frame75=
|
||||
shape_0_per_frame76=
|
||||
shape_0_per_frame77=a=0.7;
|
||||
shape_0_per_frame78=
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=5
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.761306
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=0.98;
|
||||
per_frame_2=
|
||||
per_frame_3=vol=(bass+mid+treb)*0.25;
|
||||
per_frame_4=vol=vol*vol;
|
||||
per_frame_5=
|
||||
per_frame_6=vol2=(bass_att+mid_att+treb_att)*0.25;
|
||||
per_frame_7=vol2=vol2*vol2;
|
||||
per_frame_8=
|
||||
per_frame_9=q2=vol2;
|
||||
per_frame_10=
|
||||
per_frame_11=mtime=mtime+(0.03 * (sin(time)*0.5 + 0.5))*(75/fps);
|
||||
per_frame_12=
|
||||
per_frame_13=q1=mtime*1;
|
||||
per_frame_14=
|
||||
per_frame_15=
|
||||
per_frame_16=gamma=1 + min(vol*0.8,1)*0.7;
|
||||
per_frame_17=
|
||||
per_frame_18=
|
||||
per_pixel_1=zm=1.002;
|
||||
per_pixel_2=
|
||||
per_pixel_3=sx=-zm;
|
||||
per_pixel_4=sy=zm;
|
|
@ -0,0 +1,643 @@
|
|||
[preset00]
|
||||
fRating=1.000000
|
||||
fGammaAdj=1.280000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=6.600763
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=3
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=1
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.037492
|
||||
fWarpScale=0.014889
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.033004
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.110000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000001
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=0.100000
|
||||
wavecode_0_g=0.500000
|
||||
wavecode_0_b=0.800000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + ((phs*4)/q2)*0.1;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=flip+1;
|
||||
wave_0_per_point6=flip=flip*below(flip,2);
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=xp=0;
|
||||
wave_0_per_point9=yp=(flip*0.1-0.05)*(sample);
|
||||
wave_0_per_point10=zp=0;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=//spin;
|
||||
wave_0_per_point13=ang=tm*20 + sin(tm*76 + time*4)*0.4;
|
||||
wave_0_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_0_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_0_per_point17=zr=zp;
|
||||
wave_0_per_point18=
|
||||
wave_0_per_point19=xp=xr;
|
||||
wave_0_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_0_per_point21=zp=zr;
|
||||
wave_0_per_point22=
|
||||
wave_0_per_point23=//wrist movement;
|
||||
wave_0_per_point24=ang=sin(tm*2);
|
||||
wave_0_per_point25=
|
||||
wave_0_per_point26=xq=xp;
|
||||
wave_0_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_0_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_0_per_point30=
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=ang=tm*8;
|
||||
wave_0_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_0_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_0_per_point36=zp=zq;
|
||||
wave_0_per_point37=
|
||||
wave_0_per_point38=//forearm movement;
|
||||
wave_0_per_point39=zp=zp-0.3;
|
||||
wave_0_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_0_per_point41=xq=xp;
|
||||
wave_0_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_0_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_0_per_point45=
|
||||
wave_0_per_point46=//upper arm twist
|
||||
wave_0_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_0_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_0_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_0_per_point50=zp=zq;
|
||||
wave_0_per_point51=
|
||||
wave_0_per_point52=//upper arm outward;
|
||||
wave_0_per_point53=zp=zp-0.35;
|
||||
wave_0_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_0_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_0_per_point57=yq=yp;
|
||||
wave_0_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=//upper arm up down;
|
||||
wave_0_per_point61=ang=cos(tm);
|
||||
wave_0_per_point62=xp=xq;
|
||||
wave_0_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_0_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_0_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_0_per_point66=
|
||||
wave_0_per_point67=yp=yp*0.1 - 0.2;
|
||||
wave_0_per_point68=
|
||||
wave_0_per_point69=
|
||||
wave_0_per_point70=//project into screenspace and draw on screen
|
||||
wave_0_per_point71=zp=zp+1.5;
|
||||
wave_0_per_point72=xs=xp/zp;
|
||||
wave_0_per_point73=ys=yp/zp;
|
||||
wave_0_per_point74=
|
||||
wave_0_per_point75=x=xs+0.5;
|
||||
wave_0_per_point76=y=ys*1.3+0.5;
|
||||
wave_0_per_point77=
|
||||
wave_0_per_point78=
|
||||
wave_0_per_point79=a=(1-sample)*0.3;
|
||||
wave_0_per_point80=
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=1
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=0.900000
|
||||
wavecode_1_b=0.800000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.4 ;
|
||||
wave_1_per_point3=tm=q1 + ((phs*2)/q2)*0.1 - 0.01;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=(flip*0.2-0.1)*(sample);
|
||||
wave_1_per_point10=zp=0;
|
||||
wave_1_per_point11=
|
||||
wave_1_per_point12=//spin;
|
||||
wave_1_per_point13=ang=-tm*29 + sin(tm*76 + time*4)*0.4;;
|
||||
wave_1_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_1_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_1_per_point17=zr=zp;
|
||||
wave_1_per_point18=
|
||||
wave_1_per_point19=xp=xr;
|
||||
wave_1_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_1_per_point21=zp=zr;
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=//wrist movement;
|
||||
wave_1_per_point24=ang=sin(tm*2);
|
||||
wave_1_per_point25=
|
||||
wave_1_per_point26=xq=xp;
|
||||
wave_1_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_1_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_1_per_point30=
|
||||
wave_1_per_point31=
|
||||
wave_1_per_point32=ang=tm*8;
|
||||
wave_1_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_1_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_1_per_point36=zp=zq;
|
||||
wave_1_per_point37=
|
||||
wave_1_per_point38=//forearm movement;
|
||||
wave_1_per_point39=zp=zp-0.3;
|
||||
wave_1_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_1_per_point41=xq=xp;
|
||||
wave_1_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_1_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_1_per_point45=
|
||||
wave_1_per_point46=//upper arm twist
|
||||
wave_1_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_1_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_1_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_1_per_point50=zp=zq;
|
||||
wave_1_per_point51=
|
||||
wave_1_per_point52=//upper arm outward;
|
||||
wave_1_per_point53=zp=zp-0.35;
|
||||
wave_1_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_1_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_1_per_point57=yq=yp;
|
||||
wave_1_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_1_per_point59=
|
||||
wave_1_per_point60=//upper arm up down;
|
||||
wave_1_per_point61=ang=cos(tm);
|
||||
wave_1_per_point62=xp=xq;
|
||||
wave_1_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_1_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_1_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point68=
|
||||
wave_1_per_point69=
|
||||
wave_1_per_point70=//project into screenspace and draw on screen
|
||||
wave_1_per_point71=zp=zp+1.5;
|
||||
wave_1_per_point72=xs=xp/zp;
|
||||
wave_1_per_point73=ys=yp/zp;
|
||||
wave_1_per_point74=
|
||||
wave_1_per_point75=x=xs+0.5;
|
||||
wave_1_per_point76=y=ys*1.3+0.5;
|
||||
wave_1_per_point77=
|
||||
wave_1_per_point78=
|
||||
wave_1_per_point79=a=(1-sample);
|
||||
wave_1_per_point80=
|
||||
wavecode_2_enabled=1
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=1
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=0.320000
|
||||
wavecode_2_b=0.000000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=phs=-sample * 0.4 ;
|
||||
wave_2_per_point3=tm=q1 + ((phs*2)/q2)*0.1 - 2.02;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=flip+1;
|
||||
wave_2_per_point6=flip=flip*below(flip,2);
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=xp=0;
|
||||
wave_2_per_point9=yp=(flip*0.2-0.1)*(sample);
|
||||
wave_2_per_point10=zp=0;
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=//spin;
|
||||
wave_2_per_point13=ang=tm*23 + sin(tm*76 + time*4)*0.3;;
|
||||
wave_2_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_2_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_2_per_point17=zr=zp;
|
||||
wave_2_per_point18=
|
||||
wave_2_per_point19=xp=xr;
|
||||
wave_2_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_2_per_point21=zp=zr;
|
||||
wave_2_per_point22=
|
||||
wave_2_per_point23=//wrist movement;
|
||||
wave_2_per_point24=ang=sin(tm*2);
|
||||
wave_2_per_point25=
|
||||
wave_2_per_point26=xq=xp;
|
||||
wave_2_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_2_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=
|
||||
wave_2_per_point32=ang=tm*8;
|
||||
wave_2_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_2_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_2_per_point36=zp=zq;
|
||||
wave_2_per_point37=
|
||||
wave_2_per_point38=//forearm movement;
|
||||
wave_2_per_point39=zp=zp-0.3;
|
||||
wave_2_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_2_per_point41=xq=xp;
|
||||
wave_2_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_2_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_2_per_point45=
|
||||
wave_2_per_point46=//upper arm twist
|
||||
wave_2_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_2_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_2_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_2_per_point50=zp=zq;
|
||||
wave_2_per_point51=
|
||||
wave_2_per_point52=//upper arm outward;
|
||||
wave_2_per_point53=zp=zp-0.35;
|
||||
wave_2_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_2_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_2_per_point57=yq=yp;
|
||||
wave_2_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_2_per_point59=
|
||||
wave_2_per_point60=//upper arm up down;
|
||||
wave_2_per_point61=ang=cos(tm) + 1;
|
||||
wave_2_per_point62=xp=xq;
|
||||
wave_2_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_2_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_2_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_2_per_point66=
|
||||
wave_2_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point68=
|
||||
wave_2_per_point69=
|
||||
wave_2_per_point70=//project into screenspace and draw on screen
|
||||
wave_2_per_point71=zp=zp+1.5;
|
||||
wave_2_per_point72=xs=xp/zp;
|
||||
wave_2_per_point73=ys=yp/zp;
|
||||
wave_2_per_point74=
|
||||
wave_2_per_point75=x=xs+0.5;
|
||||
wave_2_per_point76=y=ys*1.3+0.5;
|
||||
wave_2_per_point77=
|
||||
wave_2_per_point78=
|
||||
wave_2_per_point79=a=(1-sample);
|
||||
wavecode_3_enabled=1
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=0.600000
|
||||
wavecode_3_g=0.700000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=phs=-sample * 0.4 ;
|
||||
wave_3_per_point3=tm=q1 + ((phs*2)/q2)*0.1 - 1.03;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=(flip*0.15-0.075)*(sample);
|
||||
wave_3_per_point10=zp=0;
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//spin;
|
||||
wave_3_per_point13=ang=-tm*14 + sin(tm*76 + time*4)*0.2;;
|
||||
wave_3_per_point14=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point15=xr=xp*sa + yp*ca;
|
||||
wave_3_per_point16=yr=xp*ca - yp*sa;
|
||||
wave_3_per_point17=zr=zp;
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=xp=xr;
|
||||
wave_3_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
wave_3_per_point21=zp=zr;
|
||||
wave_3_per_point22=
|
||||
wave_3_per_point23=//wrist movement;
|
||||
wave_3_per_point24=ang=sin(tm*2);
|
||||
wave_3_per_point25=
|
||||
wave_3_per_point26=xq=xp;
|
||||
wave_3_per_point27=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point28=yq=yp*sa + zp*ca;
|
||||
wave_3_per_point29=zq=yp*ca - zp*sa;
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=
|
||||
wave_3_per_point32=ang=tm*8;
|
||||
wave_3_per_point33=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point34=xp=xq*sa + yq*ca;
|
||||
wave_3_per_point35=yp=xq*ca - yq*sa;
|
||||
wave_3_per_point36=zp=zq;
|
||||
wave_3_per_point37=
|
||||
wave_3_per_point38=//forearm movement;
|
||||
wave_3_per_point39=zp=zp-0.3;
|
||||
wave_3_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
wave_3_per_point41=xq=xp;
|
||||
wave_3_per_point42=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point43=yq=yp*sa + zp*ca;
|
||||
wave_3_per_point44=zq=yp*ca - zp*sa;
|
||||
wave_3_per_point45=
|
||||
wave_3_per_point46=//upper arm twist
|
||||
wave_3_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
wave_3_per_point48=xp=xq*sa + yq*ca;
|
||||
wave_3_per_point49=yp=xq*ca - yq*sa;
|
||||
wave_3_per_point50=zp=zq;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=//upper arm outward;
|
||||
wave_3_per_point53=zp=zp-0.35;
|
||||
wave_3_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||||
wave_3_per_point55=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point56=xq=xp*sa + zp*ca;
|
||||
wave_3_per_point57=yq=yp;
|
||||
wave_3_per_point58=zq=xp*ca - zp*sa;
|
||||
wave_3_per_point59=
|
||||
wave_3_per_point60=//upper arm up down;
|
||||
wave_3_per_point61=ang=cos(tm)-3.5;
|
||||
wave_3_per_point62=xp=xq;
|
||||
wave_3_per_point63=sa=sin(ang);ca=cos(ang);
|
||||
wave_3_per_point64=yp=yq*ca - zq*sa;
|
||||
wave_3_per_point65=zp=yq*sa + zq*ca;
|
||||
wave_3_per_point66=
|
||||
wave_3_per_point67=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point68=
|
||||
wave_3_per_point69=
|
||||
wave_3_per_point70=//project into screenspace and draw on screen
|
||||
wave_3_per_point71=zp=zp+1.5;
|
||||
wave_3_per_point72=xs=xp/zp;
|
||||
wave_3_per_point73=ys=yp/zp;
|
||||
wave_3_per_point74=
|
||||
wave_3_per_point75=x=xs+0.5;
|
||||
wave_3_per_point76=y=ys*1.3+0.5;
|
||||
wave_3_per_point77=
|
||||
wave_3_per_point78=
|
||||
wave_3_per_point79=a=(1-sample)*0.4;
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=6
|
||||
shapecode_0_additive=1
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.045563
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=0.700000
|
||||
shapecode_0_b=0.300000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=tm=q1;
|
||||
shape_0_per_frame2=
|
||||
shape_0_per_frame3=flip=flip+1;
|
||||
shape_0_per_frame4=flip=flip*below(flip,2);
|
||||
shape_0_per_frame5=
|
||||
shape_0_per_frame6=xp=0;
|
||||
shape_0_per_frame7=yp=0;
|
||||
shape_0_per_frame8=zp=0;
|
||||
shape_0_per_frame9=
|
||||
shape_0_per_frame10=//spin;
|
||||
shape_0_per_frame11=ang=tm*20 + sin(tm*76 + time*4)*0.4;
|
||||
shape_0_per_frame12=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame13=xr=xp*sa + yp*ca;
|
||||
shape_0_per_frame14=yr=xp*ca - yp*sa;
|
||||
shape_0_per_frame15=zr=zp;
|
||||
shape_0_per_frame16=
|
||||
shape_0_per_frame17=xp=xr;
|
||||
shape_0_per_frame18=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||||
shape_0_per_frame19=zp=zr;
|
||||
shape_0_per_frame20=
|
||||
shape_0_per_frame21=//wrist movement;
|
||||
shape_0_per_frame22=ang=sin(tm*2);
|
||||
shape_0_per_frame23=
|
||||
shape_0_per_frame24=xq=xp;
|
||||
shape_0_per_frame25=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame26=yq=yp*sa + zp*ca;
|
||||
shape_0_per_frame27=zq=yp*ca - zp*sa;
|
||||
shape_0_per_frame28=
|
||||
shape_0_per_frame29=
|
||||
shape_0_per_frame30=ang=tm*8;
|
||||
shape_0_per_frame31=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame32=xp=xq*sa + yq*ca;
|
||||
shape_0_per_frame33=yp=xq*ca - yq*sa;
|
||||
shape_0_per_frame34=zp=zq;
|
||||
shape_0_per_frame35=
|
||||
shape_0_per_frame36=//forearm movement;
|
||||
shape_0_per_frame37=zp=zp-0.3;
|
||||
shape_0_per_frame38=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||||
shape_0_per_frame39=xq=xp;
|
||||
shape_0_per_frame40=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame41=yq=yp*sa + zp*ca;
|
||||
shape_0_per_frame42=zq=yp*ca - zp*sa;
|
||||
shape_0_per_frame43=
|
||||
shape_0_per_frame44=//upper arm twist
|
||||
shape_0_per_frame45=ang=-1.0 + cos(tm*3 + 0.5);
|
||||
shape_0_per_frame46=xp=xq*sa + yq*ca;
|
||||
shape_0_per_frame47=yp=xq*ca - yq*sa;
|
||||
shape_0_per_frame48=zp=zq;
|
||||
shape_0_per_frame49=
|
||||
shape_0_per_frame50=//upper arm outward;
|
||||
shape_0_per_frame51=zp=zp-0.35;
|
||||
shape_0_per_frame52=ang=cos(tm*1)*1.75 - 1.05;
|
||||
shape_0_per_frame53=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame54=xq=xp*sa + zp*ca;
|
||||
shape_0_per_frame55=yq=yp;
|
||||
shape_0_per_frame56=zq=xp*ca - zp*sa;
|
||||
shape_0_per_frame57=
|
||||
shape_0_per_frame58=//upper arm up down;
|
||||
shape_0_per_frame59=ang=cos(tm);
|
||||
shape_0_per_frame60=xp=xq;
|
||||
shape_0_per_frame61=sa=sin(ang);ca=cos(ang);
|
||||
shape_0_per_frame62=yp=yq*ca - zq*sa;
|
||||
shape_0_per_frame63=zp=yq*sa + zq*ca;
|
||||
shape_0_per_frame64=
|
||||
shape_0_per_frame65=//xp=xq;yp=yq;zp=zq;
|
||||
shape_0_per_frame66=
|
||||
shape_0_per_frame67=
|
||||
shape_0_per_frame68=//project into screenspace and draw on screen
|
||||
shape_0_per_frame69=zp=zp+1.5;
|
||||
shape_0_per_frame70=xs=xp/zp;
|
||||
shape_0_per_frame71=ys=yp/zp;
|
||||
shape_0_per_frame72=
|
||||
shape_0_per_frame73=x=xs+0.5;
|
||||
shape_0_per_frame74=y=ys*1.3+0.5;
|
||||
shape_0_per_frame75=
|
||||
shape_0_per_frame76=
|
||||
shape_0_per_frame77=a=0.7;
|
||||
shape_0_per_frame78=
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=5
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.254805
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=0.294082
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_zoom=(sin(time/2)*0.5+0.5)*0.6+0.1;
|
||||
shape_1_per_frame2=tex_ang=cos(time);
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=14
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.081954
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=14
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=1.089248
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=1.000000
|
||||
shapecode_3_b=1.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=1.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=1.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
shape_3_init1=start = 1;
|
||||
shape_3_per_frame1=start = start - 0.02;
|
||||
shape_3_per_frame2=start = max(start,0);
|
||||
shape_3_per_frame3=
|
||||
shape_3_per_frame4=a=start;
|
||||
shape_3_per_frame5=a2=start;
|
||||
shape_3_per_frame6=
|
||||
shape_3_per_frame7=rad = if( equal(start,0) , 0.05 , rad );
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol=(bass+mid+treb)*0.25;
|
||||
per_frame_4=vol=vol*vol;
|
||||
per_frame_5=
|
||||
per_frame_6=vol2=(bass_att+mid_att+treb_att)*0.25;
|
||||
per_frame_7=vol2=vol2*vol2;
|
||||
per_frame_8=
|
||||
per_frame_9=q2=vol2;
|
||||
per_frame_10=
|
||||
per_frame_11=mtime=mtime+(0.03 * (sin(time)*0.5 + 0.5))*(75/fps);
|
||||
per_frame_12=
|
||||
per_frame_13=q1=mtime*1;
|
||||
per_frame_14=
|
||||
per_frame_15=
|
||||
per_frame_16=//gamma=1 + min(vol*0.8,1)*0.7;
|
||||
per_frame_17=
|
||||
per_frame_18=
|
||||
per_pixel_1=zm=1.002;
|
||||
per_pixel_2=
|
||||
per_pixel_3=sx=-zm;
|
||||
per_pixel_4=sy=zm;
|
|
@ -0,0 +1,277 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=0.999996
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=1.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.015000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.000000
|
||||
ib_size=0.030000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.800000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=6.400000
|
||||
nMotionVectorsY=43.199997
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_point1=flip=flip+1;
|
||||
wave_0_per_point2=flip=if(above(flip,1),0,flip);
|
||||
wave_0_per_point3=
|
||||
wave_0_per_point4=xp=sin(sample*6.283);
|
||||
wave_0_per_point5=yp=cos(sample*6.283);
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=scale1=sin(sample*6.283*3);
|
||||
wave_0_per_point8=scale2=sin(sample*6.283*9);
|
||||
wave_0_per_point9=scale3=sin(sample*6.283*5);
|
||||
wave_0_per_point10=scale=scale1+scale2*0.7+scale3*0.4;
|
||||
wave_0_per_point11=scale=scale*0.5;
|
||||
wave_0_per_point12=
|
||||
wave_0_per_point13=xp=xp*scale;
|
||||
wave_0_per_point14=yp=yp*scale;
|
||||
wave_0_per_point15=
|
||||
wave_0_per_point16=x1=xp*0.25 +0.5;
|
||||
wave_0_per_point17=y1=yp*0.25*1.333 + 0.5;
|
||||
wave_0_per_point18=x2=0.5+q4;
|
||||
wave_0_per_point19=y2=0.5+q5;
|
||||
wave_0_per_point20=x=x1*flip + x2*(1-flip);
|
||||
wave_0_per_point21=y=y1*flip + y2*(1-flip);
|
||||
wave_0_per_point22=
|
||||
wave_0_per_point23=a=flip*0.05;
|
||||
wave_0_per_point24=r=sin(time)*0.5+0.5;
|
||||
wave_0_per_point25=g=sin(time+2.1)*0.5+0.5;
|
||||
wave_0_per_point26=b=sin(time+4.2)*0.5+0.5;
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.221671
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.800000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.444842
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=0.819541
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=x=.5+q4;y=.5+q5;
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=zoom=1;
|
||||
per_frame_init_2=xpos=0;
|
||||
per_frame_init_3=ypos=0;
|
||||
per_frame_1=decay=0.985;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.55;
|
||||
per_frame_4=vol=vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=q1=ypos;
|
||||
per_frame_11=q2=xpos;
|
||||
per_frame_12=wave_a = 0;
|
||||
per_frame_13=
|
||||
per_frame_14=
|
||||
per_frame_15=
|
||||
per_frame_16=zoom=0.9;
|
||||
per_frame_17=
|
||||
per_frame_18=musictime=musictime+vol*0.5;
|
||||
per_frame_19=q4=sin(musictime*0.02)*0.3;
|
||||
per_frame_20=q5=sin(musictime*0.01)*0.3;
|
||||
per_frame_21=
|
||||
per_frame_22=dx=sin(musictime*0.1)*0.01;
|
||||
per_frame_23=dy=cos(musictime*0.069)*0.01;
|
||||
per_frame_24=
|
||||
per_frame_25=
|
||||
per_frame_26=
|
||||
per_frame_27=
|
||||
per_frame_28=monitor=rot;
|
||||
per_pixel_1=
|
||||
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
|
||||
per_pixel_3=cx=0.5+q4;
|
||||
per_pixel_4=cy=0.5-q5;
|
||||
per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
|
||||
per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
|
||||
per_pixel_7=orb=below(rd,0.4);
|
||||
per_pixel_8=zm=zm*((1-orb)+rd*rd*rd*1.52) + orb*(1-rd*rd*rd*1.52);
|
||||
per_pixel_9=sx=zm;sy=zm;
|
||||
per_pixel_10=
|
|
@ -0,0 +1,302 @@
|
|||
[preset00]
|
||||
fRating=1.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=0.999996
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=1.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.015000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.000000
|
||||
ib_size=0.030000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.800000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=6.400000
|
||||
nMotionVectorsY=43.199997
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_point1=flip=flip+1;
|
||||
wave_0_per_point2=flip=if(above(flip,1),0,flip);
|
||||
wave_0_per_point3=
|
||||
wave_0_per_point4=xp=sin(sample*6.283);
|
||||
wave_0_per_point5=yp=cos(sample*6.283);
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=scale1=sin(sample*6.283*3);
|
||||
wave_0_per_point8=scale2=sin(sample*6.283*9);
|
||||
wave_0_per_point9=scale3=sin(sample*6.283*5);
|
||||
wave_0_per_point10=scale=scale1+scale2*0.7+scale3*0.4;
|
||||
wave_0_per_point11=scale=scale*0.5;
|
||||
wave_0_per_point12=
|
||||
wave_0_per_point13=xp=xp*scale;
|
||||
wave_0_per_point14=yp=yp*scale;
|
||||
wave_0_per_point15=
|
||||
wave_0_per_point16=x1=xp*0.25 +0.5;
|
||||
wave_0_per_point17=y1=yp*0.25*1.333 + 0.5;
|
||||
wave_0_per_point18=x2=0.5+q4;
|
||||
wave_0_per_point19=y2=0.5+q5;
|
||||
wave_0_per_point20=x=x1*flip + x2*(1-flip);
|
||||
wave_0_per_point21=y=y1*flip + y2*(1-flip);
|
||||
wave_0_per_point22=
|
||||
wave_0_per_point23=a=flip*0.05;
|
||||
wave_0_per_point24=r=sin(time)*0.5+0.5;
|
||||
wave_0_per_point25=g=sin(time+2.1)*0.5+0.5;
|
||||
wave_0_per_point26=b=sin(time+4.2)*0.5+0.5;
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=1
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_point1=flip=flip+1;
|
||||
wave_1_per_point2=flip=if(above(flip,1),0,flip);
|
||||
wave_1_per_point3=
|
||||
wave_1_per_point4=xp=sin(sample*6.283);
|
||||
wave_1_per_point5=yp=cos(sample*6.283);
|
||||
wave_1_per_point6=
|
||||
wave_1_per_point7=scale1=sin(sample*6.283*3+time*0.2);
|
||||
wave_1_per_point8=scale2=sin(sample*6.283*9+time);
|
||||
wave_1_per_point9=scale3=sin(sample*6.283*5-time);
|
||||
wave_1_per_point10=scale=scale1+scale2*0.7+scale3*0.4;
|
||||
wave_1_per_point11=scale=scale*0.5;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=xp=xp*scale;
|
||||
wave_1_per_point14=yp=yp*scale;
|
||||
wave_1_per_point15=
|
||||
wave_1_per_point16=x1=xp*0.25 +0.5;
|
||||
wave_1_per_point17=y1=yp*0.25*1.333 + 0.5;
|
||||
wave_1_per_point18=x2=0.5+q4;
|
||||
wave_1_per_point19=y2=0.5+q5;
|
||||
wave_1_per_point20=x=x1*flip + x2*(1-flip);
|
||||
wave_1_per_point21=y=y1*flip + y2*(1-flip);
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=a=flip*0.05;
|
||||
wave_1_per_point24=r=sin(time)*0.5+0.5;
|
||||
wave_1_per_point25=g=sin(time+2.1)*0.5+0.5;
|
||||
wave_1_per_point26=b=sin(time+4.2)*0.5+0.5;
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.221671
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.800000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.444842
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=0.819541
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=x=.5+q4;y=.5+q5;
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=zoom=1;
|
||||
per_frame_init_2=xpos=0;
|
||||
per_frame_init_3=ypos=0;
|
||||
per_frame_1=decay=0.985;
|
||||
per_frame_2=
|
||||
per_frame_3=vol=(4*bass)*(1.3+mid*treb);
|
||||
per_frame_4=
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=q1=ypos;
|
||||
per_frame_11=q2=xpos;
|
||||
per_frame_12=wave_a = 0;
|
||||
per_frame_13=
|
||||
per_frame_14=
|
||||
per_frame_15=zoom=.91;
|
||||
per_frame_16=
|
||||
per_frame_17=musictime=musictime+vol*0.5;
|
||||
per_frame_18=q4=sin(musictime*0.02)*0.3;
|
||||
per_frame_19=q5=sin(musictime*0.01)*0.3;
|
||||
per_frame_20=
|
||||
per_frame_21=dx=sin(musictime*0.1)*0.01;
|
||||
per_frame_22=dy=cos(musictime*0.069)*0.01;
|
||||
per_frame_23=
|
||||
per_frame_24=
|
||||
per_frame_25=
|
||||
per_frame_26=
|
||||
per_frame_27=monitor=rot;
|
||||
per_pixel_1=
|
||||
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
|
||||
per_pixel_3=cx=0.5+q4;
|
||||
per_pixel_4=cy=0.5-q5;
|
||||
per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
|
||||
per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
|
||||
per_pixel_7=orb=below(rd,0.4);
|
||||
per_pixel_8=zm=zm*((1-orb)+rd*rd*rd*1.52) + orb*(1-rd*rd*rd*1.52);
|
||||
per_pixel_9=sx=zm;sy=zm;
|
||||
per_pixel_10=sx=1.06;sy=1.06
|
|
@ -0,0 +1,273 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=2.0
|
||||
fDecay=0.950000
|
||||
fVideoEchoZoom=1.006596
|
||||
fVideoEchoAlpha=0.0
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.019788
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.9
|
||||
fWaveParam=0.0
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.010284
|
||||
fWarpScale=0.010000
|
||||
fZoomExponent=1.0
|
||||
fShader=1.0
|
||||
zoom=1.0
|
||||
rot=0.0
|
||||
cx=0.5
|
||||
cy=0.5
|
||||
dx=0.0
|
||||
dy=0.0
|
||||
warp=0.010000
|
||||
sx=1.0
|
||||
sy=1.0
|
||||
wave_r=0.5
|
||||
wave_g=0.4
|
||||
wave_b=0.3
|
||||
wave_x=0.5
|
||||
wave_y=0.5
|
||||
ob_size=0.0
|
||||
ob_r=0.110000
|
||||
ob_g=0.0
|
||||
ob_b=0.1
|
||||
ob_a=0.0
|
||||
ib_size=0.005000
|
||||
ib_r=0.0
|
||||
ib_g=0.0
|
||||
ib_b=0.0
|
||||
ib_a=1.0
|
||||
nMotionVectorsX=31.999994
|
||||
nMotionVectorsY=24.000004
|
||||
mv_dx=0.020000
|
||||
mv_dy=-0.020000
|
||||
mv_l=1.0
|
||||
mv_r=0.490000
|
||||
mv_g=0.480000
|
||||
mv_b=0.300001
|
||||
mv_a=0.0
|
||||
b1n=0.0
|
||||
b2n=0.0
|
||||
b3n=0.0
|
||||
b1x=1.0
|
||||
b2x=1.0
|
||||
b3x=1.0
|
||||
b1ed=0.25
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.0
|
||||
wavecode_0_smoothing=0.5
|
||||
wavecode_0_r=1.0
|
||||
wavecode_0_g=1.0
|
||||
wavecode_0_b=1.0
|
||||
wavecode_0_a=1.0
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.0
|
||||
wavecode_1_smoothing=0.5
|
||||
wavecode_1_r=1.0
|
||||
wavecode_1_g=1.0
|
||||
wavecode_1_b=1.0
|
||||
wavecode_1_a=1.0
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.0
|
||||
wavecode_2_smoothing=0.5
|
||||
wavecode_2_r=1.0
|
||||
wavecode_2_g=1.0
|
||||
wavecode_2_b=1.0
|
||||
wavecode_2_a=1.0
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.0
|
||||
wavecode_3_smoothing=0.5
|
||||
wavecode_3_r=1.0
|
||||
wavecode_3_g=1.0
|
||||
wavecode_3_b=1.0
|
||||
wavecode_3_a=1.0
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.5
|
||||
shapecode_0_y=0.5
|
||||
shapecode_0_rad=1.670888
|
||||
shapecode_0_ang=0.0
|
||||
shapecode_0_tex_ang=0.942478
|
||||
shapecode_0_tex_zoom=0.534261
|
||||
shapecode_0_r=1.0
|
||||
shapecode_0_g=1.0
|
||||
shapecode_0_b=1.0
|
||||
shapecode_0_a=1.0
|
||||
shapecode_0_r2=1.0
|
||||
shapecode_0_g2=1.0
|
||||
shapecode_0_b2=1.0
|
||||
shapecode_0_a2=1.0
|
||||
shapecode_0_border_r=1.0
|
||||
shapecode_0_border_g=1.0
|
||||
shapecode_0_border_b=1.0
|
||||
shapecode_0_border_a=0.170000
|
||||
shape_0_per_frame1=flux=q5*9;
|
||||
shape_0_per_frame2=fluxs=max(flux,0);
|
||||
shape_0_per_frame3=fluxs=min(fluxs,1);
|
||||
shape_0_per_frame4=advflux=(q3*fluxs) + (-q3 * (1-fluxs));
|
||||
shape_0_per_frame5=adv=adv+advflux;
|
||||
shape_0_per_frame6=advs=adv/256;
|
||||
shape_0_per_frame7=
|
||||
shape_0_per_frame8=
|
||||
shape_0_per_frame9=ang=advs;
|
||||
shape_0_per_frame10=rad=1.671 + q3/25
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=3
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.350000
|
||||
shapecode_1_y=0.5
|
||||
shapecode_1_rad=0.1
|
||||
shapecode_1_ang=0.0
|
||||
shapecode_1_tex_ang=0.0
|
||||
shapecode_1_tex_zoom=1.0
|
||||
shapecode_1_r=1.0
|
||||
shapecode_1_g=1.0
|
||||
shapecode_1_b=1.0
|
||||
shapecode_1_a=1.0
|
||||
shapecode_1_r2=0.0
|
||||
shapecode_1_g2=0.0
|
||||
shapecode_1_b2=0.1
|
||||
shapecode_1_a2=0.0
|
||||
shapecode_1_border_r=1.0
|
||||
shapecode_1_border_g=1.0
|
||||
shapecode_1_border_b=1.0
|
||||
shapecode_1_border_a=0.0
|
||||
shape_1_per_frame1=y=0.1 + q2*0.4;
|
||||
shape_1_per_frame2=rad=q2/2;
|
||||
shape_1_per_frame3=ang=-q2*2
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=3
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.590000
|
||||
shapecode_2_y=0.5
|
||||
shapecode_2_rad=0.444842
|
||||
shapecode_2_ang=0.0
|
||||
shapecode_2_tex_ang=0.0
|
||||
shapecode_2_tex_zoom=1.0
|
||||
shapecode_2_r=0.0
|
||||
shapecode_2_g=0.0
|
||||
shapecode_2_b=0.0
|
||||
shapecode_2_a=1.0
|
||||
shapecode_2_r2=0.1
|
||||
shapecode_2_g2=0.050000
|
||||
shapecode_2_b2=0.0
|
||||
shapecode_2_a2=0.0
|
||||
shapecode_2_border_r=1.0
|
||||
shapecode_2_border_g=1.0
|
||||
shapecode_2_border_b=1.0
|
||||
shapecode_2_border_a=0.0
|
||||
shape_2_init1=dir = 3;
|
||||
shape_2_init2=mover = 0;
|
||||
shape_2_init3=rotator = .255
|
||||
shape_2_per_frame1=ang = rotator;
|
||||
shape_2_per_frame2=x = if(equal(dir,1),1 - mover,if(equal(dir,1.5),.15,if(equal(dir,2),0,if(equal(dir,2.5),0, if(equal(dir,3),0+mover,if(equal(dir,3.5),1,if(equal(dir,4),1,1)))))));
|
||||
shape_2_per_frame3=y = if(equal(dir,1),1,if(equal(dir,1.5),1,if(equal(dir,2),1 - mover,if(equal(dir,2.5),0, if(equal(dir,3),0,if(equal(dir,3.5),0,if(equal(dir,4),0+mover,1)))))));
|
||||
shape_2_per_frame4=mover = if(equal(dir,1),mover + .005,if(equal(dir,1.5),0,if(equal(dir,2),mover + .005,if(equal(dir,2.5),0, if(equal(dir,3),mover+.005,if(equal(dir,3.5),0,if(equal(dir,4),mover+.005,0)))))));
|
||||
shape_2_per_frame5=dir = if(equal(dir,1),if(above(mover,.995),1.5,dir),if(equal(dir,1.5),if(below(rotator,-1.29),2,dir), if(equal(dir,2),if(above(mover,.995),2.5,dir),if(equal(dir,2.5),if(below(rotator,-2.85),3,dir), if(equal(dir,3),if(above(mover,.995),3.5,dir),if(equal(dir,3.5),if(below(rotator,-4.44),4,dir), if(equal(dir,4),if(above(mover,.995),4.5,dir),if(equal(dir,4.5),if(below(rotator,-5.94),1,dir),dir))))))));
|
||||
shape_2_per_frame6=rotator = if(equal(dir,1.5),if(above(rotator,-1.31),rotator - .05,rotator),if(equal(dir,2),-1.3, if(equal(dir,2.5),if(above(rotator,-2.87),rotator-.05,rotator),if(equal(dir,3),-2.86, if(equal(dir,3.5),if(above(rotator,-4.46),rotator-.05,rotator),if(equal(dir,4),-4.45, if(equal(dir,4.5),if(above(rotator,-5.97),rotator-.05,rotator),if(equal(dir,4),-5.96,.26))))))));
|
||||
shape_2_per_frame7=
|
||||
shape_2_per_frame8=//Ok, enough with the crazy ifs, we got our tram moving, now for some reaction.
|
||||
shape_2_per_frame9=
|
||||
shape_2_per_frame10=b = above(mid,1.5);
|
||||
shape_2_per_frame11=r2 = above(mid,1.5);
|
||||
shape_2_per_frame12=g2 = above(mid,1.5);
|
||||
shape_2_per_frame13=b2 = above(mid,1.5);
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=3
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.840000
|
||||
shapecode_3_y=0.5
|
||||
shapecode_3_rad=0.1
|
||||
shapecode_3_ang=0.0
|
||||
shapecode_3_tex_ang=0.0
|
||||
shapecode_3_tex_zoom=1.0
|
||||
shapecode_3_r=0.980000
|
||||
shapecode_3_g=1.0
|
||||
shapecode_3_b=0.980000
|
||||
shapecode_3_a=0.3
|
||||
shapecode_3_r2=0.0
|
||||
shapecode_3_g2=0.090000
|
||||
shapecode_3_b2=0.0
|
||||
shapecode_3_a2=0.0
|
||||
shapecode_3_border_r=1.0
|
||||
shapecode_3_border_g=1.0
|
||||
shapecode_3_border_b=1.0
|
||||
shapecode_3_border_a=0.0
|
||||
shape_3_per_frame1=x=sin(time/2)*0.4 + 0.5;
|
||||
shape_3_per_frame2=y=sin(time)*0.4+0.5;
|
||||
shape_3_per_frame3=rad=(q1*q1)/2;;
|
||||
shape_3_per_frame4=ang=q1*4;
|
||||
shape_3_per_frame5=
|
||||
shape_3_per_frame6=r=0.70 + (sin(time/2))*0.50;
|
||||
shape_3_per_frame7=g=0.70 + (sin(time/2 + 2)) * 0.50;
|
||||
shape_3_per_frame8=b=0.70 + (sin(time/2 + 4)) * 0.5
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0;
|
||||
per_frame_init_8=q1=0;q2=0;q3=0
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=zoom=1.000;
|
||||
per_frame_3=speed=0.80;
|
||||
per_frame_4=speedinv=1-speed;
|
||||
per_frame_5=q1=(qa*speed + bass*speedinv);
|
||||
per_frame_6=q2=(qb*speed + mid *speedinv);
|
||||
per_frame_7=q3=(qc*speed + treb*speedinv);
|
||||
per_frame_8=qa=q1;
|
||||
per_frame_9=qb=q2;
|
||||
per_frame_10=qc=q3;
|
||||
per_frame_11=flux=sin(time/2);
|
||||
per_frame_12=q4=flux * 0.5 + 0.5;
|
||||
per_frame_13=q5=flux
|
||||
per_frame_14=
|
|
@ -0,0 +1,244 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=2.000000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=0.996630
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=1
|
||||
bInvert=1
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.010284
|
||||
fWarpScale=0.010000
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.110000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=64.000000
|
||||
nMotionVectorsY=48.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=5.000000
|
||||
mv_r=0.000000
|
||||
mv_g=0.000000
|
||||
mv_b=0.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_point1=smp=sample;
|
||||
wave_0_per_point2=tm=time*0.24;
|
||||
wave_0_per_point3=
|
||||
wave_0_per_point4=xp=sin(tm+smp)*0.2 + sin(smp*16.3)*0.2;
|
||||
wave_0_per_point5=
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=yp=cos(tm+smp)*0.2 + sin(tm+smp*17)*0.2 + cos(smp*54)*0.1;
|
||||
wave_0_per_point8=
|
||||
wave_0_per_point9=
|
||||
wave_0_per_point10=x=xp+0.5;
|
||||
wave_0_per_point11=y=yp+0.5;
|
||||
wave_0_per_point12=r=0.3;
|
||||
wave_0_per_point13=g=0.4;
|
||||
wave_0_per_point14=b=0.5;
|
||||
wave_0_per_point15=a=0.3;
|
||||
wave_0_per_point16=
|
||||
wave_0_per_point17=ends=sin(sample*3.1415 )*4;
|
||||
wave_0_per_point18=ends=if ( above(ends,1), 1, ends);
|
||||
wave_0_per_point19=a=a*ends
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=5
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.966656
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=1.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=1.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=rad=rad-mid*mid*0.1;
|
||||
shape_0_per_frame2=ang=treb*treb*0.1
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=3
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.281464
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.900000
|
||||
shapecode_1_b=0.700000
|
||||
shapecode_1_a=0.100000
|
||||
shapecode_1_r2=0.900000
|
||||
shapecode_1_g2=0.700000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=rad=bass*bass*0.25;
|
||||
shape_1_per_frame2=a=bass*bass*0.12
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=0.99;
|
||||
per_frame_2=zoom=1.002;
|
||||
per_frame_3=
|
||||
per_frame_4=
|
||||
per_frame_5=
|
||||
per_frame_6=
|
|
@ -0,0 +1,260 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=2.000000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=1.006596
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.019788
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.010284
|
||||
fWarpScale=0.010000
|
||||
fZoomExponent=1.000000
|
||||
fShader=1.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.110000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=64.000000
|
||||
nMotionVectorsY=48.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=2.000000
|
||||
mv_r=0.300000
|
||||
mv_g=0.210000
|
||||
mv_b=0.110000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=3
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.160000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.100000
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=qtime=qtime+q1;
|
||||
shape_0_per_frame2=x=0.5 + sin(qtime/38)/3;
|
||||
shape_0_per_frame3=y=0.5 + cos(qtime/38)/3;
|
||||
shape_0_per_frame4=rad=q1/2;;
|
||||
shape_0_per_frame5=ang=q1*4
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=3
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.350000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=0.000000
|
||||
shapecode_1_b2=0.100000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=qtime=qtime+q2;
|
||||
shape_1_per_frame2=x=0.5 + sin(qtime/38)/3.3;
|
||||
shape_1_per_frame3=y=0.5 + cos(qtime/38)/3.3;
|
||||
shape_1_per_frame4=
|
||||
shape_1_per_frame5=rad=q2/2;
|
||||
shape_1_per_frame6=ang=-q2*2
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=3
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.590000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.970000
|
||||
shapecode_2_b=0.960000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.100000
|
||||
shapecode_2_g2=0.050000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shape_2_per_frame1=qtime=qtime+q3;
|
||||
shape_2_per_frame2=x=0.5 + sin(qtime/38)/3.8;
|
||||
shape_2_per_frame3=y=0.5 + cos(qtime/38)/3.8;
|
||||
shape_2_per_frame4=
|
||||
shape_2_per_frame5=rad=q3/2;
|
||||
shape_2_per_frame6=ang=q3*5
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=3
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=1
|
||||
shapecode_3_textured=1
|
||||
shapecode_3_x=0.499999
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.849364
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=0.712971
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=1.000000
|
||||
shapecode_3_b=1.000000
|
||||
shapecode_3_a=0.070000
|
||||
shapecode_3_r2=1.000000
|
||||
shapecode_3_g2=0.090000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.370000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.150000
|
||||
shape_3_per_frame1=ang=time/2;
|
||||
shape_3_per_frame2=r2=sin(time)*0.5 + 0.5;
|
||||
shape_3_per_frame3=g2=sin(time + 3.14*0.33)*0.5 + 0.5;
|
||||
shape_3_per_frame4=b2=sin(time + 3.14*0.66)*0.5 + 0.5;
|
||||
shape_3_per_frame5=fls=sin(time/1)*0.5+0.6;
|
||||
shape_3_per_frame6=flip=(flip+fls) * below(flip,1.1);
|
||||
shape_3_per_frame7=additive=flip;
|
||||
shape_3_per_frame8=
|
||||
shape_3_per_frame9=br=(sin(time/1) ) * 16;
|
||||
shape_3_per_frame10=brr=-1+br;
|
||||
shape_3_per_frame11=sides= min( max(brr,3), 8);
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0;
|
||||
per_frame_init_8=q1=0;q2=0;q3=0
|
||||
per_frame_1=decay=0.96;
|
||||
per_frame_2=
|
||||
per_frame_3=speed=0.900;
|
||||
per_frame_4=speedinv=1-speed;
|
||||
per_frame_5=q1=(qa*speed + bass*speedinv);
|
||||
per_frame_6=q2=(qb*speed + mid *speedinv);
|
||||
per_frame_7=q3=(qc*speed + treb*speedinv);
|
||||
per_frame_8=qa=q1;
|
||||
per_frame_9=qb=q2;
|
||||
per_frame_10=qc=q3;
|
||||
per_frame_11=
|
||||
per_frame_12=
|
||||
per_pixel_1=rot=sin(rad*14 +time)*0.001;
|
||||
per_pixel_2=rot=rot + sin(ang*8 +time)*0.001;
|
||||
per_pixel_3=dx=sin(rad*48 + time)*0.002;
|
||||
per_pixel_4=dy=cos(ang*48 +time)*0.002;
|
||||
per_pixel_5=zoom=1 + sin(x*44 + time)*0.034 + cos(y*44 + time)*0.034;
|
|
@ -0,0 +1,224 @@
|
|||
[preset00]
|
||||
fRating=1.000000
|
||||
fGammaAdj=2.000000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=0.996630
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001348
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.010284
|
||||
fWarpScale=0.010000
|
||||
fZoomExponent=1.000000
|
||||
fShader=1.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.020000
|
||||
ob_r=0.100000
|
||||
ob_g=0.600000
|
||||
ob_b=1.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.020000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=64.000000
|
||||
nMotionVectorsY=48.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=5.000000
|
||||
mv_r=0.000000
|
||||
mv_g=0.000000
|
||||
mv_b=0.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.100000
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=0.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.100000
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.100000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=8;
|
||||
per_frame_2=zoom=1.000;
|
||||
per_pixel_1=tm=sin(time*0.5)*3;
|
||||
per_pixel_2=tm2=cos(time)*3;
|
||||
per_pixel_3=zooma=above(sin(x*6.28*3+tm),0) * above(sin(y*6.28*2+tm2),0);
|
||||
per_pixel_4=zooma=min(sin(x*6.28*3+tm)+1,1) * min(sin(y*6.28*2+tm)+1,1);
|
||||
per_pixel_5=vol=((2*bass)*(2*mid*treb))/1.5;
|
||||
per_pixel_6=zoom= 0.9*(zooma) + 0.99*(1-zooma);
|
||||
per_pixel_7=rot=0.9*zooma*(vol*0.008)-0.03;
|
|
@ -0,0 +1,629 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=4.000000
|
||||
fGammaAdj=1.700
|
||||
fDecay=0.960
|
||||
fVideoEchoZoom=1.000
|
||||
fVideoEchoAlpha=0.500
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001
|
||||
fWaveScale=0.012
|
||||
fWaveSmoothing=0.900
|
||||
fWaveParam=0.000
|
||||
fModWaveAlphaStart=0.750
|
||||
fModWaveAlphaEnd=0.950
|
||||
fWarpAnimSpeed=0.037
|
||||
fWarpScale=0.015
|
||||
fZoomExponent=1.22019
|
||||
fShader=0.000
|
||||
zoom=1.00000
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.03300
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.500
|
||||
wave_g=0.400
|
||||
wave_b=0.300
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.000
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=1.000
|
||||
ib_size=0.090
|
||||
ib_r=0.000
|
||||
ib_g=0.000
|
||||
ib_b=0.000
|
||||
ib_a=0.000
|
||||
nMotionVectorsX=3.000
|
||||
nMotionVectorsY=2.000
|
||||
mv_dx=0.020
|
||||
mv_dy=-0.020
|
||||
mv_l=0.150
|
||||
mv_r=0.490
|
||||
mv_g=0.480
|
||||
mv_b=0.300
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.00000
|
||||
wavecode_0_smoothing=0.50000
|
||||
wavecode_0_r=0.000
|
||||
wavecode_0_g=0.500
|
||||
wavecode_0_b=0.100
|
||||
wavecode_0_a=1.000
|
||||
wave_0_per_frame1=t1=bass_att*(sin(time)*0.5+0.5);
|
||||
wave_0_per_frame2=t2=bass_att*(sin(time+2.1)*0.5+0.5);
|
||||
wave_0_per_frame3=t3=treb_att*(sin(time+4.2)*0.5+0.5);
|
||||
wave_0_per_frame4=
|
||||
wave_0_per_frame5=t4=treb_att*(sin(-time+1.1)*0.5+0.5);
|
||||
wave_0_per_frame6=t5=mid_att*(sin(-time+3.1)*0.5+0.5);
|
||||
wave_0_per_frame7=t6=mid_att*(sin(-time+5.2)*0.5+0.5);
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + phs;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=(flip+1)*below(flip,1);
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=xp=0;
|
||||
wave_0_per_point8=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
|
||||
wave_0_per_point9=zp=0;
|
||||
wave_0_per_point10=
|
||||
wave_0_per_point11=//wrist movement;
|
||||
wave_0_per_point12=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_0_per_point13=
|
||||
wave_0_per_point14=xq=xp;
|
||||
wave_0_per_point15=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point16=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point17=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point18=yq=yp;
|
||||
wave_0_per_point19=zq=zp;
|
||||
wave_0_per_point20=
|
||||
wave_0_per_point21=ang=tm*8;
|
||||
wave_0_per_point22=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point23=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point24=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point25=zp=zq;
|
||||
wave_0_per_point26=
|
||||
wave_0_per_point27=//forearm movement;
|
||||
wave_0_per_point28=zp=zp-0.3;
|
||||
wave_0_per_point29=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_0_per_point30=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point31=xq=xp;
|
||||
wave_0_per_point32=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point33=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point34=
|
||||
wave_0_per_point35=//upper arm twist
|
||||
wave_0_per_point36=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_0_per_point37=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point38=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point39=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point40=zp=zq;
|
||||
wave_0_per_point41=
|
||||
wave_0_per_point42=//upper arm outward;
|
||||
wave_0_per_point43=zp=zp-0.35;
|
||||
wave_0_per_point44=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_0_per_point45=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point46=xq=xp*sinang + zp*cosang;
|
||||
wave_0_per_point47=yq=yp;
|
||||
wave_0_per_point48=zq=xp*cosang - zp*sinang;
|
||||
wave_0_per_point49=
|
||||
wave_0_per_point50=//upper arm up down;
|
||||
wave_0_per_point51=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_0_per_point52=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point53=xp=xq;
|
||||
wave_0_per_point54=yp=yq*cosang - zq*sinang;
|
||||
wave_0_per_point55=zp=yq*sinang + zq*cosang;
|
||||
wave_0_per_point56=
|
||||
wave_0_per_point57=//xp=xq;yp=yq;zp=zq;
|
||||
wave_0_per_point58=
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=//project into screenspace and draw on screen
|
||||
wave_0_per_point61=zp=zp+2;
|
||||
wave_0_per_point62=xs=xp/zp;
|
||||
wave_0_per_point63=ys=yp/zp;
|
||||
wave_0_per_point64=
|
||||
wave_0_per_point65=x=xs+0.5;
|
||||
wave_0_per_point66=y=ys*1.3+0.5;
|
||||
wave_0_per_point67=
|
||||
wave_0_per_point68=
|
||||
wave_0_per_point69=dx = if(flip,x,dx-x);
|
||||
wave_0_per_point70=dy = if(flip,y,dy-y);
|
||||
wave_0_per_point71=dz = pow(dx*dx+dy*dy,.5);
|
||||
wave_0_per_point72=ang = abs(asin(dx/dz));
|
||||
wave_0_per_point73=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
|
||||
wave_0_per_point74=g = .5 + .5*sin(cang);
|
||||
wave_0_per_point75=b = .5 + .5*sin(cang + 1.047197);
|
||||
wave_0_per_point76=r = .5 + .5*sin(cang + 2.094395);
|
||||
wave_0_per_point77=
|
||||
wave_0_per_point78=a=(1-sample)*above(sample,0);
|
||||
wave_0_per_point79=
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.00000
|
||||
wavecode_1_smoothing=0.50000
|
||||
wavecode_1_r=0.200
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=0.600
|
||||
wavecode_1_a=1.000
|
||||
wave_1_per_frame1=t1=mid_att*(sin(1.57+time)*0.5+0.5);
|
||||
wave_1_per_frame2=t2=treb_att*(sin(1.57+time+2.1)*0.5+0.5);
|
||||
wave_1_per_frame3=t3=mid_att*(sin(1.57+time+4.2)*0.5+0.5);
|
||||
wave_1_per_frame4=
|
||||
wave_1_per_frame5=t4=bass_att*(sin(-time+1.1)*0.5+0.5);
|
||||
wave_1_per_frame6=t5=bass_att*(sin(-time+3.1)*0.5+0.5);
|
||||
wave_1_per_frame7=t6=treb_att*(sin(-time+5.2)*0.5+0.5);
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.2;
|
||||
wave_1_per_point3=tm=q1 + phs;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
|
||||
wave_1_per_point10=yp=-yp;
|
||||
wave_1_per_point11=zp=0;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=//wrist movement;
|
||||
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_1_per_point15=
|
||||
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point17=xq=xp;
|
||||
wave_1_per_point18=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point19=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point20=yq=yp;
|
||||
wave_1_per_point21=zq=zp;
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=ang=tm*8;
|
||||
wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point25=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point26=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point27=zp=zq;
|
||||
wave_1_per_point28=
|
||||
wave_1_per_point29=//forearm movement;
|
||||
wave_1_per_point30=zp=zp-0.3;
|
||||
wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point33=xq=xp;
|
||||
wave_1_per_point34=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point35=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point36=
|
||||
wave_1_per_point37=//upper arm twist
|
||||
wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point40=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point41=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point42=zp=zq;
|
||||
wave_1_per_point43=
|
||||
wave_1_per_point44=//upper arm outward;
|
||||
wave_1_per_point45=zp=zp-0.35;
|
||||
wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point48=xq=xp*sinang + zp*cosang;
|
||||
wave_1_per_point49=yq=yp;
|
||||
wave_1_per_point50=zq=xp*cosang - zp*sinang;
|
||||
wave_1_per_point51=
|
||||
wave_1_per_point52=//upper arm up down;
|
||||
wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point55=xp=xq;
|
||||
wave_1_per_point56=yp=yq*cosang - zq*sinang;
|
||||
wave_1_per_point57=zp=yq*sinang + zq*cosang;
|
||||
wave_1_per_point58=
|
||||
wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point60=
|
||||
wave_1_per_point61=
|
||||
wave_1_per_point62=//project into screenspace and draw on screen
|
||||
wave_1_per_point63=zp=zp+2;
|
||||
wave_1_per_point64=xs=xp/zp;
|
||||
wave_1_per_point65=ys=yp/zp;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=x=xs+0.5;
|
||||
wave_1_per_point68=y=ys*1.3+0.5;
|
||||
wave_1_per_point69=
|
||||
wave_1_per_point70=
|
||||
wave_1_per_point71=dx = if(flip,x,dx-x);
|
||||
wave_1_per_point72=dy = if(flip,y,dy-y);
|
||||
wave_1_per_point73=dz = pow(dx*dx+dy*dy,.5);
|
||||
wave_1_per_point74=ang = abs(asin(dx/dz));
|
||||
wave_1_per_point75=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
|
||||
wave_1_per_point76=b = .5 + .5*sin(cang);
|
||||
wave_1_per_point77=g = .5 + .5*sin(cang + 1.047197);
|
||||
wave_1_per_point78=r = .5 + .5*sin(cang + 2.094395);
|
||||
wave_1_per_point79=
|
||||
wave_1_per_point80=a=(1-sample)*above(sample,0);
|
||||
wavecode_2_enabled=1
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=0.000
|
||||
wavecode_2_g=0.500
|
||||
wavecode_2_b=0.100
|
||||
wavecode_2_a=1.000
|
||||
wave_2_per_frame1=t1=treb_att*(sin(time+3.14)*0.5+0.5);
|
||||
wave_2_per_frame2=t2=mid_att*(sin(time+2.1+3.14)*0.5+0.5);
|
||||
wave_2_per_frame3=t3=bass_att*(sin(time+4.2+3.14)*0.5+0.5);
|
||||
wave_2_per_frame4=
|
||||
wave_2_per_frame5=t4=bass_att*(sin(-time+1.1+3.14)*0.5+0.5);
|
||||
wave_2_per_frame6=t5=treb_att*(sin(-time+3.1+3.14)*0.5+0.5);
|
||||
wave_2_per_frame7=t6=mid_att*(sin(-time+5.2+3.14)*0.5+0.5);
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=phs=-sample * 0.2;
|
||||
wave_2_per_point3=tm=q1 + phs;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=(flip+1)*below(flip,1);
|
||||
wave_2_per_point6=
|
||||
wave_2_per_point7=xp=0;
|
||||
wave_2_per_point8=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
|
||||
wave_2_per_point9=zp=0;
|
||||
wave_2_per_point10=
|
||||
wave_2_per_point11=//wrist movement;
|
||||
wave_2_per_point12=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_2_per_point13=
|
||||
wave_2_per_point14=xq=xp;
|
||||
wave_2_per_point15=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point16=yq=yp*sinang + zp*cosang;
|
||||
wave_2_per_point17=zq=yp*cosang - zp*sinang;
|
||||
wave_2_per_point18=yq=yp;
|
||||
wave_2_per_point19=zq=zp;
|
||||
wave_2_per_point20=
|
||||
wave_2_per_point21=ang=tm*8;
|
||||
wave_2_per_point22=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point23=xp=xq*sinang + yq*cosang;
|
||||
wave_2_per_point24=yp=xq*cosang - yq*sinang;
|
||||
wave_2_per_point25=zp=zq;
|
||||
wave_2_per_point26=
|
||||
wave_2_per_point27=//forearm movement;
|
||||
wave_2_per_point28=zp=zp-0.3;
|
||||
wave_2_per_point29=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_2_per_point30=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point31=xq=xp;
|
||||
wave_2_per_point32=yq=yp*sinang + zp*cosang;
|
||||
wave_2_per_point33=zq=yp*cosang - zp*sinang;
|
||||
wave_2_per_point34=
|
||||
wave_2_per_point35=//upper arm twist
|
||||
wave_2_per_point36=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_2_per_point37=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point38=xp=xq*sinang + yq*cosang;
|
||||
wave_2_per_point39=yp=xq*cosang - yq*sinang;
|
||||
wave_2_per_point40=zp=zq;
|
||||
wave_2_per_point41=
|
||||
wave_2_per_point42=//upper arm outward;
|
||||
wave_2_per_point43=zp=zp-0.35;
|
||||
wave_2_per_point44=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_2_per_point45=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point46=xq=xp*sinang + zp*cosang;
|
||||
wave_2_per_point47=yq=yp;
|
||||
wave_2_per_point48=zq=xp*cosang - zp*sinang;
|
||||
wave_2_per_point49=
|
||||
wave_2_per_point50=//upper arm up down;
|
||||
wave_2_per_point51=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_2_per_point52=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point53=xp=xq;
|
||||
wave_2_per_point54=yp=yq*cosang - zq*sinang;
|
||||
wave_2_per_point55=zp=yq*sinang + zq*cosang;
|
||||
wave_2_per_point56=
|
||||
wave_2_per_point57=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point58=
|
||||
wave_2_per_point59=
|
||||
wave_2_per_point60=//project into screenspace and draw on screen
|
||||
wave_2_per_point61=zp=zp+2;
|
||||
wave_2_per_point62=xs=xp/zp;
|
||||
wave_2_per_point63=ys=yp/zp;
|
||||
wave_2_per_point64=
|
||||
wave_2_per_point65=x=xs+0.5;
|
||||
wave_2_per_point66=y=ys*1.3+0.5;
|
||||
wave_2_per_point67=
|
||||
wave_2_per_point68=
|
||||
wave_2_per_point69=dx = if(flip,x,dx-x);
|
||||
wave_2_per_point70=dy = if(flip,y,dy-y);
|
||||
wave_2_per_point71=dz = pow(dx*dx+dy*dy,.5);
|
||||
wave_2_per_point72=ang = abs(asin(dx/dz));
|
||||
wave_2_per_point73=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
|
||||
wave_2_per_point74=g = .5 + .5*sin(cang);
|
||||
wave_2_per_point75=b = .5 + .5*sin(cang + 1.047197);
|
||||
wave_2_per_point76=r = .5 + .5*sin(cang + 2.094395);
|
||||
wave_2_per_point77=
|
||||
wave_2_per_point78=a=(1-sample)*above(sample,0);
|
||||
wave_2_per_point79=
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=0.300
|
||||
wavecode_3_b=0.100
|
||||
wavecode_3_a=1.000
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=tm=q1 ;
|
||||
wave_3_per_point3=phs=-sample*0.5;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=flip*0.1;
|
||||
wave_3_per_point10=zp=0;
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//wrist movement;
|
||||
wave_3_per_point13=ang=sin(tm*2+phs-2)*0.5 +0.5 + 2;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=xq=xp;
|
||||
wave_3_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=ang=cos(tm*2+phs-2)*1.5;
|
||||
wave_3_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point22=zp=zq;
|
||||
wave_3_per_point23=
|
||||
wave_3_per_point24=//forearm movement;
|
||||
wave_3_per_point25=zp=zp-0.3;
|
||||
wave_3_per_point26=ang=3.14 + sin(tm*2+phs-0.5)*1.5;
|
||||
wave_3_per_point27=xq=xp;
|
||||
wave_3_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=//upper arm twist
|
||||
wave_3_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs);
|
||||
wave_3_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point35=zp=zq;
|
||||
wave_3_per_point36=
|
||||
wave_3_per_point37=//upper arm outward;
|
||||
wave_3_per_point38=zp=zp-0.35;
|
||||
wave_3_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_3_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point41=yq=yp;
|
||||
wave_3_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point43=
|
||||
wave_3_per_point44=//upper arm up down;
|
||||
wave_3_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_3_per_point46=xp=xq;
|
||||
wave_3_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_3_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_3_per_point49=
|
||||
wave_3_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=
|
||||
wave_3_per_point53=//project into screenspace and draw on screen
|
||||
wave_3_per_point54=zp=zp+2;
|
||||
wave_3_per_point55=xs=xp/zp;
|
||||
wave_3_per_point56=ys=yp/zp;
|
||||
wave_3_per_point57=
|
||||
wave_3_per_point58=x=-xs+0.5;
|
||||
wave_3_per_point59=y=ys*1.3+0.5;
|
||||
wave_3_per_point60=
|
||||
wave_3_per_point61=
|
||||
wave_3_per_point62=a=(1-sample)*0.05;
|
||||
wave_3_per_point63=
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=1.38615
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=1.14605
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=1.000
|
||||
shapecode_0_b=1.000
|
||||
shapecode_0_a=0.100
|
||||
shapecode_0_r2=1.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=1.000
|
||||
shapecode_0_a2=0.050
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shape_0_per_frame1=ang = .25*time;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=5
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=1.06770
|
||||
shapecode_1_ang=0.75390
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=0.77970
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=1.000
|
||||
shapecode_1_b=1.000
|
||||
shapecode_1_a=0.600
|
||||
shapecode_1_r2=1.000
|
||||
shapecode_1_g2=1.000
|
||||
shapecode_1_b2=1.000
|
||||
shapecode_1_a2=0.010
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shape_1_per_frame1=ang=sin(q1*0.15);
|
||||
shape_1_per_frame2=x=sin(q1*0.5+3.14) * 0.05 + 0.6;
|
||||
shape_1_per_frame3=y=cos(q1*0.63+3.14)* 0.05 + 0.6
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=5
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=1.06770
|
||||
shapecode_2_ang=0.75390
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=0.77970
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=1.000
|
||||
shapecode_2_b=1.000
|
||||
shapecode_2_a=0.600
|
||||
shapecode_2_r2=1.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=1.000
|
||||
shapecode_2_a2=0.010
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.000
|
||||
shape_2_per_frame1=ang=sin(q1*0.15);
|
||||
shape_2_per_frame2=x=sin(q1*0.5) * 0.05 + 0.4;
|
||||
shape_2_per_frame3=y=cos(q1*0.63)* 0.05 + 0.4;
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=5
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=1
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=1.06770
|
||||
shapecode_3_ang=0.75398
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=0.77977
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=1.000
|
||||
shapecode_3_b=1.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=1.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=1.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.000
|
||||
shape_3_per_frame1=ang=sin(q1*0.15);
|
||||
shape_3_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
|
||||
shape_3_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=zoom=0.95+.075*max(treb_att,bass_att);
|
||||
per_frame_3=
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=
|
||||
per_frame_6=vol=(bass_att+mid_att+treb_att)*0.25;
|
||||
per_frame_7=vol=vol*vol;
|
||||
per_frame_8=mtime=mtime+vol*0.1;
|
||||
per_frame_9=
|
||||
per_frame_10=q1=mtime*0.4-.05*time;
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=`
|
||||
warp_4=`//Geiss's Motion Blur
|
||||
warp_5=`
|
||||
warp_6=` // sample previous frame
|
||||
warp_7=` ret = tex2D( sampler_main, uv ).xyz;
|
||||
warp_8=`
|
||||
warp_9=` // this vector points exactly one pixel, in the direction of motion
|
||||
warp_10=` float2 v = normalize(uv-uv_orig)*texsize.zw;
|
||||
warp_11=`
|
||||
warp_12=` float3 s;
|
||||
warp_13=` ret = max(ret, tex2D(sampler_main, uv+v)*0.97);
|
||||
warp_14=` ret = max(ret, tex2D(sampler_main, uv-v)*0.97);
|
||||
warp_15=` ret = max(ret, tex2D(sampler_main, uv+v*2)*0.90);
|
||||
warp_16=` ret = max(ret, tex2D(sampler_main, uv-v*2)*0.90);
|
||||
warp_17=`
|
||||
warp_18=` // darken over time
|
||||
warp_19=` ret *= 0.95;
|
||||
warp_20=`
|
||||
warp_21=` // add noise
|
||||
warp_22=` //float2 uv_noise = uv*texsize_noise_lq.zw*texsize.xy + rand_frame.xy;
|
||||
warp_23=` //ret += (tex2D(sampler_noise_lq, uv_noise)*2-1)*0.02;
|
||||
warp_24=`}
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=`
|
||||
comp_4=`
|
||||
comp_5=` float2 uv_echo2 = (uv - 0.5)*1.000*float2(-1,1) + 0.5;
|
||||
comp_6=` float3 ret3 = tex2D(sampler_main, uv).xyz*+saturate(GetBlur2(uv)*2.8 - 0.13);
|
||||
comp_7=` float3 ret4 = tex2D(sampler_main, uv_echo2).xyz*+saturate(GetBlur2(uv_echo2)*2.8 - 0.13);
|
||||
comp_8=` ret3 = lerp(ret3,ret4,.5);
|
||||
comp_9=` ret3 *= ret3; //darken
|
||||
comp_10=` ret3 *= float3(.9,1.6,2.3);
|
||||
comp_11=` ret3 *= 2; //gamma
|
||||
comp_12=` //ret3 = pow(ret3,1-ret3);
|
||||
comp_13=`
|
||||
comp_14=`
|
||||
comp_15=`uv =(6+2*sin(q1))*uv-sin(q1);
|
||||
comp_16=`float2 m = floor(frac(uv*0.5)*2);
|
||||
comp_17=`uv = frac(uv)*(1-m) + (m)*frac(1-uv);
|
||||
comp_18=` uv = float2(rad,uv_orig.y);
|
||||
comp_19=`
|
||||
comp_20=`
|
||||
comp_21=` float2 uv_echo = (uv - 0.5)*1.000*float2(-1,-1) + 0.5;
|
||||
comp_22=` ret = tex2D(sampler_main, uv).xyz*+saturate(GetBlur2(uv)*2.8 - 0.13);
|
||||
comp_23=` float3 ret2 = tex2D(sampler_main, uv_echo).xyz*+saturate(GetBlur2(uv_echo)*2.8 - 0.13);
|
||||
comp_24=` ret = lerp(ret,ret2,.5);
|
||||
comp_25=` ret *= ret; //darken
|
||||
comp_26=` ret *= float3(.9,1.6,2.3);
|
||||
comp_27=` ret *= 3; //gamma
|
||||
comp_28=` //ret -= lum(ret3);
|
||||
comp_29=` //ret *= 2;
|
||||
comp_30=` //ret = pow(ret,5);
|
||||
comp_31=` //ret = ret;
|
||||
comp_32=` ret = lerp(ret3.xyz,ret.zxy,.25);
|
||||
comp_33=`}
|
|
@ -0,0 +1,537 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.7
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=0.999514
|
||||
fVideoEchoAlpha=0.5
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.9
|
||||
fWaveParam=0.0
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.037492
|
||||
fWarpScale=0.014889
|
||||
fZoomExponent=1.0
|
||||
fShader=0.0
|
||||
zoom=1.0
|
||||
rot=0.0
|
||||
cx=0.5
|
||||
cy=0.5
|
||||
dx=0.0
|
||||
dy=0.0
|
||||
warp=0.033004
|
||||
sx=1.0
|
||||
sy=1.0
|
||||
wave_r=0.5
|
||||
wave_g=0.4
|
||||
wave_b=0.3
|
||||
wave_x=0.5
|
||||
wave_y=0.5
|
||||
ob_size=0.050000
|
||||
ob_r=0.0
|
||||
ob_g=0.0
|
||||
ob_b=0.0
|
||||
ob_a=0.299900
|
||||
ib_size=0.090000
|
||||
ib_r=0.0
|
||||
ib_g=0.0
|
||||
ib_b=0.0
|
||||
ib_a=0.0
|
||||
nMotionVectorsX=3.0
|
||||
nMotionVectorsY=2.0
|
||||
mv_dx=0.020000
|
||||
mv_dy=-0.020000
|
||||
mv_l=0.150000
|
||||
mv_r=0.490000
|
||||
mv_g=0.480000
|
||||
mv_b=0.300001
|
||||
mv_a=0.0
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.0
|
||||
wavecode_0_smoothing=0.5
|
||||
wavecode_0_r=0.1
|
||||
wavecode_0_g=0.0
|
||||
wavecode_0_b=0.3
|
||||
wavecode_0_a=1.0
|
||||
wave_0_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_0_per_frame4=
|
||||
wave_0_per_frame5=t4=sin(-time+1.1)*0.5+0.5;
|
||||
wave_0_per_frame6=t5=sin(-time+3.1)*0.5+0.5;
|
||||
wave_0_per_frame7=t6=sin(-time+5.2)*0.5+0.5;
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + phs;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=(flip+1)*below(flip,1);
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=xp=0;
|
||||
wave_0_per_point8=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
|
||||
wave_0_per_point9=zp=0;
|
||||
wave_0_per_point10=
|
||||
wave_0_per_point11=//wrist movement;
|
||||
wave_0_per_point12=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_0_per_point13=
|
||||
wave_0_per_point14=xq=xp;
|
||||
wave_0_per_point15=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point16=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point17=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point18=yq=yp;
|
||||
wave_0_per_point19=zq=zp;
|
||||
wave_0_per_point20=
|
||||
wave_0_per_point21=ang=tm*8;
|
||||
wave_0_per_point22=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point23=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point24=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point25=zp=zq;
|
||||
wave_0_per_point26=
|
||||
wave_0_per_point27=//forearm movement;
|
||||
wave_0_per_point28=zp=zp-0.3;
|
||||
wave_0_per_point29=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_0_per_point30=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point31=xq=xp;
|
||||
wave_0_per_point32=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point33=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point34=
|
||||
wave_0_per_point35=//upper arm twist
|
||||
wave_0_per_point36=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_0_per_point37=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point38=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point39=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point40=zp=zq;
|
||||
wave_0_per_point41=
|
||||
wave_0_per_point42=//upper arm outward;
|
||||
wave_0_per_point43=zp=zp-0.35;
|
||||
wave_0_per_point44=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_0_per_point45=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point46=xq=xp*sinang + zp*cosang;
|
||||
wave_0_per_point47=yq=yp;
|
||||
wave_0_per_point48=zq=xp*cosang - zp*sinang;
|
||||
wave_0_per_point49=
|
||||
wave_0_per_point50=//upper arm up down;
|
||||
wave_0_per_point51=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_0_per_point52=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point53=xp=xq;
|
||||
wave_0_per_point54=yp=yq*cosang - zq*sinang;
|
||||
wave_0_per_point55=zp=yq*sinang + zq*cosang;
|
||||
wave_0_per_point56=
|
||||
wave_0_per_point57=//xp=xq;yp=yq;zp=zq;
|
||||
wave_0_per_point58=
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=//project into screenspace and draw on screen
|
||||
wave_0_per_point61=zp=zp+2;
|
||||
wave_0_per_point62=xs=xp/zp;
|
||||
wave_0_per_point63=ys=yp/zp;
|
||||
wave_0_per_point64=
|
||||
wave_0_per_point65=x=xs+0.5;
|
||||
wave_0_per_point66=y=ys*1.3+0.5;
|
||||
wave_0_per_point67=
|
||||
wave_0_per_point68=
|
||||
wave_0_per_point69=dx = if(flip,x,dx-x);
|
||||
wave_0_per_point70=dy = if(flip,y,dy-y);
|
||||
wave_0_per_point71=dz = pow(dx*dx+dy*dy,.5);
|
||||
wave_0_per_point72=ang = abs(asin(dx/dz));
|
||||
wave_0_per_point73=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
|
||||
wave_0_per_point74=r = .5 + .5*sin(cang);
|
||||
wave_0_per_point75=g = .5 + .5*sin(cang + 1.047197);
|
||||
wave_0_per_point76=b = .5 + .5*sin(cang + 2.094395);
|
||||
wave_0_per_point77=
|
||||
wave_0_per_point78=a=(1-sample)*above(sample,0);
|
||||
wave_0_per_point79=
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.0
|
||||
wavecode_1_smoothing=0.5
|
||||
wavecode_1_r=0.2
|
||||
wavecode_1_g=1.0
|
||||
wavecode_1_b=0.6
|
||||
wavecode_1_a=1.0
|
||||
wave_1_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_1_per_frame4=
|
||||
wave_1_per_frame5=t4=sin(-time+1.1)*0.5+0.5;
|
||||
wave_1_per_frame6=t5=sin(-time+3.1)*0.5+0.5;
|
||||
wave_1_per_frame7=t6=sin(-time+5.2)*0.5+0.5;
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.2;
|
||||
wave_1_per_point3=tm=q1 + phs;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
|
||||
wave_1_per_point10=yp=-yp;
|
||||
wave_1_per_point11=zp=0;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=//wrist movement;
|
||||
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_1_per_point15=
|
||||
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point17=xq=xp;
|
||||
wave_1_per_point18=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point19=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point20=yq=yp;
|
||||
wave_1_per_point21=zq=zp;
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=ang=tm*8;
|
||||
wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point25=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point26=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point27=zp=zq;
|
||||
wave_1_per_point28=
|
||||
wave_1_per_point29=//forearm movement;
|
||||
wave_1_per_point30=zp=zp-0.3;
|
||||
wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point33=xq=xp;
|
||||
wave_1_per_point34=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point35=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point36=
|
||||
wave_1_per_point37=//upper arm twist
|
||||
wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point40=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point41=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point42=zp=zq;
|
||||
wave_1_per_point43=
|
||||
wave_1_per_point44=//upper arm outward;
|
||||
wave_1_per_point45=zp=zp-0.35;
|
||||
wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point48=xq=xp*sinang + zp*cosang;
|
||||
wave_1_per_point49=yq=yp;
|
||||
wave_1_per_point50=zq=xp*cosang - zp*sinang;
|
||||
wave_1_per_point51=
|
||||
wave_1_per_point52=//upper arm up down;
|
||||
wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point55=xp=xq;
|
||||
wave_1_per_point56=yp=yq*cosang - zq*sinang;
|
||||
wave_1_per_point57=zp=yq*sinang + zq*cosang;
|
||||
wave_1_per_point58=
|
||||
wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point60=
|
||||
wave_1_per_point61=
|
||||
wave_1_per_point62=//project into screenspace and draw on screen
|
||||
wave_1_per_point63=zp=zp+2;
|
||||
wave_1_per_point64=xs=xp/zp;
|
||||
wave_1_per_point65=ys=yp/zp;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=x=xs+0.5;
|
||||
wave_1_per_point68=y=ys*1.3+0.5;
|
||||
wave_1_per_point69=
|
||||
wave_1_per_point70=
|
||||
wave_1_per_point71=dx = if(flip,x,dx-x);
|
||||
wave_1_per_point72=dy = if(flip,y,dy-y);
|
||||
wave_1_per_point73=dz = pow(dx*dx+dy*dy,.5);
|
||||
wave_1_per_point74=ang = abs(asin(dx/dz));
|
||||
wave_1_per_point75=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
|
||||
wave_1_per_point76=r = .5 + .5*sin(cang);
|
||||
wave_1_per_point77=g = .5 + .5*sin(cang + 1.047197);
|
||||
wave_1_per_point78=b = .5 + .5*sin(cang + 2.094395);
|
||||
wave_1_per_point79=
|
||||
wave_1_per_point80=a=(1-sample)*above(sample,0);
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=1.0
|
||||
wavecode_2_smoothing=0.5
|
||||
wavecode_2_r=1.0
|
||||
wavecode_2_g=0.6
|
||||
wavecode_2_b=0.1
|
||||
wavecode_2_a=1.0
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=tm=q1;
|
||||
wave_2_per_point3=phs=-sample*0.5;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=flip+1;
|
||||
wave_2_per_point6=flip=flip*below(flip,2);
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=xp=0;
|
||||
wave_2_per_point9=yp=flip*0.1;
|
||||
wave_2_per_point10=zp=0;
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=//wrist movement;
|
||||
wave_2_per_point13=ang=sin(tm*2+phs - 2)*0.5 +0.5 + 2;
|
||||
wave_2_per_point14=
|
||||
wave_2_per_point15=xq=xp;
|
||||
wave_2_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point18=
|
||||
wave_2_per_point19=ang=cos(tm*2+phs - 2)*1.5 ;
|
||||
wave_2_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_2_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_2_per_point22=zp=zq;
|
||||
wave_2_per_point23=
|
||||
wave_2_per_point24=//forearm movement;
|
||||
wave_2_per_point25=zp=zp-0.3;
|
||||
wave_2_per_point26=ang=3.14 + sin(tm*2+phs - 0.5)*1.5;
|
||||
wave_2_per_point27=xq=xp;
|
||||
wave_2_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=//upper arm twist
|
||||
wave_2_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs + 0.5);
|
||||
wave_2_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_2_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_2_per_point35=zp=zq;
|
||||
wave_2_per_point36=
|
||||
wave_2_per_point37=//upper arm outward;
|
||||
wave_2_per_point38=zp=zp-0.35;
|
||||
wave_2_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_2_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point41=yq=yp;
|
||||
wave_2_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point43=
|
||||
wave_2_per_point44=//upper arm up down;
|
||||
wave_2_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_2_per_point46=xp=xq;
|
||||
wave_2_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_2_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_2_per_point49=
|
||||
wave_2_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point51=
|
||||
wave_2_per_point52=
|
||||
wave_2_per_point53=//project into screenspace and draw on screen
|
||||
wave_2_per_point54=zp=zp+2;
|
||||
wave_2_per_point55=xs=xp/zp;
|
||||
wave_2_per_point56=ys=yp/zp;
|
||||
wave_2_per_point57=
|
||||
wave_2_per_point58=x=xs+0.5;
|
||||
wave_2_per_point59=y=ys*1.3+0.5;
|
||||
wave_2_per_point60=
|
||||
wave_2_per_point61=
|
||||
wave_2_per_point62=a=(1-sample)*0.05
|
||||
wave_2_per_point63=
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=1.0
|
||||
wavecode_3_smoothing=0.5
|
||||
wavecode_3_r=1.0
|
||||
wavecode_3_g=0.3
|
||||
wavecode_3_b=0.1
|
||||
wavecode_3_a=1.0
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=tm=q1 ;
|
||||
wave_3_per_point3=phs=-sample*0.5;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=flip*0.1;
|
||||
wave_3_per_point10=zp=0;
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//wrist movement;
|
||||
wave_3_per_point13=ang=sin(tm*2+phs-2)*0.5 +0.5 + 2;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=xq=xp;
|
||||
wave_3_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=ang=cos(tm*2+phs-2)*1.5;
|
||||
wave_3_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point22=zp=zq;
|
||||
wave_3_per_point23=
|
||||
wave_3_per_point24=//forearm movement;
|
||||
wave_3_per_point25=zp=zp-0.3;
|
||||
wave_3_per_point26=ang=3.14 + sin(tm*2+phs-0.5)*1.5;
|
||||
wave_3_per_point27=xq=xp;
|
||||
wave_3_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=//upper arm twist
|
||||
wave_3_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs);
|
||||
wave_3_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point35=zp=zq;
|
||||
wave_3_per_point36=
|
||||
wave_3_per_point37=//upper arm outward;
|
||||
wave_3_per_point38=zp=zp-0.35;
|
||||
wave_3_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_3_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point41=yq=yp;
|
||||
wave_3_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point43=
|
||||
wave_3_per_point44=//upper arm up down;
|
||||
wave_3_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_3_per_point46=xp=xq;
|
||||
wave_3_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_3_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_3_per_point49=
|
||||
wave_3_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=
|
||||
wave_3_per_point53=//project into screenspace and draw on screen
|
||||
wave_3_per_point54=zp=zp+2;
|
||||
wave_3_per_point55=xs=xp/zp;
|
||||
wave_3_per_point56=ys=yp/zp;
|
||||
wave_3_per_point57=
|
||||
wave_3_per_point58=x=-xs+0.5;
|
||||
wave_3_per_point59=y=ys*1.3+0.5;
|
||||
wave_3_per_point60=
|
||||
wave_3_per_point61=
|
||||
wave_3_per_point62=a=(1-sample)*0.05;
|
||||
wave_3_per_point63=
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=5
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.5
|
||||
shapecode_0_y=0.5
|
||||
shapecode_0_rad=3.998815
|
||||
shapecode_0_ang=0.0
|
||||
shapecode_0_tex_ang=1.570796
|
||||
shapecode_0_tex_zoom=0.250054
|
||||
shapecode_0_r=1.0
|
||||
shapecode_0_g=1.0
|
||||
shapecode_0_b=1.0
|
||||
shapecode_0_a=1.0
|
||||
shapecode_0_r2=1.0
|
||||
shapecode_0_g2=1.0
|
||||
shapecode_0_b2=1.0
|
||||
shapecode_0_a2=1.0
|
||||
shapecode_0_border_r=1.0
|
||||
shapecode_0_border_g=1.0
|
||||
shapecode_0_border_b=1.0
|
||||
shapecode_0_border_a=0.0
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=5
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.5
|
||||
shapecode_1_y=0.5
|
||||
shapecode_1_rad=1.067790
|
||||
shapecode_1_ang=0.753982
|
||||
shapecode_1_tex_ang=0.0
|
||||
shapecode_1_tex_zoom=0.741858
|
||||
shapecode_1_r=1.0
|
||||
shapecode_1_g=1.0
|
||||
shapecode_1_b=1.0
|
||||
shapecode_1_a=1.0
|
||||
shapecode_1_r2=1.0
|
||||
shapecode_1_g2=1.0
|
||||
shapecode_1_b2=1.0
|
||||
shapecode_1_a2=1.0
|
||||
shapecode_1_border_r=1.0
|
||||
shapecode_1_border_g=1.0
|
||||
shapecode_1_border_b=1.0
|
||||
shapecode_1_border_a=0.0
|
||||
shape_1_per_frame1=ang=sin(q1*0.15);
|
||||
shape_1_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
|
||||
shape_1_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=5
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.5
|
||||
shapecode_2_y=0.5
|
||||
shapecode_2_rad=1.067790
|
||||
shapecode_2_ang=0.753982
|
||||
shapecode_2_tex_ang=0.0
|
||||
shapecode_2_tex_zoom=0.779769
|
||||
shapecode_2_r=1.0
|
||||
shapecode_2_g=1.0
|
||||
shapecode_2_b=1.0
|
||||
shapecode_2_a=1.0
|
||||
shapecode_2_r2=1.0
|
||||
shapecode_2_g2=1.0
|
||||
shapecode_2_b2=1.0
|
||||
shapecode_2_a2=0.0
|
||||
shapecode_2_border_r=1.0
|
||||
shapecode_2_border_g=1.0
|
||||
shapecode_2_border_b=1.0
|
||||
shapecode_2_border_a=0.0
|
||||
shape_2_per_frame1=ang=sin(q1*0.15);
|
||||
shape_2_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
|
||||
shape_2_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=5
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=1
|
||||
shapecode_3_x=0.5
|
||||
shapecode_3_y=0.5
|
||||
shapecode_3_rad=1.067700
|
||||
shapecode_3_ang=0.753982
|
||||
shapecode_3_tex_ang=0.0
|
||||
shapecode_3_tex_zoom=0.779769
|
||||
shapecode_3_r=1.0
|
||||
shapecode_3_g=1.0
|
||||
shapecode_3_b=1.0
|
||||
shapecode_3_a=1.0
|
||||
shapecode_3_r2=1.0
|
||||
shapecode_3_g2=1.0
|
||||
shapecode_3_b2=1.0
|
||||
shapecode_3_a2=0.0
|
||||
shapecode_3_border_r=1.0
|
||||
shapecode_3_border_g=1.0
|
||||
shapecode_3_border_b=1.0
|
||||
shapecode_3_border_a=0.0
|
||||
shape_3_per_frame1=ang=sin(q1*0.15);
|
||||
shape_3_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
|
||||
shape_3_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=zoom=1.1;
|
||||
per_frame_3=
|
||||
per_frame_4=warp = 0;
|
||||
per_frame_5=
|
||||
per_frame_6=vol=(bass_att+mid_att+treb_att)*0.25;
|
||||
per_frame_7=vol=vol*vol;
|
||||
per_frame_8=mtime=mtime+vol*0.1;
|
||||
per_frame_9=
|
||||
per_frame_10=q1=mtime*0.4;
|
||||
per_frame_11=
|
||||
per_frame_12=
|
||||
per_frame_13=
|
||||
per_frame_14=
|
|
@ -0,0 +1,540 @@
|
|||
[preset00]
|
||||
fRating=4.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=1.006596
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.037492
|
||||
fWarpScale=0.014889
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.033004
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.110000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=3.000000
|
||||
nMotionVectorsY=2.000000
|
||||
mv_dx=0.020000
|
||||
mv_dy=-0.020000
|
||||
mv_l=0.150000
|
||||
mv_r=0.490000
|
||||
mv_g=0.480000
|
||||
mv_b=0.300001
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=0.100000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=0.700000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_0_per_frame4=
|
||||
wave_0_per_frame5=t4=sin(-time+1.1)*0.5+0.5;
|
||||
wave_0_per_frame6=t5=sin(-time+3.1)*0.5+0.5;
|
||||
wave_0_per_frame7=t6=sin(-time+5.2)*0.5+0.5;
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + phs;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=flip+1;
|
||||
wave_0_per_point6=flip=flip*below(flip,2);
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=xp=0;
|
||||
wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
|
||||
wave_0_per_point10=zp=0;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=//wrist movement;
|
||||
wave_0_per_point13=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_0_per_point14=
|
||||
wave_0_per_point15=xq=xp;
|
||||
wave_0_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point17=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point18=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point19=yq=yp;
|
||||
wave_0_per_point20=zq=zp;
|
||||
wave_0_per_point21=
|
||||
wave_0_per_point22=ang=tm*8;
|
||||
wave_0_per_point23=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point24=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point25=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point26=zp=zq;
|
||||
wave_0_per_point27=
|
||||
wave_0_per_point28=//forearm movement;
|
||||
wave_0_per_point29=zp=zp-0.3;
|
||||
wave_0_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_0_per_point31=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point32=xq=xp;
|
||||
wave_0_per_point33=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point34=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point35=
|
||||
wave_0_per_point36=//upper arm twist
|
||||
wave_0_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_0_per_point38=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point39=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point40=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point41=zp=zq;
|
||||
wave_0_per_point42=
|
||||
wave_0_per_point43=//upper arm outward;
|
||||
wave_0_per_point44=zp=zp-0.35;
|
||||
wave_0_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_0_per_point46=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point47=xq=xp*sinang + zp*cosang;
|
||||
wave_0_per_point48=yq=yp;
|
||||
wave_0_per_point49=zq=xp*cosang - zp*sinang;
|
||||
wave_0_per_point50=
|
||||
wave_0_per_point51=//upper arm up down;
|
||||
wave_0_per_point52=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_0_per_point53=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point54=xp=xq;
|
||||
wave_0_per_point55=yp=yq*cosang - zq*sinang;
|
||||
wave_0_per_point56=zp=yq*sinang + zq*cosang;
|
||||
wave_0_per_point57=
|
||||
wave_0_per_point58=//xp=xq;yp=yq;zp=zq;
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=
|
||||
wave_0_per_point61=//project into screenspace and draw on screen
|
||||
wave_0_per_point62=zp=zp+2;
|
||||
wave_0_per_point63=xs=xp/zp;
|
||||
wave_0_per_point64=ys=yp/zp;
|
||||
wave_0_per_point65=
|
||||
wave_0_per_point66=x=xs+0.5;
|
||||
wave_0_per_point67=y=ys*1.3+0.5;
|
||||
wave_0_per_point68=
|
||||
wave_0_per_point69=
|
||||
wave_0_per_point70=a=(1-sample);
|
||||
wave_0_per_point71=
|
||||
wave_0_per_point72=b=b+pow(1-sample,2)*0.3;
|
||||
wave_0_per_point73=
|
||||
wave_0_per_point74=
|
||||
wave_0_per_point75=
|
||||
wave_0_per_point76=r1=t1;
|
||||
wave_0_per_point77=g1=t2;
|
||||
wave_0_per_point78=b1=t3;
|
||||
wave_0_per_point79=r2=t4;
|
||||
wave_0_per_point80=g2=t5;
|
||||
wave_0_per_point81=b2=t6;
|
||||
wave_0_per_point82=
|
||||
wave_0_per_point83=r=r1*flip + r2*(1-flip);
|
||||
wave_0_per_point84=g=g1*flip + g2*(1-flip);
|
||||
wave_0_per_point85=b=b1*flip + b2*(1-flip);
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=0.200000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=0.600000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_1_per_frame4=
|
||||
wave_1_per_frame5=t4=sin(-time+1.1)*0.5+0.5;
|
||||
wave_1_per_frame6=t5=sin(-time+3.1)*0.5+0.5;
|
||||
wave_1_per_frame7=t6=sin(-time+5.2)*0.5+0.5;
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.2;
|
||||
wave_1_per_point3=tm=q1 + phs;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
|
||||
wave_1_per_point10=yp=-yp;
|
||||
wave_1_per_point11=zp=0;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=//wrist movement;
|
||||
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_1_per_point15=
|
||||
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point17=xq=xp;
|
||||
wave_1_per_point18=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point19=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point20=yq=yp;
|
||||
wave_1_per_point21=zq=zp;
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=ang=tm*8;
|
||||
wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point25=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point26=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point27=zp=zq;
|
||||
wave_1_per_point28=
|
||||
wave_1_per_point29=//forearm movement;
|
||||
wave_1_per_point30=zp=zp-0.3;
|
||||
wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point33=xq=xp;
|
||||
wave_1_per_point34=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point35=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point36=
|
||||
wave_1_per_point37=//upper arm twist
|
||||
wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point40=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point41=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point42=zp=zq;
|
||||
wave_1_per_point43=
|
||||
wave_1_per_point44=//upper arm outward;
|
||||
wave_1_per_point45=zp=zp-0.35;
|
||||
wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point48=xq=xp*sinang + zp*cosang;
|
||||
wave_1_per_point49=yq=yp;
|
||||
wave_1_per_point50=zq=xp*cosang - zp*sinang;
|
||||
wave_1_per_point51=
|
||||
wave_1_per_point52=//upper arm up down;
|
||||
wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point55=xp=xq;
|
||||
wave_1_per_point56=yp=yq*cosang - zq*sinang;
|
||||
wave_1_per_point57=zp=yq*sinang + zq*cosang;
|
||||
wave_1_per_point58=
|
||||
wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point60=
|
||||
wave_1_per_point61=
|
||||
wave_1_per_point62=//project into screenspace and draw on screen
|
||||
wave_1_per_point63=zp=zp+2;
|
||||
wave_1_per_point64=xs=xp/zp;
|
||||
wave_1_per_point65=ys=yp/zp;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=x=xs+0.5;
|
||||
wave_1_per_point68=y=ys*1.3+0.5;
|
||||
wave_1_per_point69=
|
||||
wave_1_per_point70=
|
||||
wave_1_per_point71=a=(1-sample);
|
||||
wave_1_per_point72=
|
||||
wave_1_per_point73=
|
||||
wave_1_per_point74=b=b+pow(1-sample,2)*0.3;
|
||||
wave_1_per_point75=
|
||||
wave_1_per_point76=r1=t1;
|
||||
wave_1_per_point77=g1=t2;
|
||||
wave_1_per_point78=b1=t3;
|
||||
wave_1_per_point79=r2=t4;
|
||||
wave_1_per_point80=g2=t5;
|
||||
wave_1_per_point81=b2=t6;
|
||||
wave_1_per_point82=
|
||||
wave_1_per_point83=r=r1*flip + r2*(1-flip);
|
||||
wave_1_per_point84=g=g1*flip + g2*(1-flip);
|
||||
wave_1_per_point85=b=b1*flip + b2*(1-flip);
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=0.600000
|
||||
wavecode_2_b=0.100000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=tm=q1;
|
||||
wave_2_per_point3=phs=-sample*0.5;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=flip+1;
|
||||
wave_2_per_point6=flip=flip*below(flip,2);
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=xp=0;
|
||||
wave_2_per_point9=yp=flip*0.1;
|
||||
wave_2_per_point10=zp=0;
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=//wrist movement;
|
||||
wave_2_per_point13=ang=sin(tm*2+phs - 2)*0.5 +0.5 + 2;
|
||||
wave_2_per_point14=
|
||||
wave_2_per_point15=xq=xp;
|
||||
wave_2_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point18=
|
||||
wave_2_per_point19=ang=cos(tm*2+phs - 2)*1.5 ;
|
||||
wave_2_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_2_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_2_per_point22=zp=zq;
|
||||
wave_2_per_point23=
|
||||
wave_2_per_point24=//forearm movement;
|
||||
wave_2_per_point25=zp=zp-0.3;
|
||||
wave_2_per_point26=ang=3.14 + sin(tm*2+phs - 0.5)*1.5;
|
||||
wave_2_per_point27=xq=xp;
|
||||
wave_2_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=//upper arm twist
|
||||
wave_2_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs + 0.5);
|
||||
wave_2_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_2_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_2_per_point35=zp=zq;
|
||||
wave_2_per_point36=
|
||||
wave_2_per_point37=//upper arm outward;
|
||||
wave_2_per_point38=zp=zp-0.35;
|
||||
wave_2_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_2_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point41=yq=yp;
|
||||
wave_2_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point43=
|
||||
wave_2_per_point44=//upper arm up down;
|
||||
wave_2_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_2_per_point46=xp=xq;
|
||||
wave_2_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_2_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_2_per_point49=
|
||||
wave_2_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point51=
|
||||
wave_2_per_point52=
|
||||
wave_2_per_point53=//project into screenspace and draw on screen
|
||||
wave_2_per_point54=zp=zp+2;
|
||||
wave_2_per_point55=xs=xp/zp;
|
||||
wave_2_per_point56=ys=yp/zp;
|
||||
wave_2_per_point57=
|
||||
wave_2_per_point58=x=xs+0.5;
|
||||
wave_2_per_point59=y=ys*1.3+0.5;
|
||||
wave_2_per_point60=
|
||||
wave_2_per_point61=
|
||||
wave_2_per_point62=a=(1-sample)*0.05
|
||||
wave_2_per_point63=
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=0.300000
|
||||
wavecode_3_b=0.100000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=tm=q1 ;
|
||||
wave_3_per_point3=phs=-sample*0.5;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=flip*0.1;
|
||||
wave_3_per_point10=zp=0;
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//wrist movement;
|
||||
wave_3_per_point13=ang=sin(tm*2+phs-2)*0.5 +0.5 + 2;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=xq=xp;
|
||||
wave_3_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=ang=cos(tm*2+phs-2)*1.5;
|
||||
wave_3_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point22=zp=zq;
|
||||
wave_3_per_point23=
|
||||
wave_3_per_point24=//forearm movement;
|
||||
wave_3_per_point25=zp=zp-0.3;
|
||||
wave_3_per_point26=ang=3.14 + sin(tm*2+phs-0.5)*1.5;
|
||||
wave_3_per_point27=xq=xp;
|
||||
wave_3_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=//upper arm twist
|
||||
wave_3_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs);
|
||||
wave_3_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point35=zp=zq;
|
||||
wave_3_per_point36=
|
||||
wave_3_per_point37=//upper arm outward;
|
||||
wave_3_per_point38=zp=zp-0.35;
|
||||
wave_3_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_3_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point41=yq=yp;
|
||||
wave_3_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point43=
|
||||
wave_3_per_point44=//upper arm up down;
|
||||
wave_3_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_3_per_point46=xp=xq;
|
||||
wave_3_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_3_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_3_per_point49=
|
||||
wave_3_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=
|
||||
wave_3_per_point53=//project into screenspace and draw on screen
|
||||
wave_3_per_point54=zp=zp+2;
|
||||
wave_3_per_point55=xs=xp/zp;
|
||||
wave_3_per_point56=ys=yp/zp;
|
||||
wave_3_per_point57=
|
||||
wave_3_per_point58=x=-xs+0.5;
|
||||
wave_3_per_point59=y=ys*1.3+0.5;
|
||||
wave_3_per_point60=
|
||||
wave_3_per_point61=
|
||||
wave_3_per_point62=a=(1-sample)*0.05;
|
||||
wave_3_per_point63=
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=5
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=1.067790
|
||||
shapecode_0_ang=0.753982
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=0.779769
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=1.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=1.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=ang=sin(q1*0.15);
|
||||
shape_0_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
|
||||
shape_0_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.100000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=0.98;
|
||||
per_frame_2=zoom=1.002;
|
||||
per_frame_3=
|
||||
per_frame_4=vol=(bass_att+mid_att+treb_att)*0.25;
|
||||
per_frame_5=vol=vol*vol;
|
||||
per_frame_6=mtime=mtime+vol*0.1*(75/fps);
|
||||
per_frame_7=
|
||||
per_frame_8=q1=mtime*0.4;
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=
|
|
@ -0,0 +1,541 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=1.006596
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.037492
|
||||
fWarpScale=0.014889
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.033004
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.110000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=6.400000
|
||||
nMotionVectorsY=43.199997
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=0.100000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=0.700000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_0_per_frame4=
|
||||
wave_0_per_frame5=t4=sin(time+1.1)*0.5+0.5;
|
||||
wave_0_per_frame6=t5=sin(time+3.1)*0.5+0.5;
|
||||
wave_0_per_frame7=t6=sin(time+5.2)*0.5+0.5;
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + phs;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=flip+1;
|
||||
wave_0_per_point6=flip=flip*below(flip,2);
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=xp=0;
|
||||
wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
|
||||
wave_0_per_point10=zp=0;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=//wrist movement;
|
||||
wave_0_per_point13=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_0_per_point14=
|
||||
wave_0_per_point15=xq=xp;
|
||||
wave_0_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point17=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point18=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point19=yq=yp;
|
||||
wave_0_per_point20=zq=zp;
|
||||
wave_0_per_point21=
|
||||
wave_0_per_point22=ang=tm*8;
|
||||
wave_0_per_point23=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point24=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point25=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point26=zp=zq;
|
||||
wave_0_per_point27=
|
||||
wave_0_per_point28=//forearm movement;
|
||||
wave_0_per_point29=zp=zp-0.3;
|
||||
wave_0_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_0_per_point31=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point32=xq=xp;
|
||||
wave_0_per_point33=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point34=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point35=
|
||||
wave_0_per_point36=//upper arm twist
|
||||
wave_0_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_0_per_point38=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point39=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point40=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point41=zp=zq;
|
||||
wave_0_per_point42=
|
||||
wave_0_per_point43=//upper arm outward;
|
||||
wave_0_per_point44=zp=zp-0.35;
|
||||
wave_0_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_0_per_point46=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point47=xq=xp*sinang + zp*cosang;
|
||||
wave_0_per_point48=yq=yp;
|
||||
wave_0_per_point49=zq=xp*cosang - zp*sinang;
|
||||
wave_0_per_point50=
|
||||
wave_0_per_point51=//upper arm up down;
|
||||
wave_0_per_point52=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_0_per_point53=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point54=xp=xq;
|
||||
wave_0_per_point55=yp=yq*cosang - zq*sinang;
|
||||
wave_0_per_point56=zp=yq*sinang + zq*cosang;
|
||||
wave_0_per_point57=
|
||||
wave_0_per_point58=//xp=xq;yp=yq;zp=zq;
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=
|
||||
wave_0_per_point61=//project into screenspace and draw on screen
|
||||
wave_0_per_point62=zp=zp+2;
|
||||
wave_0_per_point63=xs=xp/zp;
|
||||
wave_0_per_point64=ys=yp/zp;
|
||||
wave_0_per_point65=
|
||||
wave_0_per_point66=x=xs+0.5;
|
||||
wave_0_per_point67=y=ys*1.3+0.5;
|
||||
wave_0_per_point68=
|
||||
wave_0_per_point69=
|
||||
wave_0_per_point70=a=(1-sample);
|
||||
wave_0_per_point71=
|
||||
wave_0_per_point72=b=b+pow(1-sample,2)*0.3;
|
||||
wave_0_per_point73=
|
||||
wave_0_per_point74=
|
||||
wave_0_per_point75=
|
||||
wave_0_per_point76=r1=t1;
|
||||
wave_0_per_point77=g1=t2;
|
||||
wave_0_per_point78=b1=t3;
|
||||
wave_0_per_point79=r2=t4;
|
||||
wave_0_per_point80=g2=t5;
|
||||
wave_0_per_point81=b2=t6;
|
||||
wave_0_per_point82=
|
||||
wave_0_per_point83=r=r1*flip + r2*(1-flip);
|
||||
wave_0_per_point84=g=g1*flip + g2*(1-flip);
|
||||
wave_0_per_point85=b=b1*flip + b2*(1-flip);
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=0.200000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=0.600000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_1_per_frame4=
|
||||
wave_1_per_frame5=t4=sin(time+1.1)*0.5+0.5;
|
||||
wave_1_per_frame6=t5=sin(time+3.1)*0.5+0.5;
|
||||
wave_1_per_frame7=t6=sin(time+5.2)*0.5+0.5;
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.2;
|
||||
wave_1_per_point3=tm=q1 + phs;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
|
||||
wave_1_per_point10=yp=-yp;
|
||||
wave_1_per_point11=zp=0;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=//wrist movement;
|
||||
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_1_per_point15=
|
||||
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point17=xq=xp;
|
||||
wave_1_per_point18=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point19=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point20=yq=yp;
|
||||
wave_1_per_point21=zq=zp;
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=ang=tm*8;
|
||||
wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point25=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point26=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point27=zp=zq;
|
||||
wave_1_per_point28=
|
||||
wave_1_per_point29=//forearm movement;
|
||||
wave_1_per_point30=zp=zp-0.3;
|
||||
wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point33=xq=xp;
|
||||
wave_1_per_point34=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point35=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point36=
|
||||
wave_1_per_point37=//upper arm twist
|
||||
wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point40=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point41=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point42=zp=zq;
|
||||
wave_1_per_point43=
|
||||
wave_1_per_point44=//upper arm outward;
|
||||
wave_1_per_point45=zp=zp-0.35;
|
||||
wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point48=xq=xp*sinang + zp*cosang;
|
||||
wave_1_per_point49=yq=yp;
|
||||
wave_1_per_point50=zq=xp*cosang - zp*sinang;
|
||||
wave_1_per_point51=
|
||||
wave_1_per_point52=//upper arm up down;
|
||||
wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point55=xp=xq;
|
||||
wave_1_per_point56=yp=yq*cosang - zq*sinang;
|
||||
wave_1_per_point57=zp=yq*sinang + zq*cosang;
|
||||
wave_1_per_point58=
|
||||
wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point60=
|
||||
wave_1_per_point61=
|
||||
wave_1_per_point62=//project into screenspace and draw on screen
|
||||
wave_1_per_point63=zp=zp+2;
|
||||
wave_1_per_point64=xs=xp/zp;
|
||||
wave_1_per_point65=ys=yp/zp;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=x=xs+0.5;
|
||||
wave_1_per_point68=y=ys*1.3+0.5;
|
||||
wave_1_per_point69=
|
||||
wave_1_per_point70=
|
||||
wave_1_per_point71=a=(1-sample);
|
||||
wave_1_per_point72=
|
||||
wave_1_per_point73=
|
||||
wave_1_per_point74=b=b+pow(1-sample,2)*0.3;
|
||||
wave_1_per_point75=
|
||||
wave_1_per_point76=r1=t1;
|
||||
wave_1_per_point77=g1=t2;
|
||||
wave_1_per_point78=b1=t3;
|
||||
wave_1_per_point79=r2=t4;
|
||||
wave_1_per_point80=g2=t5;
|
||||
wave_1_per_point81=b2=t6;
|
||||
wave_1_per_point82=
|
||||
wave_1_per_point83=r=r1*flip + r2*(1-flip);
|
||||
wave_1_per_point84=g=g1*flip + g2*(1-flip);
|
||||
wave_1_per_point85=b=b1*flip + b2*(1-flip);
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=0.600000
|
||||
wavecode_2_b=0.100000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=tm=q1;
|
||||
wave_2_per_point3=phs=-sample*0.5;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=flip+1;
|
||||
wave_2_per_point6=flip=flip*below(flip,2);
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=xp=0;
|
||||
wave_2_per_point9=yp=flip*0.1;
|
||||
wave_2_per_point10=zp=0;
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=//wrist movement;
|
||||
wave_2_per_point13=ang=sin(tm*2+phs - 2)*0.5 +0.5 + 2;
|
||||
wave_2_per_point14=
|
||||
wave_2_per_point15=xq=xp;
|
||||
wave_2_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point18=
|
||||
wave_2_per_point19=ang=cos(tm*2+phs - 2)*1.5 ;
|
||||
wave_2_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_2_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_2_per_point22=zp=zq;
|
||||
wave_2_per_point23=
|
||||
wave_2_per_point24=//forearm movement;
|
||||
wave_2_per_point25=zp=zp-0.3;
|
||||
wave_2_per_point26=ang=3.14 + sin(tm*2+phs - 0.5)*1.5;
|
||||
wave_2_per_point27=xq=xp;
|
||||
wave_2_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=//upper arm twist
|
||||
wave_2_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs + 0.5);
|
||||
wave_2_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_2_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_2_per_point35=zp=zq;
|
||||
wave_2_per_point36=
|
||||
wave_2_per_point37=//upper arm outward;
|
||||
wave_2_per_point38=zp=zp-0.35;
|
||||
wave_2_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_2_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point41=yq=yp;
|
||||
wave_2_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point43=
|
||||
wave_2_per_point44=//upper arm up down;
|
||||
wave_2_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_2_per_point46=xp=xq;
|
||||
wave_2_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_2_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_2_per_point49=
|
||||
wave_2_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point51=
|
||||
wave_2_per_point52=
|
||||
wave_2_per_point53=//project into screenspace and draw on screen
|
||||
wave_2_per_point54=zp=zp+2;
|
||||
wave_2_per_point55=xs=xp/zp;
|
||||
wave_2_per_point56=ys=yp/zp;
|
||||
wave_2_per_point57=
|
||||
wave_2_per_point58=x=xs+0.5;
|
||||
wave_2_per_point59=y=ys*1.3+0.5;
|
||||
wave_2_per_point60=
|
||||
wave_2_per_point61=
|
||||
wave_2_per_point62=a=(1-sample)*0.05
|
||||
wave_2_per_point63=
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=0.300000
|
||||
wavecode_3_b=0.100000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=tm=q1 ;
|
||||
wave_3_per_point3=phs=-sample*0.5;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=flip*0.1;
|
||||
wave_3_per_point10=zp=0;
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=//wrist movement;
|
||||
wave_3_per_point13=ang=sin(tm*2+phs-2)*0.5 +0.5 + 2;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=xq=xp;
|
||||
wave_3_per_point16=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point17=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=ang=cos(tm*2+phs-2)*1.5;
|
||||
wave_3_per_point20=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point21=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point22=zp=zq;
|
||||
wave_3_per_point23=
|
||||
wave_3_per_point24=//forearm movement;
|
||||
wave_3_per_point25=zp=zp-0.3;
|
||||
wave_3_per_point26=ang=3.14 + sin(tm*2+phs-0.5)*1.5;
|
||||
wave_3_per_point27=xq=xp;
|
||||
wave_3_per_point28=yq=yp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point29=zq=yp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=//upper arm twist
|
||||
wave_3_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs);
|
||||
wave_3_per_point33=xp=xq*sin(ang) + yq*cos(ang);
|
||||
wave_3_per_point34=yp=xq*cos(ang) - yq*sin(ang);
|
||||
wave_3_per_point35=zp=zq;
|
||||
wave_3_per_point36=
|
||||
wave_3_per_point37=//upper arm outward;
|
||||
wave_3_per_point38=zp=zp-0.35;
|
||||
wave_3_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
|
||||
wave_3_per_point40=xq=xp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point41=yq=yp;
|
||||
wave_3_per_point42=zq=xp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point43=
|
||||
wave_3_per_point44=//upper arm up down;
|
||||
wave_3_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
|
||||
wave_3_per_point46=xp=xq;
|
||||
wave_3_per_point47=yp=yq*cos(ang) - zq*sin(ang);
|
||||
wave_3_per_point48=zp=yq*sin(ang) + zq*cos(ang);
|
||||
wave_3_per_point49=
|
||||
wave_3_per_point50=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=
|
||||
wave_3_per_point53=//project into screenspace and draw on screen
|
||||
wave_3_per_point54=zp=zp+2;
|
||||
wave_3_per_point55=xs=xp/zp;
|
||||
wave_3_per_point56=ys=yp/zp;
|
||||
wave_3_per_point57=
|
||||
wave_3_per_point58=x=-xs+0.5;
|
||||
wave_3_per_point59=y=ys*1.3+0.5;
|
||||
wave_3_per_point60=
|
||||
wave_3_per_point61=
|
||||
wave_3_per_point62=a=(1-sample)*0.05;
|
||||
wave_3_per_point63=
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=5
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=1.067790
|
||||
shapecode_0_ang=0.753982
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=0.779769
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=1.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=1.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=ang=sin(q1*0.15);
|
||||
shape_0_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
|
||||
shape_0_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.100000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0;
|
||||
per_frame_init_8=warp=0
|
||||
per_frame_init_9=
|
||||
per_frame_1=decay=0.98;
|
||||
per_frame_2=zoom=1.002;
|
||||
per_frame_3=
|
||||
per_frame_4=vol=(bass_att+mid_att+treb_att)*0.25;
|
||||
per_frame_5=vol=vol*vol;
|
||||
per_frame_6=mtime=mtime+vol*0.1*(75/fps);
|
||||
per_frame_7=
|
||||
per_frame_8=q1=mtime*0.4;
|
||||
per_frame_9=
|
||||
per_frame_10=warp=0
|
||||
per_frame_11=
|
||||
per_frame_12=
|
|
@ -0,0 +1,719 @@
|
|||
[preset00]
|
||||
fRating=1.000000
|
||||
fGammaAdj=1.560000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=0.996630
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=1
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.037492
|
||||
fWarpScale=0.014889
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.033004
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=0.000000
|
||||
ib_size=0.005000
|
||||
ib_r=0.000000
|
||||
ib_g=1.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=43.199997
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=0.100000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=0.700000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_0_per_frame4=
|
||||
wave_0_per_frame5=t4=sin(time+1.1)*0.5+0.5;
|
||||
wave_0_per_frame6=t5=sin(time+3.1)*0.5+0.5;
|
||||
wave_0_per_frame7=t6=sin(time+5.2)*0.5+0.5;
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=phs=-sample * 0.2;
|
||||
wave_0_per_point3=tm=q1 + phs;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=flip=flip+1;
|
||||
wave_0_per_point6=flip=flip*below(flip,2);
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=xp=0;
|
||||
wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
|
||||
wave_0_per_point10=zp=0;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=//wrist movement;
|
||||
wave_0_per_point13=ang=sin(tm*2 )*0.5 +0.5;
|
||||
wave_0_per_point14=
|
||||
wave_0_per_point15=xq=xp;
|
||||
wave_0_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point17=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point18=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point19=yq=yp;
|
||||
wave_0_per_point20=zq=zp;
|
||||
wave_0_per_point21=
|
||||
wave_0_per_point22=ang=tm*8;
|
||||
wave_0_per_point23=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point24=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point25=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point26=zp=zq;
|
||||
wave_0_per_point27=
|
||||
wave_0_per_point28=//forearm movement;
|
||||
wave_0_per_point29=zp=zp-0.3;
|
||||
wave_0_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_0_per_point31=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point32=xq=xp;
|
||||
wave_0_per_point33=yq=yp*sinang + zp*cosang;
|
||||
wave_0_per_point34=zq=yp*cosang - zp*sinang;
|
||||
wave_0_per_point35=
|
||||
wave_0_per_point36=//upper arm twist
|
||||
wave_0_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_0_per_point38=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point39=xp=xq*sinang + yq*cosang;
|
||||
wave_0_per_point40=yp=xq*cosang - yq*sinang;
|
||||
wave_0_per_point41=zp=zq;
|
||||
wave_0_per_point42=
|
||||
wave_0_per_point43=//upper arm outward;
|
||||
wave_0_per_point44=zp=zp-0.35;
|
||||
wave_0_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_0_per_point46=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point47=xq=xp*sinang + zp*cosang;
|
||||
wave_0_per_point48=yq=yp;
|
||||
wave_0_per_point49=zq=xp*cosang - zp*sinang;
|
||||
wave_0_per_point50=
|
||||
wave_0_per_point51=//upper arm up down;
|
||||
wave_0_per_point52=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_0_per_point53=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_0_per_point54=xp=xq;
|
||||
wave_0_per_point55=yp=yq*cosang - zq*sinang;
|
||||
wave_0_per_point56=zp=yq*sinang + zq*cosang;
|
||||
wave_0_per_point57=
|
||||
wave_0_per_point58=//xp=xq;yp=yq;zp=zq;
|
||||
wave_0_per_point59=
|
||||
wave_0_per_point60=
|
||||
wave_0_per_point61=//project into screenspace and draw on screen
|
||||
wave_0_per_point62=zp=zp+2;
|
||||
wave_0_per_point63=xs=xp/zp;
|
||||
wave_0_per_point64=ys=yp/zp;
|
||||
wave_0_per_point65=
|
||||
wave_0_per_point66=x=xs+0.5;
|
||||
wave_0_per_point67=y=ys*1.3+0.5;
|
||||
wave_0_per_point68=
|
||||
wave_0_per_point69=
|
||||
wave_0_per_point70=a=if( equal(q8,1) , (1-sample) , sample);
|
||||
wave_0_per_point71=a=a*a;
|
||||
wave_0_per_point72=
|
||||
wave_0_per_point73=b=b+pow(1-sample,2)*0.3;
|
||||
wave_0_per_point74=
|
||||
wave_0_per_point75=
|
||||
wave_0_per_point76=
|
||||
wave_0_per_point77=r1=t1;
|
||||
wave_0_per_point78=g1=t2;
|
||||
wave_0_per_point79=b1=t3;
|
||||
wave_0_per_point80=r2=t4;
|
||||
wave_0_per_point81=g2=t5;
|
||||
wave_0_per_point82=b2=t6;
|
||||
wave_0_per_point83=
|
||||
wave_0_per_point84=r=r1*flip + r2*(1-flip);
|
||||
wave_0_per_point85=g=g1*flip + g2*(1-flip);
|
||||
wave_0_per_point86=b=b1*flip + b2*(1-flip);
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=0.200000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=0.600000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_1_per_frame4=
|
||||
wave_1_per_frame5=t4=sin(time+1.1)*0.5+0.5;
|
||||
wave_1_per_frame6=t5=sin(time+3.1)*0.5+0.5;
|
||||
wave_1_per_frame7=t6=sin(time+5.2)*0.5+0.5;
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=phs=-sample * 0.2;
|
||||
wave_1_per_point3=tm=q1 + phs;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=flip=flip+1;
|
||||
wave_1_per_point6=flip=flip*below(flip,2);
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=xp=0;
|
||||
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
|
||||
wave_1_per_point10=yp=-yp;
|
||||
wave_1_per_point11=zp=0;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=//wrist movement;
|
||||
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_1_per_point15=
|
||||
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point17=xq=xp;
|
||||
wave_1_per_point18=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point19=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point20=yq=yp;
|
||||
wave_1_per_point21=zq=zp;
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=ang=tm*8;
|
||||
wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point25=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point26=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point27=zp=zq;
|
||||
wave_1_per_point28=
|
||||
wave_1_per_point29=//forearm movement;
|
||||
wave_1_per_point30=zp=zp-0.3;
|
||||
wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point33=xq=xp;
|
||||
wave_1_per_point34=yq=yp*sinang + zp*cosang;
|
||||
wave_1_per_point35=zq=yp*cosang - zp*sinang;
|
||||
wave_1_per_point36=
|
||||
wave_1_per_point37=//upper arm twist
|
||||
wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point40=xp=xq*sinang + yq*cosang;
|
||||
wave_1_per_point41=yp=xq*cosang - yq*sinang;
|
||||
wave_1_per_point42=zp=zq;
|
||||
wave_1_per_point43=
|
||||
wave_1_per_point44=//upper arm outward;
|
||||
wave_1_per_point45=zp=zp-0.35;
|
||||
wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point48=xq=xp*sinang + zp*cosang;
|
||||
wave_1_per_point49=yq=yp;
|
||||
wave_1_per_point50=zq=xp*cosang - zp*sinang;
|
||||
wave_1_per_point51=
|
||||
wave_1_per_point52=//upper arm up down;
|
||||
wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_1_per_point55=xp=xq;
|
||||
wave_1_per_point56=yp=yq*cosang - zq*sinang;
|
||||
wave_1_per_point57=zp=yq*sinang + zq*cosang;
|
||||
wave_1_per_point58=
|
||||
wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
|
||||
wave_1_per_point60=
|
||||
wave_1_per_point61=
|
||||
wave_1_per_point62=//project into screenspace and draw on screen
|
||||
wave_1_per_point63=zp=zp+2;
|
||||
wave_1_per_point64=xs=xp/zp;
|
||||
wave_1_per_point65=ys=yp/zp;
|
||||
wave_1_per_point66=
|
||||
wave_1_per_point67=x=xs+0.5;
|
||||
wave_1_per_point68=y=ys*1.3+0.5;
|
||||
wave_1_per_point69=
|
||||
wave_1_per_point70=
|
||||
wave_1_per_point71=a=if( equal(q8,1) , (1-sample) , sample);
|
||||
wave_1_per_point72=a=a*a;
|
||||
wave_1_per_point73=
|
||||
wave_1_per_point74=
|
||||
wave_1_per_point75=b=b+pow(1-sample,2)*0.3;
|
||||
wave_1_per_point76=
|
||||
wave_1_per_point77=r1=t1;
|
||||
wave_1_per_point78=g1=t2;
|
||||
wave_1_per_point79=b1=t3;
|
||||
wave_1_per_point80=r2=t4;
|
||||
wave_1_per_point81=g2=t5;
|
||||
wave_1_per_point82=b2=t6;
|
||||
wave_1_per_point83=
|
||||
wave_1_per_point84=r=r1*flip + r2*(1-flip);
|
||||
wave_1_per_point85=g=g1*flip + g2*(1-flip);
|
||||
wave_1_per_point86=b=b1*flip + b2*(1-flip);
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=0.100000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=0.700000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_2_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_2_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_2_per_frame4=
|
||||
wave_2_per_frame5=t4=sin(time+1.1)*0.5+0.5;
|
||||
wave_2_per_frame6=t5=sin(time+3.1)*0.5+0.5;
|
||||
wave_2_per_frame7=t6=sin(time+5.2)*0.5+0.5;
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=phs=-sample * 0.2;
|
||||
wave_2_per_point3=tm=q1 + phs;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=flip=flip+1;
|
||||
wave_2_per_point6=flip=flip*below(flip,2);
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=xp=0;
|
||||
wave_2_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
|
||||
wave_2_per_point10=zp=0;
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=//wrist movement;
|
||||
wave_2_per_point13=ang=sin(tm*2 )*0.5 +0.5;
|
||||
wave_2_per_point14=
|
||||
wave_2_per_point15=xq=xp;
|
||||
wave_2_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point17=yq=yp*sinang + zp*cosang;
|
||||
wave_2_per_point18=zq=yp*cosang - zp*sinang;
|
||||
wave_2_per_point19=yq=yp;
|
||||
wave_2_per_point20=zq=zp;
|
||||
wave_2_per_point21=
|
||||
wave_2_per_point22=ang=tm*8;
|
||||
wave_2_per_point23=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point24=xp=xq*sinang + yq*cosang;
|
||||
wave_2_per_point25=yp=xq*cosang - yq*sinang;
|
||||
wave_2_per_point26=zp=zq;
|
||||
wave_2_per_point27=
|
||||
wave_2_per_point28=//forearm movement;
|
||||
wave_2_per_point29=zp=zp-0.3;
|
||||
wave_2_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_2_per_point31=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point32=xq=xp;
|
||||
wave_2_per_point33=yq=yp*sinang + zp*cosang;
|
||||
wave_2_per_point34=zq=yp*cosang - zp*sinang;
|
||||
wave_2_per_point35=
|
||||
wave_2_per_point36=//upper arm twist
|
||||
wave_2_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_2_per_point38=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point39=xp=xq*sinang + yq*cosang;
|
||||
wave_2_per_point40=yp=xq*cosang - yq*sinang;
|
||||
wave_2_per_point41=zp=zq;
|
||||
wave_2_per_point42=
|
||||
wave_2_per_point43=//upper arm outward;
|
||||
wave_2_per_point44=zp=zp-0.35;
|
||||
wave_2_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_2_per_point46=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point47=xq=xp*sinang + zp*cosang;
|
||||
wave_2_per_point48=yq=yp;
|
||||
wave_2_per_point49=zq=xp*cosang - zp*sinang;
|
||||
wave_2_per_point50=
|
||||
wave_2_per_point51=//upper arm up down;
|
||||
wave_2_per_point52=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_2_per_point53=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_2_per_point54=xp=xq;
|
||||
wave_2_per_point55=yp=yq*cosang - zq*sinang;
|
||||
wave_2_per_point56=zp=yq*sinang + zq*cosang;
|
||||
wave_2_per_point57=
|
||||
wave_2_per_point58=//xp=xq;yp=yq;zp=zq;
|
||||
wave_2_per_point59=
|
||||
wave_2_per_point60=
|
||||
wave_2_per_point61=//project into screenspace and draw on screen
|
||||
wave_2_per_point62=zp=zp+2;
|
||||
wave_2_per_point63=xs=-xp/zp;
|
||||
wave_2_per_point64=ys=yp/zp;
|
||||
wave_2_per_point65=
|
||||
wave_2_per_point66=x=xs+0.5;
|
||||
wave_2_per_point67=y=ys*1.3+0.5;
|
||||
wave_2_per_point68=
|
||||
wave_2_per_point69=
|
||||
wave_2_per_point70=a=if( equal(q8,1) , (1-sample) , sample);
|
||||
wave_2_per_point71=a=a*a;
|
||||
wave_2_per_point72=
|
||||
wave_2_per_point73=b=b+pow(1-sample,2)*0.3;
|
||||
wave_2_per_point74=
|
||||
wave_2_per_point75=
|
||||
wave_2_per_point76=
|
||||
wave_2_per_point77=r1=t1;
|
||||
wave_2_per_point78=g1=t2;
|
||||
wave_2_per_point79=b1=t3;
|
||||
wave_2_per_point80=r2=t4;
|
||||
wave_2_per_point81=g2=t5;
|
||||
wave_2_per_point82=b2=t6;
|
||||
wave_2_per_point83=
|
||||
wave_2_per_point84=r=r1*flip + r2*(1-flip);
|
||||
wave_2_per_point85=g=g1*flip + g2*(1-flip);
|
||||
wave_2_per_point86=b=b1*flip + b2*(1-flip);
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=0.200000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=0.600000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_per_frame1=t1=sin(time)*0.5+0.5;
|
||||
wave_3_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||||
wave_3_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||||
wave_3_per_frame4=
|
||||
wave_3_per_frame5=t4=sin(time+1.1)*0.5+0.5;
|
||||
wave_3_per_frame6=t5=sin(time+3.1)*0.5+0.5;
|
||||
wave_3_per_frame7=t6=sin(time+5.2)*0.5+0.5;
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=phs=-sample * 0.2;
|
||||
wave_3_per_point3=tm=q1 + phs;
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=flip=flip+1;
|
||||
wave_3_per_point6=flip=flip*below(flip,2);
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=xp=0;
|
||||
wave_3_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
|
||||
wave_3_per_point10=yp=-yp;
|
||||
wave_3_per_point11=zp=0;
|
||||
wave_3_per_point12=
|
||||
wave_3_per_point13=//wrist movement;
|
||||
wave_3_per_point14=ang=sin(tm*2)*0.5 +0.5;
|
||||
wave_3_per_point15=
|
||||
wave_3_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_3_per_point17=xq=xp;
|
||||
wave_3_per_point18=yq=yp*sinang + zp*cosang;
|
||||
wave_3_per_point19=zq=yp*cosang - zp*sinang;
|
||||
wave_3_per_point20=yq=yp;
|
||||
wave_3_per_point21=zq=zp;
|
||||
wave_3_per_point22=
|
||||
wave_3_per_point23=ang=tm*8;
|
||||
wave_3_per_point24=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_3_per_point25=xp=xq*sinang + yq*cosang;
|
||||
wave_3_per_point26=yp=xq*cosang - yq*sinang;
|
||||
wave_3_per_point27=zp=zq;
|
||||
wave_3_per_point28=
|
||||
wave_3_per_point29=//forearm movement;
|
||||
wave_3_per_point30=zp=zp-0.3;
|
||||
wave_3_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
wave_3_per_point32=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_3_per_point33=xq=xp;
|
||||
wave_3_per_point34=yq=yp*sinang + zp*cosang;
|
||||
wave_3_per_point35=zq=yp*cosang - zp*sinang;
|
||||
wave_3_per_point36=
|
||||
wave_3_per_point37=//upper arm twist
|
||||
wave_3_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
wave_3_per_point39=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_3_per_point40=xp=xq*sinang + yq*cosang;
|
||||
wave_3_per_point41=yp=xq*cosang - yq*sinang;
|
||||
wave_3_per_point42=zp=zq;
|
||||
wave_3_per_point43=
|
||||
wave_3_per_point44=//upper arm outward;
|
||||
wave_3_per_point45=zp=zp-0.35;
|
||||
wave_3_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
wave_3_per_point47=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_3_per_point48=xq=xp*sinang + zp*cosang;
|
||||
wave_3_per_point49=yq=yp;
|
||||
wave_3_per_point50=zq=xp*cosang - zp*sinang;
|
||||
wave_3_per_point51=
|
||||
wave_3_per_point52=//upper arm up down;
|
||||
wave_3_per_point53=ang=cos(tm)*0.5 - 0.5;
|
||||
wave_3_per_point54=sinang=sin(ang);cosang=cos(ang);
|
||||
wave_3_per_point55=xp=xq;
|
||||
wave_3_per_point56=yp=yq*cosang - zq*sinang;
|
||||
wave_3_per_point57=zp=yq*sinang + zq*cosang;
|
||||
wave_3_per_point58=
|
||||
wave_3_per_point59=//xp=xq;yp=yq;zp=zq;
|
||||
wave_3_per_point60=
|
||||
wave_3_per_point61=
|
||||
wave_3_per_point62=//project into screenspace and draw on screen
|
||||
wave_3_per_point63=zp=zp+2;
|
||||
wave_3_per_point64=xs=-xp/zp;
|
||||
wave_3_per_point65=ys=yp/zp;
|
||||
wave_3_per_point66=
|
||||
wave_3_per_point67=x=xs+0.5;
|
||||
wave_3_per_point68=y=ys*1.3+0.5;
|
||||
wave_3_per_point69=
|
||||
wave_3_per_point70=
|
||||
wave_3_per_point71=a=if( equal(q8,1) , (1-sample) , sample);
|
||||
wave_3_per_point72=a=a*a;
|
||||
wave_3_per_point73=
|
||||
wave_3_per_point74=
|
||||
wave_3_per_point75=b=b+pow(1-sample,2)*0.3;
|
||||
wave_3_per_point76=
|
||||
wave_3_per_point77=r1=t1;
|
||||
wave_3_per_point78=g1=t2;
|
||||
wave_3_per_point79=b1=t3;
|
||||
wave_3_per_point80=r2=t4;
|
||||
wave_3_per_point81=g2=t5;
|
||||
wave_3_per_point82=b2=t6;
|
||||
wave_3_per_point83=
|
||||
wave_3_per_point84=r=r1*flip + r2*(1-flip);
|
||||
wave_3_per_point85=g=g1*flip + g2*(1-flip);
|
||||
wave_3_per_point86=b=b1*flip + b2*(1-flip);
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=5
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=1.067790
|
||||
shapecode_0_ang=0.753982
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=0.779769
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=1.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=1.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=ang=sin(q1*0.15);
|
||||
shape_0_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
|
||||
shape_0_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.100000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=5
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.038091
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=1.000000
|
||||
shapecode_3_b=1.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=0.600000
|
||||
shapecode_3_b2=1.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
shape_3_per_frame1=tm=q1;
|
||||
shape_3_per_frame2=
|
||||
shape_3_per_frame3=xp=0;
|
||||
shape_3_per_frame4=yp=0.1;
|
||||
shape_3_per_frame5=zp=0;
|
||||
shape_3_per_frame6=
|
||||
shape_3_per_frame7=//wrist movement;
|
||||
shape_3_per_frame8=ang=sin(tm*2 )*0.5 +0.5;
|
||||
shape_3_per_frame9=
|
||||
shape_3_per_frame10=xq=xp;
|
||||
shape_3_per_frame11=sinang=sin(ang);cosang=cos(ang);
|
||||
shape_3_per_frame12=yq=yp*sinang + zp*cosang;
|
||||
shape_3_per_frame13=zq=yp*cosang - zp*sinang;
|
||||
shape_3_per_frame14=yq=yp;
|
||||
shape_3_per_frame15=zq=zp;
|
||||
shape_3_per_frame16=
|
||||
shape_3_per_frame17=ang=tm*8;
|
||||
shape_3_per_frame18=sinang=sin(ang);cosang=cos(ang);
|
||||
shape_3_per_frame19=xp=xq*sinang + yq*cosang;
|
||||
shape_3_per_frame20=yp=xq*cosang - yq*sinang;
|
||||
shape_3_per_frame21=zp=zq;
|
||||
shape_3_per_frame22=
|
||||
shape_3_per_frame23=//forearm movement;
|
||||
shape_3_per_frame24=zp=zp-0.3;
|
||||
shape_3_per_frame25=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||||
shape_3_per_frame26=sinang=sin(ang);cosang=cos(ang);
|
||||
shape_3_per_frame27=xq=xp;
|
||||
shape_3_per_frame28=yq=yp*sinang + zp*cosang;
|
||||
shape_3_per_frame29=zq=yp*cosang - zp*sinang;
|
||||
shape_3_per_frame30=
|
||||
shape_3_per_frame31=//upper arm twist
|
||||
shape_3_per_frame32=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||||
shape_3_per_frame33=sinang=sin(ang);cosang=cos(ang);
|
||||
shape_3_per_frame34=xp=xq*sinang + yq*cosang;
|
||||
shape_3_per_frame35=yp=xq*cosang - yq*sinang;
|
||||
shape_3_per_frame36=zp=zq;
|
||||
shape_3_per_frame37=
|
||||
shape_3_per_frame38=//upper arm outward;
|
||||
shape_3_per_frame39=zp=zp-0.35;
|
||||
shape_3_per_frame40=ang=cos(tm*2.3)*1.75 - 1.05;
|
||||
shape_3_per_frame41=sinang=sin(ang);cosang=cos(ang);
|
||||
shape_3_per_frame42=xq=xp*sinang + zp*cosang;
|
||||
shape_3_per_frame43=yq=yp;
|
||||
shape_3_per_frame44=zq=xp*cosang - zp*sinang;
|
||||
shape_3_per_frame45=
|
||||
shape_3_per_frame46=//upper arm up down;
|
||||
shape_3_per_frame47=ang=cos(tm)*0.5 - 0.5;
|
||||
shape_3_per_frame48=sinang=sin(ang);cosang=cos(ang);
|
||||
shape_3_per_frame49=xp=xq;
|
||||
shape_3_per_frame50=yp=yq*cosang - zq*sinang;
|
||||
shape_3_per_frame51=zp=yq*sinang + zq*cosang;
|
||||
shape_3_per_frame52=
|
||||
shape_3_per_frame53=//xp=xq;yp=yq;zp=zq;
|
||||
shape_3_per_frame54=
|
||||
shape_3_per_frame55=
|
||||
shape_3_per_frame56=//project into screenspace and draw on screen
|
||||
shape_3_per_frame57=zp=zp+2;
|
||||
shape_3_per_frame58=xs=xp/zp;
|
||||
shape_3_per_frame59=ys=yp/zp;
|
||||
shape_3_per_frame60=
|
||||
shape_3_per_frame61=x=xs+0.5;
|
||||
shape_3_per_frame62=y=ys*1.3+0.5;
|
||||
shape_3_per_frame63=
|
||||
shape_3_per_frame64=
|
||||
shape_3_per_frame65=
|
||||
shape_3_per_frame66=
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0;
|
||||
per_frame_init_8=warp=0
|
||||
per_frame_init_9=
|
||||
per_frame_1=zoom=1;
|
||||
per_frame_2=//krash's beat detection code
|
||||
per_frame_3=volume = 0.3*(bass+mid+att);
|
||||
per_frame_4=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
|
||||
per_frame_5=lastbeat = lastbeat + equal(lastbeat,0)*time;
|
||||
per_frame_6=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
|
||||
per_frame_7=peakbass_att = max(bass_att,peakbass_att);
|
||||
per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
|
||||
per_frame_9=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
|
||||
per_frame_10=lastbeat = beat*time + (1-beat)*lastbeat;
|
||||
per_frame_11=peakbass_att = max(peakbass_att,1.1*meanbass_att);
|
||||
per_frame_12=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
|
||||
per_frame_13=beatcounter = beatcounter + beat;
|
||||
per_frame_14=mode = if(beat*equal(beatcounter%2,0),1-mode,mode);
|
||||
per_frame_15=flip = 2*mode-1;
|
||||
per_frame_16=monitor=flip;
|
||||
per_frame_17=q8=flip;
|
||||
per_frame_18=
|
||||
per_frame_19=angadv=angadv+beat;
|
||||
per_frame_20=angadv=if( above(angadv,5) , 2 , angadv );
|
||||
per_frame_21=q7=angadv;
|
||||
per_frame_22=
|
||||
per_frame_23=
|
||||
per_frame_24=decay=0.95;
|
||||
per_frame_25=zoom=1.002;
|
||||
per_frame_26=
|
||||
per_frame_27=vol=(bass_att+mid_att+treb_att)*0.25;
|
||||
per_frame_28=vol=vol*vol;
|
||||
per_frame_29=mtime=mtime+vol*0.1*flip*(37/fps);
|
||||
per_frame_30=
|
||||
per_frame_31=q1=mtime*0.4;
|
||||
per_frame_32=
|
||||
per_frame_33=warp=0.0;
|
||||
per_frame_34=
|
||||
per_frame_35=cx=sin(mtime*0.2)*0.4 + 0.5;
|
||||
per_frame_36=cy=sin(mtime*0.33);
|
||||
per_frame_37=cys=sign(cy);
|
||||
per_frame_38=cy=cy*cy*cys;
|
||||
per_frame_39=cy=cy*0.4+0.5;
|
||||
per_frame_40=
|
||||
per_frame_41=//cx=sin(time)*0.5+0.5;
|
||||
per_frame_42=//cy=cos(time)*0.5+0.5;
|
||||
per_frame_43=//cx=0.5;
|
||||
per_frame_44=//cy=0.5;
|
||||
per_frame_45=rot=sin(time*0.25)*0.31
|
||||
per_frame_46=
|
||||
per_pixel_1=//tm=time+(sin(time)*rad);
|
||||
per_pixel_2=//var=tan(time)*treb;
|
||||
per_pixel_3=tbr=0.7+treb*0.3;
|
||||
per_pixel_4=var=-2*tbr*0.75;
|
||||
per_pixel_5=
|
||||
per_pixel_6=ag=atan( (y-0.5-(cy-0.5))/(x-0.5-(cx-0.5)) )*1.75;
|
||||
per_pixel_7=star=sin(ang*q7)*tbr;
|
||||
per_pixel_8=
|
||||
per_pixel_9=rdd=max( abs(x-0.5) , abs(y-0.5) )*4 ;
|
||||
per_pixel_10=zm=1+(rdd/40)+(var/40)+star*0.003 ;
|
||||
per_pixel_11=
|
||||
per_pixel_12=//sx=zm;
|
||||
per_pixel_13=//sy=zm;
|
||||
per_pixel_14=//sx=1+star*0.1;sy=1+star*0.1;
|
||||
per_pixel_15=sx=0.8;sy=sx;
|
||||
per_pixel_16=//rot=star*0.01*tbr
|
|
@ -0,0 +1,445 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.980001
|
||||
fDecay=0.900000
|
||||
fVideoEchoZoom=0.999999
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=2
|
||||
nWaveMode=6
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=1
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.311600
|
||||
fWaveScale=1.228910
|
||||
fWaveSmoothing=0.000000
|
||||
fWaveParam=0.200000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.459526
|
||||
fWarpScale=2.006761
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=0.999902
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=-1.000000
|
||||
warp=0.010000
|
||||
sx=0.999998
|
||||
sy=1.000000
|
||||
wave_r=0.000000
|
||||
wave_g=0.000000
|
||||
wave_b=0.000000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.260000
|
||||
ib_r=0.250000
|
||||
ib_g=0.250000
|
||||
ib_b=0.250000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=64.000000
|
||||
nMotionVectorsY=48.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.850000
|
||||
mv_r=0.499900
|
||||
mv_g=0.499900
|
||||
mv_b=0.499900
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=0.000000
|
||||
wavecode_0_g=0.900000
|
||||
wavecode_0_b=0.800000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=
|
||||
wave_0_per_point3=freq=sin(q7*0.5)*4+4;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=scale=sin(n*freq)*0.3+0.7;
|
||||
wave_0_per_point6=xp=sin(n*1)*0.3*scale;
|
||||
wave_0_per_point7=yp=cos(n*1)*0.3*scale;
|
||||
wave_0_per_point8=zp=abs(sin(n*freq+time)*0.1);
|
||||
wave_0_per_point9=
|
||||
wave_0_per_point10=//rotate on y
|
||||
wave_0_per_point11=ang=(q7+time*0.01)*0.2;
|
||||
wave_0_per_point12=xp2=xp*sin(ang) + zp*cos(ang);
|
||||
wave_0_per_point13=yp2=yp;
|
||||
wave_0_per_point14=zp2=xp*cos(ang) - zp*sin(ang);
|
||||
wave_0_per_point15=
|
||||
wave_0_per_point16=//rotate on x
|
||||
wave_0_per_point17=ang=(q7+time*0.01)*0.3;
|
||||
wave_0_per_point18=xp3=xp2;
|
||||
wave_0_per_point19=yp3=yp2*sin(ang) + zp2*cos(ang);
|
||||
wave_0_per_point20=zp3=yp2*cos(ang) - zp2*sin(ang);
|
||||
wave_0_per_point21=
|
||||
wave_0_per_point22=
|
||||
wave_0_per_point23=xp=xp3;
|
||||
wave_0_per_point24=yp=yp3;
|
||||
wave_0_per_point25=zp=zp3;
|
||||
wave_0_per_point26=zp=zp+2.1;
|
||||
wave_0_per_point27=xs=xp/zp;
|
||||
wave_0_per_point28=ys=yp/zp;
|
||||
wave_0_per_point29=
|
||||
wave_0_per_point30=x=xs+0.5;
|
||||
wave_0_per_point31=y=ys*1.3+0.5;
|
||||
wave_0_per_point32=
|
||||
wave_0_per_point33=
|
||||
wave_0_per_point34=aflux=sin(n*8+time)*0.5+0.5;
|
||||
wave_0_per_point35=a=1 - (aflux*aflux)*q8*3
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=1
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=0.700000
|
||||
wavecode_1_g=0.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=
|
||||
wave_1_per_point3=freq=sin(q7*0.5)*4+4;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=scale=sin(n*freq)*0.3+0.7;
|
||||
wave_1_per_point6=xp=sin(n*1)*0.3*scale;
|
||||
wave_1_per_point7=yp=cos(n*1)*0.3*scale;
|
||||
wave_1_per_point8=zp=-abs(sin(n*freq+time)*0.1);
|
||||
wave_1_per_point9=
|
||||
wave_1_per_point10=//rotate on y
|
||||
wave_1_per_point11=ang=(q7+time*0.01)*0.2;
|
||||
wave_1_per_point12=xp2=xp*sin(ang) + zp*cos(ang);
|
||||
wave_1_per_point13=yp2=yp;
|
||||
wave_1_per_point14=zp2=xp*cos(ang) - zp*sin(ang);
|
||||
wave_1_per_point15=
|
||||
wave_1_per_point16=//rotate on x
|
||||
wave_1_per_point17=ang=(q7+time*0.01)*0.3;
|
||||
wave_1_per_point18=xp3=xp2;
|
||||
wave_1_per_point19=yp3=yp2*sin(ang) + zp2*cos(ang);
|
||||
wave_1_per_point20=zp3=yp2*cos(ang) - zp2*sin(ang);
|
||||
wave_1_per_point21=
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=xp=xp3;
|
||||
wave_1_per_point24=yp=yp3;
|
||||
wave_1_per_point25=zp=zp3;
|
||||
wave_1_per_point26=zp=zp+2.1;
|
||||
wave_1_per_point27=xs=xp/zp;
|
||||
wave_1_per_point28=ys=yp/zp;
|
||||
wave_1_per_point29=
|
||||
wave_1_per_point30=x=xs+0.5;
|
||||
wave_1_per_point31=y=ys*1.3+0.5;
|
||||
wave_1_per_point32=
|
||||
wave_1_per_point33=
|
||||
wave_1_per_point34=aflux=sin(n*8+time)*0.5+0.5;
|
||||
wave_1_per_point35=a=1 - (aflux*aflux)*q8*3
|
||||
wavecode_2_enabled=1
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_per_point1=n=sample*6.283;
|
||||
wave_2_per_point2=
|
||||
wave_2_per_point3=freq=sin(q7*0.5)*4+4;
|
||||
wave_2_per_point4=
|
||||
wave_2_per_point5=aflux=sin(n*0.5);
|
||||
wave_2_per_point6=
|
||||
wave_2_per_point7=scale=sin(n*freq)*0.3+0.7;
|
||||
wave_2_per_point8=xp=rand(10)-5;
|
||||
wave_2_per_point9=xp=xp*0.0008*aflux;
|
||||
wave_2_per_point10=yp=rand(10)-5;
|
||||
wave_2_per_point11=yp=yp*0.0008*aflux;
|
||||
wave_2_per_point12=zp=sample*3-1.5;
|
||||
wave_2_per_point13=
|
||||
wave_2_per_point14=//rotate on y
|
||||
wave_2_per_point15=ang=(q7+time*0.01)*0.2;
|
||||
wave_2_per_point16=xp2=xp*sin(ang) + zp*cos(ang);
|
||||
wave_2_per_point17=yp2=yp;
|
||||
wave_2_per_point18=zp2=xp*cos(ang) - zp*sin(ang);
|
||||
wave_2_per_point19=
|
||||
wave_2_per_point20=//rotate on x
|
||||
wave_2_per_point21=ang=(q7+time*0.01)*0.3;
|
||||
wave_2_per_point22=xp3=xp2;
|
||||
wave_2_per_point23=yp3=yp2*sin(ang) + zp2*cos(ang);
|
||||
wave_2_per_point24=zp3=yp2*cos(ang) - zp2*sin(ang);
|
||||
wave_2_per_point25=
|
||||
wave_2_per_point26=
|
||||
wave_2_per_point27=xp=xp3;
|
||||
wave_2_per_point28=yp=yp3;
|
||||
wave_2_per_point29=zp=zp3;
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=zp=zp+2.1;
|
||||
wave_2_per_point32=xs=xp/zp;
|
||||
wave_2_per_point33=ys=yp/zp;
|
||||
wave_2_per_point34=
|
||||
wave_2_per_point35=x=xs+0.5;
|
||||
wave_2_per_point36=y=ys*1.3+0.5;
|
||||
wave_2_per_point37=
|
||||
wave_2_per_point38=
|
||||
wave_2_per_point39=
|
||||
wave_2_per_point40=a=aflux
|
||||
wavecode_3_enabled=1
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=1
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=0.600000
|
||||
wavecode_3_b=0.150000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_per_frame1=spark=rand(40);
|
||||
wave_3_per_frame2=spark= above(spark,37);
|
||||
wave_3_per_frame3=
|
||||
wave_3_per_frame4=t1=spark;
|
||||
wave_3_per_frame5=t2=0;
|
||||
wave_3_per_frame6=t3=0;
|
||||
wave_3_per_point1=n=sample*6.283;
|
||||
wave_3_per_point2=offran=1-t1*0.1;
|
||||
wave_3_per_point3=sparkcycle=above( sin(n*2) , 0);
|
||||
wave_3_per_point4=
|
||||
wave_3_per_point5=zran=(rand(8) - 4);
|
||||
wave_3_per_point6=xran=(rand(8) - 4);
|
||||
wave_3_per_point7=yran=(rand(8) - 4);
|
||||
wave_3_per_point8=alp=min( 1-abs(zran*0.25), min( 1-abs(xran*0.25),1-abs(yran*0.25) ));
|
||||
wave_3_per_point9=alp=alp*alp;
|
||||
wave_3_per_point10=a=alp*(1-t1) + t1;
|
||||
wave_3_per_point11=zran=zran*0.001*offran;
|
||||
wave_3_per_point12=xran=xran*0.001*offran;
|
||||
wave_3_per_point13=yran=yran*0.001*offran;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=xseed=sin(sample*3.14+time*15)+sin(sample*11)*0.4;
|
||||
wave_3_per_point16=yseed=cos(sample*3.14+time*9)+sin(sample*17+time)*0.4;
|
||||
wave_3_per_point17=t2=t2+xseed*sparkcycle;
|
||||
wave_3_per_point18=t3=t3+yseed*sparkcycle;
|
||||
wave_3_per_point19=xspark=t2*0.002;
|
||||
wave_3_per_point20=yspark=t3*0.008;
|
||||
wave_3_per_point21=
|
||||
wave_3_per_point22=scale=sin(n*freq)*0.3+0.7;
|
||||
wave_3_per_point23=zp=sin(time)+ zran;
|
||||
wave_3_per_point24=zp=zp + yspark*t1*sparkcycle;
|
||||
wave_3_per_point25=
|
||||
wave_3_per_point26=aflux=sin(zp*3.14 + 3.14);
|
||||
wave_3_per_point27=xp=sin(n)*0.1*aflux + xran;
|
||||
wave_3_per_point28=xp=xp + xspark*t1*sparkcycle;
|
||||
wave_3_per_point29=yp=cos(n)*0.1*aflux + yran;
|
||||
wave_3_per_point30=
|
||||
wave_3_per_point31=//rotate on y
|
||||
wave_3_per_point32=ang=(q7+time*0.01)*0.2;
|
||||
wave_3_per_point33=xp2=xp*sin(ang) + zp*cos(ang);
|
||||
wave_3_per_point34=yp2=yp;
|
||||
wave_3_per_point35=zp2=xp*cos(ang) - zp*sin(ang);
|
||||
wave_3_per_point36=
|
||||
wave_3_per_point37=//rotate on x
|
||||
wave_3_per_point38=ang=(q7+time*0.01)*0.3;
|
||||
wave_3_per_point39=xp3=xp2;
|
||||
wave_3_per_point40=yp3=yp2*sin(ang) + zp2*cos(ang);
|
||||
wave_3_per_point41=zp3=yp2*cos(ang) - zp2*sin(ang);
|
||||
wave_3_per_point42=
|
||||
wave_3_per_point43=
|
||||
wave_3_per_point44=xp=xp3;
|
||||
wave_3_per_point45=yp=yp3;
|
||||
wave_3_per_point46=zp=zp3;
|
||||
wave_3_per_point47=
|
||||
wave_3_per_point48=zp=zp+2.1;
|
||||
wave_3_per_point49=xs=xp/zp;
|
||||
wave_3_per_point50=xs=xs+0.5;
|
||||
wave_3_per_point51=ys=yp/zp;
|
||||
wave_3_per_point52=ys=ys*1.3 + 0.5;
|
||||
wave_3_per_point53=
|
||||
wave_3_per_point54=x=xs;
|
||||
wave_3_per_point55=y=ys;
|
||||
wave_3_per_point56=
|
||||
wave_3_per_point57=
|
||||
wave_3_per_point58=
|
||||
wave_3_per_point59=
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=1
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.800000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=6.650134
|
||||
shapecode_0_ang=3.644249
|
||||
shapecode_0_tex_ang=3.141593
|
||||
shapecode_0_tex_zoom=0.274293
|
||||
shapecode_0_r=0.500000
|
||||
shapecode_0_g=0.500000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=0.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=0.000000
|
||||
shapecode_0_border_b=0.500000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_init1=t1 = rand(100)*0.01;
|
||||
shape_0_init2=t2 = rand(100)*0.01;
|
||||
shape_0_per_frame1=border_a=treb;
|
||||
shape_0_per_frame2=rad=bass;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=3
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=1
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.370000
|
||||
shapecode_1_y=0.490000
|
||||
shapecode_1_rad=0.749999
|
||||
shapecode_1_ang=3.644249
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=2.216712
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=0.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=0.000000
|
||||
shapecode_1_border_g=0.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_init1=t1 = rand(100)*0.01;
|
||||
shape_1_init2=t2 = rand(100)*0.01;
|
||||
shape_1_init3=te = 1;
|
||||
shape_1_init4=poly = 4;
|
||||
shape_1_per_frame1=
|
||||
shape_1_per_frame2=rate = fps/(fps+1/2);
|
||||
shape_1_per_frame3=beat = above(bass,bassthresh);
|
||||
shape_1_per_frame4=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.5)*rate+1.5);
|
||||
shape_1_per_frame5=ran = rand(8)+4;
|
||||
shape_1_per_frame6=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly);
|
||||
shape_1_per_frame7=//poly = if(above(poly,8),4,poly);
|
||||
shape_1_per_frame8=sides = poly;
|
||||
shape_1_per_frame9=
|
||||
shape_1_per_frame10=rate2 = fps/(fps+10);
|
||||
shape_1_per_frame11=out = (1-beat)*rate2*out + beat;
|
||||
shape_1_per_frame12=border_a = out;
|
||||
shape_1_per_frame13=te = bass/fps/2 + te;
|
||||
shape_1_per_frame14=x = x + 0.056*sin(te*1.67);
|
||||
shape_1_per_frame15=y = y + 0.043*sin(te*1.23);
|
||||
shape_1_per_frame16=ang = 3*sin(-te*0.67) + 3*cos(te*0.4);
|
||||
shape_1_per_frame17=rad = rad * (0.9 + 0.2*t2) - 0.1*sin(te*1.51);;
|
||||
shape_1_per_frame18=r = min(1,max(0,r + 0.3*sin(time*0.427 + 1)));
|
||||
shape_1_per_frame19=g = min(1,max(0,g + 0.3*sin(time*0.401 + 2)));
|
||||
shape_1_per_frame20=b = min(1,max(0,b + 0.3*sin(time*0.452 + 4)));
|
||||
shape_1_per_frame21=r2 = min(1,max(0,r2 + 0.3*sin(time*0.417 + 3)));
|
||||
shape_1_per_frame22=g2 = min(1,max(0,g2 + 0.3*sin(time*0.457 + 5)));
|
||||
shape_1_per_frame23=b2 = min(1,max(0,b2 + 0.3*sin(time*0.434 + 6)));
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=40
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=1
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.853568
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.220190
|
||||
shapecode_2_r=0.980000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.890000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.920000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=0.050000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=0.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shape_2_init1=t1 = rand(100)*0.01;
|
||||
shape_2_init2=t2 = rand(100)*0.01;
|
||||
shape_2_init3=te = 1;
|
||||
shape_2_init4=poly = 5;
|
||||
shape_2_per_frame1=ang=sin(time*0.4)*0.05 * (sin(time*0.4)*0.5+0.5)
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=3
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.265151
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=1.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=1.000000
|
||||
shapecode_3_g2=0.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=0.000000
|
||||
shapecode_3_border_g=0.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=1.000000
|
||||
shape_3_per_frame1=rate = fps/(fps+1/2);
|
||||
shape_3_per_frame2=
|
||||
shape_3_per_frame3=ang = time*0.5;
|
||||
shape_3_per_frame4=vol = (bass_att+mid_att+treb_att)/6;
|
||||
shape_3_per_frame5=te = vol/fps + te;
|
||||
shape_3_per_frame6=x = x + 0.2*sin(te*1.14);
|
||||
shape_3_per_frame7=y = y + 0.2*sin(te*0.96+2);
|
||||
shape_3_per_frame8=
|
||||
shape_3_per_frame9=beat = above(vol*1.5,bassthresh);
|
||||
shape_3_per_frame10=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.4)*rate+1.4);
|
||||
shape_3_per_frame11=poly = if(beat,rand(5)+3,poly);
|
||||
shape_3_per_frame12=poly = if(equal(poly,7),rand(50)+7,poly);
|
||||
shape_3_per_frame13=sides = poly;
|
||||
shape_3_per_frame14=rad = rad-log(poly)/100;
|
||||
shape_3_per_frame15=
|
||||
shape_3_per_frame16=a=pow(vol*2,2);
|
||||
shape_3_per_frame17=border_a=a;
|
||||
shape_3_per_frame18=rad=rad*0.7+a*0.015
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol=(bass+mid+treb)*0.25;
|
||||
per_frame_4=vol=vol*vol;
|
||||
per_frame_5=mtime=mtime+vol*0.018*(70/fps);
|
||||
per_frame_6=q7=mtime;
|
||||
per_frame_7=q8=vol
|
||||
per_pixel_1=zoom=-1.02 + rad*10;
|
||||
per_pixel_2=//rot=rad*500;
|
|
@ -0,0 +1,382 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=0.996630
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.010284
|
||||
fWarpScale=0.010000
|
||||
fZoomExponent=1.000000
|
||||
fShader=1.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.005000
|
||||
dy=0.000000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.110000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=64.000000
|
||||
nMotionVectorsY=48.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.850000
|
||||
mv_r=0.499900
|
||||
mv_g=0.499900
|
||||
mv_b=0.499900
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_frame1=advance=advance+ bass_att*bass_att*0.004;
|
||||
wave_0_per_frame2=advance=if( above(advance,2) , advance-2, advance);
|
||||
wave_0_per_frame3=t1=advance
|
||||
wave_0_per_point1=s=sample*6.28;
|
||||
wave_0_per_point2=
|
||||
wave_0_per_point3=//plot random x position via function of sample pos;
|
||||
wave_0_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*7.3)+sin(s*13.8);
|
||||
wave_0_per_point5=xp=xp*0.20;
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=//plot random y position via function of sample pos;
|
||||
wave_0_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*5.4)+sin(s*17.7);
|
||||
wave_0_per_point9=yp=yp*0.20;
|
||||
wave_0_per_point10=
|
||||
wave_0_per_point11=//plot random z position via function of sample pos;
|
||||
wave_0_per_point12=zp=cos(s)+cos(s*5.24)+cos(s*14.4)+cos(s*2.7);
|
||||
wave_0_per_point13=zp=zp*0.25;
|
||||
wave_0_per_point14=
|
||||
wave_0_per_point15=//pull stars toward screen
|
||||
wave_0_per_point16=zp=zp + 1 - t1;
|
||||
wave_0_per_point17=
|
||||
wave_0_per_point18=//correct when below 0
|
||||
wave_0_per_point19=zp=if( below(zp,0) , zp+2 , zp );
|
||||
wave_0_per_point20=
|
||||
wave_0_per_point21=//darken far stars
|
||||
wave_0_per_point22=a=(1 - zp*0.5);
|
||||
wave_0_per_point23=
|
||||
wave_0_per_point24=zp=zp*0.7;
|
||||
wave_0_per_point25=
|
||||
wave_0_per_point26=x_screen=xp/zp + 0.5;
|
||||
wave_0_per_point27=y_screen=yp/zp + 0.5;
|
||||
wave_0_per_point28=
|
||||
wave_0_per_point29=x=x_screen;
|
||||
wave_0_per_point30=y=y_screen;
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=r=1;
|
||||
wave_0_per_point33=g=0.7;
|
||||
wave_0_per_point34=b=0.2;
|
||||
wave_0_per_point35=
|
||||
wave_0_per_point36=
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=1
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=0.700000
|
||||
wavecode_1_b=0.020000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_frame1=advance=advance+mid_att*mid_att*0.003;
|
||||
wave_1_per_frame2=advance=if( above(advance,2) , 0, advance);
|
||||
wave_1_per_frame3=t1=advance
|
||||
wave_1_per_point1=s=sample*6.28;
|
||||
wave_1_per_point2=
|
||||
wave_1_per_point3=//plot random x position via function of sample pos;
|
||||
wave_1_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*5.3)+sin(s*13.8);
|
||||
wave_1_per_point5=xp=xp*0.20;
|
||||
wave_1_per_point6=
|
||||
wave_1_per_point7=//plot random y position via function of sample pos;
|
||||
wave_1_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*7.4)+sin(s*17.7);
|
||||
wave_1_per_point9=yp=yp*0.20;
|
||||
wave_1_per_point10=
|
||||
wave_1_per_point11=//plot random z position via function of sample pos;
|
||||
wave_1_per_point12=zp=cos(s)+cos(s*5.24)+cos(s*14.4)+cos(s*1.7);
|
||||
wave_1_per_point13=zp=zp*0.25;
|
||||
wave_1_per_point14=
|
||||
wave_1_per_point15=//pull stars toward screen
|
||||
wave_1_per_point16=zp=zp + 1 - t1;
|
||||
wave_1_per_point17=
|
||||
wave_1_per_point18=//correct when below 0
|
||||
wave_1_per_point19=zp=if( below(zp,0) , zp+2 , zp );
|
||||
wave_1_per_point20=
|
||||
wave_1_per_point21=//darken far stars
|
||||
wave_1_per_point22=a=(1 - zp*0.5);
|
||||
wave_1_per_point23=
|
||||
wave_1_per_point24=zp=zp*0.7;
|
||||
wave_1_per_point25=
|
||||
wave_1_per_point26=x_screen=-xp/zp + 0.5;
|
||||
wave_1_per_point27=y_screen=-yp/zp + 0.5;
|
||||
wave_1_per_point28=
|
||||
wave_1_per_point29=x=x_screen;
|
||||
wave_1_per_point30=y=y_screen;
|
||||
wave_1_per_point31=
|
||||
wave_1_per_point32=//r=0.6;
|
||||
wave_1_per_point33=//g=1.0;
|
||||
wave_1_per_point34=//b=0.2;
|
||||
wave_1_per_point35=
|
||||
wave_1_per_point36=
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=1
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_per_frame1=advance=advance+ 0.005;
|
||||
wave_2_per_frame2=advance=if( above(advance,2) , 0, advance);
|
||||
wave_2_per_frame3=t1=advance
|
||||
wave_2_per_point1=s=sample*6.28;
|
||||
wave_2_per_point2=
|
||||
wave_2_per_point3=//plot random x position via function of sample pos;
|
||||
wave_2_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*24.3)+sin(s*13.8);
|
||||
wave_2_per_point5=xp=xp*0.20;
|
||||
wave_2_per_point6=
|
||||
wave_2_per_point7=//plot random y position via function of sample pos;
|
||||
wave_2_per_point8=yp=cos(s)+sin(s*0.14)+cos(s*13.4)+sin(s*37.7);
|
||||
wave_2_per_point9=yp=yp*0.20;
|
||||
wave_2_per_point10=
|
||||
wave_2_per_point11=//plot random z position via function of sample pos;
|
||||
wave_2_per_point12=zp=cos(s)+cos(s*2.24)+cos(s*37.4)+cos(s*15.7);
|
||||
wave_2_per_point13=zp=zp*0.25;
|
||||
wave_2_per_point14=
|
||||
wave_2_per_point15=//pull stars toward screen
|
||||
wave_2_per_point16=zp=zp + 1 - t1;
|
||||
wave_2_per_point17=
|
||||
wave_2_per_point18=//correct when below 0
|
||||
wave_2_per_point19=zp=if( below(zp,0) , zp+2 , zp );
|
||||
wave_2_per_point20=
|
||||
wave_2_per_point21=//darken far stars
|
||||
wave_2_per_point22=a=(1 - zp*0.5);
|
||||
wave_2_per_point23=
|
||||
wave_2_per_point24=zp=zp*0.7;
|
||||
wave_2_per_point25=
|
||||
wave_2_per_point26=x_screen=xp/zp + 0.5;
|
||||
wave_2_per_point27=y_screen=yp/zp + 0.5;
|
||||
wave_2_per_point28=
|
||||
wave_2_per_point29=x=x_screen;
|
||||
wave_2_per_point30=y=y_screen;
|
||||
wave_2_per_point31=
|
||||
wave_2_per_point32=r=1;
|
||||
wave_2_per_point33=g=1;
|
||||
wave_2_per_point34=b=1;
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=1
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_per_frame1=advance=advance+ 0.005;
|
||||
wave_3_per_frame2=advance=if( above(advance,2) , 0, advance);
|
||||
wave_3_per_frame3=t1=advance
|
||||
wave_3_per_point1=s=sample*6.28;
|
||||
wave_3_per_point2=
|
||||
wave_3_per_point3=//plot random x position via function of sample pos;
|
||||
wave_3_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*14.3)+sin(s*19.8);
|
||||
wave_3_per_point5=xp=xp*0.20;
|
||||
wave_3_per_point6=
|
||||
wave_3_per_point7=//plot random y position via function of sample pos;
|
||||
wave_3_per_point8=yp=cos(s)+sin(s*0.34)+cos(s*17.4)+sin(s*37.7);
|
||||
wave_3_per_point9=yp=yp*0.20;
|
||||
wave_3_per_point10=
|
||||
wave_3_per_point11=//plot random z position via function of sample pos;
|
||||
wave_3_per_point12=zp=cos(s)+cos(s*5.24)+cos(s*27.4)+cos(s*14.7);
|
||||
wave_3_per_point13=zp=zp*0.25;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=//pull stars toward screen
|
||||
wave_3_per_point16=zp=zp + 1 - t1;
|
||||
wave_3_per_point17=
|
||||
wave_3_per_point18=//correct when below 0
|
||||
wave_3_per_point19=zp=if( below(zp,0) , zp+2 , zp );
|
||||
wave_3_per_point20=
|
||||
wave_3_per_point21=//darken far stars
|
||||
wave_3_per_point22=a=(1 - zp*0.5);
|
||||
wave_3_per_point23=
|
||||
wave_3_per_point24=zp=zp*0.7;
|
||||
wave_3_per_point25=
|
||||
wave_3_per_point26=x_screen=xp/zp + 0.5;
|
||||
wave_3_per_point27=y_screen=yp/zp + 0.5;
|
||||
wave_3_per_point28=
|
||||
wave_3_per_point29=x=x_screen;
|
||||
wave_3_per_point30=y=y_screen;
|
||||
wave_3_per_point31=
|
||||
wave_3_per_point32=r=1;
|
||||
wave_3_per_point33=g=1;
|
||||
wave_3_per_point34=b=1;
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.611630
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=0.734577
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=0.900000
|
||||
shapecode_0_b=0.840000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=1.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=1.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=ang=sin(time*0.5)*0.004
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.100000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=.99;
|
||||
per_frame_2=zoom=1.000;
|
||||
per_frame_3=
|
||||
per_frame_4=q1=time;
|
||||
per_frame_5=q2=time;
|
||||
per_frame_6=q3=time;
|
||||
per_frame_7=
|
||||
per_frame_8=
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_pixel_1=rot=((ang/200)*ang)*(bass*0.5);
|
||||
per_pixel_2=warp=(rad/6)+treb;
|
||||
per_pixel_3=cx=bass*rad;
|
||||
per_pixel_4=cy=treb*rad;
|
|
@ -0,0 +1,429 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.210000
|
||||
fDecay=0.960000
|
||||
fVideoEchoZoom=0.996630
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=2
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=1
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.011726
|
||||
fWaveSmoothing=0.900000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.750000
|
||||
fModWaveAlphaEnd=0.950000
|
||||
fWarpAnimSpeed=0.010284
|
||||
fWarpScale=0.010000
|
||||
fZoomExponent=1.000000
|
||||
fShader=1.000000
|
||||
zoom=1.000000
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.500000
|
||||
wave_g=0.400000
|
||||
wave_b=0.300000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.110000
|
||||
ob_g=0.000000
|
||||
ob_b=0.100000
|
||||
ob_a=0.000000
|
||||
ib_size=0.000000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=64.000000
|
||||
nMotionVectorsY=48.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=5.000000
|
||||
mv_r=0.000000
|
||||
mv_g=0.000000
|
||||
mv_b=0.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_init1=advance=0;
|
||||
wave_0_init2=advance2=0;
|
||||
wave_0_per_frame1=advance=advance+ bass_att*bass_att*0.002;
|
||||
wave_0_per_frame2=advance=if( above(advance,2) , advance-2, advance);
|
||||
wave_0_per_frame3=t1=advance;
|
||||
wave_0_per_frame4=
|
||||
wave_0_per_frame5=
|
||||
wave_0_per_frame6=advance2=advance2+ mid_att*mid_att*0.001;
|
||||
wave_0_per_frame7=t2=advance2
|
||||
wave_0_per_point1=s=sample*6.28;
|
||||
wave_0_per_point2=
|
||||
wave_0_per_point3=//plot random x position via function of sample pos;
|
||||
wave_0_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*7.3+t2)+sin(s*13.8);
|
||||
wave_0_per_point5=xp=xp*0.15;
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=//plot random y position via function of sample pos;
|
||||
wave_0_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*5.4+t2)+sin(s*17.7);
|
||||
wave_0_per_point9=yp=yp*0.15;
|
||||
wave_0_per_point10=
|
||||
wave_0_per_point11=//plot random z position via function of sample pos;
|
||||
wave_0_per_point12=zp=cos(s)+cos(s*5.24 )+cos(s*14.4)+cos(s*2.7);
|
||||
wave_0_per_point13=zp=zp*0.25;
|
||||
wave_0_per_point14=
|
||||
wave_0_per_point15=//pull stars toward screen
|
||||
wave_0_per_point16=zp=zp + 1 - t1;
|
||||
wave_0_per_point17=
|
||||
wave_0_per_point18=//correct when below 0
|
||||
wave_0_per_point19=zp=if( below(zp,0) , zp+2 , zp );
|
||||
wave_0_per_point20=
|
||||
wave_0_per_point21=//darken far stars
|
||||
wave_0_per_point22=a=(1 - zp*0.5)*2;
|
||||
wave_0_per_point23=
|
||||
wave_0_per_point24=zp=zp*0.7;
|
||||
wave_0_per_point25=
|
||||
wave_0_per_point26=x_screen=xp/zp + 0.5;
|
||||
wave_0_per_point27=y_screen=yp/zp + 0.5;
|
||||
wave_0_per_point28=
|
||||
wave_0_per_point29=x=x_screen;
|
||||
wave_0_per_point30=y=y_screen;
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=r=1;
|
||||
wave_0_per_point33=g=0.5;
|
||||
wave_0_per_point34=b=0.1;
|
||||
wave_0_per_point35=a=a*0.7;
|
||||
wave_0_per_point36=
|
||||
wave_0_per_point37=a=a* above( sin(time+s*9) , -0.5 );
|
||||
wave_0_per_point38=
|
||||
wave_0_per_point39=
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=1
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_init1=advance=0;
|
||||
wave_1_init2=advance2=0
|
||||
wave_1_per_frame1=advance=advance+ bass_att*bass_att*0.002;
|
||||
wave_1_per_frame2=advance=if( above(advance,2) , advance-2, advance);
|
||||
wave_1_per_frame3=t1=advance;
|
||||
wave_1_per_frame4=
|
||||
wave_1_per_frame5=
|
||||
wave_1_per_frame6=advance2=advance2+ mid_att*mid_att*0.001;
|
||||
wave_1_per_frame7=t2=advance2
|
||||
wave_1_per_point1=s=sample*6.28;
|
||||
wave_1_per_point2=
|
||||
wave_1_per_point3=//plot random x position via function of sample pos;
|
||||
wave_1_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*7.3+t2)+sin(s*13.8);
|
||||
wave_1_per_point5=xp=xp*0.15;
|
||||
wave_1_per_point6=
|
||||
wave_1_per_point7=//plot random y position via function of sample pos;
|
||||
wave_1_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*5.4+t2)+sin(s*17.7);
|
||||
wave_1_per_point9=yp=yp*0.15;
|
||||
wave_1_per_point10=
|
||||
wave_1_per_point11=//plot random z position via function of sample pos;
|
||||
wave_1_per_point12=zp=cos(s)+cos(s*5.24 )+cos(s*14.4)+cos(s*2.7);
|
||||
wave_1_per_point13=zp=zp*0.25;
|
||||
wave_1_per_point14=
|
||||
wave_1_per_point15=//pull stars toward screen
|
||||
wave_1_per_point16=zp=zp + 1 - t1;
|
||||
wave_1_per_point17=
|
||||
wave_1_per_point18=//correct when below 0
|
||||
wave_1_per_point19=zp=if( below(zp,0) , zp+2 , zp );
|
||||
wave_1_per_point20=
|
||||
wave_1_per_point21=//darken far stars
|
||||
wave_1_per_point22=a=(1 - zp*0.5) * 0.3;
|
||||
wave_1_per_point23=a=if( below(a,0), 0 , a);
|
||||
wave_1_per_point24=
|
||||
wave_1_per_point25=zp=zp*0.7;
|
||||
wave_1_per_point26=
|
||||
wave_1_per_point27=x_screen=xp/zp + 0.5;
|
||||
wave_1_per_point28=y_screen=yp/zp + 0.5;
|
||||
wave_1_per_point29=
|
||||
wave_1_per_point30=x=x_screen;
|
||||
wave_1_per_point31=y=y_screen;
|
||||
wave_1_per_point32=
|
||||
wave_1_per_point33=r=0.2;
|
||||
wave_1_per_point34=g=0.7;
|
||||
wave_1_per_point35=b=1.0;
|
||||
wave_1_per_point36=a=a*0.5
|
||||
wave_1_per_point37=
|
||||
wavecode_2_enabled=1
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=1
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wave_2_init1=advance=0;
|
||||
wave_2_init2=advance2=0
|
||||
wave_2_per_frame1=advance=advance+ bass_att*bass_att*0.002;
|
||||
wave_2_per_frame2=advance=if( above(advance,2) , advance-2, advance);
|
||||
wave_2_per_frame3=t1=advance;
|
||||
wave_2_per_frame4=
|
||||
wave_2_per_frame5=advance2=advance2+ mid_att*mid_att*0.001;
|
||||
wave_2_per_frame6=t2=advance2;
|
||||
wave_2_per_point1=s=sample*6.28;
|
||||
wave_2_per_point2=
|
||||
wave_2_per_point3=//plot random x position via function of sample pos;
|
||||
wave_2_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*7.3+t2)+sin(s*13.8);
|
||||
wave_2_per_point5=xp=xp*0.15;
|
||||
wave_2_per_point6=
|
||||
wave_2_per_point7=//plot random y position via function of sample pos;
|
||||
wave_2_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*5.4+t2)+sin(s*17.7);
|
||||
wave_2_per_point9=yp=yp*0.15;
|
||||
wave_2_per_point10=
|
||||
wave_2_per_point11=//plot random z position via function of sample pos;
|
||||
wave_2_per_point12=zp=cos(s)+cos(s*5.24 )+cos(s*14.4)+cos(s*2.7);
|
||||
wave_2_per_point13=zp=zp*0.25;
|
||||
wave_2_per_point14=
|
||||
wave_2_per_point15=//pull stars toward screen
|
||||
wave_2_per_point16=zp=zp + 1 - t1;
|
||||
wave_2_per_point17=
|
||||
wave_2_per_point18=//correct when below 0
|
||||
wave_2_per_point19=zp=if( below(zp,0) , zp+2 , zp );
|
||||
wave_2_per_point20=
|
||||
wave_2_per_point21=//darken far stars
|
||||
wave_2_per_point22=a=(1 - zp*0.5)*2;
|
||||
wave_2_per_point23=
|
||||
wave_2_per_point24=zp=zp*0.7;
|
||||
wave_2_per_point25=
|
||||
wave_2_per_point26=x_screen=-xp/zp + 0.5;
|
||||
wave_2_per_point27=y_screen=yp/zp + 0.5;
|
||||
wave_2_per_point28=
|
||||
wave_2_per_point29=x=x_screen;
|
||||
wave_2_per_point30=y=y_screen;
|
||||
wave_2_per_point31=
|
||||
wave_2_per_point32=r=1;
|
||||
wave_2_per_point33=g=0.5;
|
||||
wave_2_per_point34=b=0.1;
|
||||
wave_2_per_point35=a=a*0.7;
|
||||
wave_2_per_point36=
|
||||
wave_2_per_point37=
|
||||
wave_2_per_point38=a=a* above( sin(time+s*9) , -0.5 );
|
||||
wave_2_per_point39=
|
||||
wave_2_per_point40=
|
||||
wavecode_3_enabled=1
|
||||
wavecode_3_samples=402
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
wave_3_init1=advance=0;
|
||||
wave_3_init2=advance2=0
|
||||
wave_3_per_frame1=advance=advance+ bass_att*bass_att*0.002;
|
||||
wave_3_per_frame2=advance=if( above(advance,2) , advance-2, advance);
|
||||
wave_3_per_frame3=t1=advance;
|
||||
wave_3_per_frame4=
|
||||
wave_3_per_frame5=advance2=advance2+ mid_att*mid_att*0.001;
|
||||
wave_3_per_frame6=t2=advance2;
|
||||
wave_3_per_point1=s=sample*6.28;
|
||||
wave_3_per_point2=
|
||||
wave_3_per_point3=//plot random x position via function of sample pos;
|
||||
wave_3_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*7.3+t2)+sin(s*13.8);
|
||||
wave_3_per_point5=xp=xp*0.15;
|
||||
wave_3_per_point6=
|
||||
wave_3_per_point7=//plot random y position via function of sample pos;
|
||||
wave_3_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*5.4+t2)+sin(s*17.7);
|
||||
wave_3_per_point9=yp=yp*0.15;
|
||||
wave_3_per_point10=
|
||||
wave_3_per_point11=//plot random z position via function of sample pos;
|
||||
wave_3_per_point12=zp=cos(s)+cos(s*5.24 )+cos(s*14.4)+cos(s*2.7);
|
||||
wave_3_per_point13=zp=zp*0.25;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=//pull stars toward screen
|
||||
wave_3_per_point16=zp=zp + 1 - t1;
|
||||
wave_3_per_point17=
|
||||
wave_3_per_point18=//correct when below 0
|
||||
wave_3_per_point19=zp=if( below(zp,0) , zp+2 , zp );
|
||||
wave_3_per_point20=
|
||||
wave_3_per_point21=//darken far stars
|
||||
wave_3_per_point22=a=(1 - zp*0.5) * 0.3;
|
||||
wave_3_per_point23=a=if( below(a,0), 0 , a);
|
||||
wave_3_per_point24=
|
||||
wave_3_per_point25=zp=zp*0.7;
|
||||
wave_3_per_point26=
|
||||
wave_3_per_point27=x_screen=-xp/zp + 0.5;
|
||||
wave_3_per_point28=y_screen=yp/zp + 0.5;
|
||||
wave_3_per_point29=
|
||||
wave_3_per_point30=x=x_screen;
|
||||
wave_3_per_point31=y=y_screen;
|
||||
wave_3_per_point32=
|
||||
wave_3_per_point33=r=0.2;
|
||||
wave_3_per_point34=g=0.7;
|
||||
wave_3_per_point35=b=1.0;
|
||||
wave_3_per_point36=a=a*0.5
|
||||
wave_3_per_point37=
|
||||
wave_3_per_point38=
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=3
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.208824
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=0.734577
|
||||
shapecode_0_r=0.610000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=0.000000
|
||||
shapecode_0_a=0.060000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=ang=time*0.3
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=5
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.600000
|
||||
shapecode_1_b=0.900000
|
||||
shapecode_1_a=0.110000
|
||||
shapecode_1_r2=0.600000
|
||||
shapecode_1_g2=0.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=xp = 1 - abs( sin(time*100) );
|
||||
shape_1_per_frame2=xsign = rand(2)*2 - 1;
|
||||
shape_1_per_frame3=
|
||||
shape_1_per_frame4=a=a * (1-xp);
|
||||
shape_1_per_frame5=
|
||||
shape_1_per_frame6=xp=xp* (bass+mid+treb)*0.23;
|
||||
shape_1_per_frame7=
|
||||
shape_1_per_frame8=x = xp*xsign*0.5 + 0.5;
|
||||
shape_1_per_frame9=
|
||||
shape_1_per_frame10=
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=mv_x=64;mv_y=48;
|
||||
per_frame_init_2=nut=0;
|
||||
per_frame_init_3=stp=0;stq=0;
|
||||
per_frame_init_4=rtp=0;rtq=0;
|
||||
per_frame_init_5=wvr=0;
|
||||
per_frame_init_6=decay=0;
|
||||
per_frame_init_7=dcsp=0
|
||||
per_frame_init_8=
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=zoom=1.01;
|
||||
per_frame_3=
|
||||
per_frame_4=q1=time;
|
||||
per_frame_5=q2=time;
|
||||
per_frame_6=q3=time;
|
||||
per_frame_7=
|
||||
per_frame_8=
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=flash=flash + min(mid*mid*mid*0.1,0.5);
|
||||
per_frame_13=flash=if( above(flash,1) , flash-1 , flash);
|
||||
per_frame_14=gamma=1.0+ flash*0.5 + min(bass_att*bass_att*0.3,0.49);
|
||||
per_frame_15=invert=0
|
|
@ -0,0 +1,282 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=1.001822
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=1
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=1
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=0.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.050000
|
||||
ob_r=1.000000
|
||||
ob_g=1.000000
|
||||
ob_b=1.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.050000
|
||||
ib_r=0.000000
|
||||
ib_g=1.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.000000
|
||||
mv_r=0.000000
|
||||
mv_g=0.700000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=size=0.165;
|
||||
wave_0_per_point3=
|
||||
wave_0_per_point4=x=sin(n)*size + 0.5;
|
||||
wave_0_per_point5=y=cos(n)*size*1.3333 + 0.5;
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=flux=sin(n*2-time)*0.5+0.5;
|
||||
wave_0_per_point8=r=sin(n)*0.5 + 0.5;
|
||||
wave_0_per_point9=g=sin(n+2.1)*0.5+0.5;
|
||||
wave_0_per_point10=b=sin(n+4.2)*0.5 + 0.5;
|
||||
wave_0_per_point11=r=r*flux;
|
||||
wave_0_per_point12=g=g*flux;
|
||||
wave_0_per_point13=b=b*flux
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=1
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=size=0.165;
|
||||
wave_1_per_point3=
|
||||
wave_1_per_point4=x=sin(n)*size + 0.5;
|
||||
wave_1_per_point5=y=cos(n)*size*1.3333 + 0.5;
|
||||
wave_1_per_point6=
|
||||
wave_1_per_point7=flux=sin(n*2-time)*0.5+0.5;
|
||||
wave_1_per_point8=r=sin(n)*0.5 + 0.5;
|
||||
wave_1_per_point9=g=sin(n+2.1)*0.5+0.5;
|
||||
wave_1_per_point10=b=sin(n+4.2)*0.5 + 0.5;
|
||||
wave_1_per_point11=r=r*flux;
|
||||
wave_1_per_point12=g=g*flux;
|
||||
wave_1_per_point13=b=b*flux
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.542785
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=65
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.724343
|
||||
shapecode_1_ang=6.283185
|
||||
shapecode_1_tex_ang=3.141593
|
||||
shapecode_1_tex_zoom=1.020088
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=1.000000
|
||||
shapecode_1_border_r=0.000000
|
||||
shapecode_1_border_g=0.000000
|
||||
shapecode_1_border_b=0.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=//tex_zoom=2.235;
|
||||
shape_1_per_frame3=x=.5-q4;
|
||||
shape_1_per_frame4=y=.5-q5;
|
||||
shape_1_per_frame5=
|
||||
shape_1_per_frame6=vol= (mid*mid+treb*treb);
|
||||
shape_1_per_frame7=vol=vol* above(vol,1);
|
||||
shape_1_per_frame8=//ang=ang+ vol*0.1;
|
||||
shape_1_per_frame9=ang=(sin(time/2)*0.5+0.5)*6.28;
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=13
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.444840
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=0.550441
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=1.000000
|
||||
shapecode_2_b=1.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=1.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=14
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=0.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=1.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=0.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.000000
|
||||
per_frame_init_1=
|
||||
per_frame_init_2=zoom=1;
|
||||
per_frame_init_3=xpos=0;
|
||||
per_frame_init_4=ypos=0;
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.25;
|
||||
per_frame_4=vol=vol*vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=musictime=musictime+vol*(44/fps);
|
||||
per_frame_13=
|
||||
per_frame_14=q4=0;
|
||||
per_frame_15=q5=0;
|
||||
per_frame_16=//q4=sin(musictime*0.02)*0.3;
|
||||
per_frame_17=//q5=sin(musictime*0.01)*0.3;
|
||||
per_frame_18=
|
||||
per_frame_19=dx=sin(musictime*0.1)*0.07;
|
||||
per_frame_20=dy=cos(musictime*0.069)*0.01;
|
||||
per_frame_21=q1=sin(musictime*0.001)*0.4+0.5;
|
||||
per_frame_22=q2=cos(musictime*0.001)*0.5+0.5;
|
||||
per_frame_23=
|
||||
per_frame_24=q8=musictime;
|
||||
per_frame_25=zoom=.8;
|
||||
per_frame_26=
|
||||
per_frame_27=monitor=rot;
|
||||
per_frame_28=
|
||||
per_frame_29=
|
||||
per_frame_30=musictime=musictime+mid*0.1;
|
||||
per_frame_31=
|
||||
per_frame_32=xpos=sin(musictime*0.1)*0.2;
|
||||
per_frame_33=ypos=cos(musictime*0.1)*0.2;
|
||||
per_frame_34=q4=xpos;
|
||||
per_frame_35=q5=ypos
|
|
@ -0,0 +1,279 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.630000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=1.001819
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=1
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=1
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=0.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.155000
|
||||
ob_r=1.000000
|
||||
ob_g=1.000000
|
||||
ob_b=1.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.050000
|
||||
ib_r=0.000000
|
||||
ib_g=1.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.000000
|
||||
mv_r=0.000000
|
||||
mv_g=0.700000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_point1=n=sample*6.283;
|
||||
wave_0_per_point2=size=0.165;
|
||||
wave_0_per_point3=
|
||||
wave_0_per_point4=x=sin(n)*size + 0.5;
|
||||
wave_0_per_point5=y=cos(n)*size*1.3333 + 0.5;
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=flux=sin(n*2-time)*0.5+0.5;
|
||||
wave_0_per_point8=r=sin(n)*0.5 + 0.5;
|
||||
wave_0_per_point9=g=sin(n+2.1)*0.5+0.5;
|
||||
wave_0_per_point10=b=sin(n+4.2)*0.5 + 0.5;
|
||||
wave_0_per_point11=r=r*flux;
|
||||
wave_0_per_point12=g=g*flux;
|
||||
wave_0_per_point13=b=b*flux
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=1
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=size=0.165;
|
||||
wave_1_per_point3=
|
||||
wave_1_per_point4=x=sin(n)*size + 0.5;
|
||||
wave_1_per_point5=y=cos(n)*size*1.3333 + 0.5;
|
||||
wave_1_per_point6=
|
||||
wave_1_per_point7=flux=sin(n*2-time)*0.5+0.5;
|
||||
wave_1_per_point8=r=sin(n)*0.5 + 0.5;
|
||||
wave_1_per_point9=g=sin(n+2.1)*0.5+0.5;
|
||||
wave_1_per_point10=b=sin(n+4.2)*0.5 + 0.5;
|
||||
wave_1_per_point11=r=r*flux;
|
||||
wave_1_per_point12=g=g*flux;
|
||||
wave_1_per_point13=b=b*flux
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.662300
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=68
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.724343
|
||||
shapecode_1_ang=6.283185
|
||||
shapecode_1_tex_ang=3.141593
|
||||
shapecode_1_tex_zoom=1.374926
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.300000
|
||||
shapecode_1_b=0.100000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.500000
|
||||
shapecode_1_border_r=0.000000
|
||||
shapecode_1_border_g=0.000000
|
||||
shapecode_1_border_b=0.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=//tex_zoom=2.235;
|
||||
shape_1_per_frame3=x=.5-q4;
|
||||
shape_1_per_frame4=y=.5-q5;
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=13
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.444840
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=0.166780
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=1.000000
|
||||
shapecode_2_b=1.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=1.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shape_2_per_frame1=tex_ang=sin(time);
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=14
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=1
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.364567
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=0.010000
|
||||
shapecode_3_r=0.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=1.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=0.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.000000
|
||||
per_frame_init_1=
|
||||
per_frame_init_2=zoom=1;
|
||||
per_frame_init_3=xpos=0;
|
||||
per_frame_init_4=ypos=0;
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.25;
|
||||
per_frame_4=vol=vol*vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=musictime=musictime+vol*(26/fps);
|
||||
per_frame_13=
|
||||
per_frame_14=q4=0;
|
||||
per_frame_15=q5=0;
|
||||
per_frame_16=//q4=sin(musictime*0.02)*0.3;
|
||||
per_frame_17=//q5=sin(musictime*0.01)*0.3;
|
||||
per_frame_18=
|
||||
per_frame_19=dx=sin(musictime*0.1)*0.07;
|
||||
per_frame_20=dy=cos(musictime*0.069)*0.01;
|
||||
per_frame_21=q1=sin(musictime*0.001)*0.4+0.5;
|
||||
per_frame_22=q2=cos(musictime*0.001)*0.5+0.5;
|
||||
per_frame_23=
|
||||
per_frame_24=q8=musictime;
|
||||
per_frame_25=zoom=.8;
|
||||
per_frame_26=
|
||||
per_frame_27=monitor=rot;
|
||||
per_frame_28=
|
||||
per_frame_29=
|
||||
per_frame_30=musictime=musictime+mid*0.1;
|
||||
per_frame_31=
|
||||
per_frame_32=xpos=sin(musictime*0.1)*0.2;
|
||||
per_frame_33=ypos=cos(musictime*0.1)*0.2;
|
||||
per_frame_34=q4=xpos;
|
||||
per_frame_35=q5=ypos
|
||||
per_pixel_1=rot=rad/(ang+0.1);
|
|
@ -0,0 +1,241 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=1.000000
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=1
|
||||
bDarken=1
|
||||
bSolarize=1
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.020000
|
||||
ob_r=0.010000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.020000
|
||||
ib_r=0.950000
|
||||
ib_g=0.850000
|
||||
ib_b=0.650000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=12.799995
|
||||
nMotionVectorsY=9.600006
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.100000
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=1.000000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=0.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.100000
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.100000
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.000000
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=0.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=0.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=0.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.100000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=zoom=1;
|
||||
per_frame_init_2=xpos=0;
|
||||
per_frame_init_3=ypos=0;
|
||||
per_frame_1=decay=0.9;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.25;
|
||||
per_frame_4=vol=vol*vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=ob_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=ob_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=ob_b = 0.5+0.4*sin(2.332*time);
|
||||
per_frame_10=ib_r = 0.5 + 0.25*sin(time*1.424);
|
||||
per_frame_11=ib_g = 0.25 + 0.25*cos(time*1.871);
|
||||
per_frame_12=ib_b = 1-ob_b;
|
||||
per_frame_13=
|
||||
per_frame_14=monitor=yspeed;
|
||||
per_frame_15=
|
||||
per_frame_16=zoom=1;
|
||||
per_frame_17=
|
||||
per_frame_18=musictime=musictime+vol*(45/fps);
|
||||
per_frame_19=q4=sin(musictime*0.02)*0.3;
|
||||
per_frame_20=q5=sin(musictime*0.01)*0.3;
|
||||
per_frame_21=
|
||||
per_frame_22=dx=sin(musictime*0.1)*0.1;
|
||||
per_frame_23=dy=cos(musictime*0.069)*0.1;
|
||||
per_pixel_1=
|
||||
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
|
||||
per_pixel_3=cx=0.5+q4;
|
||||
per_pixel_4=cy=0.5-q5;
|
||||
per_pixel_5=
|
||||
per_pixel_6=zm = log(sqrt(2)-rd) -0.24;
|
||||
per_pixel_7=zm = max(abs(zm),0.25) * sign(zm);
|
||||
per_pixel_8=sx=zm;sy=zm
|
|
@ -0,0 +1,276 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=1.970816
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=2
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=0.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.050000
|
||||
ib_r=0.000000
|
||||
ib_g=1.000000
|
||||
ib_b=0.000000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.000000
|
||||
mv_r=0.000000
|
||||
mv_g=0.700000
|
||||
mv_b=1.000000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wave_0_per_frame1=t1= sin(time*0.5)*1
|
||||
wave_0_per_point1=
|
||||
wave_0_per_point2=n=sample*6.283;
|
||||
wave_0_per_point3=size=0.165;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=x=sin(n)*size + 0.5;
|
||||
wave_0_per_point6=y=cos(n)*size*1.3333 + 0.5;
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=f=t1;
|
||||
wave_0_per_point9=r=sin(n*3+f)*0.5 + 0.5;
|
||||
wave_0_per_point10=g=sin(n*3+f*1.5)*0.5+0.5;
|
||||
wave_0_per_point11=b=sin(n*3+f*2.0)*0.5 + 0.5;
|
||||
wave_0_per_point12=//r=r*flux;
|
||||
wave_0_per_point13=//g=g*flux;
|
||||
wave_0_per_point14=//b=b*flux
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wave_1_per_point1=n=sample*6.283;
|
||||
wave_1_per_point2=flip=-flip;
|
||||
wave_1_per_point3=
|
||||
wave_1_per_point4=xp=0;
|
||||
wave_1_per_point5=yp=0;
|
||||
wave_1_per_point6=zp=0;
|
||||
wave_1_per_point7=
|
||||
wave_1_per_point8=
|
||||
wave_1_per_point9=
|
||||
wave_1_per_point10=
|
||||
wave_1_per_point11=zp=zp+2.1;
|
||||
wave_1_per_point12=x=xp/zp+0.5;
|
||||
wave_1_per_point13=y=yp/zp*1.33+0.5;
|
||||
wave_1_per_point14=r=1;g=1;b=1;
|
||||
wave_1_per_point15=a=1;
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.049831
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=24
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.866400
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.160960
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=1.000000
|
||||
shapecode_1_border_r=0.000000
|
||||
shapecode_1_border_g=0.000000
|
||||
shapecode_1_border_b=0.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=//tex_zoom=2.235;
|
||||
shape_1_per_frame3=x=.5-q4;
|
||||
shape_1_per_frame4=y=.5-q5;
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=8
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.444841
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=0.999996
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=1.000000
|
||||
shapecode_2_b=1.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=1.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shape_2_per_frame1=tex_ang=time;
|
||||
shape_2_per_frame2=thick=above(.9,bass);
|
||||
shape_2_per_frame3=//sides=treb*20;
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=
|
||||
per_frame_init_2=zoom=1;
|
||||
per_frame_init_3=xpos=0;
|
||||
per_frame_init_4=ypos=0;
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.25;
|
||||
per_frame_4=vol=vol*vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=musictime=musictime+vol*(75/fps);
|
||||
per_frame_13=
|
||||
per_frame_14=q4=0;
|
||||
per_frame_15=q5=0;
|
||||
per_frame_16=//q4=sin(musictime*0.02)*0.3;
|
||||
per_frame_17=//q5=sin(musictime*0.01)*0.3;
|
||||
per_frame_18=
|
||||
per_frame_19=dx=sin(musictime*0.1)*0.03;
|
||||
per_frame_20=dy=cos(musictime*0.069)*0.03;
|
||||
per_frame_21=q1=sin(musictime*0.001)*0.4+0.5;
|
||||
per_frame_22=q2=cos(musictime*0.001)*0.5+0.5;
|
||||
per_frame_23=
|
||||
per_frame_24=q8=musictime;
|
||||
per_frame_25=
|
||||
per_frame_26=
|
||||
per_frame_27=monitor=rot;
|
|
@ -0,0 +1,261 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=0.498313
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=1.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.030000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=6.400000
|
||||
nMotionVectorsY=43.199997
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.491382
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.444842
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=0.819541
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=x=.5+q4;y=.5+q5;
|
||||
shape_1_per_frame3=ang = time/5
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=zoom=1;
|
||||
per_frame_init_2=xpos=0;
|
||||
per_frame_init_3=ypos=0;
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.55;
|
||||
per_frame_4=vol=vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=
|
||||
per_frame_13=zoom=.9;
|
||||
per_frame_14=
|
||||
per_frame_15=musictime=musictime+vol*(75/fps);
|
||||
per_frame_16=
|
||||
per_frame_17=q4=sin(musictime*0.02)*0.3;
|
||||
per_frame_18=q5=sin(musictime*0.01)*0.3;
|
||||
per_frame_19=
|
||||
per_frame_20=dx=sin(musictime*0.1)*0.01;
|
||||
per_frame_21=dy=cos(musictime*0.069)*0.01;
|
||||
per_frame_22=
|
||||
per_frame_23=
|
||||
per_frame_24=
|
||||
per_frame_25=
|
||||
per_frame_26=monitor=rot;
|
||||
per_frame_27=
|
||||
per_frame_28=
|
||||
per_frame_29=
|
||||
per_frame_30=//krash's beat detection code
|
||||
per_frame_31=volume = 0.3*(bass+mid+att);
|
||||
per_frame_32=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
|
||||
per_frame_33=lastbeat = lastbeat + equal(lastbeat,0)*time;
|
||||
per_frame_34=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
|
||||
per_frame_35=peakbass_att = max(bass_att,peakbass_att);
|
||||
per_frame_36=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
|
||||
per_frame_37=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
|
||||
per_frame_38=lastbeat = beat*time + (1-beat)*lastbeat;
|
||||
per_frame_39=peakbass_att = max(peakbass_att,1.1*meanbass_att);
|
||||
per_frame_40=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
|
||||
per_frame_41=beatcounter = beatcounter + beat;
|
||||
per_frame_42=mode = if(beat*equal(beatcounter%2,0),1-mode,mode);
|
||||
per_frame_43=flip = 2*mode-1;
|
||||
per_frame_44=flip = flip*0.5+0.5;
|
||||
per_frame_45=
|
||||
per_frame_46=rot = -time/4 * flip;
|
||||
per_frame_47=
|
254
Src/resources/data/Milkdrop2/presets/Eo.S.+Phat Cool Bug.milk
Normal file
254
Src/resources/data/Milkdrop2/presets/Eo.S.+Phat Cool Bug.milk
Normal file
|
@ -0,0 +1,254 @@
|
|||
[preset00]
|
||||
fRating=1.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=0.498313
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=1.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.030000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=6.400000
|
||||
nMotionVectorsY=43.199997
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=1.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.491382
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.444842
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=0.819541
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=x=.5+q4;y=.5+q5;
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=zoom=1;
|
||||
per_frame_init_2=xpos=0;
|
||||
per_frame_init_3=ypos=0;
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.55;
|
||||
per_frame_4=vol=vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=
|
||||
per_frame_13=zoom=.9;
|
||||
per_frame_14=
|
||||
per_frame_15=musictime=musictime+vol;
|
||||
per_frame_16=q4=sin(musictime*0.02)*0.3;
|
||||
per_frame_17=q5=sin(musictime*0.01)*0.3;
|
||||
per_frame_18=
|
||||
per_frame_19=dx=sin(musictime*0.1)*0.01;
|
||||
per_frame_20=dy=cos(musictime*0.069)*0.01;
|
||||
per_frame_21=
|
||||
per_frame_22=
|
||||
per_frame_23=
|
||||
per_frame_24=
|
||||
per_frame_25=monitor=rot;
|
||||
per_pixel_1=
|
||||
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
|
||||
per_pixel_3=cx=0.5+q4;
|
||||
per_pixel_4=cy=0.5-q5;
|
||||
per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
|
||||
per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
|
||||
per_pixel_7=
|
||||
per_pixel_8=//adjust x,y values based on musictime
|
||||
per_pixel_9=nx=(x-0.5-q4)*2;
|
||||
per_pixel_10=ny=(y-0.5+q5)*1.5;
|
||||
per_pixel_11=
|
||||
per_pixel_12=//radians based on adjusted x,y
|
||||
per_pixel_13=rd=sqrt( sqr(nx) + sqr(ny) );
|
||||
per_pixel_14=
|
||||
per_pixel_15=//ang based on adjusted x,y
|
||||
per_pixel_16=ag=atan( ny/nx );
|
|
@ -0,0 +1,246 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=0.999996
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=0.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.015000
|
||||
ib_r=0.010000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=35.200005
|
||||
nMotionVectorsY=29.760006
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.500000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.500000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.491382
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=24
|
||||
shapecode_1_additive=1
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.018423
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=0.819541
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=1.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=x=.5-q4;
|
||||
shape_1_per_frame3=y=.5-q5;
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=1
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=1.000000
|
||||
shapecode_2_y=0.000000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.000000
|
||||
shapecode_3_y=1.000000
|
||||
shapecode_3_rad=0.662308
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=
|
||||
per_frame_init_2=zoom=1;
|
||||
per_frame_init_3=xpos=0;
|
||||
per_frame_init_4=ypos=0;
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.55;
|
||||
per_frame_4=vol=vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=
|
||||
per_frame_13=zoom=.7;
|
||||
per_frame_14=
|
||||
per_frame_15=musictime=(musictime+vol*1.5)-1;
|
||||
per_frame_16=q4=0.5;
|
||||
per_frame_17=q5=0.5;
|
||||
per_frame_18=
|
||||
per_frame_19=dx=sin(musictime*0.1)*0.05;
|
||||
per_frame_20=dy=cos(musictime*0.069)*0.04;
|
||||
per_frame_21=
|
||||
per_frame_22=
|
||||
per_frame_23=
|
||||
per_frame_24=
|
||||
per_frame_25=
|
||||
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
|
||||
per_pixel_2=cx=0.5+q4;
|
||||
per_pixel_3=cy=0.5-q5;
|
||||
per_pixel_4=
|
||||
per_pixel_5=zoom=(rd/rd)-.05;
|
||||
per_pixel_6=rot=(rd/rd)+sin(time/5);
|
|
@ -0,0 +1,248 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=1.615172
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=0.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.050000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=12.799995
|
||||
nMotionVectorsY=9.600006
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.491382
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=24
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.018423
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=0.819541
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=0.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=1.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=x=.5-q4;
|
||||
shape_1_per_frame3=y=.5-q5;
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=24
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.221671
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=1.000000
|
||||
shapecode_2_b=1.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=1.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.000000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=
|
||||
per_frame_init_2=zoom=1;
|
||||
per_frame_init_3=xpos=0;
|
||||
per_frame_init_4=ypos=0;
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.55;
|
||||
per_frame_4=vol=vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=//ib_r=bass;
|
||||
per_frame_12=//ib_g=treb;
|
||||
per_frame_13=zoom=.9;
|
||||
per_frame_14=
|
||||
per_frame_15=musictime=musictime+vol;
|
||||
per_frame_16=
|
||||
per_frame_17=q4=0;
|
||||
per_frame_18=q5=0;
|
||||
per_frame_19=//q4=sin(musictime*0.02)*0.1;
|
||||
per_frame_20=//q5=sin(musictime*0.01)*0.1;
|
||||
per_frame_21=
|
||||
per_frame_22=dx=sin(musictime*0.1)*0.07;
|
||||
per_frame_23=dy=cos(musictime*0.069)*0.07;
|
||||
per_frame_24=
|
||||
per_frame_25=
|
||||
per_frame_26=
|
||||
per_frame_27=
|
||||
per_frame_28=monitor=rot;
|
||||
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*3) + sqr( (y-0.5+q5)*2 ) );
|
||||
per_pixel_2=cx=0.5+q4;
|
||||
per_pixel_3=cy=0.5-q5;
|
||||
per_pixel_4=
|
||||
per_pixel_5=zoom=(rd*rd)*1.4;
|
|
@ -0,0 +1,255 @@
|
|||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=0.498313
|
||||
fVideoEchoAlpha=0.000000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=1.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.030000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=6.400000
|
||||
nMotionVectorsY=43.199997
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=1.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.491382
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=0.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=1.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shape_0_per_frame2=a=above(treb_att,0.5);
|
||||
shape_0_per_frame3=r2=sin(time*1.23);
|
||||
shape_0_per_frame4=g2=cos(time*2.34);
|
||||
shape_0_per_frame5=b2=sin(time*2.34);
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.444842
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=0.819541
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=x=.5+q4;y=.5+q5;
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.100000
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=0.000000
|
||||
shapecode_2_b=0.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=0.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=0.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=zoom=1;
|
||||
per_frame_init_2=xpos=0;
|
||||
per_frame_init_3=ypos=0;
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.45;
|
||||
per_frame_4=vol=vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*3.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=mv_b = 0.5+0.4*sin(2.332*time);
|
||||
per_frame_10=mv_a = vol*0.2;
|
||||
per_frame_11=//ib_r = 0.5 + 0.25*sin(time*1.424);
|
||||
per_frame_12=//ib_g = 0.25 + 0.25*cos(time*1.871);
|
||||
per_frame_13=//ib_b = 1-ob_b;
|
||||
per_frame_14=
|
||||
per_frame_15=
|
||||
per_frame_16=
|
||||
per_frame_17=zoom=.9;
|
||||
per_frame_18=
|
||||
per_frame_19=musictime=musictime+vol;
|
||||
per_frame_20=q4=sin(musictime*0.02)*0.3;
|
||||
per_frame_21=q5=sin(musictime*0.01)*0.3;
|
||||
per_frame_22=
|
||||
per_frame_23=dx=sin(musictime*0.1)*0.01;
|
||||
per_frame_24=dy=cos(musictime*0.069)*0.01;
|
||||
per_frame_25=
|
||||
per_frame_26=
|
||||
per_frame_27=
|
||||
per_frame_28=
|
||||
per_frame_29=monitor=rot;
|
||||
per_pixel_1=
|
||||
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
|
||||
per_pixel_3=cx=0.5+q4;
|
||||
per_pixel_4=cy=0.5-q5;
|
||||
per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
|
||||
per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
|
||||
per_pixel_7=sx=zm;sy=zm;
|
||||
per_pixel_8=rd=((rd)/time);
|
||||
per_pixel_9=rot=(rd/2)*bass_att;
|
|
@ -0,0 +1,247 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=0.940000
|
||||
fVideoEchoZoom=0.999996
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001000
|
||||
fWaveScale=0.010000
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=-1.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=0.999998
|
||||
fShader=1.000000
|
||||
zoom=13.290894
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=-0.280000
|
||||
dy=-0.320000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.000000
|
||||
ob_r=0.000000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.050000
|
||||
ib_r=0.000000
|
||||
ib_g=0.000000
|
||||
ib_b=0.000000
|
||||
ib_a=1.000000
|
||||
nMotionVectorsX=0.000000
|
||||
nMotionVectorsY=0.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=1.000000
|
||||
mv_r=1.000000
|
||||
mv_g=0.910000
|
||||
mv_b=0.710000
|
||||
mv_a=0.000000
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.000000
|
||||
wavecode_0_smoothing=0.500000
|
||||
wavecode_0_r=1.000000
|
||||
wavecode_0_g=1.000000
|
||||
wavecode_0_b=1.000000
|
||||
wavecode_0_a=1.000000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.000000
|
||||
wavecode_1_smoothing=0.500000
|
||||
wavecode_1_r=1.000000
|
||||
wavecode_1_g=1.000000
|
||||
wavecode_1_b=1.000000
|
||||
wavecode_1_a=1.000000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.000000
|
||||
wavecode_2_smoothing=0.500000
|
||||
wavecode_2_r=1.000000
|
||||
wavecode_2_g=1.000000
|
||||
wavecode_2_b=1.000000
|
||||
wavecode_2_a=1.000000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.000000
|
||||
wavecode_3_smoothing=0.500000
|
||||
wavecode_3_r=1.000000
|
||||
wavecode_3_g=1.000000
|
||||
wavecode_3_b=1.000000
|
||||
wavecode_3_a=1.000000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_x=0.500000
|
||||
shapecode_0_y=0.500000
|
||||
shapecode_0_rad=0.542790
|
||||
shapecode_0_ang=0.000000
|
||||
shapecode_0_tex_ang=0.000000
|
||||
shapecode_0_tex_zoom=1.000000
|
||||
shapecode_0_r=0.000000
|
||||
shapecode_0_g=1.000000
|
||||
shapecode_0_b=1.000000
|
||||
shapecode_0_a=1.000000
|
||||
shapecode_0_r2=0.000000
|
||||
shapecode_0_g2=0.000000
|
||||
shapecode_0_b2=0.000000
|
||||
shapecode_0_a2=0.000000
|
||||
shapecode_0_border_r=1.000000
|
||||
shapecode_0_border_g=1.000000
|
||||
shapecode_0_border_b=1.000000
|
||||
shapecode_0_border_a=0.000000
|
||||
shape_0_per_frame1=x=.5+q4;y=.5+q5;
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=24
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_x=0.500000
|
||||
shapecode_1_y=0.500000
|
||||
shapecode_1_rad=0.024831
|
||||
shapecode_1_ang=0.000000
|
||||
shapecode_1_tex_ang=0.000000
|
||||
shapecode_1_tex_zoom=1.220184
|
||||
shapecode_1_r=1.000000
|
||||
shapecode_1_g=1.000000
|
||||
shapecode_1_b=1.000000
|
||||
shapecode_1_a=1.000000
|
||||
shapecode_1_r2=1.000000
|
||||
shapecode_1_g2=1.000000
|
||||
shapecode_1_b2=1.000000
|
||||
shapecode_1_a2=0.000000
|
||||
shapecode_1_border_r=1.000000
|
||||
shapecode_1_border_g=1.000000
|
||||
shapecode_1_border_b=1.000000
|
||||
shapecode_1_border_a=0.000000
|
||||
shape_1_per_frame1=tex_ang=0.01;
|
||||
shape_1_per_frame2=x=.5-q4;
|
||||
shape_1_per_frame3=y=.5-q5;
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=34
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_x=0.500000
|
||||
shapecode_2_y=0.500000
|
||||
shapecode_2_rad=0.027430
|
||||
shapecode_2_ang=0.000000
|
||||
shapecode_2_tex_ang=0.000000
|
||||
shapecode_2_tex_zoom=1.000000
|
||||
shapecode_2_r=1.000000
|
||||
shapecode_2_g=1.000000
|
||||
shapecode_2_b=1.000000
|
||||
shapecode_2_a=1.000000
|
||||
shapecode_2_r2=1.000000
|
||||
shapecode_2_g2=1.000000
|
||||
shapecode_2_b2=1.000000
|
||||
shapecode_2_a2=0.000000
|
||||
shapecode_2_border_r=1.000000
|
||||
shapecode_2_border_g=1.000000
|
||||
shapecode_2_border_b=1.000000
|
||||
shapecode_2_border_a=0.100000
|
||||
shape_2_per_frame1=tex_ang=0.01;
|
||||
shape_2_per_frame2=x=.4-q4;
|
||||
shape_2_per_frame3=y=.5-q5;
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_x=0.500000
|
||||
shapecode_3_y=0.500000
|
||||
shapecode_3_rad=0.100000
|
||||
shapecode_3_ang=0.000000
|
||||
shapecode_3_tex_ang=0.000000
|
||||
shapecode_3_tex_zoom=1.000000
|
||||
shapecode_3_r=1.000000
|
||||
shapecode_3_g=0.000000
|
||||
shapecode_3_b=0.000000
|
||||
shapecode_3_a=1.000000
|
||||
shapecode_3_r2=0.000000
|
||||
shapecode_3_g2=1.000000
|
||||
shapecode_3_b2=0.000000
|
||||
shapecode_3_a2=0.000000
|
||||
shapecode_3_border_r=1.000000
|
||||
shapecode_3_border_g=1.000000
|
||||
shapecode_3_border_b=1.000000
|
||||
shapecode_3_border_a=0.100000
|
||||
per_frame_init_1=zoom=1;
|
||||
per_frame_init_2=xpos=0;
|
||||
per_frame_init_3=ypos=0;
|
||||
per_frame_1=decay=1;
|
||||
per_frame_2=
|
||||
per_frame_3=vol= (bass+mid+treb)*0.55;
|
||||
per_frame_4=vol=vol;
|
||||
per_frame_5=
|
||||
per_frame_6=
|
||||
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
|
||||
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
|
||||
per_frame_9=
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=
|
||||
per_frame_13=zoom=1;
|
||||
per_frame_14=
|
||||
per_frame_15=musictime=musictime+vol;
|
||||
per_frame_16=q4=cos(musictime*0.02)*0.45;
|
||||
per_frame_17=q5=cos(musictime*0.01)*0.45;
|
||||
per_frame_18=
|
||||
per_frame_19=dx=sin(musictime*0.1)*0.01;
|
||||
per_frame_20=dy=cos(musictime*0.069)*0.01;
|
||||
per_frame_21=
|
||||
per_frame_22=
|
||||
per_frame_23=
|
||||
per_frame_24=
|
||||
per_frame_25=monitor=rot;
|
||||
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
|
||||
per_pixel_2=cx=0.5+q4;
|
||||
per_pixel_3=cy=0.5-q5;
|
||||
per_pixel_4=
|
||||
per_pixel_5=zoom=rd*(((rad*rd)*0.5)+(0.2))*1.01;
|
|
@ -0,0 +1,264 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=4.000
|
||||
fGammaAdj=1.900
|
||||
fDecay=0.980
|
||||
fVideoEchoZoom=1.169
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=5
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.000
|
||||
fWaveScale=0.900
|
||||
fWaveSmoothing=0.630
|
||||
fWaveParam=1.000
|
||||
fModWaveAlphaStart=2.000
|
||||
fModWaveAlphaEnd=2.000
|
||||
fWarpAnimSpeed=1.000
|
||||
fWarpScale=2.853
|
||||
fZoomExponent=1.00000
|
||||
fShader=0.000
|
||||
zoom=1.00000
|
||||
rot=0.00600
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.00000
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.650
|
||||
wave_g=0.650
|
||||
wave_b=0.650
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.010
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=0.000
|
||||
ib_size=0.010
|
||||
ib_r=0.250
|
||||
ib_g=0.250
|
||||
ib_b=0.250
|
||||
ib_a=0.000
|
||||
nMotionVectorsX=0.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=-0.941
|
||||
mv_dy=0.426
|
||||
mv_l=5.000
|
||||
mv_r=0.316
|
||||
mv_g=0.078
|
||||
mv_b=0.942
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.00000
|
||||
wavecode_0_smoothing=0.50000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=1.000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.00000
|
||||
wavecode_1_smoothing=0.50000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=1.000
|
||||
wavecode_2_g=1.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=1.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=0.10000
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=1.00000
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=0.000
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=0.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=0.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.100
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.10000
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=1.00000
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=0.000
|
||||
shapecode_1_b=0.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=0.000
|
||||
shapecode_1_g2=1.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.100
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.10000
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=1.00000
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=0.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=0.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.100
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=0.10000
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=0.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.100
|
||||
per_frame_1=wave_r = wave_r + 0.100*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
|
||||
per_frame_2=wave_g = wave_g + 0.050*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
|
||||
per_frame_3=decay = decay - 0.01*equal(frame%40,0);
|
||||
per_frame_4=rot = rot + 0.01*sin(time*0.113);
|
||||
per_frame_5=rot = rot + 0.01*sin(time*0.533);
|
||||
per_frame_6=rot = rot + 0.02*sin(time*-0.323);
|
||||
per_frame_7=dx = dx + dx_residual;
|
||||
per_frame_8=dy = dy + dy_residual;
|
||||
per_frame_9=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
|
||||
per_frame_10=dx_residual = equal(bass_thresh,2)*0.0072*sin(time*7) + (1-equal(bass_thresh,2))*dx_residual;
|
||||
per_frame_11=dy_residual = equal(bass_thresh,2)*0.0054*sin(time*9) + (1-equal(bass_thresh,2))*dy_residual;
|
||||
per_pixel_1=zoom=0.9615+rad*0.1;
|
||||
per_pixel_2=rot = rot * 3*(1-pow(rad*2-1,2));
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=`
|
||||
warp_4=` // sample previous frame
|
||||
warp_5=` ret.xyz = tex2D( sampler_main, uv ).xyz;
|
||||
warp_6=`
|
||||
warp_7=` // take the difference between the crisp and blurred images,
|
||||
warp_8=` // then add it back into the image. Creates spots and stripes over time.
|
||||
warp_9=` ret.xyz += (ret - GetBlur3(uv))*0.35;
|
||||
warp_10=` ret.xyz -= 0.004;
|
||||
warp_11=`
|
||||
warp_12=` // add noise:
|
||||
warp_13=` float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw * 0.4 + rand_frame.xy;
|
||||
warp_14=` ret.xyz += (tex2D(sampler_noise_lq, dither_uv).xyz-0.5)*0.18;
|
||||
warp_15=`
|
||||
warp_16=` // desaturate over time, to keep the globs white
|
||||
warp_17=` ret.xyz = lerp(ret.xyz, lum(ret.xyz), 0.2);
|
||||
warp_18=`}
|
||||
comp_1=`float a,b,c;
|
||||
comp_2=`shader_body
|
||||
comp_3=`{
|
||||
comp_4=` float3 base = GetBlur3(uv) + GetBlur2(uv) + GetBlur1(uv) + tex2D(sampler_main, uv)*0.8 - 0.4 ;
|
||||
comp_5=`a =base.x/4;b = base.y/4; c = base.z/4;
|
||||
comp_6=`c = c + b - c*b;
|
||||
comp_7=`a = a + c - a*c;
|
||||
comp_8=`base = 1.4*a;
|
||||
comp_9=`ret = base*(1-base)*(1-base)*4*float3(1,0.45,-0.4) + pow(base,2)*float3(0.1,0.2,0.3);
|
||||
comp_10=`//ret.xy = ret.yx;
|
||||
comp_11=`}
|
|
@ -0,0 +1,486 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=5.000
|
||||
fGammaAdj=1.000
|
||||
fDecay=0.995
|
||||
fVideoEchoZoom=1.007
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=1
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=1.413
|
||||
fWaveScale=0.418
|
||||
fWaveSmoothing=0.000
|
||||
fWaveParam=-0.660
|
||||
fModWaveAlphaStart=2.000
|
||||
fModWaveAlphaEnd=2.000
|
||||
fWarpAnimSpeed=0.626
|
||||
fWarpScale=1.331
|
||||
fZoomExponent=1.00001
|
||||
fShader=0.000
|
||||
zoom=0.99951
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.08925
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.000
|
||||
wave_g=0.000
|
||||
wave_b=1.000
|
||||
wave_x=0.240
|
||||
wave_y=0.440
|
||||
ob_size=0.500
|
||||
ob_r=0.010
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=0.000
|
||||
ib_size=0.260
|
||||
ib_r=0.250
|
||||
ib_g=0.250
|
||||
ib_b=0.250
|
||||
ib_a=0.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.000
|
||||
mv_r=1.000
|
||||
mv_g=1.000
|
||||
mv_b=1.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=2.02310
|
||||
wavecode_0_smoothing=0.00000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=1.000
|
||||
wave_0_init1=t2 = 0;
|
||||
wave_0_init2=t3 = 0;
|
||||
wave_0_init3=t4 = 0;
|
||||
wave_0_init4=cl = 0;
|
||||
wave_0_per_frame1=vol = bass*8 + mid*5 + treb*3;
|
||||
wave_0_per_frame2=m = m*0.97 + vol*0.08;
|
||||
wave_0_per_frame3=monitor = vol;
|
||||
wave_0_per_frame4=beat = above(vol,res)*above(vol,m)*above(vol,16);
|
||||
wave_0_per_frame5=diff = (1-beat)*diff + beat*(vol-res);
|
||||
wave_0_per_frame6=res = beat*(vol + m*0.04) + (1-beat)*(res - (0.1+diff*0.02)*60/fps);
|
||||
wave_0_per_frame7=res = max(0,res);
|
||||
wave_0_per_frame8=
|
||||
wave_0_per_frame9=a = beat;
|
||||
wave_0_per_point1=tt3 = tt3*0.6 + (value1)*1;
|
||||
wave_0_per_point2=tt2 = tt2*0.7 + tt3*0.2;
|
||||
wave_0_per_point3=tt1 = tt1*0.8 + tt2*0.1;
|
||||
wave_0_per_point4=d = d*0.9 + tt1*0.2;
|
||||
wave_0_per_point5=
|
||||
wave_0_per_point6=y = 0.5 + d*sample*(1-sample)*2;
|
||||
wave_0_per_point7=x = -0.05 + sample*1.1;
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=1
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.00000
|
||||
wavecode_1_smoothing=0.50000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wave_1_init1=chance = 0;
|
||||
wave_1_per_point1=// the velocity vector
|
||||
wave_1_per_point2=
|
||||
wave_1_per_point3=x = q3 + sample*sin(q14)*q13*40;
|
||||
wave_1_per_point4=y = q4 + sample*cos(q14)*q13*40;
|
||||
wave_1_per_point5=
|
||||
wave_1_per_point6=// tangential velocity of rotation
|
||||
wave_1_per_point7=//x = q3 + sample*q16*40;
|
||||
wave_1_per_point8=//y = q4 - q5/2;
|
||||
wave_1_per_point9=
|
||||
wave_1_per_point10=
|
||||
wave_1_per_point11=x = 0.5 + (x-0.5)/q1;
|
||||
wave_1_per_point12=y = 0.5 + (y-0.5)/q2;
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=1
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=1.000
|
||||
wavecode_2_g=1.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wave_2_init1=chance = 0;
|
||||
wave_2_per_point1=// tangential property of velocity vector
|
||||
wave_2_per_point2=
|
||||
wave_2_per_point3=x = q3 + sample*sin(q10)*cos(q14-q10)*q13*40;
|
||||
wave_2_per_point4=y = q4 + sample*cos(q10)*cos(q14-q10)*q13*40;
|
||||
wave_2_per_point5=
|
||||
wave_2_per_point6=// vx
|
||||
wave_2_per_point7=//x = q3 + sample*q11*40;
|
||||
wave_2_per_point8=//y = q4;
|
||||
wave_2_per_point9=
|
||||
wave_2_per_point10=x = 0.5 + (x-0.5)/q1;
|
||||
wave_2_per_point11=y = 0.5 + (y-0.5)/q2;
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=1
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=1.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
wave_3_init1=chance = 0;
|
||||
wave_3_per_point1=// orthogonal property of velocity vector
|
||||
wave_3_per_point2=
|
||||
wave_3_per_point3=x = q3 + sample*sin(q10+asin(1))*cos(q14-q10-asin(1))*q13*40;
|
||||
wave_3_per_point4=y = q4 + sample*cos(q10+asin(1))*cos(q14-q10-asin(1))*q13*40;
|
||||
wave_3_per_point5=
|
||||
wave_3_per_point6=// vy
|
||||
wave_3_per_point7=//x = q3;
|
||||
wave_3_per_point8=//y = q4 + sample*q12*40;
|
||||
wave_3_per_point9=
|
||||
wave_3_per_point10=x = 0.5 + (x-0.5)/q1;
|
||||
wave_3_per_point11=y = 0.5 + (y-0.5)/q2;
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=1
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=0.02770
|
||||
shapecode_0_ang=6.03186
|
||||
shapecode_0_tex_ang=6.03186
|
||||
shapecode_0_tex_zoom=0.68390
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=0.000
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=1.000
|
||||
shapecode_0_g2=0.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=1.000
|
||||
shapecode_0_border_r=0.000
|
||||
shapecode_0_border_g=0.000
|
||||
shapecode_0_border_b=0.000
|
||||
shapecode_0_border_a=1.000
|
||||
shape_0_per_frame1=an = an + q6;
|
||||
shape_0_per_frame2=ang = an*0.5;
|
||||
shape_0_per_frame3=x = q4;
|
||||
shape_0_per_frame4=y = q5;
|
||||
shape_0_per_frame5=rad = q3*sqrt(2);
|
||||
shape_0_per_frame6=
|
||||
shape_0_per_frame7=
|
||||
shape_0_per_frame8=x = 0.5 + (x-0.5)/q2;
|
||||
shape_0_per_frame9=y = 0.5 + (y-0.5)/q1;
|
||||
shape_0_per_frame10=
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=1
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.02770
|
||||
shapecode_1_ang=6.03186
|
||||
shapecode_1_tex_ang=6.03186
|
||||
shapecode_1_tex_zoom=0.68390
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=0.000
|
||||
shapecode_1_b=0.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=1.000
|
||||
shapecode_1_g2=0.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=1.000
|
||||
shapecode_1_border_r=0.000
|
||||
shapecode_1_border_g=0.000
|
||||
shapecode_1_border_b=0.000
|
||||
shapecode_1_border_a=1.000
|
||||
shape_1_per_frame1=an = an + q9;
|
||||
shape_1_per_frame2=ang = an*0.5;
|
||||
shape_1_per_frame3=x = q7;
|
||||
shape_1_per_frame4=y = q8;
|
||||
shape_1_per_frame5=rad = q3*sqrt(2);
|
||||
shape_1_per_frame6=
|
||||
shape_1_per_frame7=x = 0.5 + (x-0.5)/q2;
|
||||
shape_1_per_frame8=y = 0.5 + (y-0.5)/q1;
|
||||
shape_1_per_frame9=
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=1
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.02770
|
||||
shapecode_2_ang=6.03186
|
||||
shapecode_2_tex_ang=6.03186
|
||||
shapecode_2_tex_zoom=0.68390
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=0.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=1.000
|
||||
shapecode_2_g2=0.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=1.000
|
||||
shapecode_2_border_r=0.000
|
||||
shapecode_2_border_g=0.000
|
||||
shapecode_2_border_b=0.000
|
||||
shapecode_2_border_a=1.000
|
||||
shape_2_per_frame1=an = an + q12;
|
||||
shape_2_per_frame2=ang = an*0.5;
|
||||
shape_2_per_frame3=x = q10;
|
||||
shape_2_per_frame4=y = q11;
|
||||
shape_2_per_frame5=rad = q3*sqrt(2);
|
||||
shape_2_per_frame6=
|
||||
shape_2_per_frame7=x = 0.5 + (x-0.5)/q2;
|
||||
shape_2_per_frame8=y = 0.5 + (y-0.5)/q1;
|
||||
shape_2_per_frame9=
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=48
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=4
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=0.02770
|
||||
shapecode_3_ang=6.03186
|
||||
shapecode_3_tex_ang=6.03186
|
||||
shapecode_3_tex_zoom=0.68390
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=1.000
|
||||
shapecode_3_b=1.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=1.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=1.000
|
||||
shapecode_3_a2=1.000
|
||||
shapecode_3_border_r=0.000
|
||||
shapecode_3_border_g=0.000
|
||||
shapecode_3_border_b=0.000
|
||||
shapecode_3_border_a=1.000
|
||||
shape_3_per_frame1=an = an + 0.5*q16/num_inst;
|
||||
shape_3_per_frame2=w = asin(1)*4*instance/num_inst + an;
|
||||
shape_3_per_frame3=x = q6 + sin(w)*q5*0.5;
|
||||
shape_3_per_frame4=y = q7 + cos(w)*q5*0.5;
|
||||
shape_3_per_frame5=rad = q5*0.25;
|
||||
shape_3_per_frame6=
|
||||
shape_3_per_frame7=
|
||||
shape_3_per_frame8=//x = 0.5 + (x-0.5)/q2;
|
||||
shape_3_per_frame9=//y = 0.5 + (y-0.5)/q1;
|
||||
shape_3_per_frame10=
|
||||
per_frame_init_1=x1 = 0.5;
|
||||
per_frame_init_2=y1 = 0.6;
|
||||
per_frame_init_3=
|
||||
per_frame_init_4=x2 = 0.5;
|
||||
per_frame_init_5=y2 = 0.4;
|
||||
per_frame_init_6=
|
||||
per_frame_init_7=x3 = 0.5;
|
||||
per_frame_init_8=y3 = 0.2;
|
||||
per_frame_init_9=
|
||||
per_frame_init_10=vr1 = 0.0001;
|
||||
per_frame_init_11=vr2 = 0.0;
|
||||
per_frame_init_12=vr3 = 0.0;
|
||||
per_frame_init_13=
|
||||
per_frame_init_14=vx1 = 0;
|
||||
per_frame_init_15=vx2 = 0;
|
||||
per_frame_init_16=vx3 = 0;
|
||||
per_frame_init_17=
|
||||
per_frame_init_18=q21 = 0.5/asin(1);
|
||||
per_frame_1=zoom = 1;
|
||||
per_frame_2=warp = 0;
|
||||
per_frame_3=wave_a = 0;
|
||||
per_frame_4=
|
||||
per_frame_5=r = 0.05+ (bass_att+treb_att)*0.006;
|
||||
per_frame_6=monitor = aspecty;
|
||||
per_frame_7=vr = sin(vr1)*r;
|
||||
per_frame_8=bounce = below(y1,r-(aspectx-1)*0.5);y1 = y1+vy1;vy1 = if(bounce, abs(vy1)*0.96 + (r-y1-(aspectx-1)*0.5)*0.1, vy1-0.0003*60/fps);
|
||||
per_frame_9=vx1 = if(bounce, vx1 + (vr-vx1)*0.15, vx1);vr = if(bounce, vr + (vx1-vr)*0.85 , vr);vr1 = asin(vr/r);
|
||||
per_frame_10=bounce = above(x1,1-r+(aspecty-1)*0.5);vx1 = if(bounce, - abs(vx1)*0.96 + (1-r-x1+(aspecty-1)*0.5)*0.1, vx1);
|
||||
per_frame_11=vy1 = if(bounce, vy1 + (vr-vy1)*0.15, vy1);vr = if(bounce, vr + (vy1-vr)*0.85 , vr);vr1 = asin(vr/r);
|
||||
per_frame_12=bounce = below(x1,r-(aspecty-1)*0.5);x1 = x1+vx1;vx1 = if(bounce, abs(vx1)*0.96 + (r-x1-(aspecty-1)*0.5)*0.1, vx1);
|
||||
per_frame_13=vy1 = if(bounce, vy1 + (-vr-vy1)*0.15, vy1);vr = if(bounce, vr - (vy1+vr)*0.85 , vr);vr1 = asin(vr/r);
|
||||
per_frame_14=
|
||||
per_frame_15=vr = sin(vr2)*r;
|
||||
per_frame_16=bounce = below(y2,r-(aspectx-1)*0.5);y2 = y2+vy2;vy2 = if(bounce, abs(vy2)*0.96 + (r-y2-(aspectx-1)*0.5)*0.1, vy2-0.0003*60/fps);
|
||||
per_frame_17=vx2 = if(bounce, vx2 + (vr-vx2)*0.15, vx2);vr = if(bounce, vr + (vx2-vr)*0.85 , vr);vr2 = asin(vr/r);
|
||||
per_frame_18=bounce = above(x2,1-r+(aspecty-1)*0.5);vx2 = if(bounce, - abs(vx2)*0.96 + (1-r-x2+(aspecty-1)*0.5)*0.1, vx2);
|
||||
per_frame_19=vy2 = if(bounce, vy2 + (vr-vy2)*0.15, vy2);vr = if(bounce, vr + (vy2-vr)*0.85 , vr);vr2 = asin(vr/r);
|
||||
per_frame_20=bounce = below(x2,r-(aspecty-1)*0.5);x2 = x2+vx2;vx2 = if(bounce, abs(vx2)*0.96 + (r-x2-(aspecty-1)*0.5)*0.1, vx2);
|
||||
per_frame_21=vy2 = if(bounce, vy2 + (-vr-vy2)*0.15, vy2);vr = if(bounce, vr - (vy2+vr)*0.85 , vr);vr2 = asin(vr/r);
|
||||
per_frame_22=
|
||||
per_frame_23=vr = sin(vr3)*r;
|
||||
per_frame_24=bounce = below(y3,r-(aspectx-1)*0.5);y3 = y3+vy3;vy3 = if(bounce, abs(vy3)*0.96 + (r-y3-(aspectx-1)*0.5)*0.1, vy3-0.0003*60/fps);
|
||||
per_frame_25=vx3 = if(bounce, vx3 + (vr-vx3)*0.15, vx3);vr = if(bounce, vr + (vx3-vr)*0.85 , vr);vr3 = asin(vr/r);
|
||||
per_frame_26=bounce = above(x3,1-r+(aspecty-1)*0.5);vx3 = if(bounce, - abs(vx3)*0.96 + (1-r-x3+(aspecty-1)*0.5)*0.1, vx3);
|
||||
per_frame_27=vy3 = if(bounce, vy3 + (vr-vy3)*0.15, vy3);vr = if(bounce, vr + (vy3-vr)*0.85 , vr);vr3 = asin(vr/r);
|
||||
per_frame_28=bounce = below(x3,r-(aspecty-1)*0.5);x3 = x3+vx3;vx3 = if(bounce, abs(vx3)*0.96 + (r-x3-(aspecty-1)*0.5)*0.1, vx3);
|
||||
per_frame_29=vy3 = if(bounce, vy3 + (-vr-vy3)*0.15, vy3);vr = if(bounce, vr - (vy3+vr)*0.85 , vr);vr3 = asin(vr/r);
|
||||
per_frame_30=
|
||||
per_frame_31=bounce = below( sqrt( sqr(x1+vx1-x2-vx2) + sqr(y1+vy1-y2-vy2)), 2*r);
|
||||
per_frame_32=bounce = bounce*below(sqrt( sqr(x1+vx1-x2-vx2) + sqr(y1+vy1-y2-vy2)),sqrt( sqr(x1-x2) + sqr(y1-y2)));
|
||||
per_frame_33=ref_ang = atan2(x2-x1,y2-y1)+asin(1); // common tangent
|
||||
per_frame_34=v1 = sqrt(vx1*vx1+vy1*vy1);v2 = sqrt(vx2*vx2+vy2*vy2);w1 = atan2(vx1,vy1);w2 = atan2(vx2,vy2);
|
||||
per_frame_35=vr = sin(vr1)*r; v2r=sin(vr2)*r;
|
||||
per_frame_36=vx1 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-sin(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_37= + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx1);
|
||||
per_frame_38=vy1 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-cos(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_39= + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy1);
|
||||
per_frame_40=vx2 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-sin(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_41= + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx2);
|
||||
per_frame_42=vy2 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-cos(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_43= + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy2);
|
||||
per_frame_44=vr = if(bounce, vr + (cos(w1-ref_ang)*(v1-v2)-vr)*0.9 , vr);vr1 = asin(vr/r);
|
||||
per_frame_45=v2r = if(bounce, v2r + (cos(w2-ref_ang)*(v2-v1)-v2r)*0.9 , v2r);vr2 = asin(v2r/r);
|
||||
per_frame_46=
|
||||
per_frame_47=bounce = below( sqrt( sqr(x1+vx1-x3-vx3) + sqr(y1+vy1-y3-vy3)), 2*r);
|
||||
per_frame_48=bounce = bounce*below(sqrt( sqr(x1+vx1-x3-vx3) + sqr(y1+vy1-y3-vy3)),sqrt( sqr(x1-x3) + sqr(y1-y3)));
|
||||
per_frame_49=ref_ang = atan2(x3-x1,y3-y1)+asin(1); // common tangent
|
||||
per_frame_50=v1 = sqrt(vx1*vx1+vy1*vy1);v2 = sqrt(vx3*vx3+vy3*vy3);w1 = atan2(vx1,vy1);w2 = atan2(vx3,vy3);
|
||||
per_frame_51=vr = sin(vr1)*r; v2r=sin(vr3)*r;
|
||||
per_frame_52=vx1 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-sin(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_53= + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx1);
|
||||
per_frame_54=vy1 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-cos(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_55= + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy1);
|
||||
per_frame_56=vx3 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-sin(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_57= + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx3);
|
||||
per_frame_58=vy3 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-cos(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_59= + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy3);
|
||||
per_frame_60=vr = if(bounce, vr + (cos(w1-ref_ang)*(v1-v2)-vr)*0.9 , vr);vr1 = asin(vr/r);
|
||||
per_frame_61=v2r = if(bounce, v2r + (cos(w2-ref_ang)*(v2-v1)-v2r)*0.9 , v2r);vr3 = asin(v2r/r);
|
||||
per_frame_62=
|
||||
per_frame_63=bounce = below( sqrt( sqr(x3+vx3-x2-vx2) + sqr(y3+vy3-y2-vy2)), 2*r);
|
||||
per_frame_64=bounce = bounce*below(sqrt( sqr(x2+vx2-x3-vx3) + sqr(y2+vy2-y3-vy3)),sqrt( sqr(x2-x3) + sqr(y2-y3)));
|
||||
per_frame_65=ref_ang = atan2(x2-x3,y2-y3)+asin(1); // common tangent
|
||||
per_frame_66=v1 = sqrt(vx3*vx3+vy3*vy3);v2 = sqrt(vx2*vx2+vy2*vy2);w1 = atan2(vx3,vy3);w2 = atan2(vx2,vy2);
|
||||
per_frame_67=vr = sin(vr3)*r; v2r=sin(vr2)*r;
|
||||
per_frame_68=vx3 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-sin(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_69= + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx3);
|
||||
per_frame_70=vy3 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-cos(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_71= + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy3);
|
||||
per_frame_72=vx2 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-sin(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_73= + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx2);
|
||||
per_frame_74=vy2 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-cos(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_75= + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy2);
|
||||
per_frame_76=vr = if(bounce, vr + (cos(w1-ref_ang)*(v1-v2)-vr)*0.9 , vr);vr3 = asin(vr/r);
|
||||
per_frame_77=v2r = if(bounce, v2r + (cos(w2-ref_ang)*(v2-v1)-v2r)*0.9 , v2r);vr2 = asin(v2r/r);
|
||||
per_frame_78=
|
||||
per_frame_79=
|
||||
per_frame_80=
|
||||
per_frame_81=
|
||||
per_frame_82=q1 = aspectx;
|
||||
per_frame_83=q2 = aspecty;
|
||||
per_frame_84=q3 = r*2;
|
||||
per_frame_85=
|
||||
per_frame_86=q4 = x1; q5 = y1; q6 = vr1;
|
||||
per_frame_87=q7 = x2; q8 = y2; q9 = vr2;
|
||||
per_frame_88=q10 = x3; q11 = y3; q12 = vr3;
|
||||
per_frame_89=
|
||||
per_frame_90=q13 = atan2( (x1+x2+x3)/3 - 0.5, (y1+y2+y3)/3-0.5);
|
||||
per_frame_91=q14 = sigmoid(sqrt( sqr((x1+x2+x3)/3 - 0.5) + sqr((y1+y2+y3)/3-0.5) ),2)*0.2;
|
||||
per_frame_92=
|
||||
per_frame_93=t = t + 0.25/fps;
|
||||
per_frame_94=t = if(above(t,2),t-2,t);
|
||||
per_frame_95=q22 = -t;
|
||||
per_pixel_1=du = (x*2-1) - (q4+q7+q10-1.5)*2/3;
|
||||
per_pixel_2=dv = (y*2-1) + (q5+q8+q11-1.5)*2/3;
|
||||
per_pixel_3=dist = sqrt(du*du+dv*dv);
|
||||
per_pixel_4=ang2 = atan2(du,dv);
|
||||
per_pixel_5=mult = sin(dist*0.05)*0.4*q14;
|
||||
per_pixel_6=dx = mult*sin(ang2*2+q13)*aspectx;
|
||||
per_pixel_7=dy = mult*cos(ang2*2+q13)*aspecty;
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=` float2 d = texsize.zw * 8;
|
||||
warp_4=` float3 dx = ( GetBlur1(uv_orig + float2(1,0)*d) - GetBlur1(uv_orig-float2(1,0)*d) );
|
||||
warp_5=` float3 dy = ( GetBlur1(uv_orig + float2(0,1)*d) - GetBlur1(uv_orig-float2(0,1)*d) );
|
||||
warp_6=`
|
||||
warp_7=`ret.y = tex2d(sampler_fc_main, frac(uv + float2(dx.y,dy.y)*texsize.zw*4)).y;
|
||||
warp_8=`float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw * 1.2 + rand_frame.xy;
|
||||
warp_9=`ret.y += (tex2D(sampler_noise_lq, dither_uv).xyz-0.5) *0.0 - 0.004;
|
||||
warp_10=`ret = 0;
|
||||
warp_11=`ret.y = tex2d(sampler_fc_main, frac(uv)).y;
|
||||
warp_12=`ret.y += (ret.y - GetBlur3(frac(uv)).y -0.03)*.6 - 0.06;
|
||||
warp_13=`ret.y += GetBlur3(uv_orig).x*0.3;
|
||||
warp_14=`
|
||||
warp_15=`//ret.z = tex2d(sampler_fc_main,lerp(uv_orig,uv,0.3) + float2(dx.z,dy.z)*texsize.zw*8).z - 0.03;
|
||||
warp_16=`//ret.z += saturate(0.2-GetBlur2(uv).y)*0.1 + GetBlur2(uv_orig).x*0.2;
|
||||
warp_17=`
|
||||
warp_18=`float t = q22;
|
||||
warp_19=`float2 c = ((uv-0.5)*aspect.wz).yx;
|
||||
warp_20=`float1 ang_hq = atan2(c.x,c.y);
|
||||
warp_21=`float1 rad_hq = length(c);
|
||||
warp_22=`float2 spiral = frac(float2(ang_hq*q21-t,0.666*log(rad_hq)+ang_hq*q21+t));
|
||||
warp_23=`spiral = 0.5 + (1.0 - abs( frac( spiral ) * 2 - 1.0 )-0.5)*0.99;
|
||||
warp_24=`
|
||||
warp_25=`ret.z = GetPixel(spiral).y;
|
||||
warp_26=`
|
||||
warp_27=`
|
||||
warp_28=`}
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=` float2 d = texsize.zw*2;
|
||||
comp_4=` float3 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) );
|
||||
comp_5=` float3 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) );
|
||||
comp_6=`
|
||||
comp_7=`
|
||||
comp_8=`float2 my_uv = uv-float2(dx.z,dy.z)*texsize.zw*12;
|
||||
comp_9=`ret = GetBlur2(my_uv).z*(GetBlur2(my_uv).y)*float3(0.3,0,0.5);
|
||||
comp_10=`
|
||||
comp_11=`ret = lerp(ret,3,GetBlur3(uv+float2(dx.z,dy.z)*0.4-float2(dx.y,dy.y)).x*0.5);
|
||||
comp_12=`
|
||||
comp_13=`my_uv = uv + float2(dy.y,dx.y)*texsize.zw*64 - float2(dx.y,dy.y)*texsize.zw*64;
|
||||
comp_14=`ret = lerp(ret,float3(1,0.5,0.2),(GetPixel(my_uv)-GetBlur1(my_uv)+GetBlur2(my_uv)).z*(1-GetBlur1(uv).y)*1.1);
|
||||
comp_15=`
|
||||
comp_16=`my_uv = uv+float2(dx.x,dy.x)*texsize.zw*6;
|
||||
comp_17=`ret = lerp(ret,1,(GetPixel(my_uv)-GetBlur1(my_uv)+GetBlur2(my_uv)*0.95).x);
|
||||
comp_18=`
|
||||
comp_19=`
|
||||
comp_20=`//ret = GetPixel(uv);
|
||||
comp_21=`}
|
|
@ -0,0 +1,466 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=5.000000
|
||||
fGammaAdj=1.000
|
||||
fDecay=0.995
|
||||
fVideoEchoZoom=1.007
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=1
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=1.413
|
||||
fWaveScale=0.418
|
||||
fWaveSmoothing=0.000
|
||||
fWaveParam=-0.660
|
||||
fModWaveAlphaStart=2.000
|
||||
fModWaveAlphaEnd=2.000
|
||||
fWarpAnimSpeed=0.626
|
||||
fWarpScale=1.331
|
||||
fZoomExponent=1.00001
|
||||
fShader=0.000
|
||||
zoom=0.99951
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.08925
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.000
|
||||
wave_g=0.000
|
||||
wave_b=1.000
|
||||
wave_x=0.240
|
||||
wave_y=0.440
|
||||
ob_size=0.500
|
||||
ob_r=0.010
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=0.000
|
||||
ib_size=0.260
|
||||
ib_r=0.250
|
||||
ib_g=0.250
|
||||
ib_b=0.250
|
||||
ib_a=0.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.000
|
||||
mv_r=1.000
|
||||
mv_g=1.000
|
||||
mv_b=1.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=2.02310
|
||||
wavecode_0_smoothing=0.00000
|
||||
wavecode_0_r=0.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=1.000
|
||||
wave_0_init1=t2 = 0;
|
||||
wave_0_init2=t3 = 0;
|
||||
wave_0_init3=t4 = 0;
|
||||
wave_0_init4=cl = 0;
|
||||
wave_0_per_frame1=vol = bass*8 + mid*5 + treb*3;
|
||||
wave_0_per_frame2=m = m*0.97 + vol*0.08;
|
||||
wave_0_per_frame3=monitor = vol;
|
||||
wave_0_per_frame4=beat = above(vol,res)*above(vol,m)*above(vol,16);
|
||||
wave_0_per_frame5=diff = (1-beat)*diff + beat*(vol-res);
|
||||
wave_0_per_frame6=res = beat*(vol + m*0.04) + (1-beat)*(res - (0.1+diff*0.02)*60/fps);
|
||||
wave_0_per_frame7=res = max(0,res);
|
||||
wave_0_per_frame8=
|
||||
wave_0_per_frame9=a = beat;
|
||||
wave_0_per_point1=tt3 = tt3*0.6 + (value1)*1;
|
||||
wave_0_per_point2=tt2 = tt2*0.7 + tt3*0.2;
|
||||
wave_0_per_point3=tt1 = tt1*0.8 + tt2*0.1;
|
||||
wave_0_per_point4=d = d*0.9 + tt1*0.2;
|
||||
wave_0_per_point5=
|
||||
wave_0_per_point6=y = 0.5 + d*sample*(1-sample)*2;
|
||||
wave_0_per_point7=x = -0.05 + sample*1.1;
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=1
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.00000
|
||||
wavecode_1_smoothing=0.50000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wave_1_init1=chance = 0;
|
||||
wave_1_per_point1=// the velocity vector
|
||||
wave_1_per_point2=
|
||||
wave_1_per_point3=x = q3 + sample*sin(q14)*q13*40;
|
||||
wave_1_per_point4=y = q4 + sample*cos(q14)*q13*40;
|
||||
wave_1_per_point5=
|
||||
wave_1_per_point6=// tangential velocity of rotation
|
||||
wave_1_per_point7=//x = q3 + sample*q16*40;
|
||||
wave_1_per_point8=//y = q4 - q5/2;
|
||||
wave_1_per_point9=
|
||||
wave_1_per_point10=
|
||||
wave_1_per_point11=x = 0.5 + (x-0.5)/q1;
|
||||
wave_1_per_point12=y = 0.5 + (y-0.5)/q2;
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=1
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=1.000
|
||||
wavecode_2_g=1.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wave_2_init1=chance = 0;
|
||||
wave_2_per_point1=// tangential property of velocity vector
|
||||
wave_2_per_point2=
|
||||
wave_2_per_point3=x = q3 + sample*sin(q10)*cos(q14-q10)*q13*40;
|
||||
wave_2_per_point4=y = q4 + sample*cos(q10)*cos(q14-q10)*q13*40;
|
||||
wave_2_per_point5=
|
||||
wave_2_per_point6=// vx
|
||||
wave_2_per_point7=//x = q3 + sample*q11*40;
|
||||
wave_2_per_point8=//y = q4;
|
||||
wave_2_per_point9=
|
||||
wave_2_per_point10=x = 0.5 + (x-0.5)/q1;
|
||||
wave_2_per_point11=y = 0.5 + (y-0.5)/q2;
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=1
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=1.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
wave_3_init1=chance = 0;
|
||||
wave_3_per_point1=// orthogonal property of velocity vector
|
||||
wave_3_per_point2=
|
||||
wave_3_per_point3=x = q3 + sample*sin(q10+asin(1))*cos(q14-q10-asin(1))*q13*40;
|
||||
wave_3_per_point4=y = q4 + sample*cos(q10+asin(1))*cos(q14-q10-asin(1))*q13*40;
|
||||
wave_3_per_point5=
|
||||
wave_3_per_point6=// vy
|
||||
wave_3_per_point7=//x = q3;
|
||||
wave_3_per_point8=//y = q4 + sample*q12*40;
|
||||
wave_3_per_point9=
|
||||
wave_3_per_point10=x = 0.5 + (x-0.5)/q1;
|
||||
wave_3_per_point11=y = 0.5 + (y-0.5)/q2;
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=1
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=0.02770
|
||||
shapecode_0_ang=6.03186
|
||||
shapecode_0_tex_ang=6.03186
|
||||
shapecode_0_tex_zoom=0.68390
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=0.000
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=1.000
|
||||
shapecode_0_g2=0.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=1.000
|
||||
shapecode_0_border_r=0.000
|
||||
shapecode_0_border_g=0.000
|
||||
shapecode_0_border_b=0.000
|
||||
shapecode_0_border_a=1.000
|
||||
shape_0_per_frame1=an = an + q6;
|
||||
shape_0_per_frame2=ang = an*0.5;
|
||||
shape_0_per_frame3=x = q4;
|
||||
shape_0_per_frame4=y = q5;
|
||||
shape_0_per_frame5=rad = q3*sqrt(2);
|
||||
shape_0_per_frame6=
|
||||
shape_0_per_frame7=
|
||||
shape_0_per_frame8=x = 0.5 + (x-0.5)/q2;
|
||||
shape_0_per_frame9=y = 0.5 + (y-0.5)/q1;
|
||||
shape_0_per_frame10=
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=1
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.02770
|
||||
shapecode_1_ang=6.03186
|
||||
shapecode_1_tex_ang=6.03186
|
||||
shapecode_1_tex_zoom=0.68390
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=0.000
|
||||
shapecode_1_b=0.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=1.000
|
||||
shapecode_1_g2=0.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=1.000
|
||||
shapecode_1_border_r=0.000
|
||||
shapecode_1_border_g=0.000
|
||||
shapecode_1_border_b=0.000
|
||||
shapecode_1_border_a=1.000
|
||||
shape_1_per_frame1=an = an + q9;
|
||||
shape_1_per_frame2=ang = an*0.5;
|
||||
shape_1_per_frame3=x = q7;
|
||||
shape_1_per_frame4=y = q8;
|
||||
shape_1_per_frame5=rad = q3*sqrt(2);
|
||||
shape_1_per_frame6=
|
||||
shape_1_per_frame7=x = 0.5 + (x-0.5)/q2;
|
||||
shape_1_per_frame8=y = 0.5 + (y-0.5)/q1;
|
||||
shape_1_per_frame9=
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=1
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.02770
|
||||
shapecode_2_ang=6.03186
|
||||
shapecode_2_tex_ang=6.03186
|
||||
shapecode_2_tex_zoom=0.68390
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=0.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=1.000
|
||||
shapecode_2_g2=0.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=1.000
|
||||
shapecode_2_border_r=0.000
|
||||
shapecode_2_border_g=0.000
|
||||
shapecode_2_border_b=0.000
|
||||
shapecode_2_border_a=1.000
|
||||
shape_2_per_frame1=an = an + q12;
|
||||
shape_2_per_frame2=ang = an*0.5;
|
||||
shape_2_per_frame3=x = q10;
|
||||
shape_2_per_frame4=y = q11;
|
||||
shape_2_per_frame5=rad = q3*sqrt(2);
|
||||
shape_2_per_frame6=
|
||||
shape_2_per_frame7=x = 0.5 + (x-0.5)/q2;
|
||||
shape_2_per_frame8=y = 0.5 + (y-0.5)/q1;
|
||||
shape_2_per_frame9=
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=48
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=4
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=0.02770
|
||||
shapecode_3_ang=6.03186
|
||||
shapecode_3_tex_ang=6.03186
|
||||
shapecode_3_tex_zoom=0.68390
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=1.000
|
||||
shapecode_3_b=1.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=1.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=1.000
|
||||
shapecode_3_a2=1.000
|
||||
shapecode_3_border_r=0.000
|
||||
shapecode_3_border_g=0.000
|
||||
shapecode_3_border_b=0.000
|
||||
shapecode_3_border_a=1.000
|
||||
shape_3_per_frame1=an = an + 0.5*q16/num_inst;
|
||||
shape_3_per_frame2=w = asin(1)*4*instance/num_inst + an;
|
||||
shape_3_per_frame3=x = q6 + sin(w)*q5*0.5;
|
||||
shape_3_per_frame4=y = q7 + cos(w)*q5*0.5;
|
||||
shape_3_per_frame5=rad = q5*0.25;
|
||||
shape_3_per_frame6=
|
||||
shape_3_per_frame7=
|
||||
shape_3_per_frame8=//x = 0.5 + (x-0.5)/q2;
|
||||
shape_3_per_frame9=//y = 0.5 + (y-0.5)/q1;
|
||||
shape_3_per_frame10=
|
||||
per_frame_init_1=x1 = 0.5;
|
||||
per_frame_init_2=y1 = 0.6;
|
||||
per_frame_init_3=
|
||||
per_frame_init_4=x2 = 0.5;
|
||||
per_frame_init_5=y2 = 0.4;
|
||||
per_frame_init_6=
|
||||
per_frame_init_7=x3 = 0.5;
|
||||
per_frame_init_8=y3 = 0.2;
|
||||
per_frame_init_9=
|
||||
per_frame_init_10=vr1 = 0.0001;
|
||||
per_frame_init_11=vr2 = 0.0;
|
||||
per_frame_init_12=vr3 = 0.0;
|
||||
per_frame_init_13=
|
||||
per_frame_init_14=vx1 = 0;
|
||||
per_frame_init_15=vx2 = 0;
|
||||
per_frame_init_16=vx3 = 0;
|
||||
per_frame_1=zoom = 1;
|
||||
per_frame_2=warp = 0;
|
||||
per_frame_3=wave_a = 0;
|
||||
per_frame_4=
|
||||
per_frame_5=r = 0.03+ (bass_att+treb_att)*0.004;
|
||||
per_frame_6=monitor = aspecty;
|
||||
per_frame_7=vr = sin(vr1)*r;
|
||||
per_frame_8=bounce = below(y1,r-(aspectx-1)*0.5);y1 = y1+vy1;vy1 = if(bounce, abs(vy1)*0.96 + (r-y1-(aspectx-1)*0.5)*0.1, vy1-0.0003*60/fps);
|
||||
per_frame_9=vx1 = if(bounce, vx1 + (vr-vx1)*0.15, vx1);vr = if(bounce, vr + (vx1-vr)*0.85 , vr);vr1 = asin(vr/r);
|
||||
per_frame_10=bounce = above(x1,1-r+(aspecty-1)*0.5);vx1 = if(bounce, - abs(vx1)*0.96 + (1-r-x1+(aspecty-1)*0.5)*0.1, vx1);
|
||||
per_frame_11=vy1 = if(bounce, vy1 + (vr-vy1)*0.15, vy1);vr = if(bounce, vr + (vy1-vr)*0.85 , vr);vr1 = asin(vr/r);
|
||||
per_frame_12=bounce = below(x1,r-(aspecty-1)*0.5);x1 = x1+vx1;vx1 = if(bounce, abs(vx1)*0.96 + (r-x1-(aspecty-1)*0.5)*0.1, vx1);
|
||||
per_frame_13=vy1 = if(bounce, vy1 + (-vr-vy1)*0.15, vy1);vr = if(bounce, vr - (vy1+vr)*0.85 , vr);vr1 = asin(vr/r);
|
||||
per_frame_14=
|
||||
per_frame_15=vr = sin(vr2)*r;
|
||||
per_frame_16=bounce = below(y2,r-(aspectx-1)*0.5);y2 = y2+vy2;vy2 = if(bounce, abs(vy2)*0.96 + (r-y2-(aspectx-1)*0.5)*0.1, vy2-0.0003*60/fps);
|
||||
per_frame_17=vx2 = if(bounce, vx2 + (vr-vx2)*0.15, vx2);vr = if(bounce, vr + (vx2-vr)*0.85 , vr);vr2 = asin(vr/r);
|
||||
per_frame_18=bounce = above(x2,1-r+(aspecty-1)*0.5);vx2 = if(bounce, - abs(vx2)*0.96 + (1-r-x2+(aspecty-1)*0.5)*0.1, vx2);
|
||||
per_frame_19=vy2 = if(bounce, vy2 + (vr-vy2)*0.15, vy2);vr = if(bounce, vr + (vy2-vr)*0.85 , vr);vr2 = asin(vr/r);
|
||||
per_frame_20=bounce = below(x2,r-(aspecty-1)*0.5);x2 = x2+vx2;vx2 = if(bounce, abs(vx2)*0.96 + (r-x2-(aspecty-1)*0.5)*0.1, vx2);
|
||||
per_frame_21=vy2 = if(bounce, vy2 + (-vr-vy2)*0.15, vy2);vr = if(bounce, vr - (vy2+vr)*0.85 , vr);vr2 = asin(vr/r);
|
||||
per_frame_22=
|
||||
per_frame_23=vr = sin(vr3)*r;
|
||||
per_frame_24=bounce = below(y3,r-(aspectx-1)*0.5);y3 = y3+vy3;vy3 = if(bounce, abs(vy3)*0.96 + (r-y3-(aspectx-1)*0.5)*0.1, vy3-0.0003*60/fps);
|
||||
per_frame_25=vx3 = if(bounce, vx3 + (vr-vx3)*0.15, vx3);vr = if(bounce, vr + (vx3-vr)*0.85 , vr);vr3 = asin(vr/r);
|
||||
per_frame_26=bounce = above(x3,1-r+(aspecty-1)*0.5);vx3 = if(bounce, - abs(vx3)*0.96 + (1-r-x3+(aspecty-1)*0.5)*0.1, vx3);
|
||||
per_frame_27=vy3 = if(bounce, vy3 + (vr-vy3)*0.15, vy3);vr = if(bounce, vr + (vy3-vr)*0.85 , vr);vr3 = asin(vr/r);
|
||||
per_frame_28=bounce = below(x3,r-(aspecty-1)*0.5);x3 = x3+vx3;vx3 = if(bounce, abs(vx3)*0.96 + (r-x3-(aspecty-1)*0.5)*0.1, vx3);
|
||||
per_frame_29=vy3 = if(bounce, vy3 + (-vr-vy3)*0.15, vy3);vr = if(bounce, vr - (vy3+vr)*0.85 , vr);vr3 = asin(vr/r);
|
||||
per_frame_30=
|
||||
per_frame_31=bounce = below( sqrt( sqr(x1+vx1-x2-vx2) + sqr(y1+vy1-y2-vy2)), 2*r);
|
||||
per_frame_32=bounce = bounce*below(sqrt( sqr(x1+vx1-x2-vx2) + sqr(y1+vy1-y2-vy2)),sqrt( sqr(x1-x2) + sqr(y1-y2)));
|
||||
per_frame_33=ref_ang = atan2(x2-x1,y2-y1)+asin(1); // common tangent
|
||||
per_frame_34=v1 = sqrt(vx1*vx1+vy1*vy1);v2 = sqrt(vx2*vx2+vy2*vy2);w1 = atan2(vx1,vy1);w2 = atan2(vx2,vy2);
|
||||
per_frame_35=vr = sin(vr1)*r; v2r=sin(vr2)*r;
|
||||
per_frame_36=vx1 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-sin(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_37= + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx1);
|
||||
per_frame_38=vy1 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-cos(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_39= + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy1);
|
||||
per_frame_40=vx2 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-sin(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_41= + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx2);
|
||||
per_frame_42=vy2 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-cos(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_43= + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy2);
|
||||
per_frame_44=vr = if(bounce, vr + (cos(w1-ref_ang)*(v1-v2)-vr)*0.9 , vr);vr1 = asin(vr/r);
|
||||
per_frame_45=v2r = if(bounce, v2r + (cos(w2-ref_ang)*(v2-v1)-v2r)*0.9 , v2r);vr2 = asin(v2r/r);
|
||||
per_frame_46=
|
||||
per_frame_47=bounce = below( sqrt( sqr(x1+vx1-x3-vx3) + sqr(y1+vy1-y3-vy3)), 2*r);
|
||||
per_frame_48=bounce = bounce*below(sqrt( sqr(x1+vx1-x3-vx3) + sqr(y1+vy1-y3-vy3)),sqrt( sqr(x1-x3) + sqr(y1-y3)));
|
||||
per_frame_49=ref_ang = atan2(x3-x1,y3-y1)+asin(1); // common tangent
|
||||
per_frame_50=v1 = sqrt(vx1*vx1+vy1*vy1);v2 = sqrt(vx3*vx3+vy3*vy3);w1 = atan2(vx1,vy1);w2 = atan2(vx3,vy3);
|
||||
per_frame_51=vr = sin(vr1)*r; v2r=sin(vr3)*r;
|
||||
per_frame_52=vx1 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-sin(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_53= + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx1);
|
||||
per_frame_54=vy1 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-cos(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_55= + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy1);
|
||||
per_frame_56=vx3 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-sin(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_57= + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx3);
|
||||
per_frame_58=vy3 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-cos(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_59= + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy3);
|
||||
per_frame_60=vr = if(bounce, vr + (cos(w1-ref_ang)*(v1-v2)-vr)*0.9 , vr);vr1 = asin(vr/r);
|
||||
per_frame_61=v2r = if(bounce, v2r + (cos(w2-ref_ang)*(v2-v1)-v2r)*0.9 , v2r);vr3 = asin(v2r/r);
|
||||
per_frame_62=
|
||||
per_frame_63=bounce = below( sqrt( sqr(x3+vx3-x2-vx2) + sqr(y3+vy3-y2-vy2)), 2*r);
|
||||
per_frame_64=bounce = bounce*below(sqrt( sqr(x2+vx2-x3-vx3) + sqr(y2+vy2-y3-vy3)),sqrt( sqr(x2-x3) + sqr(y2-y3)));
|
||||
per_frame_65=ref_ang = atan2(x2-x3,y2-y3)+asin(1); // common tangent
|
||||
per_frame_66=v1 = sqrt(vx3*vx3+vy3*vy3);v2 = sqrt(vx2*vx2+vy2*vy2);w1 = atan2(vx3,vy3);w2 = atan2(vx2,vy2);
|
||||
per_frame_67=vr = sin(vr3)*r; v2r=sin(vr2)*r;
|
||||
per_frame_68=vx3 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-sin(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_69= + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx3);
|
||||
per_frame_70=vy3 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-cos(ref_ang)*v1*cos(w1-ref_ang))*0.1
|
||||
per_frame_71= + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy3);
|
||||
per_frame_72=vx2 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-sin(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_73= + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx2);
|
||||
per_frame_74=vy2 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-cos(ref_ang)*v2*cos(w2-ref_ang))*0.1
|
||||
per_frame_75= + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy2);
|
||||
per_frame_76=vr = if(bounce, vr + (cos(w1-ref_ang)*(v1-v2)-vr)*0.9 , vr);vr3 = asin(vr/r);
|
||||
per_frame_77=v2r = if(bounce, v2r + (cos(w2-ref_ang)*(v2-v1)-v2r)*0.9 , v2r);vr2 = asin(v2r/r);
|
||||
per_frame_78=
|
||||
per_frame_79=
|
||||
per_frame_80=
|
||||
per_frame_81=
|
||||
per_frame_82=q1 = aspectx;
|
||||
per_frame_83=q2 = aspecty;
|
||||
per_frame_84=q3 = r*2;
|
||||
per_frame_85=
|
||||
per_frame_86=q4 = x1; q5 = y1; q6 = vr1;
|
||||
per_frame_87=q7 = x2; q8 = y2; q9 = vr2;
|
||||
per_frame_88=q10 = x3; q11 = y3; q12 = vr3;
|
||||
per_frame_89=
|
||||
per_frame_90=q13 = atan2( (x1+x2+x3)/3 - 0.5, (y1+y2+y3)/3-0.5);
|
||||
per_frame_91=q14 = sigmoid(sqrt( sqr((x1+x2+x3)/3 - 0.5) + sqr((y1+y2+y3)/3-0.5) ),2)*0.2;
|
||||
per_pixel_1=du = (x*2-1) - (q4+q7+q10-1.5)*2/3;
|
||||
per_pixel_2=dv = (y*2-1) + (q5+q8+q11-1.5)*2/3;
|
||||
per_pixel_3=dist = sqrt(du*du+dv*dv);
|
||||
per_pixel_4=ang2 = atan2(du,dv);
|
||||
per_pixel_5=mult = sin(dist*0.05)*0.4*q14;
|
||||
per_pixel_6=dx = mult*sin(ang2*2+q13)*aspectx;
|
||||
per_pixel_7=dy = mult*cos(ang2*2+q13)*aspecty;
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=` float2 d = texsize.zw * 8;
|
||||
warp_4=` float3 dx = ( GetBlur1(uv_orig + float2(1,0)*d) - GetBlur1(uv_orig-float2(1,0)*d) );
|
||||
warp_5=` float3 dy = ( GetBlur1(uv_orig + float2(0,1)*d) - GetBlur1(uv_orig-float2(0,1)*d) );
|
||||
warp_6=`
|
||||
warp_7=`ret.y = tex2d(sampler_fc_main, frac(uv + float2(dx.y,dy.y)*texsize.zw*4)).y;
|
||||
warp_8=`float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw * 1.2 + rand_frame.xy;
|
||||
warp_9=`ret.y += (tex2D(sampler_noise_lq, dither_uv).xyz-0.5) *0.0 - 0.004;
|
||||
warp_10=`ret = 0;
|
||||
warp_11=`ret.y = tex2d(sampler_fc_main, frac(uv)).y;
|
||||
warp_12=`ret.y += (ret.y - GetBlur3(frac(uv)).y -0.03)*.6 - 0.06;
|
||||
warp_13=`ret.y += GetBlur3(uv_orig).x*0.3;
|
||||
warp_14=`
|
||||
warp_15=`ret.z = tex2d(sampler_fc_main,lerp(uv_orig,uv,0.3) + float2(dx.z,dy.z)*texsize.zw*8).z - 0.03;
|
||||
warp_16=`ret.z += saturate(0.2-GetBlur2(uv).y)*0.1 + GetBlur2(uv_orig).x*0.2;
|
||||
warp_17=`
|
||||
warp_18=`}
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=` float2 d = texsize.zw*2;
|
||||
comp_4=` float3 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) );
|
||||
comp_5=` float3 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) );
|
||||
comp_6=`ret = lerp(ret,float3(0.4,0.8,0.9),GetBlur1(uv - float2(dx.y,dy.y)*0).z);
|
||||
comp_7=`
|
||||
comp_8=`float2 uv_bg = uv - float2(dx.y,dy.y)*texsize.zw*16 + float2(dx.x,dy.x)*0.2;
|
||||
comp_9=`ret = lerp(ret,1,(GetBlur2(uv_bg)-GetBlur1(uv_bg)*1+GetPixel(uv_bg)*0.9 + (-dx.y + dy.y)*0.4).y*0.8*float3(1.3,1.04,0.4));
|
||||
comp_10=`
|
||||
comp_11=`float2 uv_m = uv - float2(dx.x,dy.x)*texsize.zw*8;
|
||||
comp_12=`ret = lerp(ret, 2*float3(0,0.5,1), GetBlur3(uv_m - float2(dx.y,dy.y)*0.4).x*0.4);
|
||||
comp_13=`ret = lerp(ret, 2*float3(0.5,1,1), GetBlur2(uv_m - float2(dx.y,dy.y)*0.2).x*0.4);
|
||||
comp_14=`ret = lerp(ret, 2*float3(1,1,0.8), GetBlur1(uv_m - float2(dx.y,dy.y)*0.1).x*0.2);
|
||||
comp_15=`ret = lerp(saturate(ret), float3(0,0,0), GetBlur1(uv_m + float2(1,-1)*0.02).x*0.4);
|
||||
comp_16=`ret = lerp(saturate(ret), float3(1,-0.2,-0.2), GetPixel(uv).x*0.6);
|
||||
comp_17=`}
|
|
@ -0,0 +1,423 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=4.000
|
||||
fGammaAdj=1.000
|
||||
fDecay=0.900
|
||||
fVideoEchoZoom=1.000
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001
|
||||
fWaveScale=5.715
|
||||
fWaveSmoothing=0.900
|
||||
fWaveParam=0.000
|
||||
fModWaveAlphaStart=1.000
|
||||
fModWaveAlphaEnd=1.000
|
||||
fWarpAnimSpeed=0.162
|
||||
fWarpScale=5.582
|
||||
fZoomExponent=0.32104
|
||||
fShader=0.000
|
||||
zoom=0.99010
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.11563
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.000
|
||||
wave_g=0.000
|
||||
wave_b=0.000
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.000
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=0.000
|
||||
ib_size=0.000
|
||||
ib_r=0.000
|
||||
ib_g=0.000
|
||||
ib_b=0.000
|
||||
ib_a=1.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.000
|
||||
mv_r=1.000
|
||||
mv_g=1.000
|
||||
mv_b=0.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=2.44415
|
||||
wavecode_0_smoothing=0.00000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=1.000
|
||||
wave_0_init1=t2 = 0;
|
||||
wave_0_init2=t3 = 0;
|
||||
wave_0_init3=t4 = 0;
|
||||
wave_0_init4=cl = 0;
|
||||
wave_0_per_frame1=t1 = 0;
|
||||
wave_0_per_frame2=v = 0.01;
|
||||
wave_0_per_frame3=j = j + (bass)*0.01;
|
||||
wave_0_per_frame4=j2 = j2 + (mid_att)*0.01;
|
||||
wave_0_per_frame5=j3 = j3 + (treb_att)*0.01;
|
||||
wave_0_per_frame6=t2 = j;
|
||||
wave_0_per_frame7=t3 = j2;
|
||||
wave_0_per_frame8=t4 = j3;
|
||||
wave_0_per_frame9=//t5 = 0;
|
||||
wave_0_per_frame10=k = k*0.99 + 10*mid/fps;
|
||||
wave_0_per_frame11=t5 = -k;
|
||||
wave_0_per_frame12=
|
||||
wave_0_per_frame13=cl1 = cl1 - 0.0005 - bass*0.003;
|
||||
wave_0_per_frame14=cl1 = if(above(cl1,1),0,cl1);
|
||||
wave_0_per_frame15=cl1 = if(below(cl1,0),1,cl1);
|
||||
wave_0_per_frame16=t8 = cl1;
|
||||
wave_0_per_frame17=
|
||||
wave_0_per_frame18=cl2 = cl2 +0.0001 + mid*0.001 - bass*0.0005 -treb*0.0005;
|
||||
wave_0_per_frame19=cl2 = if(above(cl2,1),0,cl2);
|
||||
wave_0_per_frame20=cl2 = if(below(cl2,0),1,cl2);
|
||||
wave_0_per_frame21=t7 = cl2;
|
||||
wave_0_per_frame22=
|
||||
wave_0_per_frame23=cl3 = cl3 +0.0001+ treb*0.001 - bass*0.0005 - mid*0.0005;
|
||||
wave_0_per_frame24=cl3 = if(above(cl3,1),0,cl3);
|
||||
wave_0_per_frame25=cl3 = if(below(cl3,0),1,cl3);
|
||||
wave_0_per_frame26=t6 = cl3;
|
||||
wave_0_per_point1=xx = ((sample*0983624912364)%10000000+100)/10000000;
|
||||
wave_0_per_point2=yy = ((xx*1896575575)%10000000+100)/10000000;
|
||||
wave_0_per_point3=zz = ((yy*58652340875)%10000000+100)/10000000;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=
|
||||
wave_0_per_point6=d = sqrt(sqr(xx)+sqr(yy)+sqr(zz));
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=zz = zz + t8 - if(above(zz+t8,1),1,0) - 0.5;
|
||||
wave_0_per_point9=xx = xx + t7 - if(above(xx+t7,1),1,0) - 0.5;
|
||||
wave_0_per_point10=yy = yy + t6 - if(above(yy+t6,1),1,0) - 0.5;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=v = 0.001;
|
||||
wave_0_per_point13=
|
||||
wave_0_per_point14=w = 1;// (sample*sin(time*0.3)*0.01-1);
|
||||
wave_0_per_point15=bb = d*d*0.5;
|
||||
wave_0_per_point16=n= 0.3;
|
||||
wave_0_per_point17=s1 = sin(sin(t2*w+bb)*n);
|
||||
wave_0_per_point18=s2 = sin(sin(t3*w+bb)*n);
|
||||
wave_0_per_point19=s3 = sin(sin(t4*w+bb)*n);
|
||||
wave_0_per_point20=c1 = cos(sin(t2*w+bb)*n);
|
||||
wave_0_per_point21=c2 = cos(sin(t3*w+bb)*n);
|
||||
wave_0_per_point22=c3 = cos(sin(t4*w+bb)*n);
|
||||
wave_0_per_point23=
|
||||
wave_0_per_point24=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
|
||||
wave_0_per_point25=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
|
||||
wave_0_per_point26=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
|
||||
wave_0_per_point27=
|
||||
wave_0_per_point28=zoom = .5*(1/(z+0.5));
|
||||
wave_0_per_point29=x = 0.5 + zoom*x1 + sin(time*0.1)*0.;;
|
||||
wave_0_per_point30=y = 0.5 + zoom*y1 + cos(time*0.16801)*0.;
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=pi3 = 3.1415*2*0.3333;
|
||||
wave_0_per_point33=t = z*2+t2*1;
|
||||
wave_0_per_point34=c=3;
|
||||
wave_0_per_point35=r = sin(t)*c;
|
||||
wave_0_per_point36=
|
||||
wave_0_per_point37=g = sin(t+pi3)*c;
|
||||
wave_0_per_point38=
|
||||
wave_0_per_point39=b = sin(t-pi3)*c;
|
||||
wave_0_per_point40=
|
||||
wave_0_per_point41=
|
||||
wave_0_per_point42=r = if(above(r,1),1,r);
|
||||
wave_0_per_point43=r = if(below(r,0),0,r);
|
||||
wave_0_per_point44=g = if(above(g,1),1,g);
|
||||
wave_0_per_point45=g = if(below(g,0),0,g);
|
||||
wave_0_per_point46=b = if(above(b,1),1,b);
|
||||
wave_0_per_point47=b = if(below(b,0),0,b);
|
||||
wave_0_per_point48=
|
||||
wave_0_per_point49=a = -z+0.7;
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=2.44415
|
||||
wavecode_1_smoothing=0.00000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=0.050
|
||||
wave_1_init1=t2 = 0;
|
||||
wave_1_init2=t3 = 0;
|
||||
wave_1_init3=t4 = 0;
|
||||
wave_1_init4=cl = 0;
|
||||
wave_1_per_frame1=t8 = 1;
|
||||
wave_1_per_point1=t8 = -t8;
|
||||
wave_1_per_point2=y = sample*0.48;
|
||||
wave_1_per_point3=x = 0.5 + t8*0.04 - t8*sample*0.02 + (sqr(sample*2-1)-1)*q1*0.5;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=pi3 = 3.1415*2*0.3333;
|
||||
wave_1_per_point6=t = -(q4-q6)*10+sample*asin(1)*4.01;
|
||||
wave_1_per_point7=c=9;
|
||||
wave_1_per_point8=r = sin(t)*c;
|
||||
wave_1_per_point9=
|
||||
wave_1_per_point10=g = sin(t+pi3)*c;
|
||||
wave_1_per_point11=
|
||||
wave_1_per_point12=b = sin(t-pi3)*c;
|
||||
wave_1_per_point13=
|
||||
wave_1_per_point14=
|
||||
wave_1_per_point15=r = if(above(r,1),1,r);
|
||||
wave_1_per_point16=r = if(below(r,0),0,r);
|
||||
wave_1_per_point17=g = if(above(g,1),1,g);
|
||||
wave_1_per_point18=g = if(below(g,0),0,g);
|
||||
wave_1_per_point19=b = if(above(b,1),1,b);
|
||||
wave_1_per_point20=b = if(below(b,0),0,b);
|
||||
wave_1_per_point21=
|
||||
wavecode_2_enabled=1
|
||||
wavecode_2_samples=49
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=2.44415
|
||||
wavecode_2_smoothing=0.00000
|
||||
wavecode_2_r=0.000
|
||||
wavecode_2_g=0.000
|
||||
wavecode_2_b=0.000
|
||||
wavecode_2_a=1.000
|
||||
wave_2_init1=t2 = 0;
|
||||
wave_2_init2=t3 = 0;
|
||||
wave_2_init3=t4 = 0;
|
||||
wave_2_init4=cl = 0;
|
||||
wave_2_per_frame1=t8 = 1;
|
||||
wave_2_per_point1=t8 = -1;
|
||||
wave_2_per_point2=y = sample*0.48;
|
||||
wave_2_per_point3=x = 0.5 + t8*0.04 - t8*sample*0.02 + (sqr(sample*2-1)-1)*q1*0.5;
|
||||
wavecode_3_enabled=1
|
||||
wavecode_3_samples=49
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=2.44415
|
||||
wavecode_3_smoothing=0.00000
|
||||
wavecode_3_r=0.000
|
||||
wavecode_3_g=0.000
|
||||
wavecode_3_b=0.000
|
||||
wavecode_3_a=1.000
|
||||
wave_3_init1=t2 = 0;
|
||||
wave_3_init2=t3 = 0;
|
||||
wave_3_init3=t4 = 0;
|
||||
wave_3_init4=cl = 0;
|
||||
wave_3_per_frame1=t8 = 1;
|
||||
wave_3_per_point1=t8 = 1;
|
||||
wave_3_per_point2=y = sample*0.48;
|
||||
wave_3_per_point3=x = 0.5 + t8*0.04 - t8*sample*0.02 + (sqr(sample*2-1)-1)*q1*0.5;
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=1
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=0.05343
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=12.77228
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=1.000
|
||||
shapecode_0_b=1.000
|
||||
shapecode_0_a=0.000
|
||||
shapecode_0_r2=1.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=1.000
|
||||
shapecode_0_a2=1.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=0.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shape_0_init1=vx = 0;
|
||||
shape_0_init2=vy = 0;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=100
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.750
|
||||
shapecode_1_rad=0.46753
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=1.00000
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=1.000
|
||||
shapecode_1_b=1.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=1.000
|
||||
shapecode_1_g2=1.000
|
||||
shapecode_1_b2=1.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shape_1_per_frame1=w = -atan2(0.5,q1)*4+asin(1)*4;
|
||||
shape_1_per_frame2=ang = w;
|
||||
shape_1_per_frame3=x = 0.5 +sin(w)*0.19;
|
||||
shape_1_per_frame4=y = 0.5 +cos(w)*0.26;
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.750
|
||||
shapecode_2_rad=0.46753
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=1.00000
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=1.000
|
||||
shapecode_2_b=1.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=1.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=1.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.000
|
||||
shape_2_per_frame1=w = -atan2(0.5,q1)*4+asin(1)*4 + asin(1)*2/3;
|
||||
shape_2_per_frame2=ang = w;
|
||||
shape_2_per_frame3=x = 0.5 +sin(w)*0.19;
|
||||
shape_2_per_frame4=y = 0.5 +cos(w)*0.26;
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=100
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=1
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.750
|
||||
shapecode_3_rad=0.46753
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=1.000
|
||||
shapecode_3_b=1.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=1.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=1.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.000
|
||||
shape_3_per_frame1=w = -atan2(0.5,q1)*4+asin(1)*4 - asin(1)*2/3;
|
||||
shape_3_per_frame2=ang = w;
|
||||
shape_3_per_frame3=x = 0.5 +sin(w)*0.19;
|
||||
shape_3_per_frame4=y = 0.5 +cos(w)*0.26;
|
||||
per_frame_init_1=x1 = 0;
|
||||
per_frame_init_2=y1 = 0;
|
||||
per_frame_1=zoom = 1.0;
|
||||
per_frame_2=
|
||||
per_frame_3=q1 = .1*(bass-treb);
|
||||
per_frame_4=
|
||||
per_frame_5=vvb = if(below(vvb,0),0,vvb);
|
||||
per_frame_6=vvm = if(below(vvm,0),0,vvm);
|
||||
per_frame_7=vvt = if(below(vvt,0),0,vvt);
|
||||
per_frame_8=vb = vb*0.85 + (1-vb)*pow(bass,2)*0.001;
|
||||
per_frame_9=vvb = vvb*0.95 + (1-vvb)*vb*0.2;
|
||||
per_frame_10=vm = vm*0.85 + (1-vm)*pow(mid,2)*0.01;
|
||||
per_frame_11=vvm = vvm*0.95 + (1-vvm)*vm*0.2;
|
||||
per_frame_12=vt = vt*0.85 + (1-vt)*pow(treb,2)*0.001;
|
||||
per_frame_13=vvt = vvt*0.95 + (1-vvt)*vt*0.2;
|
||||
per_frame_14=
|
||||
per_frame_15=q1 = (vvb-vvt)*vvm;//0.5 + vb - vvb;
|
||||
per_frame_16=q2 = vvm;//0.5 + vm - vvm;
|
||||
per_frame_17=q3 = vvt;//0.5 + vt - vvt;
|
||||
per_frame_18=
|
||||
per_frame_19=v=0.2;
|
||||
per_frame_20=d = 0;//v*0.2;
|
||||
per_frame_21=bb = bb + vvb*v - d;
|
||||
per_frame_22=mm = mm + vvm*v - d;
|
||||
per_frame_23=tt = tt + vvt*v - d;
|
||||
per_frame_24=q4 = bb;
|
||||
per_frame_25=q5 = mm;
|
||||
per_frame_26=q6 = tt;
|
||||
per_frame_27=
|
||||
per_frame_28=
|
||||
per_frame_29=q4 = if(above(abs(q1),0.02),0.99,1);
|
||||
per_frame_30=q9 = 0.5 + 0.5*sin(time*0.14);
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=` ret = tex2D( sampler_fc_main, uv )*q4;
|
||||
warp_4=`}
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=`
|
||||
comp_4=`
|
||||
comp_5=`// ***** Martin's ripples on water surface code, parameterized by Flexi *****
|
||||
comp_6=`
|
||||
comp_7=`float h = q9; // height of the horizon
|
||||
comp_8=`float cut_off = 0.0; // cut off lower border
|
||||
comp_9=`float2 t = float2(0.1,-0.05)*time; // velocity
|
||||
comp_10=`float strength = 0.025;
|
||||
comp_11=`
|
||||
comp_12=`
|
||||
comp_13=`float2 c = uv_orig-float2(0.5,1-h);
|
||||
comp_14=`float z = 3/c.y;
|
||||
comp_15=`float2 uv_water = float2(c.x*z*h,z*h)*0.05+t;
|
||||
comp_16=`int mask = (c.y>0);
|
||||
comp_17=`uv_water = (tex2D(sampler_noise_hq,uv_water)-0.5)*mask;
|
||||
comp_18=`float2 uv_mirror = 1.0-abs(frac((c+float2(0.5,1))*0.5)*2-1)+float2(0,-cut_off);
|
||||
comp_19=`uv_mirror =frac(uv_mirror-uv_water.xy*strength);
|
||||
comp_20=`
|
||||
comp_21=`// ***** :)
|
||||
comp_22=`
|
||||
comp_23=`uv = uv_mirror;
|
||||
comp_24=`
|
||||
comp_25=`ret = tex2D(sampler_main, uv);
|
||||
comp_26=`ret = pow(ret,2)*1.4 - 0.04;
|
||||
comp_27=`
|
||||
comp_28=`
|
||||
comp_29=`}
|
||||
comp_30=`
|
376
Src/resources/data/Milkdrop2/presets/Flexi + Martin - dive.milk
Normal file
376
Src/resources/data/Milkdrop2/presets/Flexi + Martin - dive.milk
Normal file
|
@ -0,0 +1,376 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=4.000
|
||||
fGammaAdj=1.560
|
||||
fDecay=1.000
|
||||
fVideoEchoZoom=0.362
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001
|
||||
fWaveScale=1.599
|
||||
fWaveSmoothing=0.000
|
||||
fWaveParam=-0.500
|
||||
fModWaveAlphaStart=2.000
|
||||
fModWaveAlphaEnd=2.000
|
||||
fWarpAnimSpeed=1.000
|
||||
fWarpScale=0.107
|
||||
fZoomExponent=0.15840
|
||||
fShader=1.000
|
||||
zoom=1.00000
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.01000
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.510
|
||||
wave_g=0.500
|
||||
wave_b=1.000
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.000
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=1.000
|
||||
ib_size=0.010
|
||||
ib_r=0.000
|
||||
ib_g=0.000
|
||||
ib_b=0.000
|
||||
ib_a=1.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.500
|
||||
mv_r=0.000
|
||||
mv_g=0.000
|
||||
mv_b=0.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=0.16188
|
||||
wavecode_0_smoothing=0.50000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=1.000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=1
|
||||
wavecode_1_scaling=25.12601
|
||||
wavecode_1_smoothing=1.00000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=0.100
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=1.000
|
||||
wavecode_2_g=1.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=1.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=1
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=0.50126
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=0.99996
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=1.000
|
||||
shapecode_0_b=1.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=1.000
|
||||
shapecode_0_g2=0.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=0.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shape_0_per_frame1=x = 0.5+sin(time*0.618)*0.2;
|
||||
shape_0_per_frame2=y = 0.5+cos(time*1.618)*0.2;
|
||||
shape_0_per_frame3=rad = bass*0.05;
|
||||
shape_0_per_frame4=border_r = 1-(sin(time*1.25)*0.3+0.7);
|
||||
shape_0_per_frame5=border_g = 1-(sin(time)*0.3+0.3);
|
||||
shape_0_per_frame6=border_b = 1-(sin(time/3)*0.5+0.5);
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=100
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=1
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.50126
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=1.00000
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=1.000
|
||||
shapecode_1_b=1.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=0.000
|
||||
shapecode_1_g2=0.000
|
||||
shapecode_1_b2=1.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=0.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shape_1_per_frame1=x = 0.5+sin(time*2.618)*0.3;
|
||||
shape_1_per_frame2=y = 0.5+cos(time*3.14)*0.3;
|
||||
shape_1_per_frame3=rad = bass*0.05;
|
||||
shape_1_per_frame4=border_r = 1-(sin(time*1.25)*0.3+0.7);
|
||||
shape_1_per_frame5=border_g = 1-(sin(time)*0.3+0.3);
|
||||
shape_1_per_frame6=border_b = 1-(sin(time/3)*0.5+0.5);
|
||||
shape_1_per_frame7=
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=1
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.50126
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=0.99980
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=1.000
|
||||
shapecode_2_b=1.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=0.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.000
|
||||
shape_2_per_frame1=x = 0.5+sin(-time*2.618)*0.4;
|
||||
shape_2_per_frame2=y = 0.5+cos(-time*1.14)*0.4;
|
||||
shape_2_per_frame3=rad = bass*0.05;
|
||||
shape_2_per_frame4=border_r = 1-(sin(time*1.25)*0.3+0.7);
|
||||
shape_2_per_frame5=border_g = 1-(sin(time)*0.3+0.3);
|
||||
shape_2_per_frame6=border_b = 1-(sin(time/3)*0.5+0.5);
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=0.10000
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=0.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.100
|
||||
per_frame_init_1=q11 = 0.5/asin(1);
|
||||
per_frame_1=//zoom = 0.99;
|
||||
per_frame_2=ib_r = sin(time*1.25*4)*0.3+0.7;
|
||||
per_frame_3=ib_g = sin(time*4)*0.3+0.3;
|
||||
per_frame_4=ib_b = sin(time/3*4)*0.5+0.5;
|
||||
per_frame_5=
|
||||
per_frame_6=xx1 = xx1*0.9 + (bass)*0.01;
|
||||
per_frame_7=xx2 = xx2*0.9 + (treb)*0.01;
|
||||
per_frame_8=yy1 = yy1*0.94 + (treb+bass)*0.0075;
|
||||
per_frame_9=
|
||||
per_frame_10=x1 = 0.5 + (xx1-xx2)*2;
|
||||
per_frame_11=y1 = 0.4 + yy1;
|
||||
per_frame_12=
|
||||
per_frame_13=x1 = max(0,min(1,x1)); y1 = max(0,min(1,y1));
|
||||
per_frame_14=
|
||||
per_frame_15=spring = 10;
|
||||
per_frame_16=grav = .5;
|
||||
per_frame_17=resist = 1;
|
||||
per_frame_18=bounce = 0.75;
|
||||
per_frame_19=dt = 0.0002*(60/fps);
|
||||
per_frame_20=
|
||||
per_frame_21=vx2 = vx2*(1-resist*dt) + dt*((x1+x3-2*x2)*spring);
|
||||
per_frame_22=vy2 = vy2*(1-resist*dt) + dt*((y1+y3-2*y2)*spring-grav);
|
||||
per_frame_23=vx3 = vx3*(1-resist*dt) + dt*((x2+x4-2*x3)*spring);
|
||||
per_frame_24=vy3 = vy3*(1-resist*dt) + dt*((y2+y4-2*y3)*spring-grav);
|
||||
per_frame_25=vx4 = vx4*(1-resist*dt) + dt*((x3-x4)*spring);
|
||||
per_frame_26=vy4 = vy4*(1-resist*dt) + dt*((y3-y4)*spring-grav);
|
||||
per_frame_27=
|
||||
per_frame_28=x2 = x2 + vx2;
|
||||
per_frame_29=y2 = y2 + vy2;
|
||||
per_frame_30=x3 = x3 + vx3;
|
||||
per_frame_31=y3 = y3 + vy3;
|
||||
per_frame_32=x4 = x4 + vx4;
|
||||
per_frame_33=y4 = y4 + vy4;
|
||||
per_frame_34=
|
||||
per_frame_35=vx2 = if(above(x2,0),vx2,abs(vx2)*bounce);
|
||||
per_frame_36=vx2 = if(below(x2,1),vx2,-abs(vx2)*bounce);
|
||||
per_frame_37=vx3 = if(above(x3,0),vx3,abs(vx3)*bounce);
|
||||
per_frame_38=vx3 = if(below(x3,1),vx3,-abs(vx3)*bounce);
|
||||
per_frame_39=vx4 = if(above(x4,0),vx4,abs(vx4)*bounce);
|
||||
per_frame_40=vx4 = if(below(x4,1),vx4,-abs(vx4)*bounce);
|
||||
per_frame_41=vy2 = if(above(y2,0),vy2,abs(vy2)*bounce);
|
||||
per_frame_42=vy2 = if(below(y2,1),vy2,-abs(vy2)*bounce);
|
||||
per_frame_43=vy3 = if(above(y3,0),vy3,abs(vy3)*bounce);
|
||||
per_frame_44=vy3 = if(below(y3,1),vy3,-abs(vy3)*bounce);
|
||||
per_frame_45=vy4 = if(above(y4,0),vy4,abs(vy4)*bounce);
|
||||
per_frame_46=vy4 = if(below(y4,1),vy4,-abs(vy4)*bounce);
|
||||
per_frame_47=q4 = x4;
|
||||
per_frame_48=q8 = y4;
|
||||
per_frame_49=
|
||||
per_frame_50=q1 = aspectx;
|
||||
per_frame_51=q2 = aspecty;
|
||||
per_frame_52=
|
||||
per_frame_53=zoom = 1;
|
||||
per_frame_54=warp = 0;
|
||||
per_frame_55=bb = bb*0.99 + bass*0.02;
|
||||
per_frame_56=mm = mm*0.99 + mid*0.02;
|
||||
per_frame_57=tt = tt*0.99 + treb*0.02;
|
||||
per_frame_58=
|
||||
per_frame_59=mx = max(max(bb,mm),tt);
|
||||
per_frame_60=mn = min(min(bb,mm),tt);
|
||||
per_frame_61=
|
||||
per_frame_62=ob_r = (bb-mn)/(mx-mn);
|
||||
per_frame_63=ob_b = (mm-mn)/(mx-mn);
|
||||
per_frame_64=ob_g = (tt-mn)/(mx-mn);
|
||||
per_frame_65=q6 = atan2(vx4,vy4);
|
||||
per_frame_66=q5 = sqrt(vx4*vx4 + vy4*vy4);
|
||||
per_frame_67=
|
||||
per_frame_68=a = a*0.95 + q5;
|
||||
per_frame_69=
|
||||
per_frame_70=s = s*0.9 + a;
|
||||
per_frame_71=q3 = s*0.1;
|
||||
per_frame_72=monitor = s;
|
||||
per_frame_73=
|
||||
per_frame_74=wave_a = 0;
|
||||
per_frame_75=
|
||||
per_frame_76=q9 = 0.5 + 0.5*sin(time*0.1);
|
||||
per_pixel_1=x = 0.5 + (x-0.5)*q1;
|
||||
per_pixel_2=y = 0.5 + (y-0.5)*q2;
|
||||
per_pixel_3=xx = q4;
|
||||
per_pixel_4=yy = 1-q8;
|
||||
per_pixel_5=
|
||||
per_pixel_6=dx = 0; dy = 0;
|
||||
per_pixel_7=
|
||||
per_pixel_8=d = sqrt((x-xx)*(x-xx)+(y-yy)*(y-yy));
|
||||
per_pixel_9=
|
||||
per_pixel_10=r = 0.11;
|
||||
per_pixel_11=v = 20;
|
||||
per_pixel_12=v2 = q5;
|
||||
per_pixel_13=dx = (v*(sin(y-yy)*(d-r)-(x-xx)*(d-r/2)) + cos(dir)*v2)*(1.00-sigmoid(d-r,100));
|
||||
per_pixel_14=dy = (-v*(sin(x-xx)*(d-r)+(y-yy)*(d-r/2)) -sin(dir)*v2)*(1.00-sigmoid(d-r,100));
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=`float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw*1.5 + rand_frame.xy;
|
||||
warp_4=`uv -= (float2(0,1)*(lum(GetPixel(uv)-0.35))*texsize.zw*32)*(lum(GetPixel(uv))-0.4);
|
||||
warp_5=`ret = GetPixel(saturate(uv)) - 0.0011 + (tex2D(sampler_noise_lq, dither_uv)-0.5)*0.0038;
|
||||
warp_6=`}
|
||||
comp_1=`float2 d;
|
||||
comp_2=`float3 dx, dy;
|
||||
comp_3=`
|
||||
comp_4=`shader_body
|
||||
comp_5=`{
|
||||
comp_6=`
|
||||
comp_7=`
|
||||
comp_8=`// ***** Martin's ripples on water surface code, parameterized by Flexi *****
|
||||
comp_9=`
|
||||
comp_10=`float h = q9; // height of the horizon
|
||||
comp_11=`float cut_off = 0.02; // cut off lower border
|
||||
comp_12=`float2 t = float2(0.1,-0.05)*time; // velocity
|
||||
comp_13=`float strength = 0.025;
|
||||
comp_14=`
|
||||
comp_15=`
|
||||
comp_16=`float2 c = uv_orig-float2(0.5,1-h);
|
||||
comp_17=`float z = 3/c.y;
|
||||
comp_18=`float2 uv_water = float2(c.x*z*h,z*h)*0.05+t;
|
||||
comp_19=`int mask = (c.y>0);
|
||||
comp_20=`uv_water = (tex2D(sampler_noise_hq,uv_water)-0.5)*mask;
|
||||
comp_21=`float2 uv_mirror = 1.0-abs(frac((c+float2(0.5,1))*0.5)*2-1)+float2(0,-cut_off);
|
||||
comp_22=`uv_mirror =frac(uv_mirror-uv_water.xy*strength);
|
||||
comp_23=`
|
||||
comp_24=`// ***** :)
|
||||
comp_25=`
|
||||
comp_26=`uv = uv_mirror;
|
||||
comp_27=`
|
||||
comp_28=` d = texsize.zw*1.5;
|
||||
comp_29=` dx = GetPixel(uv_orig + float2(1,0)*d) - GetPixel(uv_orig - float2(1,0)*d);
|
||||
comp_30=` dy = GetPixel(uv_orig + float2(0,1)*d) - GetPixel(uv_orig - float2(0,1)*d);
|
||||
comp_31=`
|
||||
comp_32=`
|
||||
comp_33=`ret = GetPixel(uv).x*(1-length(float2(dx.y,dy.y)*8))*((hue_shader*6)-4)*0.8;
|
||||
comp_34=`ret = lerp(ret,float3(1,1,1),length(float2(dx.z,dy.z)*4));
|
||||
comp_35=`
|
||||
comp_36=`
|
||||
comp_37=`}
|
||||
comp_38=`
|
|
@ -0,0 +1,333 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=5.000000
|
||||
fGammaAdj=1.000
|
||||
fDecay=0.500
|
||||
fVideoEchoZoom=1.000
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=1
|
||||
bMaximizeWaveColor=1
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.009
|
||||
fWaveScale=2.136
|
||||
fWaveSmoothing=0.900
|
||||
fWaveParam=0.000
|
||||
fModWaveAlphaStart=1.600
|
||||
fModWaveAlphaEnd=1.600
|
||||
fWarpAnimSpeed=9.861
|
||||
fWarpScale=16.217
|
||||
fZoomExponent=1.50374
|
||||
fShader=0.000
|
||||
zoom=1.00000
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=1.00000
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.000
|
||||
wave_g=0.000
|
||||
wave_b=0.000
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.000
|
||||
ob_r=1.000
|
||||
ob_g=0.100
|
||||
ob_b=0.000
|
||||
ob_a=1.000
|
||||
ib_size=0.000
|
||||
ib_r=0.000
|
||||
ib_g=0.000
|
||||
ib_b=0.000
|
||||
ib_a=1.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.850
|
||||
mv_r=0.500
|
||||
mv_g=0.500
|
||||
mv_b=0.500
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=2.02310
|
||||
wavecode_0_smoothing=0.00000
|
||||
wavecode_0_r=0.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=0.000
|
||||
wavecode_0_a=1.000
|
||||
wave_0_init1=t2 = 0;
|
||||
wave_0_init2=t3 = 0;
|
||||
wave_0_init3=t4 = 0;
|
||||
wave_0_init4=cl = 0;
|
||||
wave_0_per_point1=tt3 = tt3*0.6 + (value1)*1;
|
||||
wave_0_per_point2=tt2 = tt2*0.7 + tt3*0.2;
|
||||
wave_0_per_point3=tt1 = tt1*0.8 + tt2*0.1;
|
||||
wave_0_per_point4=d = d*0.9 + tt1*0.2;
|
||||
wave_0_per_point5=
|
||||
wave_0_per_point6=y = 0.5 + d*sample*(1-sample);
|
||||
wave_0_per_point7=x = -0.05 + sample*1.1;
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.00000
|
||||
wavecode_1_smoothing=0.50000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=1.000
|
||||
wavecode_2_g=1.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=1.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=1
|
||||
shapecode_0_thickOutline=1
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=0.99596
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=1.00000
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=0.000
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=0.000
|
||||
shapecode_0_g2=0.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=0.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=5
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.98600
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=3.14159
|
||||
shapecode_1_tex_zoom=0.99979
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=1.000
|
||||
shapecode_1_b=1.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=1.000
|
||||
shapecode_1_g2=1.000
|
||||
shapecode_1_b2=1.000
|
||||
shapecode_1_a2=1.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shape_1_per_frame1=ang =sin(time/65) ;// ang + (bass*.2) + (time*.4);
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.900
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.10000
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=1.00000
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=1.000
|
||||
shapecode_2_b=1.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=1.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=1.000
|
||||
shapecode_2_a2=1.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.100
|
||||
shape_2_per_frame1=x = sin(time) * .4 + .5;
|
||||
shape_2_per_frame2=
|
||||
shape_2_per_frame3=
|
||||
shape_2_per_frame4=pow( (bass*.15),2);
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=36
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=0.81623
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=0.000
|
||||
shapecode_3_g=0.040
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=0.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.000
|
||||
shape_3_per_frame1=x = 1-q1;
|
||||
shape_3_per_frame2=y = q2;
|
||||
shape_3_per_frame3=x = 0.5 + (x - 0.5)*0.25;
|
||||
shape_3_per_frame4=y = 0.5 + (y - 0.5)*0.25;
|
||||
per_frame_1=warp = 0;
|
||||
per_frame_2=volume = 0.3*(bass+mid+att);
|
||||
per_frame_3=xamptarg = if(equal(frame%15,0),min(0.25*volume*bass_att,0.5),xamptarg);
|
||||
per_frame_4=xamp = xamp + 0.5*(xamptarg-xamp);
|
||||
per_frame_5=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
|
||||
per_frame_6=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
|
||||
per_frame_7=xpos = xpos + 0.001*xspeed;
|
||||
per_frame_8=yamptarg = if(equal(frame%15,0),min(0.15*volume*treb_att,0.5),yamptarg);
|
||||
per_frame_9=yamp = yamp + 0.5*(yamptarg-yamp);
|
||||
per_frame_10=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
|
||||
per_frame_11=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
|
||||
per_frame_12=ypos = ypos + 0.001*yspeed;
|
||||
per_frame_13=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
|
||||
per_frame_14=lastbeat = lastbeat + equal(lastbeat,0)*time;
|
||||
per_frame_15=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
|
||||
per_frame_16=peakbass_att = max(bass_att,peakbass_att);
|
||||
per_frame_17=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
|
||||
per_frame_18=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
|
||||
per_frame_19=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
|
||||
per_frame_20=lastbeat = beat*time + (1-beat)*lastbeat;
|
||||
per_frame_21=peakbass_att = max(peakbass_att,1.1*meanbass_att);
|
||||
per_frame_22=wave_x = xpos + 0.5;
|
||||
per_frame_23=wave_y = 1-(ypos + 0.5);
|
||||
per_frame_24=wave_mystery = -0.17 + 0.03*(0.6*sin(0.637*time) + 0.4*sin(0.949*time));
|
||||
per_frame_25=mv_r = if(beat, 1, ib_r);
|
||||
per_frame_26=mv_b = if(beat, wave_b, ib_b);
|
||||
per_frame_27=//mv_a = if(beat, 0.1, ib_a);
|
||||
per_frame_28=//ib_a = 0.015;
|
||||
per_frame_29=q3 = wave_mystery;
|
||||
per_frame_30=q1 = wave_x;
|
||||
per_frame_31=q2 = 1-wave_y;
|
||||
per_frame_32=q2 = ypos+0.5;
|
||||
per_frame_33=warp=0;
|
||||
per_frame_34=
|
||||
per_frame_35=//q2 = 1-(ypos + 0.5);
|
||||
per_frame_36=//q1 = 0.5;
|
||||
per_frame_37=//q2=0.5;
|
||||
per_frame_38=
|
||||
per_frame_39=monitor = wave_y;
|
||||
per_frame_40=movement =movement + 0.4*(((bass+bass_att + 0.1*pow((bass+0.6*bass_att+0.2*treb_att),3)))/fps);
|
||||
per_frame_41=movement = if(above(movement,10000), 0, movement);
|
||||
per_frame_42=rot =1*sin(movement);
|
||||
per_frame_43=cx = wave_x;
|
||||
per_frame_44=cy = y_pos+0.5;
|
||||
per_frame_45=
|
||||
per_frame_46=q8 = movement;
|
||||
per_pixel_1=myy = x-q1;
|
||||
per_pixel_2=myx = y-q2+0.1;
|
||||
per_pixel_3=dx = 3*sin(q8*0.675)*(2*myx*myy);
|
||||
per_pixel_4=dy = 3*sin(q8*0.675)*((myx*myx) - (myy*myy));
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=`float2 uv_m = 1.0 - abs( frac( uv * 0.5 ) * 2.0 - 1.0 ); // Eo.S' mirror code
|
||||
warp_4=`ret.x = tex2D( sampler_fc_main, uv_m ).y;
|
||||
warp_5=`
|
||||
warp_6=`
|
||||
warp_7=`float2 d = texsize.zw*6;
|
||||
warp_8=`float2 uv_z = (uv_orig-0.5)*0.996 + 0.5; // a small dose of zoom-in
|
||||
warp_9=`float3 dx = ( GetBlur1(uv_z + float2(1,0)*d) - GetBlur1(uv_z-float2(1,0)*d) );
|
||||
warp_10=`float3 dy = ( GetBlur1(uv_z + float2(0,1)*d) - GetBlur1(uv_z-float2(0,1)*d) );
|
||||
warp_11=`uv_z -=float2(dx.z,dy.z)*texsize.zw*2; //shortening of the nebulous matter
|
||||
warp_12=`ret.z = max((tex2d(sampler_fc_main,uv_m).x-0.5)*3*saturate(1-length(uv_orig-0.5)*3.2), // feeded by the inner of the red channel
|
||||
warp_13=` tex2d(sampler_fc_main,uv_z).z);
|
||||
warp_14=`ret.z += (tex2d(sampler_fc_main,uv_z).z - GetBlur1(saturate(uv_z)).z)*0.02; // sort of geiss' skin dot code
|
||||
warp_15=`
|
||||
warp_16=`
|
||||
warp_17=`float2 uv_y = lerp(uv,uv_orig,1.0004); // pushing the glassy stuff a little bit
|
||||
warp_18=`ret.y =max(tex2d(sampler_fc_main,uv_y).y ,tex2d(sampler_fc_main,uv_orig).z)-0.008; // feeded by the green channel and fade-out
|
||||
warp_19=`
|
||||
warp_20=`ret.z *=1+ret.y*0.024;
|
||||
warp_21=`}
|
||||
comp_1=`float d;
|
||||
comp_2=`float3 emboss, dx, dy;
|
||||
comp_3=`shader_body
|
||||
comp_4=`{
|
||||
comp_5=`
|
||||
comp_6=` d = texsize.zw*3;
|
||||
comp_7=` dx = ( GetPixel(uv+float2(1,0)*d)-GetPixel(uv-float2(1,0)*d) )*2;
|
||||
comp_8=` dy = ( GetPixel(uv+float2(0,1)*d)-GetPixel(uv-float2(0,1)*d) )*2;
|
||||
comp_9=`
|
||||
comp_10=`
|
||||
comp_11=`float3 wires = (dx.x+dy.x+0.5)*GetBlur3(uv).x*float3(0.7,0.5,0);
|
||||
comp_12=`
|
||||
comp_13=`dx = GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) ;
|
||||
comp_14=`dy = GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) ;
|
||||
comp_15=`uv = uv - float2(dx.x,dy.x)*0.2;
|
||||
comp_16=`ret = (1-abs( GetPixel(uv+float2(1,0)*d)-GetPixel(uv-float2(1,0)*d) ).z*4)*GetPixel(uv).z*float3(0.2,0.5,0.6);
|
||||
comp_17=`ret= pow(lerp(ret,3,wires*0.5),0.9);
|
||||
comp_18=`
|
||||
comp_19=`//ret = GetPixel(uv).y;
|
||||
comp_20=`}
|
|
@ -0,0 +1,490 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=5.000000
|
||||
fGammaAdj=1.000
|
||||
fDecay=0.980
|
||||
fVideoEchoZoom=2.000
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.004
|
||||
fWaveScale=0.037
|
||||
fWaveSmoothing=0.000
|
||||
fWaveParam=-0.440
|
||||
fModWaveAlphaStart=1.000
|
||||
fModWaveAlphaEnd=1.000
|
||||
fWarpAnimSpeed=9.861
|
||||
fWarpScale=16.217
|
||||
fZoomExponent=1.50374
|
||||
fShader=0.000
|
||||
zoom=1.00000
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=1.00000
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=1.000
|
||||
wave_g=1.000
|
||||
wave_b=1.000
|
||||
wave_x=0.500
|
||||
wave_y=0.040
|
||||
ob_size=0.010
|
||||
ob_r=1.000
|
||||
ob_g=0.100
|
||||
ob_b=0.000
|
||||
ob_a=1.000
|
||||
ib_size=0.050
|
||||
ib_r=0.000
|
||||
ib_g=0.000
|
||||
ib_b=0.000
|
||||
ib_a=1.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.000
|
||||
mv_r=1.000
|
||||
mv_g=1.000
|
||||
mv_b=0.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=2.44415
|
||||
wavecode_0_smoothing=0.00000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=0.000
|
||||
wave_0_init1=t2 = 0;
|
||||
wave_0_init2=t3 = 0;
|
||||
wave_0_init3=t4 = 0;
|
||||
wave_0_init4=cl = 0;
|
||||
wave_0_per_frame1=t1 = 0;
|
||||
wave_0_per_frame2=v = 0.01;
|
||||
wave_0_per_frame3=j = j + (bass)*0.01;
|
||||
wave_0_per_frame4=j2 = j2 + (mid_att)*0.01;
|
||||
wave_0_per_frame5=j3 = j3 + (treb_att)*0.01;
|
||||
wave_0_per_frame6=t2 = j;
|
||||
wave_0_per_frame7=t3 = j2;
|
||||
wave_0_per_frame8=t4 = j3;
|
||||
wave_0_per_frame9=//t5 = 0;
|
||||
wave_0_per_frame10=k = k*0.99 + 10*mid/fps;
|
||||
wave_0_per_frame11=t5 = -k;
|
||||
wave_0_per_frame12=
|
||||
wave_0_per_frame13=cl1 = cl1 + 0.002;
|
||||
wave_0_per_frame14=cl1 = if(above(cl1,1),0,cl1);
|
||||
wave_0_per_frame15=cl1 = if(below(cl1,0),1,cl1);
|
||||
wave_0_per_frame16=t8 = cl1;
|
||||
wave_0_per_frame17=
|
||||
wave_0_per_frame18=cl2 = cl2 -1*q1;
|
||||
wave_0_per_frame19=cl2 = if(above(cl2,1),0,cl2);
|
||||
wave_0_per_frame20=cl2 = if(below(cl2,0),1,cl2);
|
||||
wave_0_per_frame21=t7 = cl2;
|
||||
wave_0_per_frame22=
|
||||
wave_0_per_frame23=cl3 = cl3 +0.001;
|
||||
wave_0_per_frame24=cl3 = if(above(cl3,1),0,cl3);
|
||||
wave_0_per_frame25=cl3 = if(below(cl3,0),1,cl3);
|
||||
wave_0_per_frame26=t6 = cl3;
|
||||
wave_0_per_point1=xx = ((sample*0983624912364)%10000000+100)/10000000;
|
||||
wave_0_per_point2=yy = ((xx*1896575575)%10000000+100)/10000000;
|
||||
wave_0_per_point3=zz = ((yy*58652340875)%10000000+100)/10000000;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=
|
||||
wave_0_per_point6=d = sqrt(sqr(xx)+sqr(yy)+sqr(zz));
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=zz = zz + t8 - if(above(zz+t8,1),1,0) - 0.5;
|
||||
wave_0_per_point9=xx = xx + t7 - if(above(xx+t7,1),1,0) - 0.5;
|
||||
wave_0_per_point10=yy = yy + t6 - if(above(yy+t6,1),1,0) - 0.5;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=v = 0.001;
|
||||
wave_0_per_point13=
|
||||
wave_0_per_point14=w = 1;// (sample*sin(time*0.3)*0.01-1);
|
||||
wave_0_per_point15=bb = d*d*0.5;
|
||||
wave_0_per_point16=n= 0.3;
|
||||
wave_0_per_point17=s1 = sin(sin(t2*w+bb)*n);
|
||||
wave_0_per_point18=s2 = sin(sin(t3*w+bb)*n);
|
||||
wave_0_per_point19=s3 = sin(sin(t4*w+bb)*n);
|
||||
wave_0_per_point20=c1 = cos(sin(t2*w+bb)*n);
|
||||
wave_0_per_point21=c2 = cos(sin(t3*w+bb)*n);
|
||||
wave_0_per_point22=c3 = cos(sin(t4*w+bb)*n);
|
||||
wave_0_per_point23=
|
||||
wave_0_per_point24=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
|
||||
wave_0_per_point25=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
|
||||
wave_0_per_point26=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
|
||||
wave_0_per_point27=
|
||||
wave_0_per_point28=zoom = .5*(1/(z+0.5));
|
||||
wave_0_per_point29=x = 0.5 + zoom*x1 + sin(time*0.1)*0.;;
|
||||
wave_0_per_point30=y = 0.5 + zoom*y1 + cos(time*0.16801)*0.;
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=pi3 = 3.1415*2*0.3333;
|
||||
wave_0_per_point33=t = z*2+t2*1;
|
||||
wave_0_per_point34=c=3;
|
||||
wave_0_per_point35=//r = sin(t)*c;
|
||||
wave_0_per_point36=
|
||||
wave_0_per_point37=//g = sin(t+pi3)*c;
|
||||
wave_0_per_point38=
|
||||
wave_0_per_point39=//b = sin(t-pi3)*c;
|
||||
wave_0_per_point40=
|
||||
wave_0_per_point41=
|
||||
wave_0_per_point42=r = if(above(r,1),1,r);
|
||||
wave_0_per_point43=r = if(below(r,0),0,r);
|
||||
wave_0_per_point44=g = if(above(g,1),1,g);
|
||||
wave_0_per_point45=g = if(below(g,0),0,g);
|
||||
wave_0_per_point46=b = if(above(b,1),1,b);
|
||||
wave_0_per_point47=b = if(below(b,0),0,b);
|
||||
wave_0_per_point48=
|
||||
wave_0_per_point49=a = 0.4;
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=7.75180
|
||||
wavecode_1_smoothing=0.00000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wave_1_init1=t2 = 0;
|
||||
wave_1_init2=t3 = 0;
|
||||
wave_1_init3=t4 = 0;
|
||||
wave_1_init4=cl = 0;
|
||||
wave_1_per_frame1=t8 = 1;
|
||||
wave_1_per_frame2=
|
||||
wave_1_per_frame3=t1 = 0.5;
|
||||
wave_1_per_frame4=t2 = 0.9;
|
||||
wave_1_per_point1=d = d*0.85 + (value1)*1;
|
||||
wave_1_per_point2=
|
||||
wave_1_per_point3=x = 0.5 + d*sample*(1-sample);
|
||||
wave_1_per_point4=y = 0.9 - sample*0.8;
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=5.92556
|
||||
wavecode_2_smoothing=0.00000
|
||||
wavecode_2_r=0.000
|
||||
wavecode_2_g=1.000
|
||||
wavecode_2_b=0.000
|
||||
wavecode_2_a=1.000
|
||||
wave_2_per_frame1=t1 = q1;
|
||||
wave_2_per_frame2=t2 = q2;
|
||||
wave_2_per_frame3=t3 = q3;
|
||||
wave_2_per_frame4=t4 = q4;
|
||||
wave_2_per_frame5=t5 = q5;
|
||||
wave_2_per_frame6=t6 = q6;
|
||||
wave_2_per_frame7=t7 = q7;
|
||||
wave_2_per_frame8=t8 = q8;
|
||||
wave_2_per_point1=sample = 1-sample;
|
||||
wave_2_per_point2=xxx = xx;
|
||||
wave_2_per_point3=yyy = yy;
|
||||
wave_2_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2
|
||||
wave_2_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;
|
||||
wave_2_per_point6=
|
||||
wave_2_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6
|
||||
wave_2_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;
|
||||
wave_2_per_point9=
|
||||
wave_2_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));
|
||||
wave_2_per_point11=dd = dd*0.95 + (value1);
|
||||
wave_2_per_point12=ddd = dd*sample*(1-sample)*d;
|
||||
wave_2_per_point13=
|
||||
wave_2_per_point14=x = xx + (yy-yyy)*ddd;
|
||||
wave_2_per_point15=y = yy - (xx-xxx)*ddd;
|
||||
wave_2_per_point16=
|
||||
wave_2_per_point17=
|
||||
wave_2_per_point18=x = 0.5 + (x-0.5)*q9;
|
||||
wave_2_per_point19=y = 0.5 + (y-0.5)*q10;
|
||||
wave_2_per_point20=
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=1
|
||||
wavecode_3_scaling=5.92556
|
||||
wavecode_3_smoothing=0.00000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=0.000
|
||||
wavecode_3_b=0.000
|
||||
wavecode_3_a=0.340
|
||||
wave_3_init1=t2 = 0
|
||||
wave_3_per_frame1=t1 = q1;
|
||||
wave_3_per_frame2=t2 = q2;
|
||||
wave_3_per_frame3=t3 = q3;
|
||||
wave_3_per_frame4=t4 = q4;
|
||||
wave_3_per_frame5=t5 = q5;
|
||||
wave_3_per_frame6=t6 = q6;
|
||||
wave_3_per_frame7=t7 = q7;
|
||||
wave_3_per_frame8=t8 = q8;
|
||||
wave_3_per_point1=sample = 1-sample;
|
||||
wave_3_per_point2=xxx = xx;
|
||||
wave_3_per_point3=yyy = yy;
|
||||
wave_3_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2
|
||||
wave_3_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;
|
||||
wave_3_per_point6=
|
||||
wave_3_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6
|
||||
wave_3_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;
|
||||
wave_3_per_point9=
|
||||
wave_3_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));
|
||||
wave_3_per_point11=dd = dd*0.95 + (value1);
|
||||
wave_3_per_point12=ddd = dd*sample*(1-sample)*d;
|
||||
wave_3_per_point13=ddd = sample*(1-sample)*sin(sample*120)*d*0.1;
|
||||
wave_3_per_point14=x = xx + (yy-yyy)*ddd;
|
||||
wave_3_per_point15=y = yy - (xx-xxx)*ddd;
|
||||
wave_3_per_point16=
|
||||
wave_3_per_point17=x = 0.5 + (x-0.5)*q9;
|
||||
wave_3_per_point18=y = 0.5 + (y-0.5)*q10;
|
||||
wave_3_per_point19=
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=1
|
||||
shapecode_0_thickOutline=1
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.750
|
||||
shapecode_0_rad=0.07201
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=0.73458
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=0.500
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=0.000
|
||||
shapecode_0_g2=0.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=0.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shape_0_init1=vx = 0
|
||||
shape_0_per_frame1=x = q4;
|
||||
shape_0_per_frame2=y = q8;
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=100
|
||||
shapecode_1_additive=1
|
||||
shapecode_1_thickOutline=1
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.750
|
||||
shapecode_1_rad=0.04208
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=0.73458
|
||||
shapecode_1_r=0.000
|
||||
shapecode_1_g=1.000
|
||||
shapecode_1_b=0.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=0.000
|
||||
shapecode_1_g2=0.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shape_1_init1=vx = 0
|
||||
shape_1_per_frame1=x = q3;
|
||||
shape_1_per_frame2=y = q7;
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=1
|
||||
shapecode_2_thickOutline=1
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.750
|
||||
shapecode_2_rad=0.04208
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=0.73458
|
||||
shapecode_2_r=0.000
|
||||
shapecode_2_g=1.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=0.000
|
||||
shapecode_2_g2=0.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.000
|
||||
shape_2_init1=vx = 0
|
||||
shape_2_per_frame1=x = q2;
|
||||
shape_2_per_frame2=y = q6;
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=100
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=1
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.750
|
||||
shapecode_3_rad=0.07059
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=0.73458
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=0.500
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=0.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.000
|
||||
shape_3_init1=vx = 0
|
||||
shape_3_per_frame1=x = q1;
|
||||
shape_3_per_frame2=y = q5;
|
||||
per_frame_1=warp = 0;
|
||||
per_frame_2=volume = 0.3*(bass+mid+att);
|
||||
per_frame_3=xamptarg = if(equal(frame%15,0),min(0.25*volume*bass_att,0.5),xamptarg);
|
||||
per_frame_4=xamp = xamp + 0.5*(xamptarg-xamp);
|
||||
per_frame_5=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
|
||||
per_frame_6=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
|
||||
per_frame_7=xpos = xpos + 0.001*xspeed;
|
||||
per_frame_8=yamptarg = if(equal(frame%15,0),min(0.15*volume*treb_att,0.5),yamptarg);
|
||||
per_frame_9=yamp = yamp + 0.5*(yamptarg-yamp);
|
||||
per_frame_10=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
|
||||
per_frame_11=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
|
||||
per_frame_12=ypos = ypos + 0.001*yspeed;
|
||||
per_frame_13=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
|
||||
per_frame_14=lastbeat = lastbeat + equal(lastbeat,0)*time;
|
||||
per_frame_15=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
|
||||
per_frame_16=peakbass_att = max(bass_att,peakbass_att);
|
||||
per_frame_17=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
|
||||
per_frame_18=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
|
||||
per_frame_19=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
|
||||
per_frame_20=lastbeat = beat*time + (1-beat)*lastbeat;
|
||||
per_frame_21=peakbass_att = max(peakbass_att,1.1*meanbass_att);
|
||||
per_frame_22=wave_x = xpos + 0.5;
|
||||
per_frame_23=wave_y = 1-(ypos + 0.5);
|
||||
per_frame_24=wave_r = 0.5 + 0.499*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
|
||||
per_frame_25=wave_g = 0.5 + 0.499*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
|
||||
per_frame_26=wave_b = 0.5 + 0.499*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
|
||||
per_frame_27=wave_mystery = -0.17 + 0.03*(0.6*sin(0.637*time) + 0.4*sin(0.949*time));
|
||||
per_frame_28=mv_r = if(beat, 1, ib_r);
|
||||
per_frame_29=mv_b = if(beat, wave_b, ib_b);
|
||||
per_frame_30=//mv_a = if(beat, 0.1, ib_a);
|
||||
per_frame_31=//ib_a = 0.015;
|
||||
per_frame_32=q3 = wave_mystery;
|
||||
per_frame_33=q1 = wave_x;
|
||||
per_frame_34=q2 = 1-wave_y;
|
||||
per_frame_35=q2 = ypos+0.5;
|
||||
per_frame_36=warp=0;
|
||||
per_frame_37=
|
||||
per_frame_38=//q2 = 1-(ypos + 0.5);
|
||||
per_frame_39=//q1 = 0.5;
|
||||
per_frame_40=//q2=0.5;
|
||||
per_frame_41=ob_r = 1-wave_g;
|
||||
per_frame_42=ob_b = 1-wave_r;
|
||||
per_frame_43=ob_g = 1-wave_b;
|
||||
per_frame_44=
|
||||
per_frame_45=monitor = wave_y;
|
||||
per_frame_46=movement =movement + 0.4*(((bass+bass_att + 0.1*pow((bass+0.6*bass_att+0.2*treb_att),3)))/fps);
|
||||
per_frame_47=movement = if(above(movement,10000), 0, movement);
|
||||
per_frame_48=rot =1*sin(movement);
|
||||
per_frame_49=cx = wave_x;
|
||||
per_frame_50=cy = y_pos+0.5;
|
||||
per_frame_51=
|
||||
per_frame_52=q8 = movement;
|
||||
per_pixel_1=myy = x-q1;
|
||||
per_pixel_2=myx = y-q2+0.1;
|
||||
per_pixel_3=dx = 3*sin(q8*0.675)*(2*myx*myy);
|
||||
per_pixel_4=dy = 3*sin(q8*0.675)*((myx*myx) - (myy*myy));
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=`
|
||||
warp_4=`float2 zoom = 2.9;
|
||||
warp_5=`float2 cntr = float2(-0,-0);
|
||||
warp_6=`float2 c = float2(0,2); // complex constant
|
||||
warp_7=`
|
||||
warp_8=` float2 my_uv = (uv-0.5-cntr)*zoom; // center and scale dx/dy pane
|
||||
warp_9=` float2 u2 = float2(my_uv.x*my_uv.x - my_uv.y*my_uv.y, 2*my_uv.x*my_uv.y); //complex squaring of u
|
||||
warp_10=` float2 cu2 = float2(u2.x*c.x - u2.y*c.y, u2.x*c.y + c.x*u2.y); // complex multiplication by c
|
||||
warp_11=` float denom = 1/((cu2.x+1)*(cu2.x+1)+cu2.y*cu2.y);
|
||||
warp_12=` my_uv = float2(u2.x*(cu2.x+1)+u2.y*cu2.y,u2.y*(cu2.x+1)-u2.x*cu2.y)*denom; // complex division u^2/(1+c*u^2)
|
||||
warp_13=`
|
||||
warp_14=`zoom = 1.84+(bass-treb)*0.0;
|
||||
warp_15=`cntr = float2(0,0);
|
||||
warp_16=`c = float2(0.2806,0.4508);
|
||||
warp_17=`
|
||||
warp_18=` float2 my_uv2 = (uv_orig-0.5-cntr)*zoom; // using uv_orig here - no contortion to the nice julia island
|
||||
warp_19=` my_uv2 = float2(my_uv2.x*my_uv2.x - my_uv2.y*my_uv2.y, 2*my_uv2.x*my_uv2.y) + c; // u -> u^2 + c
|
||||
warp_20=`
|
||||
warp_21=`ret.z = tex2D( sampler_fw_main, my_uv - floor(my_uv) ).z*0.9- 0.04;
|
||||
warp_22=`ret.x = tex2D( sampler_fc_main, my_uv2).x - 0.008;
|
||||
warp_23=`
|
||||
warp_24=` my_uv = lerp(my_uv,my_uv2,0.8); // linear interpolation between the two solutions
|
||||
warp_25=`
|
||||
warp_26=`ret.y = tex2D( sampler_fw_main, my_uv - floor(my_uv) ).y*0.9- 0.004;
|
||||
warp_27=`
|
||||
warp_28=`}
|
||||
comp_1=`sampler sampler_manyfish;
|
||||
comp_2=`shader_body
|
||||
comp_3=`{
|
||||
comp_4=` float2 d = texsize.zw*2;
|
||||
comp_5=` float3 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) );
|
||||
comp_6=` float3 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) );
|
||||
comp_7=` float2 uv_y = uv-float2(dx.y,dy.y)*0.4;
|
||||
comp_8=`
|
||||
comp_9=` float2 uv_dx = uv - float2(dx.x,dy.x)*1;
|
||||
comp_10=` float2 uv_dz = uv - float2(dx.z,dy.z)*1;
|
||||
comp_11=`
|
||||
comp_12=`ret = 0;
|
||||
comp_13=`ret = lerp(ret, float3(0,1,0), length(float2(dx.z,dy.z)));
|
||||
comp_14=`ret = lerp(ret,float3(1,0,0),GetPixel(uv).z*saturate(1-GetBlur3(uv).y*8));
|
||||
comp_15=`ret = lerp(ret,1,GetBlur1(uv_dz).x*GetBlur1(uv).z*2*(1-GetBlur1(uv).y*4));
|
||||
comp_16=`
|
||||
comp_17=`ret = lerp(ret, float3(0.8,0,1.5), length(float2(dx.x,dy.x)));
|
||||
comp_18=`ret = lerp(ret,float3(1,1,0),GetPixel(uv).x*saturate(1-GetBlur3(uv).y*8));
|
||||
comp_19=`ret = lerp(ret,1,GetBlur1(uv_dx).z*GetBlur1(uv).x*2*(1-GetBlur1(uv).y*4));
|
||||
comp_20=`
|
||||
comp_21=`ret = lerp(saturate(ret),1,GetPixel(uv).y);
|
||||
comp_22=`
|
||||
comp_23=`
|
||||
comp_24=`}
|
||||
comp_25=`
|
|
@ -0,0 +1,439 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=5.000
|
||||
fGammaAdj=1.280
|
||||
fDecay=0.800
|
||||
fVideoEchoZoom=1.000
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=7
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=1
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=1
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001
|
||||
fWaveScale=1.286
|
||||
fWaveSmoothing=0.630
|
||||
fWaveParam=0.000
|
||||
fModWaveAlphaStart=0.710
|
||||
fModWaveAlphaEnd=1.300
|
||||
fWarpAnimSpeed=1.000
|
||||
fWarpScale=1.000
|
||||
fZoomExponent=3.04777
|
||||
fShader=0.000
|
||||
zoom=1.01730
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.01605
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=1.000
|
||||
wave_g=0.650
|
||||
wave_b=0.650
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.000
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=1.000
|
||||
ib_size=0.010
|
||||
ib_r=0.250
|
||||
ib_g=0.250
|
||||
ib_b=0.250
|
||||
ib_a=0.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.000
|
||||
mv_r=1.000
|
||||
mv_g=1.000
|
||||
mv_b=1.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.00000
|
||||
wavecode_0_smoothing=0.50000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=0.000
|
||||
wavecode_0_b=0.000
|
||||
wavecode_0_a=1.000
|
||||
wave_0_per_point1=ma=ma+(above(bass,1)*3.1415*.01*bass);
|
||||
wave_0_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
|
||||
wave_0_per_point3=
|
||||
wave_0_per_point4=mx=mx+(.0002*cos(ma));
|
||||
wave_0_per_point5=my=my+(.0002*sin(ma));
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
|
||||
wave_0_per_point8=my=if(above(my,.9),(.9-my),my);
|
||||
wave_0_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
|
||||
wave_0_per_point10=my=if(below(my,.1),(.9+my),my);
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=x=mx;
|
||||
wave_0_per_point13=y=my;
|
||||
wave_0_per_point14=
|
||||
wave_0_per_point15=a=(above(bass+mid+treb,.8));
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.00000
|
||||
wavecode_1_smoothing=0.50000
|
||||
wavecode_1_r=0.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=0.000
|
||||
wavecode_1_a=1.000
|
||||
wave_1_per_point1=ma=ma+(above(bass,1)*3.1415*.05*bass);
|
||||
wave_1_per_point2=ma=ma-(above(mid,1)*3.1415*.05*mid);
|
||||
wave_1_per_point3=
|
||||
wave_1_per_point4=mx=mx+(.0001*cos(ma));
|
||||
wave_1_per_point5=my=my+(.0001*sin(ma));
|
||||
wave_1_per_point6=
|
||||
wave_1_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
|
||||
wave_1_per_point8=my=if(above(my,.9),(.9-my),my);
|
||||
wave_1_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
|
||||
wave_1_per_point10=my=if(below(my,.1),(.9+my),my);
|
||||
wave_1_per_point11=
|
||||
wave_1_per_point12=x=mx;
|
||||
wave_1_per_point13=y=my;
|
||||
wave_1_per_point14=
|
||||
wave_1_per_point15=a=(above(bass+mid+treb,.1));
|
||||
wavecode_2_enabled=1
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=1
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=0.000
|
||||
wavecode_2_g=0.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wave_2_per_point1=ma=ma+(above(mid,1)*3.1415*.01*mid);
|
||||
wave_2_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
|
||||
wave_2_per_point3=
|
||||
wave_2_per_point4=mx=mx+(.0004*cos(ma));
|
||||
wave_2_per_point5=my=my+(.0004*sin(ma));
|
||||
wave_2_per_point6=
|
||||
wave_2_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
|
||||
wave_2_per_point8=my=if(above(my,.9),(.9-my),my);
|
||||
wave_2_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
|
||||
wave_2_per_point10=my=if(below(my,.1),(.9+my),my);
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=x=mx;
|
||||
wave_2_per_point13=y=my;
|
||||
wave_2_per_point14=
|
||||
wave_2_per_point15=a=(above(bass+mid+treb,.3));
|
||||
wavecode_3_enabled=1
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=1
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=0.000
|
||||
wavecode_3_g=0.000
|
||||
wavecode_3_b=0.000
|
||||
wavecode_3_a=1.000
|
||||
wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
|
||||
wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
|
||||
wave_3_per_point3=
|
||||
wave_3_per_point4=mx=mx+(.0008*cos(ma));
|
||||
wave_3_per_point5=my=my+(.0008*sin(ma));
|
||||
wave_3_per_point6=
|
||||
wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
|
||||
wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
|
||||
wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
|
||||
wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=x=mx;
|
||||
wave_3_per_point13=y=my;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=a=(above(bass+mid+treb,.2));
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=5
|
||||
shapecode_0_additive=1
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=2
|
||||
shapecode_0_x=0.490
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=0.11589
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=4.36077
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=0.000
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=0.000
|
||||
shapecode_0_g2=0.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=0.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shape_0_per_frame1=x = rand(1000)/1000;
|
||||
shape_0_per_frame2=y = rand(1000)/1000;
|
||||
shape_0_per_frame3=ang = rand(150)/100;
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.10000
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=1.00000
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=0.000
|
||||
shapecode_1_b=0.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=0.000
|
||||
shapecode_1_g2=1.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.100
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.10000
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=1.00000
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=0.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=0.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.100
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=0.10000
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=0.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.100
|
||||
per_frame_init_1=x1 = 0.5;
|
||||
per_frame_init_2=x2 = 0.500001;
|
||||
per_frame_init_3=
|
||||
per_frame_init_4=y2 = 0.9;
|
||||
per_frame_init_5=y1 = 0.7;
|
||||
per_frame_init_6=
|
||||
per_frame_init_7=x3 = 0.8;
|
||||
per_frame_init_8=y3 = 0.9;
|
||||
per_frame_init_9=
|
||||
per_frame_init_10=x4 = 0.2;
|
||||
per_frame_init_11=y4 = 0.9;
|
||||
per_frame_init_12=
|
||||
per_frame_init_13=
|
||||
per_frame_init_14=ax1 = 0;
|
||||
per_frame_init_15=ay1 = 0;
|
||||
per_frame_init_16=ax2 = 0;
|
||||
per_frame_init_17=ay2 = 0;
|
||||
per_frame_init_18=ax3 = 0;
|
||||
per_frame_init_19=ay3 = 0;
|
||||
per_frame_init_20=
|
||||
per_frame_init_21=vx1 = 0.000;
|
||||
per_frame_init_22=vx2 = 0.000;
|
||||
per_frame_1=zoom = 1;
|
||||
per_frame_2=
|
||||
per_frame_3=//pogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogo
|
||||
per_frame_4=r = 0.1+ max(bass_att,treb_att)*0.006;
|
||||
per_frame_5=bounce = below(y1,r);y1 = y1+vy1;vy1 = if(bounce, abs(vy1)*0.94 + (r-y1)*0.1, vy1-0.0001*60/fps);
|
||||
per_frame_6=bounce = below(x1,r);x1 = x1+vx1;vx1 = if(bounce, abs(vx1)*0.94 + (r-x1)*0.1, vx1);
|
||||
per_frame_7=bounce = above(x1,1-r);vx1 = if(bounce, - abs(vx1)*0.94 + (1-r-x1)*0.04, vx1);
|
||||
per_frame_8=bounce = below(y2,r);y2 = y2 + vy2;vy2 = if(bounce,abs(vy2)*0.94+(r-y2)*.1, vy2-0.0001*60/fps);
|
||||
per_frame_9=bounce = below(x2,r);x2 = x2+ vx2;vx2 = if(bounce, abs(vx2)*0.94 + (r-x2)*0.1, vx2);
|
||||
per_frame_10=bounce = above(x2,1-r);vx2 = if(bounce, - abs(vx2)*0.94 + (1-r-x2)*0.1, vx2);
|
||||
per_frame_11=bounce = below(y3,r);y3 = y3 + vy3;vy3 = if(bounce,abs(vy3)*0.94+(r-y3)*.1, vy3-0.0001*60/fps);
|
||||
per_frame_12=bounce = below(x3,r);x3 = x3+ vx3;vx3 = if(bounce, abs(vx3)*0.94 + (r-x3)*0.1, vx3);
|
||||
per_frame_13=bounce = above(x3,1-r);vx3 = if(bounce, - abs(vx3)*0.94 + (1-r-x3)*0.1, vx3);
|
||||
per_frame_14=bounce = below(y4,r);y4 = y4 + vy4;vy4 = if(bounce,abs(vy4)*0.94+(r-y4)*.1, vy4-0.0001*60/fps);
|
||||
per_frame_15=bounce = below(x4,r);x4 = x4+ vx4;vx4 = if(bounce, abs(vx4)*0.94 + (r-x4)*0.1, vx4);
|
||||
per_frame_16=bounce = above(x4,1-r);vx4 = if(bounce, - abs(vx4)*0.94 + (1-r-x4)*0.1, vx4);
|
||||
per_frame_17=bounce = below( sqrt( sqr(x1+vx1-x2-vx2) + sqr(y1+vy1-y2-vy2)), 2*r);
|
||||
per_frame_18=ref_ang = atan2(x2-x1,y2-y1)+asin(1); // common tangent
|
||||
per_frame_19=v1 = sqrt(vx1*vx1+vy1*vy1);v2 = sqrt(vx2*vx2+vy2*vy2);w1 = atan2(vx1,vy1);w2 = atan2(vx2,vy2);
|
||||
per_frame_20=vx1 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx1);
|
||||
per_frame_21=vy1 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy1);
|
||||
per_frame_22=vx2 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx2);
|
||||
per_frame_23=vy2 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy2);
|
||||
per_frame_24=bounce = below( sqrt( sqr(x1+vx1-x3-vx3) + sqr(y1+vy1-y3-vy3)), 2*r);
|
||||
per_frame_25=ref_ang = atan2(x3-x1,y3-y1)+asin(1); // common tangent
|
||||
per_frame_26=v1 = sqrt(vx1*vx1+vy1*vy1);v2 = sqrt(vx3*vx3+vy3*vy3);w1 = atan2(vx1,vy1);w2 = atan2(vx3,vy3);
|
||||
per_frame_27=vx1 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx1);
|
||||
per_frame_28=vy1 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy1);
|
||||
per_frame_29=vx3 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx3);
|
||||
per_frame_30=vy3 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy3);
|
||||
per_frame_31=bounce = below( sqrt( sqr(x2+vx2-x3-vx3) + sqr(y2+vy2-y3-vy3)), 2*r);
|
||||
per_frame_32=ref_ang = atan2(x3-x2,y3-y2)+asin(1); // common tangent
|
||||
per_frame_33=v1 = sqrt(vx2*vx2+vy2*vy2);v2 = sqrt(vx3*vx3+vy3*vy3);w1 = atan2(vx2,vy2);w2 = atan2(vx3,vy3);
|
||||
per_frame_34=vx2 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx2);
|
||||
per_frame_35=vy2 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy2);
|
||||
per_frame_36=vx3 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx3);
|
||||
per_frame_37=vy3 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy3);
|
||||
per_frame_38=bounce = below( sqrt( sqr(x1+vx1-x4-vx4) + sqr(y1+vy1-y4-vy4)), 2*r);
|
||||
per_frame_39=ref_ang = atan2(x4-x1,y4-y1)+asin(1); // common tangent
|
||||
per_frame_40=v1 = sqrt(vx1*vx1+vy1*vy1);v2 = sqrt(vx4*vx4+vy4*vy4);w1 = atan2(vx1,vy1);w2 = atan2(vx4,vy4);
|
||||
per_frame_41=vx1 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx1);
|
||||
per_frame_42=vy1 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy1);
|
||||
per_frame_43=vx4 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx4);
|
||||
per_frame_44=vy4 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy4);
|
||||
per_frame_45=bounce = below( sqrt( sqr(x2+vx2-x4-vx4) + sqr(y2+vy2-y4-vy4)), 2*r);
|
||||
per_frame_46=ref_ang = atan2(x4-x2,y4-y2)+asin(1); // common tangent
|
||||
per_frame_47=v1 = sqrt(vx2*vx2+vy2*vy2);v2 = sqrt(vx4*vx4+vy4*vy4);w1 = atan2(vx2,vy2);w2 = atan2(vx4,vy4);
|
||||
per_frame_48=vx2 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx2);
|
||||
per_frame_49=vy2 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy2);
|
||||
per_frame_50=vx4 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx4);
|
||||
per_frame_51=vy4 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy4);
|
||||
per_frame_52=bounce = below( sqrt( sqr(x3+vx3-x4-vx4) + sqr(y3+vy3-y4-vy4)), 2*r);
|
||||
per_frame_53=ref_ang = atan2(x4-x3,y4-y3)+asin(1); // common tangent
|
||||
per_frame_54=v1 = sqrt(vx3*vx3+vy3*vy3);v2 = sqrt(vx4*vx4+vy4*vy4);w1 = atan2(vx3,vy3);w2 = atan2(vx4,vy4);
|
||||
per_frame_55=vx3 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx3);
|
||||
per_frame_56=vy3 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy3);
|
||||
per_frame_57=vx4 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx4);
|
||||
per_frame_58=vy4 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy4);
|
||||
per_frame_59=//pogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogopogo
|
||||
per_frame_60=q1 = 0.5 - x1;
|
||||
per_frame_61=q2 = -0.5 + y1;
|
||||
per_frame_62=q3 = 0.5 - x2;
|
||||
per_frame_63=q4 = -0.5 + y2;
|
||||
per_frame_64=q5 = 0.5 - x3;
|
||||
per_frame_65=q6 = -0.5 + y3;
|
||||
per_frame_66=q7 = 0.5 - x4;
|
||||
per_frame_67=q8 = -0.5 + y4;
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=`uv = lerp(uv_orig,uv,0.2);
|
||||
warp_4=` float2 d = texsize.zw * 2;
|
||||
warp_5=` float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
|
||||
warp_6=` float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
|
||||
warp_7=`
|
||||
warp_8=`ret.x = tex2d(sampler_fc_main, uv + float2(dx.x,dy.x)*texsize.zw*4).x;
|
||||
warp_9=`ret.y = tex2d(sampler_fc_main, uv + float2(dx.y,dy.y)*texsize.zw*4).y;
|
||||
warp_10=`ret.z = tex2d(sampler_fc_main, uv + float2(dx.z,dy.z)*texsize.zw*4).z;
|
||||
warp_11=`
|
||||
warp_12=`ret -= (ret.yzx + ret.zxy)*0.16 + 0.002;
|
||||
warp_13=`float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw * 1.2 + rand_frame.xy;
|
||||
warp_14=`ret += (tex2D(sampler_noise_lq, dither_uv).xyz-0.5) *0.04;
|
||||
warp_15=`
|
||||
warp_16=`}
|
||||
comp_1=`sampler sampler_fc_sunrise;
|
||||
comp_2=`float2 factorA, factorB, product;
|
||||
comp_3=`float2 numerator, denominator, fraction;
|
||||
comp_4=`shader_body
|
||||
comp_5=`{
|
||||
comp_6=`float2 uvo = uv;
|
||||
comp_7=`uv = (uv-0.5);
|
||||
comp_8=`factorA = uv+ float2(q1,q2);
|
||||
comp_9=`factorB = float2(8,0);
|
||||
comp_10=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
comp_11=`float2 uv1 = product;
|
||||
comp_12=`factorA = uv+ float2(q3,q4);
|
||||
comp_13=`factorB = float2(8,0);
|
||||
comp_14=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
comp_15=`float2 uv2 = product;
|
||||
comp_16=`factorA = uv+ float2(q5,q6);
|
||||
comp_17=`factorB = float2(8,0);
|
||||
comp_18=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
comp_19=`float2 uv3 = product;
|
||||
comp_20=`factorA = uv+ float2(q7,q8);
|
||||
comp_21=`factorB = float2(8,0);
|
||||
comp_22=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
comp_23=`float2 uv4 = product;
|
||||
comp_24=`factorA = uv1;
|
||||
comp_25=`factorB = uv2;
|
||||
comp_26=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
comp_27=`float2 uv12 = product;
|
||||
comp_28=`factorA = uv3;
|
||||
comp_29=`factorB = uv4;
|
||||
comp_30=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
comp_31=`float2 uv34 = product;
|
||||
comp_32=`factorA = uv12;
|
||||
comp_33=`factorB = uv34;
|
||||
comp_34=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
comp_35=`numerator = float2(1,0);
|
||||
comp_36=`denominator = product;
|
||||
comp_37=`fraction = float2( numerator.x*denominator.x + numerator.y*denominator.y, // the fractions real part
|
||||
comp_38=` numerator.y*denominator.x - numerator.x*denominator.y)/ // the fractions imaginary part
|
||||
comp_39=` (denominator.x*denominator.x + denominator.y*denominator.y);
|
||||
comp_40=`uv = fraction*(16 + bass + treb);
|
||||
comp_41=`uv = lerp(0.5 + (uvo-0.5)*2,uv+0.5,0.5);
|
||||
comp_42=`uv = 0.5 + (1.0 - abs( frac( uv * 0.5 ) * 2 - 1.0 )-0.5); // Eo.S. mirror code with cutted borders
|
||||
comp_43=`
|
||||
comp_44=`ret = lerp(float3(0.8,0.6,0.5)*tex2D(sampler_fc_main, uv).x,
|
||||
comp_45=` lerp(float3(0.6,1.2,0),float3(-1,0.8,-1),GetPixel(uv).z),
|
||||
comp_46=` GetPixel(uv).y*0.4);
|
||||
comp_47=`ret = lerp(ret,float3(0,0.15,0.3),GetPixel(uv).z*(1-GetPixel(uv).y)*2);
|
||||
comp_48=`
|
||||
comp_49=`}
|
|
@ -0,0 +1,382 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=5.000
|
||||
fGammaAdj=1.280
|
||||
fDecay=0.800
|
||||
fVideoEchoZoom=1.000
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=7
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=1
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=1
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001
|
||||
fWaveScale=1.286
|
||||
fWaveSmoothing=0.630
|
||||
fWaveParam=0.000
|
||||
fModWaveAlphaStart=0.710
|
||||
fModWaveAlphaEnd=1.300
|
||||
fWarpAnimSpeed=1.000
|
||||
fWarpScale=1.000
|
||||
fZoomExponent=3.04777
|
||||
fShader=0.000
|
||||
zoom=1.01730
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.01605
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=1.000
|
||||
wave_g=0.650
|
||||
wave_b=0.650
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.000
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=1.000
|
||||
ib_size=0.010
|
||||
ib_r=0.250
|
||||
ib_g=0.250
|
||||
ib_b=0.250
|
||||
ib_a=0.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.000
|
||||
mv_r=1.000
|
||||
mv_g=1.000
|
||||
mv_b=1.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=1.00000
|
||||
wavecode_0_smoothing=0.50000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=0.000
|
||||
wavecode_0_b=0.000
|
||||
wavecode_0_a=1.000
|
||||
wave_0_per_point1=ma=ma+(above(bass,1)*3.1415*.01*bass);
|
||||
wave_0_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
|
||||
wave_0_per_point3=
|
||||
wave_0_per_point4=mx=mx+(.0002*cos(ma));
|
||||
wave_0_per_point5=my=my+(.0002*sin(ma));
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
|
||||
wave_0_per_point8=my=if(above(my,.9),(.9-my),my);
|
||||
wave_0_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
|
||||
wave_0_per_point10=my=if(below(my,.1),(.9+my),my);
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=x=mx;
|
||||
wave_0_per_point13=y=my;
|
||||
wave_0_per_point14=
|
||||
wave_0_per_point15=a=(above(bass+mid+treb,.8));
|
||||
wavecode_1_enabled=1
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.00000
|
||||
wavecode_1_smoothing=0.50000
|
||||
wavecode_1_r=0.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=0.000
|
||||
wavecode_1_a=1.000
|
||||
wave_1_per_point1=ma=ma+(above(bass,1)*3.1415*.05*bass);
|
||||
wave_1_per_point2=ma=ma-(above(mid,1)*3.1415*.05*mid);
|
||||
wave_1_per_point3=
|
||||
wave_1_per_point4=mx=mx+(.0001*cos(ma));
|
||||
wave_1_per_point5=my=my+(.0001*sin(ma));
|
||||
wave_1_per_point6=
|
||||
wave_1_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
|
||||
wave_1_per_point8=my=if(above(my,.9),(.9-my),my);
|
||||
wave_1_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
|
||||
wave_1_per_point10=my=if(below(my,.1),(.9+my),my);
|
||||
wave_1_per_point11=
|
||||
wave_1_per_point12=x=mx;
|
||||
wave_1_per_point13=y=my;
|
||||
wave_1_per_point14=
|
||||
wave_1_per_point15=a=(above(bass+mid+treb,.1));
|
||||
wavecode_2_enabled=1
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=1
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=0.000
|
||||
wavecode_2_g=0.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wave_2_per_point1=ma=ma+(above(mid,1)*3.1415*.01*mid);
|
||||
wave_2_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
|
||||
wave_2_per_point3=
|
||||
wave_2_per_point4=mx=mx+(.0004*cos(ma));
|
||||
wave_2_per_point5=my=my+(.0004*sin(ma));
|
||||
wave_2_per_point6=
|
||||
wave_2_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
|
||||
wave_2_per_point8=my=if(above(my,.9),(.9-my),my);
|
||||
wave_2_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
|
||||
wave_2_per_point10=my=if(below(my,.1),(.9+my),my);
|
||||
wave_2_per_point11=
|
||||
wave_2_per_point12=x=mx;
|
||||
wave_2_per_point13=y=my;
|
||||
wave_2_per_point14=
|
||||
wave_2_per_point15=a=(above(bass+mid+treb,.3));
|
||||
wavecode_3_enabled=1
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=1
|
||||
wavecode_3_bDrawThick=1
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=0.000
|
||||
wavecode_3_g=0.000
|
||||
wavecode_3_b=0.000
|
||||
wavecode_3_a=1.000
|
||||
wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
|
||||
wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
|
||||
wave_3_per_point3=
|
||||
wave_3_per_point4=mx=mx+(.0008*cos(ma));
|
||||
wave_3_per_point5=my=my+(.0008*sin(ma));
|
||||
wave_3_per_point6=
|
||||
wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
|
||||
wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
|
||||
wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
|
||||
wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
|
||||
wave_3_per_point11=
|
||||
wave_3_per_point12=x=mx;
|
||||
wave_3_per_point13=y=my;
|
||||
wave_3_per_point14=
|
||||
wave_3_per_point15=a=(above(bass+mid+treb,.2));
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=5
|
||||
shapecode_0_additive=1
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=2
|
||||
shapecode_0_x=0.490
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=0.11589
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=4.36077
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=0.000
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=0.000
|
||||
shapecode_0_g2=0.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=0.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shape_0_per_frame1=x = rand(1000)/1000;
|
||||
shape_0_per_frame2=y = rand(1000)/1000;
|
||||
shape_0_per_frame3=ang = rand(150)/100;
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=4
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.10000
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=1.00000
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=0.000
|
||||
shapecode_1_b=0.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=0.000
|
||||
shapecode_1_g2=1.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.100
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=4
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.10000
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=1.00000
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=0.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=0.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.100
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=4
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=0.10000
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=0.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.100
|
||||
per_frame_1=zoom = 1;
|
||||
per_frame_2=// the möbius transformation
|
||||
per_frame_3=// z -> (az+b)/(cz-d); where a,b,c,d are complex numbers and z will be the uv-vector
|
||||
per_frame_4=// (az+b)/(cz-d) = a/c + mu/(cz+d), with mu = (bc-ad)/c
|
||||
per_frame_5=// so a/c and mu can be calculated outside of the shader
|
||||
per_frame_6=
|
||||
per_frame_7=//before inversion
|
||||
per_frame_8=
|
||||
per_frame_9=scale = 0.5 + bass_att*0.02-treb_att*0.01;
|
||||
per_frame_10=angle = time*0.1;
|
||||
per_frame_11=translation_x = 0;
|
||||
per_frame_12=translation_y = 0.04;
|
||||
per_frame_13=
|
||||
per_frame_14=a_r = cos(angle)*scale;
|
||||
per_frame_15=a_i = sin(angle)*scale;
|
||||
per_frame_16=b_r = translation_x;
|
||||
per_frame_17=b_i = translation_y;
|
||||
per_frame_18=
|
||||
per_frame_19=//complex inverted
|
||||
per_frame_20=scale = 1;
|
||||
per_frame_21=angle = sin(time*0.4)*0.2;
|
||||
per_frame_22=translation_u = 0;
|
||||
per_frame_23=translation_v = -0.2;
|
||||
per_frame_24=
|
||||
per_frame_25=// c
|
||||
per_frame_26=q15 = cos(angle)*scale;
|
||||
per_frame_27=q16 = sin(angle)*scale;
|
||||
per_frame_28=
|
||||
per_frame_29=// d
|
||||
per_frame_30=q17 = translation_u;
|
||||
per_frame_31=q18 = translation_v;
|
||||
per_frame_32=
|
||||
per_frame_33=// c^(-1)
|
||||
per_frame_34=c_inv_r = q15/(q15*q15+q16*q16);
|
||||
per_frame_35=c_inv_i = q16/(q15*q15+q16*q16);
|
||||
per_frame_36=
|
||||
per_frame_37=// a*c^(-1)
|
||||
per_frame_38=q11 = (a_r*c_inv_r - a_i*c_inv_i);
|
||||
per_frame_39=q12 = (a_r*c_inv_i - a_i*c_inv_r);
|
||||
per_frame_40=
|
||||
per_frame_41=// (bc-ad)
|
||||
per_frame_42=bcad_r = (b_r*q15 - b_i*q16)-(a_r*q17-a_i*q18);
|
||||
per_frame_43=bcad_i = (b_r*q16 - b_i*q15)-(a_r*q18-a_i*q17);
|
||||
per_frame_44=
|
||||
per_frame_45=// mu*c^(-1)
|
||||
per_frame_46=q13 = bcad_r*c_inv_r - bcad_i*c_inv_i;
|
||||
per_frame_47=q14 = bcad_r*c_inv_i - bcad_i*c_inv_r;
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=`uv = lerp(uv_orig,uv,0.2);
|
||||
warp_4=` float2 d = texsize.zw * 2;
|
||||
warp_5=` float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
|
||||
warp_6=` float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
|
||||
warp_7=`
|
||||
warp_8=`ret.x = tex2d(sampler_fc_main, uv + float2(dx.x,dy.x)*texsize.zw*4).x;
|
||||
warp_9=`ret.y = tex2d(sampler_fc_main, uv + float2(dx.y,dy.y)*texsize.zw*4).y;
|
||||
warp_10=`ret.z = tex2d(sampler_fc_main, uv + float2(dx.z,dy.z)*texsize.zw*4).z;
|
||||
warp_11=`
|
||||
warp_12=`ret -= (ret.yzx + ret.zxy)*0.16 + 0.002;
|
||||
warp_13=`float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw * 1.2 + rand_frame.xy;
|
||||
warp_14=`ret += (tex2D(sampler_noise_lq, dither_uv).xyz-0.5) *0.04;
|
||||
warp_15=`
|
||||
warp_16=`}
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=`
|
||||
comp_4=`float2 ac = float2(q11,q12);
|
||||
comp_5=`float2 mu = float2(q13,q14);
|
||||
comp_6=`float2 c = float2(q15,q16);
|
||||
comp_7=`float2 d = float2(q17,q18);
|
||||
comp_8=`
|
||||
comp_9=`float2 z = (uv-0.5);
|
||||
comp_10=`
|
||||
comp_11=`// (c*z + d)
|
||||
comp_12=`float2 czd = float2(z.x*c.x-z.y*c.y,z.x*c.y-z.y*c.x) + d;
|
||||
comp_13=`// mu/(cz+d)
|
||||
comp_14=`float2 moebius = float2( mu.x*czd.x + mu.y*czd.y , mu.y*czd.x-mu.x*czd.y )/(czd.x*czd.x+czd.y*czd.y) + ac;
|
||||
comp_15=`
|
||||
comp_16=`moebius = 0.5 + (1.0 - abs( frac( moebius * 0.5 ) * 2 - 1.0 )-0.5)*0.99;
|
||||
comp_17=`
|
||||
comp_18=`uv=moebius;
|
||||
comp_19=`float3 rnd = tex2D(sampler_noise_lq, rand_frame.xy + uv*texsize.xy*texsize_noise_lq.zw)*2-1;
|
||||
comp_20=`
|
||||
comp_21=`ret = GetPixel(uv);
|
||||
comp_22=`
|
||||
comp_23=`d = texsize.zw * 8;
|
||||
comp_24=`float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
|
||||
comp_25=`float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
|
||||
comp_26=`
|
||||
comp_27=`uv -= float2(lum(dx),lum(dy))*texsize.zw*32;
|
||||
comp_28=`
|
||||
comp_29=`
|
||||
comp_30=`ret = lerp(float3(0.8,0.6,0.5)*tex2D(sampler_fc_main, uv).x,
|
||||
comp_31=` lerp(float3(0.6,1.2,0),float3(-1,0.8,-1),GetPixel(uv).z),
|
||||
comp_32=` GetPixel(uv).y*0.4);
|
||||
comp_33=`ret = lerp(ret,float3(0,0.15,0.3),GetPixel(uv).z*(1-GetPixel(uv).y)*2);
|
||||
comp_34=`}
|
|
@ -0,0 +1,672 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=4.000
|
||||
fGammaAdj=1.000
|
||||
fDecay=0.500
|
||||
fVideoEchoZoom=1.030
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001
|
||||
fWaveScale=0.010
|
||||
fWaveSmoothing=0.000
|
||||
fWaveParam=0.000
|
||||
fModWaveAlphaStart=1.000
|
||||
fModWaveAlphaEnd=1.000
|
||||
fWarpAnimSpeed=1.549
|
||||
fWarpScale=2.940
|
||||
fZoomExponent=0.02049
|
||||
fShader=1.000
|
||||
zoom=1.00000
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=1.45984
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.000
|
||||
wave_g=0.000
|
||||
wave_b=0.000
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.005
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=1.000
|
||||
ib_size=0.000
|
||||
ib_r=1.000
|
||||
ib_g=1.000
|
||||
ib_b=1.000
|
||||
ib_a=1.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=5.000
|
||||
mv_r=1.000
|
||||
mv_g=1.000
|
||||
mv_b=1.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.000
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=495
|
||||
wavecode_0_sep=4
|
||||
wavecode_0_bSpectrum=1
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=100.00000
|
||||
wavecode_0_smoothing=1.00000
|
||||
wavecode_0_r=0.010
|
||||
wavecode_0_g=0.000
|
||||
wavecode_0_b=0.000
|
||||
wavecode_0_a=1.000
|
||||
wave_0_init1=t2 = 0;
|
||||
wave_0_init2=t3 = 0;
|
||||
wave_0_init3=t4 = 0;
|
||||
wave_0_init4=ab = 1;
|
||||
wave_0_per_frame1=t1 = q1;
|
||||
wave_0_per_frame2=t2 = q2;
|
||||
wave_0_per_frame3=t3 = q3;
|
||||
wave_0_per_frame4=t4 = q4;
|
||||
wave_0_per_frame5=t5 = q5;
|
||||
wave_0_per_frame6=t6 = q6;
|
||||
wave_0_per_frame7=t8 = .07;
|
||||
wave_0_per_frame8=t7 = 1;
|
||||
wave_0_per_point1=t7 = -t7;
|
||||
wave_0_per_point2=pi = asin(1);
|
||||
wave_0_per_point3=n = 180;
|
||||
wave_0_per_point4=rd = 0.075;//+(value1*10+1)*((sample*512)%2)*0.02;
|
||||
wave_0_per_point5=my_x = sin(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*sin(sample*pi*4+(t7+1)*t8);
|
||||
wave_0_per_point6=my_y = cos(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*cos(sample*pi*4+(t7+1)*t8);
|
||||
wave_0_per_point7=my_z = sin(sample*pi*n)*rd;
|
||||
wave_0_per_point8=
|
||||
wave_0_per_point9=
|
||||
wave_0_per_point10=
|
||||
wave_0_per_point11=d = 1.4; // makes the perspective impact
|
||||
wave_0_per_point12=zoom = 0.85;
|
||||
wave_0_per_point13=
|
||||
wave_0_per_point14=w1 = q12;
|
||||
wave_0_per_point15=w2 = q13;
|
||||
wave_0_per_point16=w3 = q14;
|
||||
wave_0_per_point17=
|
||||
wave_0_per_point18=x1 = cos(w1)*my_x + sin(w1)*my_y;
|
||||
wave_0_per_point19=y1 = -sin(w1)*my_x + cos(w1)*my_y;
|
||||
wave_0_per_point20=z1 = my_z;
|
||||
wave_0_per_point21=
|
||||
wave_0_per_point22=x2 = cos(w2)*x1 + sin(w2)*z1;
|
||||
wave_0_per_point23=z2 = -sin(w2)*x1 + cos(w2)*z1;
|
||||
wave_0_per_point24=y2 = y1;
|
||||
wave_0_per_point25=
|
||||
wave_0_per_point26=y3 = cos(w3)*y2 + sin(w3)*z2;
|
||||
wave_0_per_point27=z3 = -sin(w3)*y2 + cos(w3)*z2;
|
||||
wave_0_per_point28=x3 = x2;
|
||||
wave_0_per_point29=
|
||||
wave_0_per_point30=// perspective calculation
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=l = sqrt(x3*x3 + y3*y3);
|
||||
wave_0_per_point33=w = atan2(x3,y3);
|
||||
wave_0_per_point34=p = tan(asin(1) + atan2(d+z3,l));
|
||||
wave_0_per_point35=d = sqrt(x3*x3 + y3*y3 + (z3+d)*(z3+d));
|
||||
wave_0_per_point36=
|
||||
wave_0_per_point37=my_x = zoom*sin(w)*p;
|
||||
wave_0_per_point38=my_y = zoom*cos(w)*p;
|
||||
wave_0_per_point39=
|
||||
wave_0_per_point40=x = 0.5 + my_x;
|
||||
wave_0_per_point41=y = 0.5 + my_y;
|
||||
wave_0_per_point42=
|
||||
wave_0_per_point43=g = -z3*0.8 + 0.55;
|
||||
wave_0_per_point44=//b = min(1,max(0,b))*0.5;
|
||||
wave_0_per_point45=//r = 1-b*2
|
||||
wave_0_per_point46=//b = (1 - r)*0.1;
|
||||
wave_0_per_point47=//a = 7/(d*16) - 0.1;
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=445
|
||||
wavecode_1_sep=4
|
||||
wavecode_1_bSpectrum=1
|
||||
wavecode_1_bUseDots=1
|
||||
wavecode_1_bDrawThick=1
|
||||
wavecode_1_bAdditive=1
|
||||
wavecode_1_scaling=100.00000
|
||||
wavecode_1_smoothing=1.00000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=0.990
|
||||
wave_1_init1=t2 = 0;
|
||||
wave_1_init2=t3 = 0;
|
||||
wave_1_init3=t4 = 0;
|
||||
wave_1_init4=ab = 1;
|
||||
wave_1_per_frame1=t1 = q1;
|
||||
wave_1_per_frame2=t2 = q2;
|
||||
wave_1_per_frame3=t3 = q3;
|
||||
wave_1_per_frame4=t4 = q4;
|
||||
wave_1_per_frame5=t5 = q5;
|
||||
wave_1_per_frame6=t6 = q6;
|
||||
wave_1_per_frame7=t8 = .09;
|
||||
wave_1_per_frame8=t7 = 1;
|
||||
wave_1_per_point1=t7 = -t7;
|
||||
wave_1_per_point2=pi = asin(1);
|
||||
wave_1_per_point3=n = 160;
|
||||
wave_1_per_point4=rd = 0.075;//+(value1*10+1)*((sample*512)%2)*0.02;
|
||||
wave_1_per_point5=xx = sin(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*sin(sample*pi*4);
|
||||
wave_1_per_point6=yy = cos(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*cos(sample*pi*4);
|
||||
wave_1_per_point7=zz = sin(sample*pi*n)*rd;
|
||||
wave_1_per_point8=
|
||||
wave_1_per_point9=d = sqrt( xx*xx + yy*yy + zz*zz);
|
||||
wave_1_per_point10=d1 = 1;
|
||||
wave_1_per_point11=xx = xx*d1;
|
||||
wave_1_per_point12=yy = yy*d1;
|
||||
wave_1_per_point13=zz = zz*d1;
|
||||
wave_1_per_point14=
|
||||
wave_1_per_point15=w = -d*t5;
|
||||
wave_1_per_point16=s1 = sin(t2*1+w);
|
||||
wave_1_per_point17=s2 = sin(t3*1+w);
|
||||
wave_1_per_point18=s3 = sin(t4*1+w);
|
||||
wave_1_per_point19=c1 = cos(t2*1+w);
|
||||
wave_1_per_point20=c2 = cos(t3*1+w);
|
||||
wave_1_per_point21=c3 = cos(t4*1+w);
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
|
||||
wave_1_per_point24=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
|
||||
wave_1_per_point25=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
|
||||
wave_1_per_point26=
|
||||
wave_1_per_point27=a = 0.75;
|
||||
wave_1_per_point28=zoom = 0.5*atan2(a,a+z);//0.5*(1/(z+a));
|
||||
wave_1_per_point29=x = 0.5 + zoom*x1;
|
||||
wave_1_per_point30=y = 0.5 + zoom*y1;
|
||||
wave_1_per_point31=
|
||||
wave_1_per_point32=pi3 = 3.1415*2*0.3333;
|
||||
wave_1_per_point33=t = sample*pi*4-2*time;
|
||||
wave_1_per_point34=c=1.6;
|
||||
wave_1_per_point35=r = sin(t)*c;
|
||||
wave_1_per_point36=
|
||||
wave_1_per_point37=g = sin(t+pi3)*c;
|
||||
wave_1_per_point38=
|
||||
wave_1_per_point39=b = sin(t-pi3)*c;
|
||||
wave_1_per_point40=
|
||||
wave_1_per_point41=j = 0.71;
|
||||
wave_1_per_point42=//r = 0.5+xx*j;
|
||||
wave_1_per_point43=//g = 0.5+yy*j;
|
||||
wave_1_per_point44=//b = 0.5+zz*j;
|
||||
wave_1_per_point45=
|
||||
wave_1_per_point46=r = if(above(r,1),1,r);
|
||||
wave_1_per_point47=r = if(below(r,0),0,r);
|
||||
wave_1_per_point48=g = if(above(g,1),1,g);
|
||||
wave_1_per_point49=g = if(below(g,0),0,g);
|
||||
wave_1_per_point50=b = if(above(b,1),1,b);
|
||||
wave_1_per_point51=b = if(below(b,0),0,b);
|
||||
wave_1_per_point52=a = 1-(z + a)/2;
|
||||
wave_1_per_point53=
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=4
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=0.09348
|
||||
wavecode_2_smoothing=1.00000
|
||||
wavecode_2_r=1.000
|
||||
wavecode_2_g=1.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wave_2_init1=t2 = 0;
|
||||
wave_2_init2=t3 = 0;
|
||||
wave_2_init3=t4 = 0;
|
||||
wave_2_init4=ab = 1;
|
||||
wave_2_per_frame1=t1 = q1;
|
||||
wave_2_per_frame2=t2 = q2;
|
||||
wave_2_per_frame3=t3 = q3;
|
||||
wave_2_per_frame4=t4 = q4;
|
||||
wave_2_per_frame5=t5 = q5;
|
||||
wave_2_per_frame6=t6 = q6;
|
||||
wave_2_per_point1=s8 = sample*383;
|
||||
wave_2_per_point2=
|
||||
wave_2_per_point3=s = 100;//0.3;
|
||||
wave_2_per_point4=xx = sin(sample*s);//((sample*343)%7 - 3.5)*s;
|
||||
wave_2_per_point5=zz = cos(sample*s);//((sample*49)%7 - 3.5)*s;
|
||||
wave_2_per_point6=yy = (sample-0.5);//((sample*7)%7 - 3.5)*s;
|
||||
wave_2_per_point7=
|
||||
wave_2_per_point8=d = sqrt( xx*xx + yy*yy + zz*zz);
|
||||
wave_2_per_point9=d1 = 1/d;
|
||||
wave_2_per_point10=xx = xx*d1;
|
||||
wave_2_per_point11=yy = yy*d1;
|
||||
wave_2_per_point12=zz = zz*d1;
|
||||
wave_2_per_point13=
|
||||
wave_2_per_point14=w = 1+0*(d)*(t6);//(sample*sin(time*0.3)*0.02-1);
|
||||
wave_2_per_point15=s1 = sin(t2*w);
|
||||
wave_2_per_point16=s2 = sin(t3*w);
|
||||
wave_2_per_point17=s3 = sin(t4*w);
|
||||
wave_2_per_point18=c1 = cos(t2*w);
|
||||
wave_2_per_point19=c2 = cos(t3*w);
|
||||
wave_2_per_point20=c3 = cos(t4*w);
|
||||
wave_2_per_point21=
|
||||
wave_2_per_point22=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
|
||||
wave_2_per_point23=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
|
||||
wave_2_per_point24=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
|
||||
wave_2_per_point25=
|
||||
wave_2_per_point26=a = 2;
|
||||
wave_2_per_point27=zoom = 0.3*atan2(a-z,a);//0.5*(1/(z+a));
|
||||
wave_2_per_point28=x = 0.5 + zoom*x1;
|
||||
wave_2_per_point29=y = 0.5 + zoom*y1;
|
||||
wave_2_per_point30=
|
||||
wave_2_per_point31=pi3 = 3.1415*2*0.3333;
|
||||
wave_2_per_point32=t = -z*13+t5*20;
|
||||
wave_2_per_point33=c = 10;
|
||||
wave_2_per_point34=r = sin(t)*c;
|
||||
wave_2_per_point35=
|
||||
wave_2_per_point36=g = sin(t+pi3)*c;
|
||||
wave_2_per_point37=
|
||||
wave_2_per_point38=b = sin(t-pi3)*c;
|
||||
wave_2_per_point39=
|
||||
wave_2_per_point40=j = 0.71;
|
||||
wave_2_per_point41=//r = 0.5+xx*j;
|
||||
wave_2_per_point42=//g = 0.5+yy*j;
|
||||
wave_2_per_point43=//b = 0.5+zz*j;
|
||||
wave_2_per_point44=
|
||||
wave_2_per_point45=r = if(above(r,1),1,r);
|
||||
wave_2_per_point46=r = if(below(r,0),0,r);
|
||||
wave_2_per_point47=g = if(above(g,1),1,g);
|
||||
wave_2_per_point48=g = if(below(g,0),0,g);
|
||||
wave_2_per_point49=b = if(above(b,1),1,b);
|
||||
wave_2_per_point50=b = if(below(b,0),0,b);
|
||||
wave_2_per_point51=
|
||||
wave_2_per_point52=
|
||||
wave_2_per_point53=a = sigmoid(-z,10)*1.0+0.0;
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=484
|
||||
wavecode_3_sep=4
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=1
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=9.94125
|
||||
wavecode_3_smoothing=1.00000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=1.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
wave_3_init1=t2 = 0;
|
||||
wave_3_init2=t3 = 0;
|
||||
wave_3_init3=t4 = 0;
|
||||
wave_3_init4=ab = 1;
|
||||
wave_3_per_frame1=t1 = q1;
|
||||
wave_3_per_frame2=t2 = q2;
|
||||
wave_3_per_frame3=t3 = q3;
|
||||
wave_3_per_frame4=t4 = q4;
|
||||
wave_3_per_frame5=t5 = q5;
|
||||
wave_3_per_frame6=t6 = q6;
|
||||
wave_3_per_point1=s8 = sample*383;
|
||||
wave_3_per_point2=
|
||||
wave_3_per_point3=s = 0.25;
|
||||
wave_3_per_point4=xx = ((sample*(465))%15 - 8)*s*2;
|
||||
wave_3_per_point5=yy = ((sample*31)%31 - 16)*s;
|
||||
wave_3_per_point6=zz = 0;
|
||||
wave_3_per_point7=
|
||||
wave_3_per_point8=d = sqrt( xx*xx + yy*yy + zz*zz);
|
||||
wave_3_per_point9=w = 1;
|
||||
wave_3_per_point10=
|
||||
wave_3_per_point11=s1 = sin(t2*1);
|
||||
wave_3_per_point12=s2 = sin(t3*0);
|
||||
wave_3_per_point13=s3 = sin(t4*1);
|
||||
wave_3_per_point14=c1 = cos(t2*1);
|
||||
wave_3_per_point15=c2 = cos(t3*0);
|
||||
wave_3_per_point16=c3 = cos(t4*1);
|
||||
wave_3_per_point17=
|
||||
wave_3_per_point18=
|
||||
wave_3_per_point19=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
|
||||
wave_3_per_point20=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
|
||||
wave_3_per_point21=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
|
||||
wave_3_per_point22=
|
||||
wave_3_per_point23=a = 500;
|
||||
wave_3_per_point24=zoom = 0.05*atan2(a-z,a);//0.5*(1/(z+a));
|
||||
wave_3_per_point25=x = 0.5 + zoom*x1;
|
||||
wave_3_per_point26=y = 0.5 + zoom*y1;
|
||||
wave_3_per_point27=
|
||||
wave_3_per_point28=pi3 = 3.1415*2*0.3333;
|
||||
wave_3_per_point29=t = -z*5+t5;
|
||||
wave_3_per_point30=c = 10;
|
||||
wave_3_per_point31=r = sin(t)*c;
|
||||
wave_3_per_point32=
|
||||
wave_3_per_point33=g = sin(t+pi3)*c;
|
||||
wave_3_per_point34=
|
||||
wave_3_per_point35=b = sin(t-pi3)*c;
|
||||
wave_3_per_point36=
|
||||
wave_3_per_point37=j = 0.71;
|
||||
wave_3_per_point38=//r = 0.5+xx*j;
|
||||
wave_3_per_point39=//g = 0.5+yy*j;
|
||||
wave_3_per_point40=//b = 0.5+zz*j;
|
||||
wave_3_per_point41=
|
||||
wave_3_per_point42=r = if(above(r,1),1,r);
|
||||
wave_3_per_point43=r = if(below(r,0),0,r);
|
||||
wave_3_per_point44=g = if(above(g,1),1,g);
|
||||
wave_3_per_point45=g = if(below(g,0),0,g);
|
||||
wave_3_per_point46=b = if(above(b,1),1,b);
|
||||
wave_3_per_point47=b = if(below(b,0),0,b);
|
||||
wave_3_per_point48=
|
||||
wave_3_per_point49=
|
||||
wave_3_per_point50=a = sigmoid(z,5);
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=1
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.140
|
||||
shapecode_0_y=0.130
|
||||
shapecode_0_rad=0.20388
|
||||
shapecode_0_ang=0.62830
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=1.17257
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=0.000
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=0.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=0.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shape_0_init1=vx = 0;
|
||||
shape_0_init2=vy = 0;
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=100
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=1
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.40271
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=2.23888
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=1.000
|
||||
shapecode_1_b=1.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=0.080
|
||||
shapecode_1_g2=0.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=1.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=1.21525
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=2.57611
|
||||
shapecode_2_tex_zoom=0.55595
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=1.000
|
||||
shapecode_2_b=1.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=0.000
|
||||
shapecode_2_g2=0.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=34
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.990
|
||||
shapecode_3_y=0.990
|
||||
shapecode_3_rad=0.02558
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=0.000
|
||||
shapecode_3_g=1.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=1.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=1.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.000
|
||||
per_frame_init_1=x1 = 0;
|
||||
per_frame_init_2=y1 = 0;
|
||||
per_frame_1=//q1 = 0;
|
||||
per_frame_2=v = 0.8;
|
||||
per_frame_3=j1 = j1*0.95 + sqr(bass*4)*v;
|
||||
per_frame_4=j2 = j2*0.95 + sqr(mid*4)*v;
|
||||
per_frame_5=j3 = j3*0.95 + sqr(treb*4)*v;
|
||||
per_frame_6=
|
||||
per_frame_7=n = n + j1*0.0052;
|
||||
per_frame_8=n1 = n1 + j2*0.0052;
|
||||
per_frame_9=n2 = n2 + j3*0.0052;
|
||||
per_frame_10=
|
||||
per_frame_11=
|
||||
per_frame_12=q12 = n*0.01;
|
||||
per_frame_13=q13 = n1*0.01;
|
||||
per_frame_14=q14 = n2*0.01;
|
||||
per_frame_15=
|
||||
per_frame_16=k = k*0.99 + sqr(mid_att*2);
|
||||
per_frame_17=q25 = k*0.00;
|
||||
per_frame_18=
|
||||
per_frame_19=zoom = 0.995;
|
||||
per_frame_20=warp = 0;
|
||||
per_frame_21=
|
||||
per_frame_22=rot = -0.00;
|
||||
per_frame_23=
|
||||
per_frame_24=w = -0.46;
|
||||
per_frame_25=q21 = sin(w);
|
||||
per_frame_26=q22 = cos(w);
|
||||
per_frame_27=
|
||||
per_frame_28=w = -n*0.001;
|
||||
per_frame_29=q23 = sin(w);
|
||||
per_frame_30=q24 = cos(w);
|
||||
per_frame_31=q29 = n1*0.004;
|
||||
per_frame_32=q30 = n2*0.004;
|
||||
per_frame_33=
|
||||
per_frame_34=//before inversion
|
||||
per_frame_35=scale = 3;
|
||||
per_frame_36=angle = (n1-n2)*0.0004;
|
||||
per_frame_37=translation_x = 0;
|
||||
per_frame_38=translation_y = 0.02;
|
||||
per_frame_39=
|
||||
per_frame_40=//complex inverted
|
||||
per_frame_41=iscale = 0.2;
|
||||
per_frame_42=iangle = sin(time*0.1337)*0.04;
|
||||
per_frame_43=itranslation_u = 0;
|
||||
per_frame_44=itranslation_v = 0;
|
||||
per_frame_45=
|
||||
per_frame_46=
|
||||
per_frame_47=// the möbius transformation
|
||||
per_frame_48=// z -> (az+b)/(cz-d); where a,b,c,d are complex numbers and z will be the uv-vector
|
||||
per_frame_49=// (az+b)/(cz-d) = a/c + mu/(cz+d), with mu = (bc-ad)/c
|
||||
per_frame_50=// so a/c and mu can be calculated outside of the shader
|
||||
per_frame_51=
|
||||
per_frame_52=a_r = cos(angle)*scale;
|
||||
per_frame_53=a_i = sin(angle)*scale;
|
||||
per_frame_54=b_r = translation_x;
|
||||
per_frame_55=b_i = translation_y;
|
||||
per_frame_56=
|
||||
per_frame_57=c_r = -cos(iangle)*iscale;
|
||||
per_frame_58=c_i = -sin(iangle)*iscale;
|
||||
per_frame_59=d_r = itranslation_u;
|
||||
per_frame_60=d_i = itranslation_v;
|
||||
per_frame_61=
|
||||
per_frame_62=// c^(-1)
|
||||
per_frame_63=c_inv_r = c_r/(c_r*c_r+c_i*c_i);
|
||||
per_frame_64=c_inv_i = c_i/(c_r*c_r+c_i*c_i);
|
||||
per_frame_65=
|
||||
per_frame_66=// a*c^(-1)
|
||||
per_frame_67=ac_r = (a_r*c_inv_r - a_i*c_inv_i);
|
||||
per_frame_68=ac_i = (a_r*c_inv_i - a_i*c_inv_r);
|
||||
per_frame_69=
|
||||
per_frame_70=// (bc-ad)
|
||||
per_frame_71=bcad_r = (b_r*c_r - b_i*c_i)-(a_r*d_r-a_i*d_i);
|
||||
per_frame_72=bcad_i = (b_r*c_i - b_i*c_r)-(a_r*d_i-a_i*d_r);
|
||||
per_frame_73=
|
||||
per_frame_74=// mu*c^(-1)
|
||||
per_frame_75=q3 = bcad_r*c_inv_r - bcad_i*c_inv_i;
|
||||
per_frame_76=q4 = bcad_r*c_inv_i - bcad_i*c_inv_r;
|
||||
per_frame_77=
|
||||
per_frame_78=q1 = ac_r;
|
||||
per_frame_79=q2 = ac_i;
|
||||
per_frame_80=
|
||||
per_frame_81=q5 = c_r;
|
||||
per_frame_82=q6 = c_i;
|
||||
per_frame_83=q7 = d_r;
|
||||
per_frame_84=q8 = d_i;
|
||||
per_pixel_1=r = bass/4;
|
||||
per_pixel_2=cx1 = 0.5+sin(time*0.618)*0.2;
|
||||
per_pixel_3=cy1 = 0.5+cos(time*1.618)*0.2;
|
||||
per_pixel_4=d = sqrt((x-cx1)*(x-cx1)+(y-cy1)*(y-cy1));
|
||||
per_pixel_5=dir = (bass)*(r*r-d*d)*0.3;
|
||||
per_pixel_6=x1 = if( above(d,r),0, sin(y-cy1)*dir);
|
||||
per_pixel_7=y1 = if( above(d,r),0, -sin(x-cx1)*dir);
|
||||
per_pixel_8=
|
||||
per_pixel_9=
|
||||
per_pixel_10=cx1 = 0.5+sin(time*2.618)*0.3;
|
||||
per_pixel_11=cy1 = 0.5+cos(time*3.14)*0.3;
|
||||
per_pixel_12=d = sqrt((x-cx1)*(x-cx1)+(y-cy1)*(y-cy1));
|
||||
per_pixel_13=dir = -(mid)*(r*r-d*d)*0.3;
|
||||
per_pixel_14=x2 = if( above(d,r),0, sin(y-cy1)*dir);
|
||||
per_pixel_15=y2 = if( above(d,r),0, -sin(x-cx1)*dir);
|
||||
per_pixel_16=
|
||||
per_pixel_17=cx1 = 0.5+sin(-time*2.618)*0.4;
|
||||
per_pixel_18=cy1 = 0.5+cos(-time*1.14)*0.4;
|
||||
per_pixel_19=d = sqrt((x-cx1)*(x-cx1)+(y-cy1)*(y-cy1));
|
||||
per_pixel_20=dir = -(treb)*(r*r-d*d)*0.3;
|
||||
per_pixel_21=x3 = if( above(d,r),0, sin(y-cy1)*dir);
|
||||
per_pixel_22=y3 = if( above(d,r),0, -sin(x-cx1)*dir);
|
||||
per_pixel_23=
|
||||
per_pixel_24=v = 0.4;
|
||||
per_pixel_25=dx = (x1+x2+x3)*v;
|
||||
per_pixel_26=dy = (y1+y2+y3)*v;
|
||||
warp_1=`float1 s,c;
|
||||
warp_2=`
|
||||
warp_3=`shader_body
|
||||
warp_4=`{
|
||||
warp_5=`ret = 0;
|
||||
warp_6=`
|
||||
warp_7=`// fern fractal on the red channel
|
||||
warp_8=`
|
||||
warp_9=`float2 uv0 = uv.yx*4 -float2(3,0);
|
||||
warp_10=`float c0 = tex2D(sampler_fc_main, uv0).z; // feeded by the spiral
|
||||
warp_11=`
|
||||
warp_12=`float2 uv1 = 0.5 + (uv-0.5)*1.15 + float2(-1,1)*0.05; // main arm
|
||||
warp_13=`float1 c1 = tex2D(sampler_fc_main, uv1).x;
|
||||
warp_14=`
|
||||
warp_15=`float2 uv2 = float2(-1,0) + (float2(-1,1)*uv + float2(1,0) - 0.5)*4; // upper limb
|
||||
warp_16=`float1 c2 = tex2D(sampler_fc_main, uv2).x;
|
||||
warp_17=`
|
||||
warp_18=`float2 uv3 = float2(1,2) + (float2(1,-1)*uv + float2(0,1) - 0.5)*4; // lower limb
|
||||
warp_19=`float1 c3 = tex2D(sampler_fc_main, uv3).x;
|
||||
warp_20=`
|
||||
warp_21=`ret.x = (c0 + c1 + c2 + c3)*1.075; // composition of the red fractal
|
||||
warp_22=`
|
||||
warp_23=`// spiral in the blue channel
|
||||
warp_24=`
|
||||
warp_25=`float2 uv4 = float2(-1,0) + (float2(-1,1)*uv + float2(1,0) - 0.5)*4;
|
||||
warp_26=`float1 c4 = tex2D(sampler_fc_main, uv4).x; // feeded by the fern
|
||||
warp_27=`
|
||||
warp_28=`s = q21; // sin(w)
|
||||
warp_29=`c = q22; // cos(w)
|
||||
warp_30=`float2 scale = 1.05;
|
||||
warp_31=`float2 uv5 = (uv-0.5)*aspect.xy;
|
||||
warp_32=` uv5 = scale*float2( c*uv5.x - s*uv5.y, s*uv5.x + c*uv5.y); // rotation
|
||||
warp_33=` uv5 = 0.5 + uv5*aspect.zw + float2(-0.03,0.03);
|
||||
warp_34=`
|
||||
warp_35=`float1 c5 = tex2D(sampler_fc_main, uv5).z;
|
||||
warp_36=`
|
||||
warp_37=`ret.z = (c4 + c5)*1.075 - 0.00;
|
||||
warp_38=`
|
||||
warp_39=`// mirrored rotated checker in the green channel
|
||||
warp_40=`
|
||||
warp_41=`s = q23; // sin(w)
|
||||
warp_42=`c = q24; // cos(w)
|
||||
warp_43=`
|
||||
warp_44=`float2 uv6 = (uv-0.5)*aspect.xy*2.4;
|
||||
warp_45=` uv6 = scale*float2( c*uv6.x - s*uv6.y, s*uv6.x + c*uv6.y); // rotation
|
||||
warp_46=` uv6 = 0.5 + uv6*aspect.zw + float2(q29,q30);
|
||||
warp_47=`
|
||||
warp_48=` uv6 = 1.0 - abs( frac( uv6 * 0.5 ) * 2.0 - 1.0 ); // Eo.S' mirror code
|
||||
warp_49=`
|
||||
warp_50=`float c6 = tex2D(sampler_fc_main,uv6).z; // feeded by the spiral
|
||||
warp_51=`float c7 = tex2D(sampler_fc_main,uv6).y;
|
||||
warp_52=`
|
||||
warp_53=`ret.y = lerp(max(c6,c7-0.15),tex2D(sampler_fc_main,uv_orig).y-0.004,0.3); // motion blur
|
||||
warp_54=`
|
||||
warp_55=`}
|
||||
comp_1=`sampler sampler_paper;
|
||||
comp_2=`shader_body
|
||||
comp_3=`{
|
||||
comp_4=`
|
||||
comp_5=`float2 ac = float2(q1,q2);
|
||||
comp_6=`float2 mu = float2(q3,q4);
|
||||
comp_7=`float2 c = float2(q5,q6);
|
||||
comp_8=`float2 d = float2(q7,q8);
|
||||
comp_9=`
|
||||
comp_10=`float2 z = (uv-0.5)*aspect.wz;
|
||||
comp_11=`
|
||||
comp_12=`// (c*z + d)
|
||||
comp_13=`float2 czd = float2(z.x*c.x-z.y*c.y,z.x*c.y-z.y*c.x)*aspect.yx + d;
|
||||
comp_14=`// mu/(cz+d)
|
||||
comp_15=`float2 moebius = float2( mu.x*czd.x + mu.y*czd.y , mu.y*czd.x-mu.x*czd.y )/(czd.x*czd.x+czd.y*czd.y) + ac;
|
||||
comp_16=`
|
||||
comp_17=` d = texsize.zw*4;
|
||||
comp_18=` float1 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) ).x;
|
||||
comp_19=` float1 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) ).x;
|
||||
comp_20=`
|
||||
comp_21=`moebius = 0.5 + (1.0 - abs( frac( moebius * 0.5 + float2(dx,dy)*.01) * 2 - 1.0 )-0.5)*0.99;
|
||||
comp_22=`
|
||||
comp_23=`ret.x = GetPixel(moebius).y;
|
||||
comp_24=`ret.z = GetPixel(uv).x;
|
||||
comp_25=`ret.y = GetBlur1(moebius).z;
|
||||
comp_26=`
|
||||
comp_27=`ret = tex2d(sampler_paper, moebius);
|
||||
comp_28=`ret = lerp(ret,float3(-1,-2,1),GetBlur2(uv-float2(dx,dy)*0.02).x*0.4);
|
||||
comp_29=`ret = lerp(ret,float3(0,-0.1,-0.2),GetBlur2(moebius).z*1.4);
|
||||
comp_30=`ret = lerp(ret,ret*0.6-0.2,GetPixel(moebius).y*1);
|
||||
comp_31=`ret = lerp(ret,float3(1.6,0,0.6),GetPixel(moebius).z*0.38);
|
||||
comp_32=`ret = lerp(ret,float3(2,4,3),GetPixel(uv-float2(dx,dy)*0.012).x*0.2);
|
||||
comp_33=`//ret = GetPixel(uv);
|
||||
comp_34=`}
|
272
Src/resources/data/Milkdrop2/presets/Flexi - Julia fractal.milk
Normal file
272
Src/resources/data/Milkdrop2/presets/Flexi - Julia fractal.milk
Normal file
|
@ -0,0 +1,272 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=4.000000
|
||||
fGammaAdj=1.000
|
||||
fDecay=1.000
|
||||
fVideoEchoZoom=2.000
|
||||
fVideoEchoAlpha=0.000
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=1
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=4.100
|
||||
fWaveScale=1.508
|
||||
fWaveSmoothing=0.000
|
||||
fWaveParam=0.340
|
||||
fModWaveAlphaStart=1.130
|
||||
fModWaveAlphaEnd=1.360
|
||||
fWarpAnimSpeed=1.000
|
||||
fWarpScale=1.772
|
||||
fZoomExponent=5.00873
|
||||
fShader=0.000
|
||||
zoom=1.01100
|
||||
rot=0.00300
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.00000
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=1.000
|
||||
wave_g=0.000
|
||||
wave_b=0.000
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.005
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=1.000
|
||||
ib_size=0.000
|
||||
ib_r=0.250
|
||||
ib_g=0.250
|
||||
ib_b=0.250
|
||||
ib_a=0.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.850
|
||||
mv_r=0.500
|
||||
mv_g=0.500
|
||||
mv_b=0.500
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=1
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=0.50330
|
||||
wavecode_0_smoothing=0.50000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=1.000
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=1.00000
|
||||
wavecode_1_smoothing=0.50000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=0
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=1.00000
|
||||
wavecode_2_smoothing=0.50000
|
||||
wavecode_2_r=1.000
|
||||
wavecode_2_g=1.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=1.00000
|
||||
wavecode_3_smoothing=0.50000
|
||||
wavecode_3_r=1.000
|
||||
wavecode_3_g=1.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.500
|
||||
shapecode_0_y=0.900
|
||||
shapecode_0_rad=0.15493
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=0.77977
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=1.000
|
||||
shapecode_0_b=1.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=1.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=1.000
|
||||
shapecode_0_a2=1.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=5
|
||||
shapecode_1_additive=0
|
||||
shapecode_1_thickOutline=0
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.500
|
||||
shapecode_1_rad=0.98600
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=3.14159
|
||||
shapecode_1_tex_zoom=0.99979
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=1.000
|
||||
shapecode_1_b=1.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=1.000
|
||||
shapecode_1_g2=1.000
|
||||
shapecode_1_b2=1.000
|
||||
shapecode_1_a2=1.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shape_1_per_frame1=ang =sin(time/65) ;// ang + (bass*.2) + (time*.4);
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.900
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.10000
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=1.00000
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=1.000
|
||||
shapecode_2_b=1.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=1.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=1.000
|
||||
shapecode_2_a2=1.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.100
|
||||
shape_2_per_frame1=x = sin(time) * .4 + .5;
|
||||
shape_2_per_frame2=
|
||||
shape_2_per_frame3=
|
||||
shape_2_per_frame4=pow( (bass*.15),2);
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=36
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=0
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.500
|
||||
shapecode_3_rad=1.38306
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=0.000
|
||||
shapecode_3_g=0.030
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=0.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.000
|
||||
per_frame_1=t = time*12.3;
|
||||
per_frame_2=rot = rot + 0.030*( 0.60*sin(0.38*time) + 0.40*sin(0.54*time) );
|
||||
per_frame_3=dx = dx + 0.002*( 0.60*sin(0.434*time) + 0.40*sin(0.277*time) );
|
||||
per_frame_4=dy = dy + 0.002*( 0.60*sin(0.384*time) + 0.40*sin(0.477*time) );
|
||||
per_frame_5=//rot = 0;
|
||||
per_frame_6=//wave_a = 0;
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=` // sample previous frame
|
||||
warp_4=` ret = tex2D( sampler_main, uv ).xyz;
|
||||
warp_5=`
|
||||
warp_6=` // take the difference between the crisp and blurred images,
|
||||
warp_7=` // then add it back into the image. Creates spots and stripes over time.
|
||||
warp_8=` ret += (ret - GetBlur1(uv))*0.1 - 0.015;
|
||||
warp_9=`// ret *= 0.94;
|
||||
warp_10=`
|
||||
warp_11=` // add noise:
|
||||
warp_12=` float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw * 0.1;// + rand_frame.xy;
|
||||
warp_13=` ret += (tex2D(sampler_noise_lq, dither_uv).xyz-0.5)*0.0;
|
||||
warp_14=`
|
||||
warp_15=`
|
||||
warp_16=` float2 zoom =1.81;
|
||||
warp_17=` float2 c = float2(0.448,0.701);
|
||||
warp_18=` float2 my_uv = (uv_orig+(uv-uv_orig)*.4-0.5)*zoom;
|
||||
warp_19=` my_uv = float2(my_uv.x*my_uv.x - my_uv.y*my_uv.y, 2*my_uv.x*my_uv.y) + c;
|
||||
warp_20=`
|
||||
warp_21=` ret.z =tex2D(sampler_fc_main, my_uv).z + 0.004;
|
||||
warp_22=`
|
||||
warp_23=`float2 uv_x = 0.5 + (lerp(uv_orig,uv,-1)-0.5)*1.00;
|
||||
warp_24=`ret.x = GetPixel(uv_x).x - 0.004;
|
||||
warp_25=`}
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=` float2 d = texsize.zw*6;
|
||||
comp_4=` float3 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) );
|
||||
comp_5=` float3 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) );
|
||||
comp_6=` float2 uv_y = uv-float2(dx.y,dy.y)*0.6;
|
||||
comp_7=` float2 uv_x = uv+float2(dx.x,dy.x)*0.2;
|
||||
comp_8=`
|
||||
comp_9=`ret = lerp(float3(0.4,0.5,1)*max(0,1-length((uv_y-0.5)*aspect.xy)*2 -0.2+GetPixel(uv).z*0.2)
|
||||
comp_10=` + GetPixel(uv).x,
|
||||
comp_11=` lerp(float3(2,2,1),float3(2,-1,-2),GetPixel(uv).z), GetBlur1(uv_x).y*0.35);
|
||||
comp_12=`//ret = GetPixel(uv);
|
||||
comp_13=`}
|
||||
comp_14=`
|
|
@ -0,0 +1,459 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=3
|
||||
PSVERSION_WARP=3
|
||||
PSVERSION_COMP=3
|
||||
[preset00]
|
||||
fRating=1.000
|
||||
fGammaAdj=1.210
|
||||
fDecay=1.000
|
||||
fVideoEchoZoom=1.000
|
||||
fVideoEchoAlpha=0.500
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.004
|
||||
fWaveScale=0.073
|
||||
fWaveSmoothing=0.000
|
||||
fWaveParam=-0.440
|
||||
fModWaveAlphaStart=1.000
|
||||
fModWaveAlphaEnd=1.000
|
||||
fWarpAnimSpeed=0.010
|
||||
fWarpScale=100.000
|
||||
fZoomExponent=0.92178
|
||||
fShader=1.000
|
||||
zoom=0.99010
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.01000
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=1.000
|
||||
wave_g=1.000
|
||||
wave_b=1.000
|
||||
wave_x=0.500
|
||||
wave_y=0.040
|
||||
ob_size=0.000
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=1.000
|
||||
ib_size=0.000
|
||||
ib_r=0.000
|
||||
ib_g=0.000
|
||||
ib_b=0.000
|
||||
ib_a=1.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.500
|
||||
mv_r=0.000
|
||||
mv_g=0.000
|
||||
mv_b=0.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=5.58215
|
||||
wavecode_0_smoothing=0.00000
|
||||
wavecode_0_r=0.000
|
||||
wavecode_0_g=0.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=1.000
|
||||
wave_0_per_frame1=t1 = q1;
|
||||
wave_0_per_frame2=t2 = q2;
|
||||
wave_0_per_frame3=t3 = q3;
|
||||
wave_0_per_frame4=t4 = q4;
|
||||
wave_0_per_frame5=t5 = q5;
|
||||
wave_0_per_frame6=t6 = q6;
|
||||
wave_0_per_frame7=t7 = q7;
|
||||
wave_0_per_frame8=t8 = q8;
|
||||
wave_0_per_point1=sample = 1-sample;
|
||||
wave_0_per_point2=xxx = xx;
|
||||
wave_0_per_point3=yyy = yy;
|
||||
wave_0_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2
|
||||
wave_0_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6
|
||||
wave_0_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;
|
||||
wave_0_per_point9=
|
||||
wave_0_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));
|
||||
wave_0_per_point11=dd = dd*0.95 + (value1);
|
||||
wave_0_per_point12=ddd = dd*sample*(1-sample)*d;
|
||||
wave_0_per_point13=ddd = sample*(1-sample)*dd*d*0.1;
|
||||
wave_0_per_point14=x = xx + (yy-yyy)*ddd;
|
||||
wave_0_per_point15=y = yy - (xx-xxx)*ddd;
|
||||
wave_0_per_point16=
|
||||
wave_0_per_point17=x = 0.5 + (x-0.5)*q9;
|
||||
wave_0_per_point18=y = 0.5 + (y-0.5)*q10;
|
||||
wave_0_per_point19=
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=2.44415
|
||||
wavecode_1_smoothing=0.00000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wave_1_init1=t2 = 0;
|
||||
wave_1_init2=t3 = 0;
|
||||
wave_1_init3=t4 = 0;
|
||||
wave_1_init4=cl = 0;
|
||||
wave_1_per_frame1=t8 = 1;
|
||||
wave_1_per_point1=t8 = -t8;
|
||||
wave_1_per_point2=y = sample*0.05;
|
||||
wave_1_per_point3=x = 0.5 + t8*0.005;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=pi3 = 3.1415*2*0.3333;
|
||||
wave_1_per_point6=t = (q4-q6)*10;
|
||||
wave_1_per_point7=c=2;
|
||||
wave_1_per_point8=r = sin(t)*c;
|
||||
wave_1_per_point9=g = sin(t+pi3)*c;
|
||||
wave_1_per_point10=
|
||||
wave_1_per_point11=b = sin(t-pi3)*c;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=
|
||||
wave_1_per_point14=r = if(above(r,1),1,r);
|
||||
wave_1_per_point15=r = if(below(r,0),0,r);
|
||||
wave_1_per_point16=g = if(above(g,1),1,g);
|
||||
wave_1_per_point17=g = if(below(g,0),0,g);
|
||||
wave_1_per_point18=b = if(above(b,1),1,b);
|
||||
wave_1_per_point19=b = if(below(b,0),0,b);
|
||||
wave_1_per_point20=
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=1
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=100.00000
|
||||
wavecode_2_smoothing=0.60000
|
||||
wavecode_2_r=0.000
|
||||
wavecode_2_g=0.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wave_2_per_frame1=t1 = q1;
|
||||
wave_2_per_frame2=t2 = q2;
|
||||
wave_2_per_frame3=t3 = q3;
|
||||
wave_2_per_frame4=t4 = q4;
|
||||
wave_2_per_frame5=t5 = q5;
|
||||
wave_2_per_frame6=t6 = q6;
|
||||
wave_2_per_frame7=t7 = q7;
|
||||
wave_2_per_frame8=t8 = q8;
|
||||
wave_2_per_point1=y = 0.5;
|
||||
wave_2_per_point2=x = sample;
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=1
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=2.44415
|
||||
wavecode_3_smoothing=0.00000
|
||||
wavecode_3_r=0.000
|
||||
wavecode_3_g=0.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
wave_3_init1=t2 = 0;
|
||||
wave_3_init2=t3 = 0;
|
||||
wave_3_init3=t4 = 0;
|
||||
wave_3_init4=cl = 0;
|
||||
wave_3_per_frame1=t8 = 1;
|
||||
wave_3_per_point1=t8 = -t8;
|
||||
wave_3_per_point2=y = (1+t8)*0.01;
|
||||
wave_3_per_point3=x = sample;
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=4
|
||||
shapecode_0_x=0.000
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=1.03630
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.12566
|
||||
shapecode_0_tex_zoom=1.51878
|
||||
shapecode_0_r=0.000
|
||||
shapecode_0_g=1.000
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=0.960
|
||||
shapecode_0_r2=0.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=1.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=0.000
|
||||
shapecode_0_border_b=0.000
|
||||
shapecode_0_border_a=0.000
|
||||
shape_0_init1=vx = 0
|
||||
shape_0_per_frame1=rad = 2;
|
||||
shape_0_per_frame2=h = sqrt(2);
|
||||
shape_0_per_frame3=w = 0.004;
|
||||
shape_0_per_frame4=
|
||||
shape_0_per_frame5=x = if(1-equal(instance,0),if(1-equal(instance,1),if(1-equal(instance,2),w - h*0.5*q10,1-w + h*0.5*q10),0.5),0.5);
|
||||
shape_0_per_frame6=y = if(1-equal(instance,0),if(1-equal(instance,1),0.5,w - h*0.5*q9),1-w + h*0.5*q9);
|
||||
shape_0_per_frame7=g = if(1-equal(instance,0),if(1-equal(instance,1),0,1),1);
|
||||
shape_0_per_frame8=g2 = g;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=100
|
||||
shapecode_1_additive=1
|
||||
shapecode_1_thickOutline=1
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.750
|
||||
shapecode_1_rad=0.03184
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=0.73458
|
||||
shapecode_1_r=0.000
|
||||
shapecode_1_g=0.000
|
||||
shapecode_1_b=1.000
|
||||
shapecode_1_a=0.500
|
||||
shapecode_1_r2=0.000
|
||||
shapecode_1_g2=0.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shape_1_init1=vx = 0
|
||||
shape_1_per_frame1=x = q1;
|
||||
shape_1_per_frame2=y = q5;
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=1
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.05780
|
||||
shapecode_2_ang=3.20442
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=6.23873
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=0.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=1.000
|
||||
shapecode_2_g2=0.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=100
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=1
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.750
|
||||
shapecode_3_rad=0.07059
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=0.73458
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=0.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=0.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.000
|
||||
shape_3_init1=vx = 0
|
||||
shape_3_per_frame1=x = q1;
|
||||
shape_3_per_frame2=y = q5;
|
||||
per_frame_init_1=x1 = 0.9;
|
||||
per_frame_init_2=y1 = 0.5;
|
||||
per_frame_init_3=
|
||||
per_frame_init_4=x2 = 0.5; y2 = 0.5;
|
||||
per_frame_init_5=x3 = 0.5; y3 = 0.5;
|
||||
per_frame_init_6=x4 = 0.5; y4 = 0.5;
|
||||
per_frame_1=zoom = 1;
|
||||
per_frame_2=warp = 0;
|
||||
per_frame_3=wave_a = 0;
|
||||
per_frame_4=
|
||||
per_frame_5=// elastic thread code
|
||||
per_frame_6=
|
||||
per_frame_7=xx1 = xx1*0.9 + (bass)*0.01;
|
||||
per_frame_8=xx2 = xx2*0.9 + (treb)*0.01;
|
||||
per_frame_9=yy1 = yy1*0.94 + (treb+bass)*0.0075;
|
||||
per_frame_10=x1 = 0.5 + (xx1-xx2)*2;
|
||||
per_frame_11=y1 = 0.4 + yy1*1.5;
|
||||
per_frame_12=dt = 0.03/fps;
|
||||
per_frame_13=vx2 = vx2*(1-2*dt) + dt*((x1+x3-2*x2)*10);
|
||||
per_frame_14=vy2 = vy2*(1-2*dt) + dt*((y1+y3-2*y2)*10-0.5);
|
||||
per_frame_15=vx3 = vx3*(1-2*dt) + dt*((x2+x4-2*x3)*10);
|
||||
per_frame_16=vy3 = vy3*(1-2*dt) + dt*((y2+y4-2*y3)*10-0.5);
|
||||
per_frame_17=vx4 = vx4*(1-2*dt) + dt*((x3-x4)*10);
|
||||
per_frame_18=vy4 = vy4*(1-2*dt) + dt*((y3-y4)*10-0.5);
|
||||
per_frame_19=x2 = x2 + vx2; y2 = y2 + vy2;
|
||||
per_frame_20=x3 = x3 + vx3; y3 = y3 + vy3;
|
||||
per_frame_21=x4 = x4 + vx4; y4 = y4 + vy4;
|
||||
per_frame_22=vx2 = if(above(x2,0),vx2,abs(vx2)*0.5);
|
||||
per_frame_23=vx2 = if(below(x2,1),vx2,-abs(vx2)*0.5);
|
||||
per_frame_24=vx3 = if(above(x3,0),vx3,abs(vx3)*0.5);
|
||||
per_frame_25=vx3 = if(below(x3,1),vx3,-abs(vx3)*0.5);
|
||||
per_frame_26=vx4 = if(above(x4,0),vx4,abs(vx4)*0.5);
|
||||
per_frame_27=vx4 = if(below(x4,1),vx4,-abs(vx4)*0.5);
|
||||
per_frame_28=vy2 = if(above(y2,0),vy2,abs(vy2)*0.5);
|
||||
per_frame_29=vy2 = if(below(y2,1),vy2,-abs(vy2)*0.5);
|
||||
per_frame_30=vy3 = if(above(y3,0),vy3,abs(vy3)*0.5);
|
||||
per_frame_31=vy3 = if(below(y3,1),vy3,-abs(vy3)*0.5);
|
||||
per_frame_32=vy4 = if(above(y4,0),vy4,abs(vy4)*0.5);
|
||||
per_frame_33=vy4 = if(below(y4,1),vy4,-abs(vy4)*0.5);
|
||||
per_frame_34=q1 = x1;q2 = x2;q3 = x3;q4 = x4;
|
||||
per_frame_35=q5 = y1;q6 = y2;q7 = y3;q8 = y4;
|
||||
per_frame_36=q9 = 1/aspectx;
|
||||
per_frame_37=q10 = 1/aspecty;
|
||||
per_frame_38=q11 = aspectx;
|
||||
per_frame_39=q12 = aspecty;
|
||||
per_frame_40=
|
||||
per_frame_41=// fractal swimmer code
|
||||
per_frame_42=
|
||||
per_frame_43=q19 = cos(-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8);
|
||||
per_frame_44=q20 = sin(-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8);
|
||||
per_frame_45=q21 = sin(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5)*0.042;
|
||||
per_frame_46=q22 = cos(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5)*0.042;
|
||||
per_frame_47=q23 = cos(asin(1)*0.5);
|
||||
per_frame_48=q24 = sin(asin(1)*0.5);
|
||||
per_frame_49=q25 = cos(-(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5) + asin(1))*0.08*aspectx;
|
||||
per_frame_50=q26 = sin(-(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5) + asin(1))*0.08*aspecty;
|
||||
per_frame_51=q27 = cos(-asin(1)*0.5);
|
||||
per_frame_52=q28 = sin(-asin(1)*0.5);
|
||||
per_frame_53=q29 = cos(-(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5) + asin(1))*0.08*aspectx;
|
||||
per_frame_54=q30 = sin(-(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5) + asin(1))*0.08*aspecty;
|
||||
per_frame_55=
|
||||
per_frame_56=bb = bb*0.97 + bass*0.04;
|
||||
per_frame_57=tt = tt*0.97 + treb*0.04;
|
||||
per_frame_58=w1 = w1 + ww1*sqrt(vx*vx+vy*vy)*asin(1)*0.5;
|
||||
per_frame_59=ww1 = ww1*0.94 + fy1*0.1;
|
||||
per_frame_60=fy1 = fy1 + v1*0.1;
|
||||
per_frame_61=fy2 = fy2 + v2*0.2;
|
||||
per_frame_62=v1 = v1*0.95 - (fy1-(bb-tt)*0.2)*0.1;
|
||||
per_frame_63=v2 = v2*0.99 - (fy2-fy1)*0.2;
|
||||
per_frame_64=x = x + vx*0.25;
|
||||
per_frame_65=y = y + vy*0.25;
|
||||
per_frame_66=vx = vx*0.97 +sin((w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5))*abs(fy2-fy1)*2.2/fps;
|
||||
per_frame_67=vy = vy*0.97 -cos((w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5))*abs(fy2-fy1)*2.2/fps;
|
||||
per_frame_68=
|
||||
per_frame_69=q31 = x*0.5;
|
||||
per_frame_70=q32 = y*0.5;
|
||||
per_frame_71=monitor = vy;
|
||||
per_pixel_1=x = 0.5 + (x-0.5)*q11;
|
||||
per_pixel_2=y = 0.5 + (y-0.5)*q12;
|
||||
per_pixel_3=xx = q4;
|
||||
per_pixel_4=yy = 1-q8;
|
||||
per_pixel_5=
|
||||
per_pixel_6=dx = 0; dy = 0;
|
||||
per_pixel_7=
|
||||
per_pixel_8=d = sqrt((x-xx)*(x-xx)+(y-yy)*(y-yy));
|
||||
per_pixel_9=
|
||||
per_pixel_10=r = 0.11;
|
||||
per_pixel_11=v = 20;
|
||||
per_pixel_12=dx = (v*(sin(y-yy)*(d-r)-(x-xx)*(d-r/2)))*(1.00-sigmoid(d-r,100));
|
||||
per_pixel_13=dy = (-v*(sin(x-xx)*(d-r)+(y-yy)*(d-r/2)))*(1.00-sigmoid(d-r,100));
|
||||
warp_1=`float2 factorA, factorB, product;
|
||||
warp_2=`shader_body
|
||||
warp_3=`{
|
||||
warp_4=`factorA = (uv_orig-0.5)*aspect.xy;
|
||||
warp_5=`factorB = float2(q19,q20);
|
||||
warp_6=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
warp_7=`float2 uv1 = 0.5 + product*aspect.zw*1.12 + float2(q21,q22)*aspect.zw; // main arm of the fern
|
||||
warp_8=`factorB = float2(q23,q24);
|
||||
warp_9=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
warp_10=`float2 uv2 = 0.5 + product*aspect.zw*3.3 + float2(q25,q26); // the fractals left arm
|
||||
warp_11=`factorB = float2(q27,q28);
|
||||
warp_12=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
warp_13=`float2 uv3 = 0.5 + product*aspect.zw*3.3 + float2(q29,q30); // the right arm
|
||||
warp_14=`ret.x = max(GetPixel(saturate(uv1)).x, max(GetPixel(saturate(uv2)).x, GetPixel(saturate(uv3)).x)) - 0.015; // composition of the fractal
|
||||
warp_15=`ret.y = tex2D( sampler_fc_main, uv ).y;
|
||||
warp_16=`}
|
||||
comp_1=`float2 d, uv_light1;
|
||||
comp_2=`float3 dx, dy, c1, c2, c3, c4, light1_dy;
|
||||
comp_3=`shader_body
|
||||
comp_4=`{
|
||||
comp_5=`float2 uv_swimmer = frac(0.5 + (uv-0.5)+float2(q31,q32)*float2(-1,1));
|
||||
comp_6=`d = texsize.zw*4;
|
||||
comp_7=`dx = ( GetBlur1(uv_swimmer + float2(1,0)*d) - GetBlur1(uv_swimmer-float2(1,0)*d) );
|
||||
comp_8=`dy = ( GetBlur1(uv_swimmer + float2(0,1)*d) - GetBlur1(uv_swimmer-float2(0,1)*d) );
|
||||
comp_9=`
|
||||
comp_10=`// ***** Martin's ripples on water surface code, parameterized by Flexi *****
|
||||
comp_11=`
|
||||
comp_12=`float h = 1.1;
|
||||
comp_13=`float cut_off = 0.0;
|
||||
comp_14=`float2 t = float2(0.1,-0.05)*time*0.25;
|
||||
comp_15=`float strength = 0.025;
|
||||
comp_16=`
|
||||
comp_17=`
|
||||
comp_18=`float2 c = uv_orig-float2(0.5,1-h);
|
||||
comp_19=`float z = 3/c.y;
|
||||
comp_20=`float2 uv_water = float2(c.x*z*h,z*h)*0.05+t;
|
||||
comp_21=`int mask = (c.y>0);
|
||||
comp_22=`uv_water = (tex2D(sampler_noise_hq,uv_water)-0.5)*mask;
|
||||
comp_23=`uv =saturate(uv-uv_water.xy*strength);
|
||||
comp_24=`
|
||||
comp_25=`// ***** :)
|
||||
comp_26=`
|
||||
comp_27=`float2 uv_x = uv -float2(dx.x,dy.x)*0.2;
|
||||
comp_28=`
|
||||
comp_29=`dx = ( GetBlur1(uv_x + float2(1,0)*d) - GetBlur1(uv_x-float2(1,0)*d) );
|
||||
comp_30=`dy = ( GetBlur1(uv_x + float2(0,1)*d) - GetBlur1(uv_x-float2(0,1)*d) );
|
||||
comp_31=`uv_light1 = float2(q4,1-q8);
|
||||
comp_32=`light1_dy = 1.04- pow(length( uv_x - float2(dx.y,dy.y)*2 - uv_light1)*0.5,0.25);
|
||||
comp_33=`
|
||||
comp_34=`c1 = float3(0.5,0,0.2);
|
||||
comp_35=`c2 = float3(0,0,0.2);
|
||||
comp_36=`c3 = float3(0.1,0.1,0.5);
|
||||
comp_37=`c4 = float3(1,0.5,0);
|
||||
comp_38=`ret = lerp(lerp( c1, c2, uv_x.x+uv_x.y*0.5-0.1),lerp( c3, c4, 0.7-uv_x.y+uv_x.x*0.5),1-GetPixel(uv_x-float2(dx.y,dy.y)*texsize.zw*12).y);
|
||||
comp_39=`ret = lerp(ret,2,GetPixel(uv_swimmer).x*0.4);
|
||||
comp_40=`
|
||||
comp_41=`ret *= light1_dy*2 + 0.4;
|
||||
comp_42=`ret = lerp(ret,1, abs(GetBlur3(uv).y-GetBlur1(uv).y)*0.5 + GetBlur1(uv+float2(dx.y,dy.y)*0.16).z*2);
|
||||
comp_43=`ret = lerp(ret,1,GetPixel(uv).z);
|
||||
comp_44=`
|
||||
comp_45=`
|
||||
comp_46=`}
|
444
Src/resources/data/Milkdrop2/presets/Flexi - Milkcore.milk
Normal file
444
Src/resources/data/Milkdrop2/presets/Flexi - Milkcore.milk
Normal file
|
@ -0,0 +1,444 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=3
|
||||
PSVERSION_WARP=3
|
||||
PSVERSION_COMP=3
|
||||
[preset00]
|
||||
fRating=1.000
|
||||
fGammaAdj=1.210
|
||||
fDecay=1.000
|
||||
fVideoEchoZoom=1.000
|
||||
fVideoEchoAlpha=0.500
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.004
|
||||
fWaveScale=0.073
|
||||
fWaveSmoothing=0.000
|
||||
fWaveParam=-0.440
|
||||
fModWaveAlphaStart=1.000
|
||||
fModWaveAlphaEnd=1.000
|
||||
fWarpAnimSpeed=0.010
|
||||
fWarpScale=100.000
|
||||
fZoomExponent=0.92178
|
||||
fShader=1.000
|
||||
zoom=0.99010
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.01000
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=1.000
|
||||
wave_g=1.000
|
||||
wave_b=1.000
|
||||
wave_x=0.500
|
||||
wave_y=0.040
|
||||
ob_size=0.000
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=1.000
|
||||
ib_size=0.000
|
||||
ib_r=0.000
|
||||
ib_g=0.000
|
||||
ib_b=0.000
|
||||
ib_a=1.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.500
|
||||
mv_r=0.000
|
||||
mv_g=0.000
|
||||
mv_b=0.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=0
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=1.69136
|
||||
wavecode_0_smoothing=0.00000
|
||||
wavecode_0_r=0.000
|
||||
wavecode_0_g=0.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=1.000
|
||||
wave_0_per_frame1=t1 = q1;
|
||||
wave_0_per_frame2=t2 = q2;
|
||||
wave_0_per_frame3=t3 = q3;
|
||||
wave_0_per_frame4=t4 = q4;
|
||||
wave_0_per_frame5=t5 = q5;
|
||||
wave_0_per_frame6=t6 = q6;
|
||||
wave_0_per_frame7=t7 = q7;
|
||||
wave_0_per_frame8=t8 = q8;
|
||||
wave_0_per_point1=sample = 1-sample;
|
||||
wave_0_per_point2=xxx = xx;
|
||||
wave_0_per_point3=yyy = yy;
|
||||
wave_0_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2
|
||||
wave_0_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;
|
||||
wave_0_per_point6=
|
||||
wave_0_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6
|
||||
wave_0_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;
|
||||
wave_0_per_point9=
|
||||
wave_0_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));
|
||||
wave_0_per_point11=tt3 = tt3*0.6 + (value1)*1;
|
||||
wave_0_per_point12=tt2 = tt2*0.7 + tt3*0.2;
|
||||
wave_0_per_point13=tt1 = tt1*0.8 + tt2*0.1;
|
||||
wave_0_per_point14=dd = dd*0.9 + tt1*0.2;
|
||||
wave_0_per_point15=ddd = sample*(1-sample)*dd*d*4;
|
||||
wave_0_per_point16=x = xx + (yy-yyy)*ddd;
|
||||
wave_0_per_point17=y = yy - (xx-xxx)*ddd;
|
||||
wave_0_per_point18=
|
||||
wave_0_per_point19=x = 0.5 + (x-0.5)*q9;
|
||||
wave_0_per_point20=y = 0.5 + (y-0.5)*q10;
|
||||
wave_0_per_point21=
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=2.44415
|
||||
wavecode_1_smoothing=0.00000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wave_1_init1=t2 = 0;
|
||||
wave_1_init2=t3 = 0;
|
||||
wave_1_init3=t4 = 0;
|
||||
wave_1_init4=cl = 0;
|
||||
wave_1_per_frame1=t8 = 1;
|
||||
wave_1_per_point1=t8 = -t8;
|
||||
wave_1_per_point2=y = sample*0.05;
|
||||
wave_1_per_point3=x = 0.5 + t8*0.005;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=pi3 = 3.1415*2*0.3333;
|
||||
wave_1_per_point6=t = (q4-q6)*10;
|
||||
wave_1_per_point7=c=2;
|
||||
wave_1_per_point8=r = sin(t)*c;
|
||||
wave_1_per_point9=g = sin(t+pi3)*c;
|
||||
wave_1_per_point10=
|
||||
wave_1_per_point11=b = sin(t-pi3)*c;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=
|
||||
wave_1_per_point14=r = if(above(r,1),1,r);
|
||||
wave_1_per_point15=r = if(below(r,0),0,r);
|
||||
wave_1_per_point16=g = if(above(g,1),1,g);
|
||||
wave_1_per_point17=g = if(below(g,0),0,g);
|
||||
wave_1_per_point18=b = if(above(b,1),1,b);
|
||||
wave_1_per_point19=b = if(below(b,0),0,b);
|
||||
wave_1_per_point20=
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=1
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=100.00000
|
||||
wavecode_2_smoothing=0.60000
|
||||
wavecode_2_r=0.000
|
||||
wavecode_2_g=0.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wave_2_per_frame1=t1 = q1;
|
||||
wave_2_per_frame2=t2 = q2;
|
||||
wave_2_per_frame3=t3 = q3;
|
||||
wave_2_per_frame4=t4 = q4;
|
||||
wave_2_per_frame5=t5 = q5;
|
||||
wave_2_per_frame6=t6 = q6;
|
||||
wave_2_per_frame7=t7 = q7;
|
||||
wave_2_per_frame8=t8 = q8;
|
||||
wave_2_per_point1=y = 0.5;
|
||||
wave_2_per_point2=x = sample;
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=1
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=2.44415
|
||||
wavecode_3_smoothing=0.00000
|
||||
wavecode_3_r=0.000
|
||||
wavecode_3_g=0.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
wave_3_init1=t2 = 0;
|
||||
wave_3_init2=t3 = 0;
|
||||
wave_3_init3=t4 = 0;
|
||||
wave_3_init4=cl = 0;
|
||||
wave_3_per_frame1=t8 = 1;
|
||||
wave_3_per_point1=t8 = -t8;
|
||||
wave_3_per_point2=y = (1+t8)*0.01;
|
||||
wave_3_per_point3=x = sample;
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=4
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=0
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=4
|
||||
shapecode_0_x=0.000
|
||||
shapecode_0_y=0.500
|
||||
shapecode_0_rad=1.03630
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.12566
|
||||
shapecode_0_tex_zoom=1.51878
|
||||
shapecode_0_r=0.000
|
||||
shapecode_0_g=1.000
|
||||
shapecode_0_b=0.000
|
||||
shapecode_0_a=0.960
|
||||
shapecode_0_r2=0.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=0.000
|
||||
shapecode_0_a2=1.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=0.000
|
||||
shapecode_0_border_b=0.000
|
||||
shapecode_0_border_a=0.000
|
||||
shape_0_init1=vx = 0
|
||||
shape_0_per_frame1=rad = 2;
|
||||
shape_0_per_frame2=h = sqrt(2);
|
||||
shape_0_per_frame3=w = 0.004;
|
||||
shape_0_per_frame4=
|
||||
shape_0_per_frame5=x = if(1-equal(instance,0),if(1-equal(instance,1),if(1-equal(instance,2),w - h*0.5*q10,1-w + h*0.5*q10),0.5),0.5);
|
||||
shape_0_per_frame6=y = if(1-equal(instance,0),if(1-equal(instance,1),0.5,w - h*0.5*q9),1-w + h*0.5*q9);
|
||||
shape_0_per_frame7=g = if(1-equal(instance,0),if(1-equal(instance,1),0,1),1);
|
||||
shape_0_per_frame8=g2 = g;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=100
|
||||
shapecode_1_additive=1
|
||||
shapecode_1_thickOutline=1
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.750
|
||||
shapecode_1_rad=0.05784
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=0.73458
|
||||
shapecode_1_r=0.000
|
||||
shapecode_1_g=0.000
|
||||
shapecode_1_b=1.000
|
||||
shapecode_1_a=0.500
|
||||
shapecode_1_r2=0.000
|
||||
shapecode_1_g2=0.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shape_1_init1=vx = 0
|
||||
shape_1_per_frame1=x = q1;
|
||||
shape_1_per_frame2=y = q5;
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=1
|
||||
shapecode_2_thickOutline=0
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.500
|
||||
shapecode_2_rad=0.05780
|
||||
shapecode_2_ang=3.20442
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=6.23873
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=0.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=1.000
|
||||
shapecode_2_g2=0.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.000
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=100
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=1
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.750
|
||||
shapecode_3_rad=0.07059
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=0.73458
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=0.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=0.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.000
|
||||
shape_3_init1=vx = 0
|
||||
shape_3_per_frame1=x = q1;
|
||||
shape_3_per_frame2=y = q5;
|
||||
per_frame_init_1=x1 = 0.9;
|
||||
per_frame_init_2=y1 = 0.5;
|
||||
per_frame_init_3=
|
||||
per_frame_init_4=x2 = 0.5; y2 = 0.5;
|
||||
per_frame_init_5=x3 = 0.5; y3 = 0.5;
|
||||
per_frame_init_6=x4 = 0.5; y4 = 0.5;
|
||||
per_frame_1=zoom = 1;
|
||||
per_frame_2=warp = 0;
|
||||
per_frame_3=wave_a = 0;
|
||||
per_frame_4=
|
||||
per_frame_5=// elastic thread code
|
||||
per_frame_6=
|
||||
per_frame_7=xx1 = xx1*0.9 + (bass)*0.01;
|
||||
per_frame_8=xx2 = xx2*0.9 + (treb)*0.01;
|
||||
per_frame_9=yy1 = yy1*0.94 + (treb+bass)*0.0075;
|
||||
per_frame_10=x1 = 0.5 + (xx1-xx2)*2;
|
||||
per_frame_11=y1 = 0.4 + yy1*1.5;
|
||||
per_frame_12=dt = 0.03/fps;
|
||||
per_frame_13=vx2 = vx2*(1-2*dt) + dt*((x1+x3-2*x2)*10);
|
||||
per_frame_14=vy2 = vy2*(1-2*dt) + dt*((y1+y3-2*y2)*10-0.5);
|
||||
per_frame_15=vx3 = vx3*(1-2*dt) + dt*((x2+x4-2*x3)*10);
|
||||
per_frame_16=vy3 = vy3*(1-2*dt) + dt*((y2+y4-2*y3)*10-0.5);
|
||||
per_frame_17=vx4 = vx4*(1-2*dt) + dt*((x3-x4)*10);
|
||||
per_frame_18=vy4 = vy4*(1-2*dt) + dt*((y3-y4)*10-0.5);
|
||||
per_frame_19=x2 = x2 + vx2; y2 = y2 + vy2;
|
||||
per_frame_20=x3 = x3 + vx3; y3 = y3 + vy3;
|
||||
per_frame_21=x4 = x4 + vx4; y4 = y4 + vy4;
|
||||
per_frame_22=vx2 = if(above(x2,0),vx2,abs(vx2)*0.5);
|
||||
per_frame_23=vx2 = if(below(x2,1),vx2,-abs(vx2)*0.5);
|
||||
per_frame_24=vx3 = if(above(x3,0),vx3,abs(vx3)*0.5);
|
||||
per_frame_25=vx3 = if(below(x3,1),vx3,-abs(vx3)*0.5);
|
||||
per_frame_26=vx4 = if(above(x4,0),vx4,abs(vx4)*0.5);
|
||||
per_frame_27=vx4 = if(below(x4,1),vx4,-abs(vx4)*0.5);
|
||||
per_frame_28=vy2 = if(above(y2,0),vy2,abs(vy2)*0.5);
|
||||
per_frame_29=vy2 = if(below(y2,1),vy2,-abs(vy2)*0.5);
|
||||
per_frame_30=vy3 = if(above(y3,0),vy3,abs(vy3)*0.5);
|
||||
per_frame_31=vy3 = if(below(y3,1),vy3,-abs(vy3)*0.5);
|
||||
per_frame_32=vy4 = if(above(y4,0),vy4,abs(vy4)*0.5);
|
||||
per_frame_33=vy4 = if(below(y4,1),vy4,-abs(vy4)*0.5);
|
||||
per_frame_34=q1 = x1;q2 = x2;q3 = x3;q4 = x4;
|
||||
per_frame_35=q5 = y1;q6 = y2;q7 = y3;q8 = y4;
|
||||
per_frame_36=q9 = 1/aspectx;
|
||||
per_frame_37=q10 = 1/aspecty;
|
||||
per_frame_38=q11 = aspectx;
|
||||
per_frame_39=q12 = aspecty;
|
||||
per_frame_40=
|
||||
per_frame_41=// fractal swimmer code
|
||||
per_frame_42=
|
||||
per_frame_43=q19 = cos(-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8);
|
||||
per_frame_44=q20 = sin(-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8);
|
||||
per_frame_45=q21 = sin(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5)*0.042;
|
||||
per_frame_46=q22 = cos(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5)*0.042;
|
||||
per_frame_47=q23 = cos(asin(1)*0.5);
|
||||
per_frame_48=q24 = sin(asin(1)*0.5);
|
||||
per_frame_49=q25 = cos(-(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5) + asin(1))*0.08*aspectx;
|
||||
per_frame_50=q26 = sin(-(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5) + asin(1))*0.08*aspecty;
|
||||
per_frame_51=q27 = cos(-asin(1)*0.5);
|
||||
per_frame_52=q28 = sin(-asin(1)*0.5);
|
||||
per_frame_53=q29 = cos(-(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5) + asin(1))*0.08*aspectx;
|
||||
per_frame_54=q30 = sin(-(w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5) + asin(1))*0.08*aspecty;
|
||||
per_frame_55=
|
||||
per_frame_56=bb = bb*0.97 + bass*0.04;
|
||||
per_frame_57=tt = tt*0.97 + treb*0.04;
|
||||
per_frame_58=w1 = w1 + ww1*sqrt(vx*vx+vy*vy)*asin(1)*0.5;
|
||||
per_frame_59=ww1 = ww1*0.94 + fy1*0.1;
|
||||
per_frame_60=fy1 = fy1 + v1*0.1;
|
||||
per_frame_61=fy2 = fy2 + v2*0.2;
|
||||
per_frame_62=v1 = v1*0.95 - (fy1-(bb-tt)*0.2)*0.1;
|
||||
per_frame_63=v2 = v2*0.99 - (fy2-fy1)*0.2;
|
||||
per_frame_64=x = x + vx*0.25;
|
||||
per_frame_65=y = y + vy*0.25;
|
||||
per_frame_66=vx = vx*0.97 +sin((w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5))*abs(fy2-fy1)*2.2/fps;
|
||||
per_frame_67=vy = vy*0.97 -cos((w1 - (-(fy1-fy2)*(1+(70/fps-1)*2) - fy1*0.8)*5))*abs(fy2-fy1)*2.2/fps;
|
||||
per_frame_68=
|
||||
per_frame_69=q31 = x*0.5;
|
||||
per_frame_70=q32 = y*0.5;
|
||||
per_frame_71=monitor = vy;
|
||||
per_pixel_1=x = 0.5 + (x-0.5)*q11;
|
||||
per_pixel_2=y = 0.5 + (y-0.5)*q12;
|
||||
per_pixel_3=xx = q4;
|
||||
per_pixel_4=yy = 1-q8;
|
||||
per_pixel_5=
|
||||
per_pixel_6=dx = 0; dy = 0;
|
||||
per_pixel_7=
|
||||
per_pixel_8=d = sqrt((x-xx)*(x-xx)+(y-yy)*(y-yy));
|
||||
per_pixel_9=
|
||||
per_pixel_10=r = 0.11;
|
||||
per_pixel_11=v = 20;
|
||||
per_pixel_12=dx = (v*(sin(y-yy)*(d-r)-(x-xx)*(d-r/2)))*(1.00-sigmoid(d-r,100));
|
||||
per_pixel_13=dy = (-v*(sin(x-xx)*(d-r)+(y-yy)*(d-r/2)))*(1.00-sigmoid(d-r,100));
|
||||
warp_1=`float2 factorA, factorB, product;
|
||||
warp_2=`shader_body
|
||||
warp_3=`{
|
||||
warp_4=`factorA = (uv_orig-0.5)*aspect.xy;
|
||||
warp_5=`factorB = float2(q19,q20);
|
||||
warp_6=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
warp_7=`float2 uv1 = 0.5 + product*aspect.zw*1.12 + float2(q21,q22)*aspect.zw; // main arm of the fern
|
||||
warp_8=`factorB = float2(q23,q24);
|
||||
warp_9=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
warp_10=`float2 uv2 = 0.5 + product*aspect.zw*3.3 + float2(q25,q26); // the fractals left arm
|
||||
warp_11=`factorB = float2(q27,q28);
|
||||
warp_12=`product = float2( factorA.x*factorB.x - factorA.y*factorB.y, factorA.x*factorB.y + factorA.y*factorB.x);
|
||||
warp_13=`float2 uv3 = 0.5 + product*aspect.zw*3.3 + float2(q29,q30); // the right arm
|
||||
warp_14=`ret.x = max(GetPixel(saturate(uv1)).x, max(GetPixel(saturate(uv2)).x, GetPixel(saturate(uv3)).x)) - 0.015; // composition of the fractal
|
||||
warp_15=`ret.y = tex2D( sampler_fc_main, uv ).y;
|
||||
warp_16=`}
|
||||
comp_1=`float2 d, uv_light1;
|
||||
comp_2=`float3 dx, dy, c1, c2, c3, c4, light1_dy;
|
||||
comp_3=`shader_body
|
||||
comp_4=`{
|
||||
comp_5=`float2 uv_swimmer = frac(0.5 + (uv-0.5)+float2(q31,q32)*float2(-1,1));
|
||||
comp_6=`d = texsize.zw*4;
|
||||
comp_7=`dx = ( GetBlur1(uv_swimmer + float2(1,0)*d) - GetBlur1(uv_swimmer-float2(1,0)*d) );
|
||||
comp_8=`dy = ( GetBlur1(uv_swimmer + float2(0,1)*d) - GetBlur1(uv_swimmer-float2(0,1)*d) );
|
||||
comp_9=`uv_swimmer +=float2(dx.x,dy.x)*texsize.zw*48;
|
||||
comp_10=`float2 uv_x = uv -float2(dx.x,dy.x)*0.2;
|
||||
comp_11=`
|
||||
comp_12=`dx = ( GetBlur1(uv_x + float2(1,0)*d) - GetBlur1(uv_x-float2(1,0)*d) );
|
||||
comp_13=`dy = ( GetBlur1(uv_x + float2(0,1)*d) - GetBlur1(uv_x-float2(0,1)*d) );
|
||||
comp_14=`uv_light1 = float2((q2+q3)/2,1-(q7+q6)/2);
|
||||
comp_15=`light1_dy = 1.04- pow(length( uv_x + float2(dx.y,dy.y)*2 - uv_light1)*0.5,0.25);
|
||||
comp_16=`
|
||||
comp_17=`c1 = float3(0.5,0,0.2);
|
||||
comp_18=`c2 = float3(0,0,0.2);
|
||||
comp_19=`c3 = float3(0.1,0.1,0.5);
|
||||
comp_20=`c4 = float3(1,0.5,0);
|
||||
comp_21=`ret = lerp(lerp( c1, c2, uv_x.x+uv_x.y*0.5-0.1),lerp( c3, c4, 0.7-uv_x.y+uv_x.x*0.5),1-GetPixel(uv_x-float2(dx.y,dy.y)*texsize.zw*12).y);
|
||||
comp_22=`ret = lerp(ret,3,GetPixel(uv_swimmer).x*0.2);
|
||||
comp_23=`
|
||||
comp_24=`ret *= light1_dy*2 + 0.4;
|
||||
comp_25=`ret = lerp(ret,1, abs(GetBlur3(uv).y-GetBlur1(uv).y)*0.5 + GetBlur1(uv+float2(dx.y,dy.y)*0.1).z*8*length(float2(dx.y,dy.y)));
|
||||
comp_26=`ret = lerp(ret,1,GetPixel(uv).z);
|
||||
comp_27=`
|
||||
comp_28=`
|
||||
comp_29=`}
|
|
@ -0,0 +1,572 @@
|
|||
MILKDROP_PRESET_VERSION=201
|
||||
PSVERSION=2
|
||||
PSVERSION_WARP=2
|
||||
PSVERSION_COMP=2
|
||||
[preset00]
|
||||
fRating=0.000
|
||||
fGammaAdj=1.700
|
||||
fDecay=1.000
|
||||
fVideoEchoZoom=1.000
|
||||
fVideoEchoAlpha=0.500
|
||||
nVideoEchoOrientation=0
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=1
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=1
|
||||
bSolarize=0
|
||||
bInvert=1
|
||||
fWaveAlpha=0.004
|
||||
fWaveScale=0.010
|
||||
fWaveSmoothing=0.000
|
||||
fWaveParam=-0.440
|
||||
fModWaveAlphaStart=1.000
|
||||
fModWaveAlphaEnd=1.000
|
||||
fWarpAnimSpeed=0.010
|
||||
fWarpScale=100.000
|
||||
fZoomExponent=0.92178
|
||||
fShader=0.000
|
||||
zoom=0.99010
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.01000
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=1.000
|
||||
wave_g=1.000
|
||||
wave_b=1.000
|
||||
wave_x=0.500
|
||||
wave_y=0.040
|
||||
ob_size=0.005
|
||||
ob_r=1.000
|
||||
ob_g=1.000
|
||||
ob_b=1.000
|
||||
ob_a=1.000
|
||||
ib_size=0.000
|
||||
ib_r=0.000
|
||||
ib_g=0.000
|
||||
ib_b=0.000
|
||||
ib_a=1.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.250
|
||||
mv_r=1.000
|
||||
mv_g=0.500
|
||||
mv_b=0.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=0
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=0
|
||||
wavecode_0_bAdditive=0
|
||||
wavecode_0_scaling=2.44415
|
||||
wavecode_0_smoothing=0.00000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=0.000
|
||||
wave_0_init1=t2 = 0;
|
||||
wave_0_init2=t3 = 0;
|
||||
wave_0_init3=t4 = 0;
|
||||
wave_0_init4=cl = 0;
|
||||
wave_0_per_frame1=t1 = 0;
|
||||
wave_0_per_frame2=v = 0.01;
|
||||
wave_0_per_frame3=j = j + (bass)*0.01;
|
||||
wave_0_per_frame4=j2 = j2 + (mid_att)*0.01;
|
||||
wave_0_per_frame5=j3 = j3 + (treb_att)*0.01;
|
||||
wave_0_per_frame6=t2 = j;
|
||||
wave_0_per_frame7=t3 = j2;
|
||||
wave_0_per_frame8=t4 = j3;
|
||||
wave_0_per_frame9=//t5 = 0;
|
||||
wave_0_per_frame10=k = k*0.99 + 10*mid/fps;
|
||||
wave_0_per_frame11=t5 = -k;
|
||||
wave_0_per_frame12=
|
||||
wave_0_per_frame13=cl1 = cl1 + 0.002;
|
||||
wave_0_per_frame14=cl1 = if(above(cl1,1),0,cl1);
|
||||
wave_0_per_frame15=cl1 = if(below(cl1,0),1,cl1);
|
||||
wave_0_per_frame16=t8 = cl1;
|
||||
wave_0_per_frame17=
|
||||
wave_0_per_frame18=cl2 = cl2 -1*q1;
|
||||
wave_0_per_frame19=cl2 = if(above(cl2,1),0,cl2);
|
||||
wave_0_per_frame20=cl2 = if(below(cl2,0),1,cl2);
|
||||
wave_0_per_frame21=t7 = cl2;
|
||||
wave_0_per_frame22=
|
||||
wave_0_per_frame23=cl3 = cl3 +0.001;
|
||||
wave_0_per_frame24=cl3 = if(above(cl3,1),0,cl3);
|
||||
wave_0_per_frame25=cl3 = if(below(cl3,0),1,cl3);
|
||||
wave_0_per_frame26=t6 = cl3;
|
||||
wave_0_per_point1=xx = ((sample*0983624912364)%10000000+100)/10000000;
|
||||
wave_0_per_point2=yy = ((xx*1896575575)%10000000+100)/10000000;
|
||||
wave_0_per_point3=zz = ((yy*58652340875)%10000000+100)/10000000;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=
|
||||
wave_0_per_point6=d = sqrt(sqr(xx)+sqr(yy)+sqr(zz));
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=zz = zz + t8 - if(above(zz+t8,1),1,0) - 0.5;
|
||||
wave_0_per_point9=xx = xx + t7 - if(above(xx+t7,1),1,0) - 0.5;
|
||||
wave_0_per_point10=yy = yy + t6 - if(above(yy+t6,1),1,0) - 0.5;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=v = 0.001;
|
||||
wave_0_per_point13=
|
||||
wave_0_per_point14=w = 1;// (sample*sin(time*0.3)*0.01-1);
|
||||
wave_0_per_point15=bb = d*d*0.5;
|
||||
wave_0_per_point16=n= 0.3;
|
||||
wave_0_per_point17=s1 = sin(sin(t2*w+bb)*n);
|
||||
wave_0_per_point18=s2 = sin(sin(t3*w+bb)*n);
|
||||
wave_0_per_point19=s3 = sin(sin(t4*w+bb)*n);
|
||||
wave_0_per_point20=c1 = cos(sin(t2*w+bb)*n);
|
||||
wave_0_per_point21=c2 = cos(sin(t3*w+bb)*n);
|
||||
wave_0_per_point22=c3 = cos(sin(t4*w+bb)*n);
|
||||
wave_0_per_point23=
|
||||
wave_0_per_point24=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
|
||||
wave_0_per_point25=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
|
||||
wave_0_per_point26=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
|
||||
wave_0_per_point27=
|
||||
wave_0_per_point28=zoom = .5*(1/(z+0.5));
|
||||
wave_0_per_point29=x = 0.5 + zoom*x1 + sin(time*0.1)*0.;;
|
||||
wave_0_per_point30=y = 0.5 + zoom*y1 + cos(time*0.16801)*0.;
|
||||
wave_0_per_point31=
|
||||
wave_0_per_point32=pi3 = 3.1415*2*0.3333;
|
||||
wave_0_per_point33=t = z*2+t2*1;
|
||||
wave_0_per_point34=c=3;
|
||||
wave_0_per_point35=//r = sin(t)*c;
|
||||
wave_0_per_point36=
|
||||
wave_0_per_point37=//g = sin(t+pi3)*c;
|
||||
wave_0_per_point38=
|
||||
wave_0_per_point39=//b = sin(t-pi3)*c;
|
||||
wave_0_per_point40=
|
||||
wave_0_per_point41=
|
||||
wave_0_per_point42=r = if(above(r,1),1,r);
|
||||
wave_0_per_point43=r = if(below(r,0),0,r);
|
||||
wave_0_per_point44=g = if(above(g,1),1,g);
|
||||
wave_0_per_point45=g = if(below(g,0),0,g);
|
||||
wave_0_per_point46=b = if(above(b,1),1,b);
|
||||
wave_0_per_point47=b = if(below(b,0),0,b);
|
||||
wave_0_per_point48=
|
||||
wave_0_per_point49=a = 0.4;
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=2.44415
|
||||
wavecode_1_smoothing=0.00000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=1.000
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wave_1_init1=t2 = 0;
|
||||
wave_1_init2=t3 = 0;
|
||||
wave_1_init3=t4 = 0;
|
||||
wave_1_init4=cl = 0;
|
||||
wave_1_per_frame1=t8 = 1;
|
||||
wave_1_per_point1=t8 = -t8;
|
||||
wave_1_per_point2=y = sample*0.05;
|
||||
wave_1_per_point3=x = 0.5 + t8*0.005;
|
||||
wave_1_per_point4=
|
||||
wave_1_per_point5=pi3 = 3.1415*2*0.3333;
|
||||
wave_1_per_point6=t = (q4-q6)*10;
|
||||
wave_1_per_point7=c=2;
|
||||
wave_1_per_point8=r = sin(t)*c;
|
||||
wave_1_per_point9=g = sin(t+pi3)*c;
|
||||
wave_1_per_point10=
|
||||
wave_1_per_point11=b = sin(t-pi3)*c;
|
||||
wave_1_per_point12=
|
||||
wave_1_per_point13=
|
||||
wave_1_per_point14=r = if(above(r,1),1,r);
|
||||
wave_1_per_point15=r = if(below(r,0),0,r);
|
||||
wave_1_per_point16=g = if(above(g,1),1,g);
|
||||
wave_1_per_point17=g = if(below(g,0),0,g);
|
||||
wave_1_per_point18=b = if(above(b,1),1,b);
|
||||
wave_1_per_point19=b = if(below(b,0),0,b);
|
||||
wave_1_per_point20=
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=0
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=1
|
||||
wavecode_2_scaling=100.00000
|
||||
wavecode_2_smoothing=0.60000
|
||||
wavecode_2_r=0.000
|
||||
wavecode_2_g=0.400
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=0.300
|
||||
wave_2_per_frame1=t1 = q1;
|
||||
wave_2_per_frame2=t2 = q2;
|
||||
wave_2_per_frame3=t3 = q3;
|
||||
wave_2_per_frame4=t4 = q4;
|
||||
wave_2_per_frame5=t5 = q5;
|
||||
wave_2_per_frame6=t6 = q6;
|
||||
wave_2_per_frame7=t7 = q7;
|
||||
wave_2_per_frame8=t8 = q8;
|
||||
wave_2_per_point1=sample = 1-sample;
|
||||
wave_2_per_point2=xxx = xx;
|
||||
wave_2_per_point3=yyy = yy;
|
||||
wave_2_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2
|
||||
wave_2_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;
|
||||
wave_2_per_point6=
|
||||
wave_2_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6
|
||||
wave_2_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;
|
||||
wave_2_per_point9=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));
|
||||
wave_2_per_point10=x = xx + sample*(1-sample)*(value1-value2)*(yy-yyy)*d;
|
||||
wave_2_per_point11=y = yy - sample*(1-sample)*(value1-value2)*(xx-xxx)*d;
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=1
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=2.44415
|
||||
wavecode_3_smoothing=0.00000
|
||||
wavecode_3_r=0.000
|
||||
wavecode_3_g=0.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
wave_3_init1=t2 = 0;
|
||||
wave_3_init2=t3 = 0;
|
||||
wave_3_init3=t4 = 0;
|
||||
wave_3_init4=cl = 0;
|
||||
wave_3_per_frame1=t8 = 1;
|
||||
wave_3_per_point1=t8 = -t8;
|
||||
wave_3_per_point2=y = (1+t8)*0.01;
|
||||
wave_3_per_point3=x = sample;
|
||||
shapecode_0_enabled=0
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=0
|
||||
shapecode_0_thickOutline=1
|
||||
shapecode_0_textured=0
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.770
|
||||
shapecode_0_y=0.790
|
||||
shapecode_0_rad=0.02339
|
||||
shapecode_0_ang=4.27256
|
||||
shapecode_0_tex_ang=0.12566
|
||||
shapecode_0_tex_zoom=1.51878
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=1.000
|
||||
shapecode_0_b=1.000
|
||||
shapecode_0_a=0.960
|
||||
shapecode_0_r2=1.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=1.000
|
||||
shapecode_0_a2=0.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=0.000
|
||||
shapecode_0_border_a=1.000
|
||||
shape_0_init1=vx = 0
|
||||
shape_0_per_frame1=x = q3;
|
||||
shape_0_per_frame2=y = q7;
|
||||
shapecode_1_enabled=0
|
||||
shapecode_1_sides=100
|
||||
shapecode_1_additive=1
|
||||
shapecode_1_thickOutline=1
|
||||
shapecode_1_textured=0
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.500
|
||||
shapecode_1_y=0.750
|
||||
shapecode_1_rad=0.04208
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=0.73458
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=1.000
|
||||
shapecode_1_b=0.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=0.000
|
||||
shapecode_1_g2=0.000
|
||||
shapecode_1_b2=0.000
|
||||
shapecode_1_a2=0.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shape_1_init1=vx = 0
|
||||
shape_1_per_frame1=x = q3;
|
||||
shape_1_per_frame2=y = q7;
|
||||
shapecode_2_enabled=0
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=1
|
||||
shapecode_2_thickOutline=1
|
||||
shapecode_2_textured=0
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.750
|
||||
shapecode_2_rad=0.04208
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=0.73458
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=1.000
|
||||
shapecode_2_b=0.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=0.000
|
||||
shapecode_2_g2=0.000
|
||||
shapecode_2_b2=0.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.000
|
||||
shape_2_init1=vx = 0
|
||||
shape_2_per_frame1=x = q2;
|
||||
shape_2_per_frame2=y = q6;
|
||||
shapecode_3_enabled=0
|
||||
shapecode_3_sides=100
|
||||
shapecode_3_additive=1
|
||||
shapecode_3_thickOutline=1
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.750
|
||||
shapecode_3_rad=0.07059
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=0.73458
|
||||
shapecode_3_r=1.000
|
||||
shapecode_3_g=0.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=0.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.000
|
||||
shape_3_init1=vx = 0
|
||||
shape_3_per_frame1=x = q1;
|
||||
shape_3_per_frame2=y = q5;
|
||||
per_frame_init_1=x1 = 0.9;
|
||||
per_frame_init_2=y1 = 0.5;
|
||||
per_frame_init_3=
|
||||
per_frame_init_4=x2 = 0.5; y2 = 0.5;
|
||||
per_frame_init_5=x3 = 0.5; y3 = 0.5;
|
||||
per_frame_init_6=x4 = 0.5; y4 = 0.5;
|
||||
per_frame_1=decay = 1;
|
||||
per_frame_2=xx1 = xx1*0.9 + (bass)*0.01;
|
||||
per_frame_3=xx2 = xx2*0.9 + (treb)*0.01;
|
||||
per_frame_4=yy1 = yy1*0.94 + (treb+bass)*0.0075;
|
||||
per_frame_5=
|
||||
per_frame_6=x1 = 0.5 + (xx1-xx2);
|
||||
per_frame_7=y1 = 0.85 + yy1*.3;
|
||||
per_frame_8=
|
||||
per_frame_9=//x2 = 0;y2 = 0;x3 = 0;y3 = 0;x4 = 0;y4 = 0;
|
||||
per_frame_10=
|
||||
per_frame_11=spring = 100;
|
||||
per_frame_12=grav = 11;
|
||||
per_frame_13=resist = 0.2;
|
||||
per_frame_14=bounce = 0.8;
|
||||
per_frame_15=dt = 0.0001;
|
||||
per_frame_16=
|
||||
per_frame_17=vx2 = vx2*(1-resist*dt) + dt*((x1+x3-2*x2)*spring);
|
||||
per_frame_18=vy2 = vy2*(1-resist*dt) + dt*((y1+y3-2*y2)*spring-grav);
|
||||
per_frame_19=vx3 = vx3*(1-resist*dt) + dt*((x2+x4-2*x3)*spring);
|
||||
per_frame_20=vy3 = vy3*(1-resist*dt) + dt*((y2+y4-2*y3)*spring-grav);
|
||||
per_frame_21=vx4 = vx4*(1-resist*dt) + dt*((x3-x4)*spring);
|
||||
per_frame_22=vy4 = vy4*(1-resist*dt) + dt*((y3-y4)*spring-grav);
|
||||
per_frame_23=
|
||||
per_frame_24=x2 = x2 + vx2;
|
||||
per_frame_25=y2 = y2 + vy2;
|
||||
per_frame_26=x3 = x3 + vx3;
|
||||
per_frame_27=y3 = y3 + vy3;
|
||||
per_frame_28=x4 = x4 + vx4;
|
||||
per_frame_29=y4 = y4 + vy4;
|
||||
per_frame_30=
|
||||
per_frame_31=vx2 = if(above(x2,0),vx2,abs(vx2)*bounce);
|
||||
per_frame_32=vx2 = if(below(x2,1),vx2,-abs(vx2)*bounce);
|
||||
per_frame_33=vx3 = if(above(x3,0),vx3,abs(vx3)*bounce);
|
||||
per_frame_34=vx3 = if(below(x3,1),vx3,-abs(vx3)*bounce);
|
||||
per_frame_35=vx4 = if(above(x4,0),vx4,abs(vx4)*bounce);
|
||||
per_frame_36=vx4 = if(below(x4,1),vx4,-abs(vx4)*bounce);
|
||||
per_frame_37=
|
||||
per_frame_38=vy2 = if(above(y2,0),vy2,abs(vy2)*bounce);
|
||||
per_frame_39=vy2 = if(below(y2,1),vy2,-abs(vy2)*bounce);
|
||||
per_frame_40=vy3 = if(above(y3,0),vy3,abs(vy3)*bounce);
|
||||
per_frame_41=vy3 = if(below(y3,1),vy3,-abs(vy3)*bounce);
|
||||
per_frame_42=vy4 = if(above(y4,0),vy4,abs(vy4)*bounce);
|
||||
per_frame_43=vy4 = if(below(y4,1),vy4,-abs(vy4)*bounce);
|
||||
per_frame_44=q3 = x4;
|
||||
per_frame_45=q4 = x2;
|
||||
per_frame_46=q7 = y4;
|
||||
per_frame_47=q8 = y2;
|
||||
per_frame_48=q9 = x1;
|
||||
per_frame_49=q10 = y1;
|
||||
per_frame_50=q11 = x3;
|
||||
per_frame_51=q12 = y3;
|
||||
per_frame_52=
|
||||
per_frame_53=zoom = 1;
|
||||
per_frame_54=bb = bb*0.99 + bass*0.02;
|
||||
per_frame_55=mm = mm*0.99 + mid*0.02;
|
||||
per_frame_56=tt = tt*0.99 + treb*0.02;
|
||||
per_frame_57=
|
||||
per_frame_58=mx = max(max(bb,mm),tt);
|
||||
per_frame_59=mn = min(min(bb,mm),tt);
|
||||
per_frame_60=
|
||||
per_frame_61=ob_r = (bb-mn)/(mx-mn);
|
||||
per_frame_62=ob_b = (mm-mn)/(mx-mn);
|
||||
per_frame_63=ob_g = (tt-mn)/(mx-mn);
|
||||
per_frame_64=
|
||||
per_frame_65=q2 = atan2(vx4,vy4);
|
||||
per_frame_66=q13 = atan2(vx3,vy3);
|
||||
per_frame_67=q1 = sqrt(vx4*vx4 + vy4*vy4);
|
||||
per_frame_68=q14 = sqrt(vx3*vx3 + vy3*vy3);
|
||||
per_frame_69=q6 = atan2(vx2,vy2);
|
||||
per_frame_70=q5 = sqrt(vx2*vx2 + vy2*vy2);
|
||||
per_frame_71=
|
||||
per_frame_72=
|
||||
per_frame_73=a = a*0.95 + q5;
|
||||
per_frame_74=
|
||||
per_frame_75=monitor = q7;
|
||||
per_pixel_1=w1 = q9;
|
||||
per_pixel_2=w2 = q10;
|
||||
per_pixel_3=w3 = q11;
|
||||
per_pixel_4=w4 = q12;
|
||||
per_pixel_5=w5 = q13;
|
||||
per_pixel_6=w6 = q14;
|
||||
per_pixel_7=
|
||||
per_pixel_8=
|
||||
per_pixel_9=dir = -q6*1 + asin(1)*1;
|
||||
per_pixel_10=
|
||||
per_pixel_11=b1 = 0.075; // distance
|
||||
per_pixel_12=m1 = q5*50;//-0.6 + q5*200; // size
|
||||
per_pixel_13=t1 = 0.1; // velocity
|
||||
per_pixel_14=
|
||||
per_pixel_15=xx = q4;
|
||||
per_pixel_16=yy = 1-q8;
|
||||
per_pixel_17=
|
||||
per_pixel_18=
|
||||
per_pixel_19=x1 = xx +cos(dir+1.5708)*b1;
|
||||
per_pixel_20=y1 = yy -sin(dir+1.5708)*b1;
|
||||
per_pixel_21=
|
||||
per_pixel_22=x2 = xx -cos(dir+1.5708)*b1;
|
||||
per_pixel_23=y2 = yy +sin(dir+1.5708)*b1;
|
||||
per_pixel_24=
|
||||
per_pixel_25=d1 = sqrt((x1-x)*(x1-x)+(y1-y)*(y1-y))-b1*2;
|
||||
per_pixel_26=si1 = 1- 1/(1+pow(2,-d1*100));
|
||||
per_pixel_27=
|
||||
per_pixel_28=d2 = sqrt((x2-x)*(x2-x)+(y2-y)*(y2-y))-b1*2;
|
||||
per_pixel_29=si2 = 1- 1/(1+pow(2,-d2*100));
|
||||
per_pixel_30=
|
||||
per_pixel_31=si3 = -pow(q5,3)*10;
|
||||
per_pixel_32=
|
||||
per_pixel_33=dx = (si1*sin(y1-y)*m1*d1 - si2*sin(y2-y)*m1*d2 + si3*cos(dir)*t1)*2;
|
||||
per_pixel_34=dy = (-si1*sin(x1-x)*m1*d1 + si2*sin(x2-x)*m1*d2 - si3*sin(dir)*t1)*2;
|
||||
per_pixel_35=
|
||||
per_pixel_36=m = 1- si1 - si2;
|
||||
per_pixel_37=
|
||||
per_pixel_38=dir = -q2*1 + asin(1)*0;
|
||||
per_pixel_39=xx = q3;
|
||||
per_pixel_40=yy = 1-q7;
|
||||
per_pixel_41=d = sqrt((x-xx)*(x-xx)+(y-yy)*(y-yy));
|
||||
per_pixel_42=
|
||||
per_pixel_43=r = 0.05;
|
||||
per_pixel_44=v = -35*q1;
|
||||
per_pixel_45=dx = dx + v*sin(dir)*(r-d)*(1-sigmoid(d-r,280));
|
||||
per_pixel_46=dy = dy + v*cos(dir)*(r-d)*(1-sigmoid(d-r,280));
|
||||
per_pixel_47=
|
||||
per_pixel_48=xx = w1;
|
||||
per_pixel_49=yy = 1-w2;
|
||||
per_pixel_50=d = sqrt((x-xx)*(x-xx)+(y-yy)*(y-yy));
|
||||
per_pixel_51=
|
||||
per_pixel_52=r = 0.1;
|
||||
per_pixel_53=v = -35;
|
||||
per_pixel_54=dx = dx + v*(x-xx)*(r-d)*(1-sigmoid(d-r,70));
|
||||
per_pixel_55=dy = dy + v*(y-yy)*(r-d)*(1-sigmoid(d-r,70));
|
||||
per_pixel_56=
|
||||
per_pixel_57=xx = w3;
|
||||
per_pixel_58=yy = 1- w4;
|
||||
per_pixel_59=
|
||||
per_pixel_60=dir = w5;
|
||||
per_pixel_61=
|
||||
per_pixel_62=d = sqrt((x-xx)*(x-xx)+(y-yy)*(y-yy));
|
||||
per_pixel_63=
|
||||
per_pixel_64=r = 0.1;
|
||||
per_pixel_65=v = 20;
|
||||
per_pixel_66=v2 = w6;
|
||||
per_pixel_67=dx = dx + (v*(sin(y-yy)*(d-r)-(x-xx)*(d-r/2)) + cos(dir)*v2)*(1.00-sigmoid(d-r,180));
|
||||
per_pixel_68=dy = dy + (-v*(sin(x-xx)*(d-r)+(y-yy)*(d-r/2)) -sin(dir)*v2)*(1.00-sigmoid(d-r,180));
|
||||
per_pixel_69=
|
||||
per_pixel_70=
|
||||
per_pixel_71=
|
||||
per_pixel_72=d = sqrt((x-0.5)*(x-0.5)+(y-0.5)*(y-0.5))*rad;
|
||||
per_pixel_73=n=80;
|
||||
per_pixel_74=
|
||||
per_pixel_75=t = q3*3*0 +time*0;
|
||||
per_pixel_76=
|
||||
per_pixel_77=w= -q6 + asin(1)/2;
|
||||
per_pixel_78=
|
||||
per_pixel_79=//x = x - xx;
|
||||
per_pixel_80=//y = y - yy;
|
||||
per_pixel_81=v = 0.1*q3;
|
||||
per_pixel_82=X2 = x-0.5;
|
||||
per_pixel_83=Y2 = y-0.5;
|
||||
per_pixel_84=X1 = sin(w)*X2 -cos(w)*Y2;
|
||||
per_pixel_85=Y1 = cos(w)*X2 +sin(w)*Y2;
|
||||
per_pixel_86=x = X1;
|
||||
per_pixel_87=y = Y1;
|
||||
per_pixel_88=dx1 = 0.01*(cos((-x+y)*n+t) + sin((x+y)*n+t));//*bass;
|
||||
per_pixel_89=dy1 = 0.01*(cos((x-y)*n-t) + sin((-x-y)*n-t));//*bass;
|
||||
per_pixel_90=dx2 = sin(-w)*dx1 - cos(-w)*dy1;
|
||||
per_pixel_91=dy2 = cos(-w)*dx1 + sin(-w)*dy1;
|
||||
per_pixel_92=//dx = dx + v*dx2*m;
|
||||
per_pixel_93=//dy = dy + v*dy2*m;
|
||||
warp_1=`shader_body
|
||||
warp_2=`{
|
||||
warp_3=` // sample previous frame
|
||||
warp_4=` ret = tex2D( sampler_fc_main, uv ).xyz;
|
||||
warp_5=`
|
||||
warp_6=` // darken (decay) over time
|
||||
warp_7=` ret *= 1.00; //or try: ret -= 0.004;
|
||||
warp_8=`}
|
||||
comp_1=`shader_body
|
||||
comp_2=`{
|
||||
comp_3=` float rad_lq = rad * length(texsize.xy)*0.5;
|
||||
comp_4=` float ang_lq = ang;
|
||||
comp_5=` float2 uv_temp1 = (uv - 0.5) * texsize.xy;
|
||||
comp_6=` float rad_hq = length(uv_temp1);
|
||||
comp_7=` float ang_hq = atan2(-uv_temp1.y, uv_temp1.x);
|
||||
comp_8=`
|
||||
comp_9=` float2 uv2 = (uv - 0.5);
|
||||
comp_10=` float rad2 = rad_lq*0.8;
|
||||
comp_11=` float ang2 = ang_lq * M_INV_PI_2 + rad_lq*0.000 + time*0.00;
|
||||
comp_12=`
|
||||
comp_13=`
|
||||
comp_14=` // FIN TYPE
|
||||
comp_15=` float fins = 6;
|
||||
comp_16=` ang2 = frac(ang2*fins)/fins;
|
||||
comp_17=` // ENABLE THIS TO MAKE THE FINS ALTERNATE: (seamless!)
|
||||
comp_18=` ang2 = abs(ang2 - 0.5/fins);
|
||||
comp_19=`
|
||||
comp_20=`
|
||||
comp_21=` ang2 *= M_PI_2;
|
||||
comp_22=` uv = 0.5 + rad2*float2(cos(ang2),sin(ang2))*texsize.zw;
|
||||
comp_23=`
|
||||
comp_24=` ret = 1.4*pow(saturate(GetBlur1(uv))*((tex2D(sampler_pc_main,uv)-GetBlur3(uv))),0.5); //invert
|
||||
comp_25=`}
|
382
Src/resources/data/Milkdrop2/presets/Flexi - braggadocio.milk
Normal file
382
Src/resources/data/Milkdrop2/presets/Flexi - braggadocio.milk
Normal file
|
@ -0,0 +1,382 @@
|
|||
[preset00]
|
||||
fRating=3.000000
|
||||
fGammaAdj=1.000
|
||||
fDecay=1.000
|
||||
fVideoEchoZoom=1.010
|
||||
fVideoEchoAlpha=1.000
|
||||
nVideoEchoOrientation=3
|
||||
nWaveMode=0
|
||||
bAdditiveWaves=0
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=1
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=1
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=0.001
|
||||
fWaveScale=5.715
|
||||
fWaveSmoothing=0.900
|
||||
fWaveParam=0.000
|
||||
fModWaveAlphaStart=1.000
|
||||
fModWaveAlphaEnd=1.000
|
||||
fWarpAnimSpeed=0.010
|
||||
fWarpScale=100.000
|
||||
fZoomExponent=0.32104
|
||||
fShader=0.000
|
||||
zoom=0.99010
|
||||
rot=0.00000
|
||||
cx=0.500
|
||||
cy=0.500
|
||||
dx=0.00000
|
||||
dy=0.00000
|
||||
warp=0.01000
|
||||
sx=1.00000
|
||||
sy=1.00000
|
||||
wave_r=0.000
|
||||
wave_g=0.000
|
||||
wave_b=0.000
|
||||
wave_x=0.500
|
||||
wave_y=0.500
|
||||
ob_size=0.170
|
||||
ob_r=0.000
|
||||
ob_g=0.000
|
||||
ob_b=0.000
|
||||
ob_a=0.000
|
||||
ib_size=0.000
|
||||
ib_r=1.000
|
||||
ib_g=1.000
|
||||
ib_b=1.000
|
||||
ib_a=1.000
|
||||
nMotionVectorsX=64.000
|
||||
nMotionVectorsY=48.000
|
||||
mv_dx=0.000
|
||||
mv_dy=0.000
|
||||
mv_l=0.000
|
||||
mv_r=1.000
|
||||
mv_g=1.000
|
||||
mv_b=0.000
|
||||
mv_a=0.000
|
||||
b1n=0.000
|
||||
b2n=0.000
|
||||
b3n=0.000
|
||||
b1x=1.000
|
||||
b2x=1.000
|
||||
b3x=1.000
|
||||
b1ed=0.250
|
||||
wavecode_0_enabled=1
|
||||
wavecode_0_samples=512
|
||||
wavecode_0_sep=0
|
||||
wavecode_0_bSpectrum=0
|
||||
wavecode_0_bUseDots=1
|
||||
wavecode_0_bDrawThick=1
|
||||
wavecode_0_bAdditive=1
|
||||
wavecode_0_scaling=2.44415
|
||||
wavecode_0_smoothing=0.00000
|
||||
wavecode_0_r=1.000
|
||||
wavecode_0_g=1.000
|
||||
wavecode_0_b=1.000
|
||||
wavecode_0_a=1.000
|
||||
wave_0_init1=t2 = 0;
|
||||
wave_0_init2=t3 = 0;
|
||||
wave_0_init3=t4 = 0;
|
||||
wave_0_init4=cl = 0;
|
||||
wave_0_per_frame1=
|
||||
wave_0_per_frame2=cl1 = cl1 + 0.002;
|
||||
wave_0_per_frame3=cl1 = if(above(cl1,1),0,cl1);
|
||||
wave_0_per_frame4=cl1 = if(below(cl1,0),1,cl1);
|
||||
wave_0_per_frame5=t8 = cl1;
|
||||
wave_0_per_frame6=
|
||||
wave_0_per_frame7=w = q1*50;
|
||||
wave_0_per_frame8=d = (q2+q3-1.2)*0.02 - 0.005;
|
||||
wave_0_per_frame9=
|
||||
wave_0_per_frame10=cl2 = cl2 + q1*0.5;
|
||||
wave_0_per_frame11=cl2 = if(above(cl2,1),0,cl2);
|
||||
wave_0_per_frame12=cl2 = if(below(cl2,0),1,cl2);
|
||||
wave_0_per_frame13=t7 = cl2;
|
||||
wave_0_per_frame14=
|
||||
wave_0_per_frame15=cl3 = cl3 + 0.002;
|
||||
wave_0_per_frame16=cl3 = if(above(cl3,1),0,cl3);
|
||||
wave_0_per_frame17=cl3 = if(below(cl3,0),1,cl3);
|
||||
wave_0_per_frame18=t6 = cl3;
|
||||
wave_0_per_point1=xx = ((sample*0983624912364)%10000000+100)/10000000;
|
||||
wave_0_per_point2=yy = ((xx*1896575575)%10000000+100)/10000000;
|
||||
wave_0_per_point3=zz = ((yy*58652340875)%10000000+100)/10000000;
|
||||
wave_0_per_point4=
|
||||
wave_0_per_point5=
|
||||
wave_0_per_point6=d = sqrt(sqr(xx)+sqr(yy)+sqr(zz));
|
||||
wave_0_per_point7=
|
||||
wave_0_per_point8=zz = zz + t8 - if(above(zz+t8,1),1,0) - 0.5;
|
||||
wave_0_per_point9=xx = xx + t7 - if(above(xx+t7,1),1,0) - 0.5;
|
||||
wave_0_per_point10=yy = yy + t6 - if(above(yy+t6,1),1,0) - 0.5;
|
||||
wave_0_per_point11=
|
||||
wave_0_per_point12=v = 0.001;
|
||||
wave_0_per_point13=
|
||||
wave_0_per_point14=w = 1;// (sample*sin(time*0.3)*0.01-1);
|
||||
wave_0_per_point15=bb = d*d*0.5;
|
||||
wave_0_per_point16=n= 0.3;
|
||||
wave_0_per_point17=s1 = sin(sin(t2*w+bb)*n);
|
||||
wave_0_per_point18=s2 = sin(sin(t3*w+bb)*n);
|
||||
wave_0_per_point19=s3 = sin(sin(t4*w+bb)*n);
|
||||
wave_0_per_point20=c1 = cos(sin(t2*w+bb)*n);
|
||||
wave_0_per_point21=c2 = cos(sin(t3*w+bb)*n);
|
||||
wave_0_per_point22=c3 = cos(sin(t4*w+bb)*n);
|
||||
wave_0_per_point23=
|
||||
wave_0_per_point24=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
|
||||
wave_0_per_point25=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
|
||||
wave_0_per_point26=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
|
||||
wave_0_per_point27=
|
||||
wave_0_per_point28=zoom = .5*(1/(z+0.5));
|
||||
wave_0_per_point29=x = 0.5 + zoom*x1 + sin(time*0.1)*0.;;
|
||||
wave_0_per_point30=y = 0.5 + zoom*y1 + cos(time*0.16801)*0.;
|
||||
wave_0_per_point31=a = -z+0.7;
|
||||
wavecode_1_enabled=0
|
||||
wavecode_1_samples=512
|
||||
wavecode_1_sep=0
|
||||
wavecode_1_bSpectrum=0
|
||||
wavecode_1_bUseDots=0
|
||||
wavecode_1_bDrawThick=0
|
||||
wavecode_1_bAdditive=0
|
||||
wavecode_1_scaling=2.44415
|
||||
wavecode_1_smoothing=0.00000
|
||||
wavecode_1_r=1.000
|
||||
wavecode_1_g=0.420
|
||||
wavecode_1_b=1.000
|
||||
wavecode_1_a=1.000
|
||||
wave_1_init1=t2 = 0;
|
||||
wave_1_init2=t3 = 0;
|
||||
wave_1_init3=t4 = 0;
|
||||
wave_1_init4=cl = 0;
|
||||
wave_1_per_frame1=t8 = 1;
|
||||
wave_1_per_frame2=
|
||||
wave_1_per_frame3=t2 = q2;
|
||||
wave_1_per_frame4=t3 = q3;
|
||||
wave_1_per_frame5=
|
||||
wave_1_per_frame6=a = (q2+q3)*0.1;
|
||||
wave_1_per_point1=t8 = -t8;
|
||||
wave_1_per_point2=y = (t8+1)*(0.115+max(t2*0.2,t3*0.2))/2;
|
||||
wave_1_per_point3=
|
||||
wave_1_per_point4=x = 0.495 + sample*0.01;
|
||||
wave_1_per_point5=
|
||||
wave_1_per_point6=pi3 = 3.1415*2*0.3333;
|
||||
wave_1_per_point7=t = (q4-q5)*0.1 - (q2 + q3)*0.1 + 3;
|
||||
wave_1_per_point8=c=1;
|
||||
wave_1_per_point9=r = sin(t)*c;
|
||||
wave_1_per_point10=g = sin(t+pi3)*c;
|
||||
wave_1_per_point11=
|
||||
wave_1_per_point12=b = sin(t-pi3)*c;
|
||||
wave_1_per_point13=
|
||||
wave_1_per_point14=
|
||||
wave_1_per_point15=r = if(above(r,1),1,r);
|
||||
wave_1_per_point16=r = if(below(r,0),0,r);
|
||||
wave_1_per_point17=g = if(above(g,1),1,g);
|
||||
wave_1_per_point18=g = if(below(g,0),0,g);
|
||||
wave_1_per_point19=b = if(above(b,1),1,b);
|
||||
wave_1_per_point20=b = if(below(b,0),0,b);
|
||||
wave_1_per_point21=
|
||||
wave_1_per_point22=
|
||||
wave_1_per_point23=
|
||||
wave_1_per_point24=//a = (t2+t3)*0.003;
|
||||
wavecode_2_enabled=0
|
||||
wavecode_2_samples=512
|
||||
wavecode_2_sep=0
|
||||
wavecode_2_bSpectrum=1
|
||||
wavecode_2_bUseDots=0
|
||||
wavecode_2_bDrawThick=1
|
||||
wavecode_2_bAdditive=0
|
||||
wavecode_2_scaling=2.44415
|
||||
wavecode_2_smoothing=1.00000
|
||||
wavecode_2_r=1.000
|
||||
wavecode_2_g=1.000
|
||||
wavecode_2_b=1.000
|
||||
wavecode_2_a=1.000
|
||||
wave_2_init1=t2 = 0;
|
||||
wave_2_init2=t3 = 0;
|
||||
wave_2_init3=t4 = 0;
|
||||
wave_2_init4=cl = 0;
|
||||
wave_2_per_frame1=t8 = 1;
|
||||
wave_2_per_point1=x = sample;
|
||||
wave_2_per_point2=y = 1-(value1 + value2)*0.1;
|
||||
wavecode_3_enabled=0
|
||||
wavecode_3_samples=512
|
||||
wavecode_3_sep=0
|
||||
wavecode_3_bSpectrum=0
|
||||
wavecode_3_bUseDots=0
|
||||
wavecode_3_bDrawThick=0
|
||||
wavecode_3_bAdditive=0
|
||||
wavecode_3_scaling=2.44415
|
||||
wavecode_3_smoothing=0.00000
|
||||
wavecode_3_r=0.000
|
||||
wavecode_3_g=0.000
|
||||
wavecode_3_b=1.000
|
||||
wavecode_3_a=1.000
|
||||
wave_3_init1=t2 = 0;
|
||||
wave_3_init2=t3 = 0;
|
||||
wave_3_init3=t4 = 0;
|
||||
wave_3_init4=cl = 0;
|
||||
wave_3_per_frame1=t8 = 1;
|
||||
wave_3_per_point1=t8 = -t8;
|
||||
wave_3_per_point2=y = (1+t8)*0.01;
|
||||
wave_3_per_point3=x = sample;
|
||||
shapecode_0_enabled=1
|
||||
shapecode_0_sides=100
|
||||
shapecode_0_additive=1
|
||||
shapecode_0_thickOutline=1
|
||||
shapecode_0_textured=1
|
||||
shapecode_0_num_inst=1
|
||||
shapecode_0_x=0.690
|
||||
shapecode_0_y=0.540
|
||||
shapecode_0_rad=1.08920
|
||||
shapecode_0_ang=0.00000
|
||||
shapecode_0_tex_ang=0.00000
|
||||
shapecode_0_tex_zoom=0.99999
|
||||
shapecode_0_r=1.000
|
||||
shapecode_0_g=1.000
|
||||
shapecode_0_b=1.000
|
||||
shapecode_0_a=1.000
|
||||
shapecode_0_r2=1.000
|
||||
shapecode_0_g2=1.000
|
||||
shapecode_0_b2=1.000
|
||||
shapecode_0_a2=1.000
|
||||
shapecode_0_border_r=1.000
|
||||
shapecode_0_border_g=1.000
|
||||
shapecode_0_border_b=1.000
|
||||
shapecode_0_border_a=0.000
|
||||
shape_0_init1=vx = 0;
|
||||
shape_0_init2=vy = 0;
|
||||
shape_0_per_frame1=ang = asin(1)/2;
|
||||
shape_0_per_frame2=rad = 1/sqrt(2);
|
||||
shape_0_per_frame3=y = 0.36+q2*0.2;
|
||||
shape_0_per_frame4=x = 0.6845;
|
||||
shapecode_1_enabled=1
|
||||
shapecode_1_sides=100
|
||||
shapecode_1_additive=1
|
||||
shapecode_1_thickOutline=1
|
||||
shapecode_1_textured=1
|
||||
shapecode_1_num_inst=1
|
||||
shapecode_1_x=0.310
|
||||
shapecode_1_y=0.540
|
||||
shapecode_1_rad=0.77660
|
||||
shapecode_1_ang=0.00000
|
||||
shapecode_1_tex_ang=0.00000
|
||||
shapecode_1_tex_zoom=0.99999
|
||||
shapecode_1_r=1.000
|
||||
shapecode_1_g=1.000
|
||||
shapecode_1_b=1.000
|
||||
shapecode_1_a=1.000
|
||||
shapecode_1_r2=1.000
|
||||
shapecode_1_g2=1.000
|
||||
shapecode_1_b2=1.000
|
||||
shapecode_1_a2=1.000
|
||||
shapecode_1_border_r=1.000
|
||||
shapecode_1_border_g=1.000
|
||||
shapecode_1_border_b=1.000
|
||||
shapecode_1_border_a=0.000
|
||||
shape_1_init1=vx = 0;
|
||||
shape_1_init2=vy = 0;
|
||||
shape_1_per_frame1=ang = -asin(1)/2;
|
||||
shape_1_per_frame2=rad = 1/sqrt(2);
|
||||
shape_1_per_frame3=y = 0.36+q3*0.2;
|
||||
shape_1_per_frame4=x = 0.3155;
|
||||
shapecode_2_enabled=1
|
||||
shapecode_2_sides=100
|
||||
shapecode_2_additive=0
|
||||
shapecode_2_thickOutline=1
|
||||
shapecode_2_textured=1
|
||||
shapecode_2_num_inst=1
|
||||
shapecode_2_x=0.500
|
||||
shapecode_2_y=0.190
|
||||
shapecode_2_rad=0.31716
|
||||
shapecode_2_ang=0.00000
|
||||
shapecode_2_tex_ang=0.00000
|
||||
shapecode_2_tex_zoom=0.63273
|
||||
shapecode_2_r=1.000
|
||||
shapecode_2_g=1.000
|
||||
shapecode_2_b=1.000
|
||||
shapecode_2_a=1.000
|
||||
shapecode_2_r2=1.000
|
||||
shapecode_2_g2=1.000
|
||||
shapecode_2_b2=1.000
|
||||
shapecode_2_a2=0.000
|
||||
shapecode_2_border_r=1.000
|
||||
shapecode_2_border_g=1.000
|
||||
shapecode_2_border_b=1.000
|
||||
shapecode_2_border_a=0.000
|
||||
shape_2_per_frame1=y = min(q2,q3)*0.1+0.55;
|
||||
shape_2_per_frame2=
|
||||
shape_2_per_frame3=rad = 1.2 - min(q2,q3)*0.2;
|
||||
shape_2_per_frame4=
|
||||
shape_2_per_frame5=tex_zoom = 1-min(q2,q3)*0.4;
|
||||
shapecode_3_enabled=1
|
||||
shapecode_3_sides=100
|
||||
shapecode_3_additive=0
|
||||
shapecode_3_thickOutline=1
|
||||
shapecode_3_textured=0
|
||||
shapecode_3_num_inst=1
|
||||
shapecode_3_x=0.500
|
||||
shapecode_3_y=0.190
|
||||
shapecode_3_rad=0.31716
|
||||
shapecode_3_ang=0.00000
|
||||
shapecode_3_tex_ang=0.00000
|
||||
shapecode_3_tex_zoom=1.00000
|
||||
shapecode_3_r=0.000
|
||||
shapecode_3_g=0.000
|
||||
shapecode_3_b=0.000
|
||||
shapecode_3_a=1.000
|
||||
shapecode_3_r2=0.000
|
||||
shapecode_3_g2=0.000
|
||||
shapecode_3_b2=0.000
|
||||
shapecode_3_a2=0.000
|
||||
shapecode_3_border_r=1.000
|
||||
shapecode_3_border_g=1.000
|
||||
shapecode_3_border_b=1.000
|
||||
shapecode_3_border_a=0.000
|
||||
shape_3_per_frame1=rad = min(q2,q3)*0.2+0.03 + 0.2;
|
||||
shape_3_per_frame2=y = min(q2,q3)*0.1+0.1;
|
||||
shape_3_per_frame3=
|
||||
shape_3_per_frame4=pi3 = 3.1415*2*0.3333;
|
||||
shape_3_per_frame5=t = (q4-q5)*0.1 - (q2 + q3)*0.1;
|
||||
shape_3_per_frame6=c=1;
|
||||
shape_3_per_frame7=r = sin(t)*c;
|
||||
shape_3_per_frame8=g = sin(t+pi3)*c;
|
||||
shape_3_per_frame9=
|
||||
shape_3_per_frame10=b = sin(t-pi3)*c;
|
||||
per_frame_init_1=x1 = 0;
|
||||
per_frame_init_2=y1 = 0;
|
||||
per_frame_1=cl2 = cl2 +0.0001;
|
||||
per_frame_2=cl2 = if(above(cl2,1),0,cl2);
|
||||
per_frame_3=cl2 = if(below(cl2,0),1,cl2);
|
||||
per_frame_4=
|
||||
per_frame_5=q7 = cl2;
|
||||
per_frame_6=q1 = .1*(bass-treb);
|
||||
per_frame_7=
|
||||
per_frame_8=vvb = if(below(vvb,0),0,vvb);
|
||||
per_frame_9=vvm = if(below(vvm,0),0,vvm);
|
||||
per_frame_10=vvt = if(below(vvt,0),0,vvt);
|
||||
per_frame_11=vb = vb*0.85 + (1-vb)*pow(bass,2)*0.0011;
|
||||
per_frame_12=vvb = vvb*0.85 + (1-vvb)*vb*0.2;
|
||||
per_frame_13=wb = wb*0.65 + (1-wb)*vb*0.2;
|
||||
per_frame_14=vm = vm*0.85 + (1-vm)*pow(mid,2)*0.01;
|
||||
per_frame_15=vvm = vvm*0.95 + (1-vvm)*vm*0.2;
|
||||
per_frame_16=vt = vt*0.85 + (1-vt)*pow(treb,2)*0.001;
|
||||
per_frame_17=vvt = vvt*0.85 + (1-vvt)*vt*0.2;
|
||||
per_frame_18=wt = wt*0.65 + (1-wt)*vt*0.2;
|
||||
per_frame_19=
|
||||
per_frame_20=q1 = -(vvb-wb-vvt+wt)*0.5;
|
||||
per_frame_21=q2 = min(0.5+vvb*15,1.9);//0.5 + vm - vvm;
|
||||
per_frame_22=q3 = min(0.5+vvt*15,1.9);//0.5 + vt - vvt;
|
||||
per_frame_23=v=0.2;
|
||||
per_frame_24=d = 0;//v*0.2;
|
||||
per_frame_25=bb = bb + vvb*v - d;
|
||||
per_frame_26=mm = mm + vvm*v - d;
|
||||
per_frame_27=tt = tt + vvt*v - d;
|
||||
per_frame_28=q4 = bb;
|
||||
per_frame_29=q5 = mm;
|
||||
per_frame_30=q6 = tt;
|
||||
per_frame_31=
|
||||
per_frame_32=decay = 0;
|
||||
per_frame_33=//decay = if(above(abs(q1),0.005),0.99,1);
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue