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Src/tataki/bitmap/win/bitmap.cpp
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1874
Src/tataki/bitmap/win/bitmap.cpp
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Src/tataki/bitmap/win/bitmap.h
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Src/tataki/bitmap/win/bitmap.h
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//NONPORTABLE
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#ifndef _BITMAP_H
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#define _BITMAP_H
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#pragma warning( disable: 4251 )
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// http://www.unknownroad.com/rtfm/VisualStudio/warningC4251.html
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#include <tataki/export.h>
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#include <bfc/platform/platform.h>
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class ifc_canvas; // see canvas.h
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//#define NO_MMX
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class api_region;
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// a skinnable bitmap
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class TATAKIAPI SkinBitmap
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{
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public:
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void AddRef();
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void Release();
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#ifndef _NOSTUDIO
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#ifdef _WIN32
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SkinBitmap(HINSTANCE hInst, int _id, const wchar_t *colorgroup = NULL); //NONPORTABLE
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#endif
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SkinBitmap(const wchar_t *elementname, int cached = 1);
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#endif
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// SkinBitmap(SkinBitmap *source, int w, int h);
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SkinBitmap(int w, int h, ARGB32 bgcolor = RGBA(255,255,255,255)); //untested --BU
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#ifdef _WIN32
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SkinBitmap(HBITMAP bitmap);
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SkinBitmap(HBITMAP bitmap, HDC dc, int has_alpha = 0, void *bits = NULL);
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#endif
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SkinBitmap(ARGB32 *bits, int w, int h, bool own=false); // added by benski, use if you have raw image bits
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SkinBitmap(ifc_canvas *canvas);
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~SkinBitmap();
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int getWidth() const { return subimage_w == -1 ? fullimage_w : subimage_w; };
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int getHeight() const { return subimage_h == -1 ? fullimage_h : subimage_h; };
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int getFullWidth() const { return fullimage_w; };
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int getFullHeight() const { return fullimage_h; };
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int getX() const { return x_offset == -1 ? 0 : x_offset; };
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int getY() const { return y_offset == -1 ? 0 : y_offset; };
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int getBpp() const { return 32; };
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int getAlpha() const { return has_alpha; };
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void setHasAlpha(int ha);
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virtual void *getBits();
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int isInvalid();
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const wchar_t *getBitmapName();
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void blit(ifc_canvas *canvas, int x, int y);
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void blitAlpha(ifc_canvas *canvas, int x, int y, int alpha = 255);
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// blits a chunk of source into dest rect
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void blitToRect(ifc_canvas *canvas, RECT *src, RECT *dst, int alpha = 255);
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void blitTile(ifc_canvas *canvas, RECT *dest, int xoffs = 0, int yoffs = 0, int alpha = 255);
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void blitRectToTile(ifc_canvas *canvas, RECT *dest, RECT *src, int xoffs = 0, int yoffs = 0, int alpha = 255);
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void stretch(ifc_canvas *canvas, int x, int y, int w, int h);
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void stretchToRect(ifc_canvas *canvas, RECT *r);
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void stretchRectToRect(ifc_canvas *canvas, RECT *src, RECT *dst);
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void stretchToRectAlpha(ifc_canvas *canvas, RECT *r, int alpha = 255);
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void stretchToRectAlpha(ifc_canvas *canvas, RECT *src, RECT *dst, int alpha = 255);
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ARGB32 getPixel(int x, int y);
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private:
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#ifdef _WIN32
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void bmpToBits(HBITMAP hbmp, HDC defaultDC = NULL);
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#endif
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int has_alpha;
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int x_offset, y_offset, subimage_w, subimage_h, fullimage_w, fullimage_h;
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ARGB32 *bits;
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int ownbits;
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int last_failed;
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wchar_t *bitmapname;
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int fromskin;
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size_t references;
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enum
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{
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OWNBITS_NOTOURS =0 ,
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OWNBITS_USEIMGLDR = 1,
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OWNBITS_USESTDFREE = 2,
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OWNBITS_USECFREE = 3,
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OWNBITS_USESYSFREE = 4,
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};
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protected:
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bool high_quality_resampling;
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};
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#ifndef _NOSTUDIO
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class HQSkinBitmap : public SkinBitmap
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{
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public:
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HQSkinBitmap(ARGB32 *bits, int w, int h, bool own=false) : SkinBitmap(bits, w, h, own)
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{
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high_quality_resampling=true;
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}
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HQSkinBitmap(const wchar_t *elementname, int cached = 1) : SkinBitmap(elementname, cached)
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{
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high_quality_resampling=true;
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}
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#ifdef _WIN32
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HQSkinBitmap(HINSTANCE hInst, int _id, const wchar_t *colorgroup = NULL) : SkinBitmap(hInst, _id, colorgroup)
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{
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high_quality_resampling=true;
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}
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#endif
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};
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#endif
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#endif
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