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Src/tataki/canvas/mac/osx_canvas_quartz.cpp
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Src/tataki/canvas/mac/osx_canvas_quartz.cpp
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#include <bfc/platform/types.h>
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#include <Carbon/Carbon.h>
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#include <tataki/canvas/canvas.h>
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#include <api/wnd/basewnd.h>
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#include <tataki/region/api_region.h>
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/* various functions that might help out
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for drawSysObject:
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HIThemeDrawButton
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HIThemeDrawTitleBarWidget for minimize, maximize, exit
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*/
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inline float QuartzBlue(RGB32 color)
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{
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unsigned char *pixel = (unsigned char *)&color;
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return pixel[0] / 255.f;
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}
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inline float QuartzGreen(RGB32 color)
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{
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unsigned char *pixel = (unsigned char *)&color;
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return pixel[1] / 255.f;
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}
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inline float QuartzRed(RGB32 color)
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{
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unsigned char *pixel = (unsigned char *)&color;
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return pixel[2] / 255.f;
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}
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inline float QuartzAlpha(RGB32 color)
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{
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unsigned char *pixel = (unsigned char *)&color;
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return pixel[3] / 255.f;
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}
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Canvas::Canvas(CGrafPtr _context)
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{
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}
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void Canvas::fillRect(const RECT *r, ARGB32 color)
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{
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CGContextSetRGBFillColor(context,
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QuartzRed(color), // red
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QuartzGreen(color), // green
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QuartzBlue(color), // blue
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QuartzAlpha(color) // alpha
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);
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HIRect rect = HIRectFromRECT(r);
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CGContextFillRect(context, rect);
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}
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void Canvas::fillRgn(api_region *r, ARGB32 color)
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{
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CGContextSetRGBFillColor(context,
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QuartzRed(color), // red
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QuartzGreen(color), // green
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QuartzBlue(color), // blue
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QuartzAlpha(color) // alpha
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);
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HIShapeRef shape = r->getOSHandle();
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HIShapeReplacePathInCGContext(shape, context);
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CGContextFillPath(context);
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}
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void Canvas::blit(int srcx, int srcy, Canvas *dest, int dstx, int dsty, int dstw, int dsth)
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{
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// clip dest
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// Create CGImage from context
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// CGContextDrawImage
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}
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HDC Canvas::getHDC()
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{
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return context;
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}
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void Canvas::selectClipRgn(api_region *r)
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{
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if (r)
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{
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HIShapeRef shape = r->getOSHandle();
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HIShapeReplacePathInCGContext(shape, context);
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CGContextClip(context);
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}
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else
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{
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CGContextClipToRect(context, CGRectInfinite);
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}
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}
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void Canvas::stretchblit(int srcx, int srcy, int srcw, int srch, Canvas *dest, int dstx, int dsty, int dstw, int dsth)
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{
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// Create CGImage from context
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// CGContextDrawImage
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}
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void Canvas::textOut(int x, int y, const wchar_t *txt, const Wasabi::FontInfo *fontInfo)
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{
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// TODO: turn this code into a svc_fontI, and use api_font here instead
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size_t len = wcslen(txt);
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UniChar *unistr = (UniChar *)malloc((len + 1) * sizeof(UniChar));
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UniChar *copy = unistr;
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while (*txt)
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*copy++=*txt++;
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*copy=0;
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ATSUStyle style;
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ATSUCreateStyle(&style);
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CGContextSaveGState(context);
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CGContextSetRGBFillColor(context,
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QuartzRed(fontInfo->color), // red
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QuartzGreen(fontInfo->color), // green
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QuartzBlue(fontInfo->color), // blue
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QuartzAlpha(fontInfo->color) // alpha
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);
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ATSUTextLayout layout;
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ATSUCreateTextLayout(&layout);
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ATSUSetTextPointerLocation(layout, unistr, kATSUFromTextBeginning, kATSUToTextEnd, len);
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ATSUSetRunStyle(layout, style, kATSUFromTextBeginning, kATSUToTextEnd);
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Rect imageRect;
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ATSUMeasureTextImage(layout, kATSUFromTextBeginning, kATSUToTextEnd, 0, 0, &imageRect);
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y-=(imageRect.bottom - imageRect.top);
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CGContextScaleCTM(context, 1.0, -1.0);
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ATSUAttributeTag tags[] = {kATSUCGContextTag};
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ATSUAttributeValuePtr values[] = {&context};
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ByteCount sizes[] = {sizeof(CGContextRef)};
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ATSUSetLayoutControls(layout, 1, tags, sizes, values);
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ATSUDrawText(layout, kATSUFromTextBeginning, kATSUToTextEnd, FloatToFixed(x), FloatToFixed(y));
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ATSUDisposeTextLayout(layout);
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ATSUDisposeStyle(style);
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CGContextRestoreGState(context);
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free(unistr);
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}
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void Canvas::drawSysObject(const RECT *r, int sysobj, int alpha)
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{
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#warning TODO
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using namespace DrawSysObj;
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switch(sysobj)
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{
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case OSBUTTON:
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{
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HIRect buttonRect = HIRectFromRECT(r);
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HIThemeButtonDrawInfo buttonDrawInfo;
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buttonDrawInfo.version=0;
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buttonDrawInfo.state = kThemeStateActive;
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buttonDrawInfo.kind = kThemePushButton;
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buttonDrawInfo.value = kThemeButtonOn;
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buttonDrawInfo.adornment = kThemeAdornmentNone;
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buttonDrawInfo.animation.time.start = 0;
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buttonDrawInfo.animation.time.current=0;
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HIThemeDrawButton(&buttonRect, &buttonDrawInfo, context, /*kHIThemeOrientationNormal*/kHIThemeOrientationInverted, 0);
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}
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break;
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case OSBUTTON_PUSHED:
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{
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HIRect buttonRect = HIRectFromRECT(r);
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HIThemeButtonDrawInfo buttonDrawInfo;
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buttonDrawInfo.version=0;
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buttonDrawInfo.state = kThemeStatePressed;
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buttonDrawInfo.kind = kThemePushButton;
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buttonDrawInfo.value = kThemeButtonOn;
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buttonDrawInfo.adornment = kThemeAdornmentNone;
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buttonDrawInfo.animation.time.start = 0;
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buttonDrawInfo.animation.time.current=0;
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HIThemeDrawButton(&buttonRect, &buttonDrawInfo, context, /*kHIThemeOrientationNormal*/kHIThemeOrientationInverted, 0);
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}
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break;
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case OSBUTTON_DISABLED:
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{
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HIRect buttonRect = HIRectFromRECT(r);
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HIThemeButtonDrawInfo buttonDrawInfo;
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buttonDrawInfo.version=0;
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buttonDrawInfo.state = kThemeStateInactive;
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buttonDrawInfo.kind = kThemePushButton;
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buttonDrawInfo.value = kThemeButtonOn;
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buttonDrawInfo.adornment = kThemeAdornmentNone;
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buttonDrawInfo.animation.time.start = 0;
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buttonDrawInfo.animation.time.current=0;
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HIThemeDrawButton(&buttonRect, &buttonDrawInfo, context, /*kHIThemeOrientationNormal*/kHIThemeOrientationInverted, 0);
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}
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break;
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}
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}
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void Canvas::getTextExtent(const wchar_t *text, int *w, int *h, const Wasabi::FontInfo *fontInfo)
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{
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// TODO: turn this code into a svc_fontI, and use api_font here instead
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size_t len = wcslen(text);
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UniChar *unistr = (UniChar *)malloc((len + 1) * sizeof(UniChar));
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UniChar *copy = unistr;
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while (*text)
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*copy++=*text++;
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*copy=0;
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ATSUStyle style;
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ATSUCreateStyle(&style);
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ATSUTextLayout layout;
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ATSUCreateTextLayout(&layout);
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ATSUSetTextPointerLocation(layout, unistr, kATSUFromTextBeginning, kATSUToTextEnd, len);
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ATSUSetRunStyle(layout, style, kATSUFromTextBeginning, kATSUToTextEnd);
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Rect imageRect;
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ATSUMeasureTextImage(layout, kATSUFromTextBeginning, kATSUToTextEnd, 0, 0, &imageRect);
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*h=(imageRect.bottom - imageRect.top);
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*w = (imageRect.right - imageRect.left);
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ATSUDisposeTextLayout(layout);
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ATSUDisposeStyle(style);
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free(unistr);
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}
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void Canvas::textOutCentered(RECT *r, const wchar_t *txt, const Wasabi::FontInfo *fontInfo)
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{
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textOut(r->left, r->top, txt, fontInfo);
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}
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#define CBCLASS Canvas
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START_DISPATCH;
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CB(GETHDC, getHDC);
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END_DISPATCH;
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#undef CBCLASS
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BaseCloneCanvas::BaseCloneCanvas(api_canvas *cloner)
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{
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if (cloner != NULL) clone(cloner);
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}
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int BaseCloneCanvas::clone(api_canvas *cloner)
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{
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ASSERTPR(context == NULL, "can't clone twice");
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context = cloner->getHDC();
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CGContextRetain(context);
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// bits = cloner->getBits();
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// cloner->getDim(&width, &height, &pitch);
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// srcwnd = cloner->getBaseWnd();
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// cloner->getOffsets(&xoffset, &yoffset);
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// setTextFont(cloner->getTextFont());
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// setTextSize(cloner->getTextSize());
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// setTextBold(cloner->getTextBold());
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// setTextOpaque(cloner->getTextOpaque());
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// setTextUnderline(cloner->getTextUnderline());
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// setTextItalic(cloner->getTextItalic());
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// setTextAlign(cloner->getTextAlign());
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// setTextColor(cloner->getTextColor());
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// setTextBkColor(cloner->getTextBkColor());
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return (context != NULL);
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}
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BaseCloneCanvas::~BaseCloneCanvas()
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{
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CGContextRelease(context);
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context = NULL;
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}
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