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56
Src/xspf/XSPFHandlerFactory.cpp
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56
Src/xspf/XSPFHandlerFactory.cpp
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#include "XSPFHandlerFactory.h"
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#include "XSPFHandler.h"
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/*
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This is the GUID for our service factory
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don't re-use this.
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make your own guid with guidgen.exe
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lives somewhere like C:\program files\Microsoft Visual Studio .NET 2003\Common7\Tools\Bin
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*/
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// {51D17273-566F-4fa9-AFE0-1345C65B8B1B}
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static const GUID XSPFHandlerGUID =
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{ 0x51d17273, 0x566f, 0x4fa9, { 0xaf, 0xe0, 0x13, 0x45, 0xc6, 0x5b, 0x8b, 0x1b } };
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// our playlist handler.
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static XSPFHandler xspfHandler;
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FOURCC XSPFHandlerFactory::GetServiceType()
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{
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return svc_playlisthandler::getServiceType();
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}
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const char *XSPFHandlerFactory::GetServiceName()
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{
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return "XSPF Playlist Loader";
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}
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GUID XSPFHandlerFactory::GetGuid()
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{
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return XSPFHandlerGUID;
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}
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void *XSPFHandlerFactory::GetInterface(int global_lock)
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{
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// xspfHandler is a singleton object, so we can just return a pointer to it
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// depending on what kind of service you are making, you might have to
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// 'new' an object and return that instead (and then free it in ReleaseInterface)
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return &xspfHandler;
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}
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int XSPFHandlerFactory::ReleaseInterface(void *ifc)
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{
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// no-op because we returned a singleton (see above)
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return 1;
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}
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// Define the dispatch table
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#define CBCLASS XSPFHandlerFactory
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START_DISPATCH;
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CB(WASERVICEFACTORY_GETSERVICETYPE, GetServiceType)
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CB(WASERVICEFACTORY_GETSERVICENAME, GetServiceName)
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CB(WASERVICEFACTORY_GETGUID, GetGuid)
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CB(WASERVICEFACTORY_GETINTERFACE, GetInterface)
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CB(WASERVICEFACTORY_RELEASEINTERFACE, ReleaseInterface)
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END_DISPATCH;
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#undef CBCLASS
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