Added support for multiple input device types for KeyMap and connected Qt.
This commit is contained in:
parent
4a94ec934a
commit
02fd19b2f6
12 changed files with 256 additions and 201 deletions
|
@ -109,8 +109,35 @@ EmuThread& GRenderWindow::GetEmuThread()
|
|||
return emu_thread;
|
||||
}
|
||||
|
||||
static const std::pair<int, HID_User::PadState> default_key_map[] = {
|
||||
{ Qt::Key_A, HID_User::PAD_A },
|
||||
{ Qt::Key_B, HID_User::PAD_B },
|
||||
{ Qt::Key_Backslash, HID_User::PAD_SELECT },
|
||||
{ Qt::Key_Enter, HID_User::PAD_START },
|
||||
{ Qt::Key_Right, HID_User::PAD_RIGHT },
|
||||
{ Qt::Key_Left, HID_User::PAD_LEFT },
|
||||
{ Qt::Key_Up, HID_User::PAD_UP },
|
||||
{ Qt::Key_Down, HID_User::PAD_DOWN },
|
||||
{ Qt::Key_R, HID_User::PAD_R },
|
||||
{ Qt::Key_L, HID_User::PAD_L },
|
||||
{ Qt::Key_X, HID_User::PAD_X },
|
||||
{ Qt::Key_Y, HID_User::PAD_Y },
|
||||
{ Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT },
|
||||
{ Qt::Key_F, HID_User::PAD_CIRCLE_LEFT },
|
||||
{ Qt::Key_T, HID_User::PAD_CIRCLE_UP },
|
||||
{ Qt::Key_G, HID_User::PAD_CIRCLE_DOWN },
|
||||
};
|
||||
|
||||
GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
|
||||
{
|
||||
// Register a new ID for the default keyboard
|
||||
keyboard_id = KeyMap::NewDeviceId();
|
||||
|
||||
// Set default key mappings for keyboard
|
||||
for (auto mapping : default_key_map) {
|
||||
KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
|
||||
}
|
||||
|
||||
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
|
||||
QGLFormat fmt;
|
||||
fmt.setProfile(QGLFormat::CoreProfile);
|
||||
|
@ -209,27 +236,13 @@ QByteArray GRenderWindow::saveGeometry()
|
|||
|
||||
void GRenderWindow::keyPressEvent(QKeyEvent* event)
|
||||
{
|
||||
/*
|
||||
bool key_processed = false;
|
||||
for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
|
||||
if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED))
|
||||
key_processed = true;
|
||||
|
||||
if (!key_processed)
|
||||
QWidget::keyPressEvent(event);
|
||||
*/
|
||||
EmuWindow::KeyPressed({event->key(), keyboard_id});
|
||||
HID_User::PadUpdateComplete();
|
||||
}
|
||||
|
||||
void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
|
||||
{
|
||||
/*
|
||||
bool key_processed = false;
|
||||
for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
|
||||
if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED))
|
||||
key_processed = true;
|
||||
|
||||
if (!key_processed)
|
||||
QWidget::keyPressEvent(event);
|
||||
*/
|
||||
EmuWindow::KeyReleased({event->key(), keyboard_id});
|
||||
HID_User::PadUpdateComplete();
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue