input_common/CMakeLists: Make some warnings errors
Makes the input_common code warnings consistent with the rest of the codebase.
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ca416a0fb8
commit
046c0c91a3
19 changed files with 306 additions and 203 deletions
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@ -26,11 +26,11 @@ class Socket {
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public:
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using clock = std::chrono::system_clock;
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explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id,
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SocketCallback callback)
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: callback(std::move(callback)), timer(io_service),
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socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id),
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pad_index(pad_index) {
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explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_,
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SocketCallback callback_)
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: callback(std::move(callback_)), timer(io_service),
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socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_),
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pad_index(pad_index_) {
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boost::system::error_code ec{};
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auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
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if (ec.value() != boost::system::errc::success) {
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@ -93,13 +93,17 @@ private:
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void HandleSend(const boost::system::error_code& error) {
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boost::system::error_code _ignored{};
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// Send a request for getting port info for the pad
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Request::PortInfo port_info{1, {pad_index, 0, 0, 0}};
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const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}};
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const auto port_message = Request::Create(port_info, client_id);
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std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
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socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored);
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// Send a request for getting pad data for the pad
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Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS};
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const Request::PadData pad_data{
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Request::PadData::Flags::Id,
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static_cast<u8>(pad_index),
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EMPTY_MAC_ADDRESS,
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};
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const auto pad_message = Request::Create(pad_data, client_id);
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std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
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socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored);
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@ -112,7 +116,7 @@ private:
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udp::socket socket;
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u32 client_id{};
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u8 pad_index{};
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std::size_t pad_index{};
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static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
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static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
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@ -133,7 +137,7 @@ static void SocketLoop(Socket* socket) {
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Client::Client() {
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LOG_INFO(Input, "Udp Initialization started");
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for (std::size_t client = 0; client < clients.size(); client++) {
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u8 pad = client % 4;
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const auto pad = client % 4;
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StartCommunication(client, Settings::values.udp_input_address,
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Settings::values.udp_input_port, pad, 24872);
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// Set motion parameters
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@ -166,9 +170,9 @@ std::vector<Common::ParamPackage> Client::GetInputDevices() const {
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bool Client::DeviceConnected(std::size_t pad) const {
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// Use last timestamp to detect if the socket has stopped sending data
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const auto now = std::chrono::system_clock::now();
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u64 time_difference =
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const auto time_difference = static_cast<u64>(
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std::chrono::duration_cast<std::chrono::milliseconds>(now - clients[pad].last_motion_update)
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.count();
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.count());
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return time_difference < 1000 && clients[pad].active == 1;
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}
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@ -177,9 +181,9 @@ void Client::ReloadUDPClient() {
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ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, client);
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}
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}
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void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
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void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_index, u32 client_id) {
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// client number must be determined from host / port and pad index
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std::size_t client = pad_index;
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const std::size_t client = pad_index;
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clients[client].socket->Stop();
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clients[client].thread.join();
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StartCommunication(client, host, port, pad_index, client_id);
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@ -194,8 +198,8 @@ void Client::OnPortInfo(Response::PortInfo data) {
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}
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void Client::OnPadData(Response::PadData data) {
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// client number must be determined from host / port and pad index
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std::size_t client = data.info.id;
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// Client number must be determined from host / port and pad index
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const std::size_t client = data.info.id;
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LOG_TRACE(Input, "PadData packet received");
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if (data.packet_counter == clients[client].packet_sequence) {
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LOG_WARNING(
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@ -207,11 +211,12 @@ void Client::OnPadData(Response::PadData data) {
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clients[client].active = data.info.is_pad_active;
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clients[client].packet_sequence = data.packet_counter;
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const auto now = std::chrono::system_clock::now();
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u64 time_difference = std::chrono::duration_cast<std::chrono::microseconds>(
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now - clients[client].last_motion_update)
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.count();
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const auto time_difference =
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static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>(
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now - clients[client].last_motion_update)
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.count());
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clients[client].last_motion_update = now;
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Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
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const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
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clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y});
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// Gyroscope values are not it the correct scale from better joy.
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// Dividing by 312 allows us to make one full turn = 1 turn
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@ -237,9 +242,11 @@ void Client::OnPadData(Response::PadData data) {
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const u16 min_y = clients[client].status.touch_calibration->min_y;
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const u16 max_y = clients[client].status.touch_calibration->max_y;
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x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) /
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x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) -
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min_x) /
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static_cast<float>(max_x - min_x);
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y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) /
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y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) -
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min_y) /
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static_cast<float>(max_y - min_y);
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}
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@ -253,8 +260,8 @@ void Client::OnPadData(Response::PadData data) {
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}
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}
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void Client::StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index,
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u32 client_id) {
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void Client::StartCommunication(std::size_t client, const std::string& host, u16 port,
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std::size_t pad_index, u32 client_id) {
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SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
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[this](Response::PortInfo info) { OnPortInfo(info); },
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[this](Response::PadData data) { OnPadData(data); }};
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@ -264,9 +271,9 @@ void Client::StartCommunication(std::size_t client, const std::string& host, u16
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}
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void Client::Reset() {
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for (std::size_t client = 0; client < clients.size(); client++) {
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clients[client].socket->Stop();
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clients[client].thread.join();
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for (auto& client : clients) {
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client.socket->Stop();
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client.thread.join();
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}
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}
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@ -325,7 +332,7 @@ const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() cons
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return pad_queue;
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}
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void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
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void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
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std::function<void()> success_callback,
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std::function<void()> failure_callback) {
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std::thread([=] {
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@ -346,7 +353,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie
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}
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CalibrationConfigurationJob::CalibrationConfigurationJob(
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const std::string& host, u16 port, u8 pad_index, u32 client_id,
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const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
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std::function<void(Status)> status_callback,
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std::function<void(u16, u16, u16, u16)> data_callback) {
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@ -366,7 +373,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
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current_status = Status::Ready;
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status_callback(current_status);
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}
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if (!data.touch_1.is_active) {
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if (data.touch_1.is_active == 0) {
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return;
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}
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LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
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@ -84,8 +84,8 @@ public:
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bool DeviceConnected(std::size_t pad) const;
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void ReloadUDPClient();
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void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0,
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u32 client_id = 24872);
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void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760,
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std::size_t pad_index = 0, u32 client_id = 24872);
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std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue();
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const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue() const;
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@ -99,7 +99,7 @@ private:
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DeviceStatus status;
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std::thread thread;
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u64 packet_sequence = 0;
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u8 active;
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u8 active = 0;
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// Realtime values
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// motion is initalized with PID values for drift correction on joycons
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@ -113,8 +113,8 @@ private:
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void OnVersion(Response::Version);
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void OnPortInfo(Response::PortInfo);
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void OnPadData(Response::PadData);
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void StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index,
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u32 client_id);
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void StartCommunication(std::size_t client, const std::string& host, u16 port,
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std::size_t pad_index, u32 client_id);
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void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
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const Common::Vec3<float>& gyro, bool touch);
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@ -139,7 +139,7 @@ public:
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* @param status_callback Callback for job status updates
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* @param data_callback Called when calibration data is ready
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*/
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explicit CalibrationConfigurationJob(const std::string& host, u16 port, u8 pad_index,
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explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index,
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u32 client_id, std::function<void(Status)> status_callback,
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std::function<void(u16, u16, u16, u16)> data_callback);
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~CalibrationConfigurationJob();
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@ -149,7 +149,7 @@ private:
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Common::Event complete_event;
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};
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void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
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void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
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std::function<void()> success_callback,
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std::function<void()> failure_callback);
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@ -2,8 +2,6 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <atomic>
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#include <list>
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#include <mutex>
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#include <utility>
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#include "common/assert.h"
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@ -15,8 +13,8 @@ namespace InputCommon {
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class UDPMotion final : public Input::MotionDevice {
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public:
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UDPMotion(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_)
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: ip(ip_), port(port_), pad(pad_), client(client_) {}
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explicit UDPMotion(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_)
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: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
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Input::MotionStatus GetStatus() const override {
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return client->GetPadState(pad).motion_status;
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@ -25,7 +23,7 @@ public:
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private:
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const std::string ip;
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const int port;
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const int pad;
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const u32 pad;
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CemuhookUDP::Client* client;
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mutable std::mutex mutex;
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};
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@ -40,11 +38,11 @@ UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
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* - "port": the nth jcpad on the adapter
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*/
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std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
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const std::string ip = params.Get("ip", "127.0.0.1");
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const int port = params.Get("port", 26760);
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const int pad = params.Get("pad_index", 0);
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auto ip = params.Get("ip", "127.0.0.1");
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const auto port = params.Get("port", 26760);
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const auto pad = static_cast<u32>(params.Get("pad_index", 0));
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return std::make_unique<UDPMotion>(ip, port, pad, client.get());
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return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get());
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}
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void UDPMotionFactory::BeginConfiguration() {
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@ -79,7 +77,7 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() {
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class UDPTouch final : public Input::TouchDevice {
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public:
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UDPTouch(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_)
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explicit UDPTouch(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_)
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: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
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std::tuple<float, float, bool> GetStatus() const override {
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@ -89,7 +87,7 @@ public:
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private:
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const std::string ip;
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const int port;
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const int pad;
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const u32 pad;
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CemuhookUDP::Client* client;
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mutable std::mutex mutex;
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};
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@ -104,11 +102,11 @@ UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
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* - "port": the nth jcpad on the adapter
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*/
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std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
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const std::string ip = params.Get("ip", "127.0.0.1");
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const int port = params.Get("port", 26760);
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const int pad = params.Get("pad_index", 0);
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auto ip = params.Get("ip", "127.0.0.1");
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const auto port = params.Get("port", 26760);
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const auto pad = static_cast<u32>(params.Get("pad_index", 0));
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return std::make_unique<UDPTouch>(ip, port, pad, client.get());
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return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
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}
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void UDPTouchFactory::BeginConfiguration() {
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