shader: Implement fine derivates constant propagation
This commit is contained in:
parent
f18a6dd1bd
commit
04c459fc8d
9 changed files with 101 additions and 0 deletions
|
@ -511,3 +511,5 @@ OPCODE(ShuffleUp, U32, U32,
|
|||
OPCODE(ShuffleDown, U32, U32, U32, U32, U32, )
|
||||
OPCODE(ShuffleButterfly, U32, U32, U32, U32, U32, )
|
||||
OPCODE(FSwizzleAdd, F32, F32, F32, U32, )
|
||||
OPCODE(DPdxFine, F32, F32, )
|
||||
OPCODE(DPdyFine, F32, F32, )
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue