frontend_common: config: Refactor WriteSetting to stricter types
Previously this could cause problems if a version of the template generated for WriteSetting didn't use the type you needed (e.g. floating point values). Now these are all ready without having to be used within frontend_common first.
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5 changed files with 189 additions and 135 deletions
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@ -213,43 +213,45 @@ void SdlConfig::SaveSdlPlayerValues(const std::size_t player_index) {
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
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player.buttons[i], std::make_optional(default_param));
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WriteStringSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
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player.buttons[i], std::make_optional(default_param));
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}
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for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
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const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
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default_analogs[i][3], default_stick_mod[i], 0.5f);
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WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
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player.analogs[i], std::make_optional(default_param));
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WriteStringSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
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player.analogs[i], std::make_optional(default_param));
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}
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for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
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const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
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WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
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player.motions[i], std::make_optional(default_param));
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WriteStringSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
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player.motions[i], std::make_optional(default_param));
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}
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}
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void SdlConfig::SaveDebugControlValues() {
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]),
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Settings::values.debug_pad_buttons[i], std::make_optional(default_param));
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WriteStringSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]),
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Settings::values.debug_pad_buttons[i],
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std::make_optional(default_param));
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}
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for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
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const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
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default_analogs[i][3], default_stick_mod[i], 0.5f);
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WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]),
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Settings::values.debug_pad_analogs[i], std::make_optional(default_param));
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WriteStringSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]),
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Settings::values.debug_pad_analogs[i],
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std::make_optional(default_param));
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}
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}
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void SdlConfig::SaveHidbusValues() {
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const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
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WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs,
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std::make_optional(default_param));
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WriteStringSetting(std::string("ring_controller"), Settings::values.ringcon_analogs,
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std::make_optional(default_param));
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}
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std::vector<Settings::BasicSetting*>& SdlConfig::FindRelevantList(Settings::Category category) {
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