shader/registry: Store graphics and compute metadata

Store information GLSL forces us to provide but it's dynamic state in
hardware (workgroup sizes, primitive topology, shared memory size).
This commit is contained in:
ReinUsesLisp 2020-02-29 03:49:51 -03:00
parent e8efd5a901
commit 0528be5c92
8 changed files with 176 additions and 75 deletions

View file

@ -6,21 +6,55 @@
#include <tuple>
#include "common/common_types.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
#include "video_core/shader/registry.h"
namespace VideoCommon::Shader {
using Tegra::Engines::ConstBufferEngineInterface;
using Tegra::Engines::SamplerDescriptor;
using Tegra::Engines::ShaderType;
Registry::Registry(Tegra::Engines::ShaderType shader_stage,
VideoCore::GuestDriverProfile stored_guest_driver_profile)
: stage{shader_stage}, stored_guest_driver_profile{stored_guest_driver_profile} {}
namespace {
GraphicsInfo MakeGraphicsInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) {
if (shader_stage == ShaderType::Compute) {
return {};
}
auto& graphics = static_cast<Tegra::Engines::Maxwell3D&>(engine);
GraphicsInfo info;
info.primitive_topology = graphics.regs.draw.topology;
return info;
}
ComputeInfo MakeComputeInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) {
if (shader_stage != ShaderType::Compute) {
return {};
}
auto& compute = static_cast<Tegra::Engines::KeplerCompute&>(engine);
const auto& launch = compute.launch_description;
ComputeInfo info;
info.workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z};
info.local_memory_size_in_words = launch.local_pos_alloc;
info.shared_memory_size_in_words = launch.shared_alloc;
return info;
}
} // Anonymous namespace
Registry::Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info)
: stage{shader_stage}, stored_guest_driver_profile{info.guest_driver_profile},
bound_buffer{info.bound_buffer}, graphics_info{info.graphics}, compute_info{info.compute} {}
Registry::Registry(Tegra::Engines::ShaderType shader_stage,
Tegra::Engines::ConstBufferEngineInterface& engine)
: stage{shader_stage}, engine{&engine} {}
: stage{shader_stage}, engine{&engine}, bound_buffer{engine.GetBoundBuffer()},
graphics_info{MakeGraphicsInfo(shader_stage, engine)}, compute_info{MakeComputeInfo(
shader_stage, engine)} {}
Registry::~Registry() = default;
@ -67,18 +101,6 @@ std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainBindlessSampler
return value;
}
std::optional<u32> Registry::ObtainBoundBuffer() {
if (bound_buffer_saved) {
return bound_buffer;
}
if (!engine) {
return std::nullopt;
}
bound_buffer_saved = true;
bound_buffer = engine->GetBoundBuffer();
return bound_buffer;
}
void Registry::InsertKey(u32 buffer, u32 offset, u32 value) {
keys.insert_or_assign({buffer, offset}, value);
}
@ -91,11 +113,6 @@ void Registry::InsertBindlessSampler(u32 buffer, u32 offset, SamplerDescriptor s
bindless_samplers.insert_or_assign({buffer, offset}, sampler);
}
void Registry::SetBoundBuffer(u32 buffer) {
bound_buffer_saved = true;
bound_buffer = buffer;
}
bool Registry::IsConsistent() const {
if (!engine) {
return true;

View file

@ -4,11 +4,16 @@
#pragma once
#include <array>
#include <optional>
#include <type_traits>
#include <unordered_map>
#include <utility>
#include "common/common_types.h"
#include "common/hash.h"
#include "video_core/engines/const_buffer_engine_interface.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
#include "video_core/guest_driver.h"
@ -19,6 +24,25 @@ using BoundSamplerMap = std::unordered_map<u32, Tegra::Engines::SamplerDescripto
using BindlessSamplerMap =
std::unordered_map<std::pair<u32, u32>, Tegra::Engines::SamplerDescriptor, Common::PairHash>;
struct GraphicsInfo {
Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology primitive_topology{};
};
static_assert(std::is_trivially_copyable_v<GraphicsInfo>);
struct ComputeInfo {
std::array<u32, 3> workgroup_size{};
u32 shared_memory_size_in_words = 0;
u32 local_memory_size_in_words = 0;
};
static_assert(std::is_trivially_copyable_v<ComputeInfo>);
struct SerializedRegistryInfo {
VideoCore::GuestDriverProfile guest_driver_profile;
u32 bound_buffer = 0;
GraphicsInfo graphics;
ComputeInfo compute;
};
/**
* The Registry is a class use to interface the 3D and compute engines with the shader compiler.
* With it, the shader can obtain required data from GPU state and store it for disk shader
@ -26,8 +50,7 @@ using BindlessSamplerMap =
*/
class Registry {
public:
explicit Registry(Tegra::Engines::ShaderType shader_stage,
VideoCore::GuestDriverProfile stored_guest_driver_profile);
explicit Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info);
explicit Registry(Tegra::Engines::ShaderType shader_stage,
Tegra::Engines::ConstBufferEngineInterface& engine);
@ -42,8 +65,6 @@ public:
std::optional<Tegra::Engines::SamplerDescriptor> ObtainBindlessSampler(u32 buffer, u32 offset);
std::optional<u32> ObtainBoundBuffer();
/// Inserts a key.
void InsertKey(u32 buffer, u32 offset, u32 value);
@ -53,9 +74,6 @@ public:
/// Inserts a bindless sampler key.
void InsertBindlessSampler(u32 buffer, u32 offset, Tegra::Engines::SamplerDescriptor sampler);
/// Set the bound buffer for this registry.
void SetBoundBuffer(u32 buffer);
/// Checks keys and samplers against engine's current const buffers.
/// Returns true if they are the same value, false otherwise.
bool IsConsistent() const;
@ -83,6 +101,18 @@ public:
return bound_buffer;
}
/// Returns compute information from this shader
const GraphicsInfo& GetGraphicsInfo() const {
ASSERT(stage != Tegra::Engines::ShaderType::Compute);
return graphics_info;
}
/// Returns compute information from this shader
const ComputeInfo& GetComputeInfo() const {
ASSERT(stage == Tegra::Engines::ShaderType::Compute);
return compute_info;
}
/// Obtains access to the guest driver's profile.
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() {
return engine ? engine->AccessGuestDriverProfile() : stored_guest_driver_profile;
@ -95,8 +125,9 @@ private:
KeyMap keys;
BoundSamplerMap bound_samplers;
BindlessSamplerMap bindless_samplers;
bool bound_buffer_saved{};
u32 bound_buffer{};
u32 bound_buffer;
GraphicsInfo graphics_info;
ComputeInfo compute_info;
};
} // namespace VideoCommon::Shader

View file

@ -81,14 +81,11 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
MakeTrackSampler<BindlessSamplerNode>(cbuf->GetIndex(), immediate->GetValue());
return {tracked, track};
} else if (const auto operation = std::get_if<OperationNode>(&*offset)) {
const auto bound_buffer = registry.ObtainBoundBuffer();
if (!bound_buffer) {
const u32 bound_buffer = registry.GetBoundBuffer();
if (bound_buffer != cbuf->GetIndex()) {
return {};
}
if (*bound_buffer != cbuf->GetIndex()) {
return {};
}
auto pair = DecoupleIndirectRead(*operation);
const auto pair = DecoupleIndirectRead(*operation);
if (!pair) {
return {};
}