android: Fix presentation layout on foldable and tablet devices.

This commit is contained in:
bunnei 2023-06-01 17:57:49 -07:00
parent ca4b07a2d7
commit 057117f009
5 changed files with 94 additions and 22 deletions

View file

@ -37,6 +37,10 @@
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
#ifdef ANDROID
extern u32 GetAndroidScreenRotation();
#endif
namespace Vulkan {
namespace {
@ -74,23 +78,58 @@ struct ScreenRectVertex {
}
};
constexpr std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
// clang-format off
#ifdef ANDROID
// Android renders in portrait, so rotate the matrix.
return { 0.f, 2.f / width, 0.f, 0.f,
-2.f / height, 0.f, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
1.f, -1.f, 0.f, 1.f};
std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
constexpr u32 ROTATION_0 = 0;
constexpr u32 ROTATION_90 = 1;
constexpr u32 ROTATION_180 = 2;
constexpr u32 ROTATION_270 = 3;
// clang-format off
switch (GetAndroidScreenRotation()) {
case ROTATION_0:
// Desktop
return { 2.f / width, 0.f, 0.f, 0.f,
0.f, 2.f / height, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
-1.f, -1.f, 0.f, 1.f};
case ROTATION_180:
// Reverse desktop
return {-2.f / width, 0.f, 0.f, 0.f,
0.f, -2.f / height, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
1.f, 1.f, 0.f, 1.f};
case ROTATION_270:
// Reverse landscape
return { 0.f, -2.f / width, 0.f, 0.f,
2.f / height, 0.f, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
-1.f, 1.f, 0.f, 1.f};
case ROTATION_90:
default:
// Landscape
return { 0.f, 2.f / width, 0.f, 0.f,
-2.f / height, 0.f, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
1.f, -1.f, 0.f, 1.f};
}
// clang-format on
}
#else
std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
// clang-format off
return { 2.f / width, 0.f, 0.f, 0.f,
0.f, 2.f / height, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
-1.f, -1.f, 0.f, 1.f};
#endif // ANDROID
// clang-format on
}
#endif
u32 GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
using namespace VideoCore::Surface;
return BytesPerBlock(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));