OpenGL renderer
This commit is contained in:
parent
6d995b1ff6
commit
05dc633a8c
28 changed files with 2245 additions and 47 deletions
|
@ -24,6 +24,7 @@
|
|||
#include "video_core/math.h"
|
||||
#include "video_core/pica.h"
|
||||
#include "video_core/utils.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
#include "debug_utils.h"
|
||||
|
||||
|
@ -40,6 +41,9 @@ void DebugContext::OnEvent(Event event, void* data) {
|
|||
{
|
||||
std::unique_lock<std::mutex> lock(breakpoint_mutex);
|
||||
|
||||
// Commit the hardware renderer's framebuffer so it will show on debug widgets
|
||||
VideoCore::g_renderer->hw_rasterizer->CommitFramebuffer();
|
||||
|
||||
// TODO: Should stop the CPU thread here once we multithread emulation.
|
||||
|
||||
active_breakpoint = event;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue