common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
* common: fs: fs_types: Create filesystem types Contains various filesystem types used by the Common::FS library * common: fs: fs_util: Add std::string to std::u8string conversion utility * common: fs: path_util: Add utlity functions for paths Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library * common: fs: file: Rewrite the IOFile implementation * common: fs: Reimplement Common::FS library using std::filesystem * common: fs: fs_paths: Add fs_paths to replace common_paths * common: fs: path_util: Add the rest of the path functions * common: Remove the previous Common::FS implementation * general: Remove unused fs includes * string_util: Remove unused function and include * nvidia_flags: Migrate to the new Common::FS library * settings: Migrate to the new Common::FS library * logging: backend: Migrate to the new Common::FS library * core: Migrate to the new Common::FS library * perf_stats: Migrate to the new Common::FS library * reporter: Migrate to the new Common::FS library * telemetry_session: Migrate to the new Common::FS library * key_manager: Migrate to the new Common::FS library * bis_factory: Migrate to the new Common::FS library * registered_cache: Migrate to the new Common::FS library * xts_archive: Migrate to the new Common::FS library * service: acc: Migrate to the new Common::FS library * applets/profile: Migrate to the new Common::FS library * applets/web: Migrate to the new Common::FS library * service: filesystem: Migrate to the new Common::FS library * loader: Migrate to the new Common::FS library * gl_shader_disk_cache: Migrate to the new Common::FS library * nsight_aftermath_tracker: Migrate to the new Common::FS library * vulkan_library: Migrate to the new Common::FS library * configure_debug: Migrate to the new Common::FS library * game_list_worker: Migrate to the new Common::FS library * config: Migrate to the new Common::FS library * configure_filesystem: Migrate to the new Common::FS library * configure_per_game_addons: Migrate to the new Common::FS library * configure_profile_manager: Migrate to the new Common::FS library * configure_ui: Migrate to the new Common::FS library * input_profiles: Migrate to the new Common::FS library * yuzu_cmd: config: Migrate to the new Common::FS library * yuzu_cmd: Migrate to the new Common::FS library * vfs_real: Migrate to the new Common::FS library * vfs: Migrate to the new Common::FS library * vfs_libzip: Migrate to the new Common::FS library * service: bcat: Migrate to the new Common::FS library * yuzu: main: Migrate to the new Common::FS library * vfs_real: Delete the contents of an existing file in CreateFile Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now. * input_profiles: Don't iterate the input profile dir if it does not exist Silences an error produced in the log if the directory does not exist. * game_list_worker: Skip parsing file if the returned VfsFile is nullptr Prevents crashes in GetLoader when the virtual file is nullptr * common: fs: Validate paths for path length * service: filesystem: Open the mod load directory as read only
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parent
08a5cf0b5b
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065867e2c2
74 changed files with 3785 additions and 2169 deletions
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@ -15,6 +15,9 @@
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#pragma GCC diagnostic pop
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#endif
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "common/hex_util.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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@ -96,14 +99,14 @@ constexpr u32 PORT = 443;
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constexpr u32 TIMEOUT_SECONDS = 30;
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[[maybe_unused]] constexpr u64 VFS_COPY_BLOCK_SIZE = 1ULL << 24; // 4MB
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std::string GetBINFilePath(u64 title_id) {
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return fmt::format("{}bcat/{:016X}/launchparam.bin",
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Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id);
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std::filesystem::path GetBINFilePath(u64 title_id) {
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return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
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fmt::format("{:016X}/launchparam.bin", title_id);
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}
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std::string GetZIPFilePath(u64 title_id) {
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return fmt::format("{}bcat/{:016X}/data.zip",
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Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id);
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std::filesystem::path GetZIPFilePath(u64 title_id) {
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return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
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fmt::format("{:016X}/data.zip", title_id);
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}
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// If the error is something the user should know about (build ID mismatch, bad client version),
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@ -187,7 +190,7 @@ bool VfsRawCopyDProgress(FileSys::VirtualDir src, FileSys::VirtualDir dest,
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class Boxcat::Client {
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public:
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Client(std::string path_, u64 title_id_, u64 build_id_)
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Client(std::filesystem::path path_, u64 title_id_, u64 build_id_)
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: path(std::move(path_)), title_id(title_id_), build_id(build_id_) {}
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DownloadResult DownloadDataZip() {
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@ -217,10 +220,11 @@ private:
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};
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if (Common::FS::Exists(path)) {
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Common::FS::IOFile file{path, "rb"};
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Common::FS::IOFile file{path, Common::FS::FileAccessMode::Read,
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Common::FS::FileType::BinaryFile};
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if (file.IsOpen()) {
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std::vector<u8> bytes(file.GetSize());
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file.ReadBytes(bytes.data(), bytes.size());
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void(file.Read(bytes));
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const auto digest = DigestFile(bytes);
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headers.insert({std::string("If-None-Match"), Common::HexToString(digest, false)});
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}
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@ -247,14 +251,23 @@ private:
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return DownloadResult::InvalidContentType;
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}
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Common::FS::CreateFullPath(path);
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Common::FS::IOFile file{path, "wb"};
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if (!file.IsOpen())
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if (!Common::FS::CreateDirs(path)) {
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return DownloadResult::GeneralFSError;
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if (!file.Resize(response->body.size()))
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}
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Common::FS::IOFile file{path, Common::FS::FileAccessMode::Append,
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Common::FS::FileType::BinaryFile};
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if (!file.IsOpen()) {
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return DownloadResult::GeneralFSError;
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if (file.WriteBytes(response->body.data(), response->body.size()) != response->body.size())
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}
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if (!file.SetSize(response->body.size())) {
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return DownloadResult::GeneralFSError;
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}
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if (file.Write(response->body) != response->body.size()) {
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return DownloadResult::GeneralFSError;
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}
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return DownloadResult::Success;
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}
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@ -267,7 +280,7 @@ private:
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}
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std::unique_ptr<httplib::SSLClient> client;
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std::string path;
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std::filesystem::path path;
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u64 title_id;
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u64 build_id;
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};
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@ -291,7 +304,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
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return;
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}
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const auto zip_path{GetZIPFilePath(title.title_id)};
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const auto zip_path = GetZIPFilePath(title.title_id);
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Boxcat::Client client{zip_path, title.title_id, title.build_id};
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progress.StartConnecting();
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@ -301,7 +314,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
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LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
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if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
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Common::FS::Delete(zip_path);
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void(Common::FS::RemoveFile(zip_path));
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}
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HandleDownloadDisplayResult(applet_manager, res);
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@ -311,11 +324,13 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
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progress.StartProcessingDataList();
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Common::FS::IOFile zip{zip_path, "rb"};
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Common::FS::IOFile zip{zip_path, Common::FS::FileAccessMode::Read,
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Common::FS::FileType::BinaryFile};
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const auto size = zip.GetSize();
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std::vector<u8> bytes(size);
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if (!zip.IsOpen() || size == 0 || zip.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) {
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LOG_ERROR(Service_BCAT, "Boxcat failed to read ZIP file at path '{}'!", zip_path);
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if (!zip.IsOpen() || size == 0 || zip.Read(bytes) != bytes.size()) {
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LOG_ERROR(Service_BCAT, "Boxcat failed to read ZIP file at path '{}'!",
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Common::FS::PathToUTF8String(zip_path));
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progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
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return;
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}
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@ -419,19 +434,19 @@ void Boxcat::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
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}
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std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) {
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const auto path{GetBINFilePath(title.title_id)};
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const auto bin_file_path = GetBINFilePath(title.title_id);
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if (Settings::values.bcat_boxcat_local) {
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LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
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} else {
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Client launch_client{path, title.title_id, title.build_id};
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Client launch_client{bin_file_path, title.title_id, title.build_id};
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const auto res = launch_client.DownloadLaunchParam();
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if (res != DownloadResult::Success) {
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LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
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if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
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Common::FS::Delete(path);
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void(Common::FS::RemoveFile(bin_file_path));
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}
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HandleDownloadDisplayResult(applet_manager, res);
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}
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}
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Common::FS::IOFile bin{path, "rb"};
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Common::FS::IOFile bin{bin_file_path, Common::FS::FileAccessMode::Read,
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Common::FS::FileType::BinaryFile};
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const auto size = bin.GetSize();
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std::vector<u8> bytes(size);
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if (!bin.IsOpen() || size == 0 || bin.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) {
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if (!bin.IsOpen() || size == 0 || bin.Read(bytes) != bytes.size()) {
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LOG_ERROR(Service_BCAT, "Boxcat failed to read launch parameter binary at path '{}'!",
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path);
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Common::FS::PathToUTF8String(bin_file_path));
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return std::nullopt;
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}
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