Merge pull request #816 from Subv/z32_s8

GPU: Implemented the Z32_S8_X24 depth buffer format.
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bunnei 2018-07-25 07:37:00 -07:00 committed by GitHub
commit 0686183c3e
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4 changed files with 16 additions and 1 deletions

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@ -34,6 +34,7 @@ enum class DepthFormat : u32 {
Z24_X8_UNORM = 0x15,
Z24_S8_UNORM = 0x16,
Z24_C8_UNORM = 0x18,
Z32_S8_X24_FLOAT = 0x19,
};
/// Returns the number of bytes per pixel of each rendertarget format.