shader: Decode SUST and implement backing image functionality
This commit is contained in:
parent
007ffbef1c
commit
06c4ce8645
10 changed files with 284 additions and 3 deletions
|
@ -146,6 +146,8 @@ enum class OperationCode {
|
|||
TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
|
||||
TexelFetch, /// (MetaTexture, int[N], int) -> float4
|
||||
|
||||
ImageStore, /// (MetaImage, float[N] coords) -> void
|
||||
|
||||
Branch, /// (uint branch_target) -> void
|
||||
PushFlowStack, /// (uint branch_target) -> void
|
||||
PopFlowStack, /// () -> void
|
||||
|
@ -263,6 +265,39 @@ private:
|
|||
bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not.
|
||||
};
|
||||
|
||||
class Image {
|
||||
public:
|
||||
explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type)
|
||||
: offset{offset}, index{index}, type{type}, is_bindless{false} {}
|
||||
|
||||
std::size_t GetOffset() const {
|
||||
return offset;
|
||||
}
|
||||
|
||||
std::size_t GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
Tegra::Shader::ImageType GetType() const {
|
||||
return type;
|
||||
}
|
||||
|
||||
bool IsBindless() const {
|
||||
return is_bindless;
|
||||
}
|
||||
|
||||
bool operator<(const Image& rhs) const {
|
||||
return std::tie(offset, index, type, is_bindless) <
|
||||
std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_bindless);
|
||||
}
|
||||
|
||||
private:
|
||||
std::size_t offset{};
|
||||
std::size_t index{};
|
||||
Tegra::Shader::ImageType type{};
|
||||
bool is_bindless{};
|
||||
};
|
||||
|
||||
struct GlobalMemoryBase {
|
||||
u32 cbuf_index{};
|
||||
u32 cbuf_offset{};
|
||||
|
@ -289,8 +324,13 @@ struct MetaTexture {
|
|||
u32 element{};
|
||||
};
|
||||
|
||||
struct MetaImage {
|
||||
const Image& image;
|
||||
std::vector<Node> values;
|
||||
};
|
||||
|
||||
/// Parameters that modify an operation but are not part of any particular operand
|
||||
using Meta = std::variant<MetaArithmetic, MetaTexture, MetaStackClass, Tegra::Shader::HalfType>;
|
||||
using Meta = std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>;
|
||||
|
||||
/// Holds any kind of operation that can be done in the IR
|
||||
class OperationNode final {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue