GPU: Remove the broken frame_skip option.

Fixes #1960.
This commit is contained in:
Emmanuel Gil Peyrot 2016-11-27 21:06:42 +00:00
parent d3b7f57b2b
commit 0820c99462
7 changed files with 1 additions and 33 deletions

View file

@ -52,10 +52,6 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
if (id >= regs.NumIds())
return;
// If we're skipping this frame, only allow trigger IRQ
if (GPU::g_skip_frame && id != PICA_REG_INDEX(trigger_irq))
return;
// TODO: Figure out how register masking acts on e.g. vs.uniform_setup.set_value
u32 old_value = regs[id];