UI: Replasce accurate GPU option for GPU Accuracy Level
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parent
d64290884a
commit
084ceb925a
12 changed files with 77 additions and 28 deletions
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@ -639,8 +639,8 @@ void Config::ReadRendererValues() {
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Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
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Settings::values.use_disk_shader_cache =
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ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool();
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Settings::values.use_accurate_gpu_emulation =
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ReadSetting(QStringLiteral("use_accurate_gpu_emulation"), false).toBool();
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const int gpu_accuracy_level = ReadSetting(QStringLiteral("gpu_accuracy"), 0).toInt();
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Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(gpu_accuracy_level);
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Settings::values.use_asynchronous_gpu_emulation =
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ReadSetting(QStringLiteral("use_asynchronous_gpu_emulation"), false).toBool();
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Settings::values.use_vsync = ReadSetting(QStringLiteral("use_vsync"), true).toBool();
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@ -1080,8 +1080,7 @@ void Config::SaveRendererValues() {
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WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
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WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache,
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true);
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WriteSetting(QStringLiteral("use_accurate_gpu_emulation"),
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Settings::values.use_accurate_gpu_emulation, false);
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WriteSetting(QStringLiteral("gpu_accuracy"), static_cast<int>(Settings::values.gpu_accuracy), 0);
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WriteSetting(QStringLiteral("use_asynchronous_gpu_emulation"),
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Settings::values.use_asynchronous_gpu_emulation, false);
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WriteSetting(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
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