Merge pull request #376 from Subv/arc_reorder
Archives: Change the folder layout of some archives.
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commit
088863c921
14 changed files with 93 additions and 66 deletions
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@ -35,26 +35,23 @@
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#define JAP_DIR "JAP"
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// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
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#define CONFIG_DIR "config"
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#define GAMECONFIG_DIR "game_config"
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#define MAPS_DIR "maps"
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#define CACHE_DIR "cache"
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#define SDMC_DIR "sdmc"
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#define EXTSAVEDATA_DIR "extsavedata"
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#define SAVEDATA_DIR "savedata"
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#define SAVEDATACHECK_DIR "savedatacheck"
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#define SYSDATA_DIR "sysdata"
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#define SYSSAVEDATA_DIR "syssavedata"
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#define SHADERCACHE_DIR "shader_cache"
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#define STATESAVES_DIR "state_saves"
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#define SCREENSHOTS_DIR "screenShots"
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#define DUMP_DIR "dump"
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#define DUMP_TEXTURES_DIR "textures"
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#define DUMP_FRAMES_DIR "frames"
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#define DUMP_AUDIO_DIR "audio"
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#define LOGS_DIR "logs"
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#define SHADERS_DIR "shaders"
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#define SYSCONF_DIR "sysconf"
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#define CONFIG_DIR "config"
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#define GAMECONFIG_DIR "game_config"
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#define MAPS_DIR "maps"
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#define CACHE_DIR "cache"
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#define SDMC_DIR "sdmc"
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#define NAND_DIR "nand"
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#define SYSDATA_DIR "sysdata"
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#define SHADERCACHE_DIR "shader_cache"
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#define STATESAVES_DIR "state_saves"
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#define SCREENSHOTS_DIR "screenShots"
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#define DUMP_DIR "dump"
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#define DUMP_TEXTURES_DIR "textures"
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#define DUMP_FRAMES_DIR "frames"
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#define DUMP_AUDIO_DIR "audio"
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#define LOGS_DIR "logs"
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#define SHADERS_DIR "shaders"
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#define SYSCONF_DIR "sysconf"
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// Filenames
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// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
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@ -676,11 +676,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
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paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
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paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
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paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
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paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP;
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paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP;
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paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP;
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paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
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paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
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paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP;
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paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
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paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
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paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
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@ -722,10 +719,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
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paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
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paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
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paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
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paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP;
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paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP;
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paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP;
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paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP;
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paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
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paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
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paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
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paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
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@ -27,11 +27,8 @@ enum {
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D_STATESAVES_IDX,
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D_SCREENSHOTS_IDX,
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D_SDMC_IDX,
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D_EXTSAVEDATA,
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D_SAVEDATA_IDX,
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D_SAVEDATACHECK_IDX,
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D_NAND_IDX,
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D_SYSDATA_IDX,
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D_SYSSAVEDATA_IDX,
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D_HIRESTEXTURES_IDX,
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D_DUMP_IDX,
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D_DUMPFRAMES_IDX,
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