gl_shader_decompiler: Setup base for half float unpacking and setting
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2 changed files with 98 additions and 0 deletions
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@ -335,6 +335,26 @@ enum class IsberdMode : u64 {
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enum class IsberdShift : u64 { None = 0, U16 = 1, B32 = 2 };
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enum class HalfType : u64 {
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H0_H1 = 0,
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F32 = 1,
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H0_H0 = 2,
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H1_H1 = 3,
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};
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enum class HalfMerge : u64 {
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H0_H1 = 0,
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F32 = 1,
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Mrg_H0 = 2,
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Mrg_H1 = 3,
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};
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enum class HalfPrecision : u64 {
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None = 0,
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FTZ = 1,
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FMZ = 2,
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};
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enum class IpaInterpMode : u64 {
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Linear = 0,
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Perspective = 1,
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