hle: Remove a large amount of 3ds-specific service code.
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200 changed files with 1 additions and 22392 deletions
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@ -50,32 +50,11 @@ enum class Class : ClassType {
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Service, ///< HLE implementation of system services. Each major service
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/// should have its own subclass.
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Service_SRV, ///< The SRV (Service Directory) implementation
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Service_FRD, ///< The FRD (Friends) service
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Service_FS, ///< The FS (Filesystem) service implementation
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Service_ERR, ///< The ERR (Error) port implementation
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Service_APT, ///< The APT (Applets) service
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Service_BOSS, ///< The BOSS (SpotPass) service
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Service_GSP, ///< The GSP (GPU control) service
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Service_AC, ///< The AC (WiFi status) service
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Service_AM, ///< The AM (Application manager) service
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Service_PTM, ///< The PTM (Power status & misc.) service
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Service_LDR, ///< The LDR (3ds dll loader) service
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Service_MIC, ///< The MIC (Microphone) service
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Service_NDM, ///< The NDM (Network daemon manager) service
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Service_NFC, ///< The NFC service
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Service_NIM, ///< The NIM (Network interface manager) service
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Service_NWM, ///< The NWM (Network wlan manager) service
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Service_CAM, ///< The CAM (Camera) service
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Service_CECD, ///< The CECD (StreetPass) service
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Service_CFG, ///< The CFG (Configuration) service
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Service_CSND, ///< The CSND (CWAV format process) service
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Service_DSP, ///< The DSP (DSP control) service
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Service_DLP, ///< The DLP (Download Play) service
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Service_HID, ///< The HID (Human interface device) service
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Service_HTTP, ///< The HTTP service
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Service_SOC, ///< The SOC (Socket) service
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Service_IR, ///< The IR service
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Service_Y2R, ///< The Y2R (YUV to RGB conversion) service
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HW, ///< Low-level hardware emulation
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HW_Memory, ///< Memory-map and address translation
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HW_LCD, ///< LCD register emulation
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