shader: Fix memory barriers

This commit is contained in:
ReinUsesLisp 2021-04-17 03:21:03 -03:00 committed by ameerj
parent c9e4609d87
commit 0a0818c025
8 changed files with 30 additions and 62 deletions

View file

@ -25,14 +25,6 @@ enum class FpRounding : u8 {
RZ, // Round towards zero
};
enum class MemoryScope : u32 {
DontCare,
Warp,
Workgroup,
Device,
System,
};
struct FpControl {
bool no_contraction{false};
FpRounding rounding{FpRounding::DontCare};