core: Namespace EmuWindow
Gets the class out of the global namespace.
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14 changed files with 44 additions and 22 deletions
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@ -11,7 +11,9 @@
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#include "video_core/gpu.h"
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#include "video_core/rasterizer_interface.h"
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namespace Core::Frontend {
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class EmuWindow;
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}
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namespace VideoCore {
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@ -21,7 +23,7 @@ struct RendererSettings {
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class RendererBase : NonCopyable {
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public:
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explicit RendererBase(EmuWindow& window);
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explicit RendererBase(Core::Frontend::EmuWindow& window);
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virtual ~RendererBase();
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/// Swap buffers (render frame)
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@ -59,7 +61,7 @@ protected:
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/// Refreshes settings specific to the rasterizer.
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void RefreshRasterizerSetting();
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EmuWindow& render_window; ///< Reference to the render window handle.
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Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
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std::unique_ptr<RasterizerInterface> rasterizer;
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f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
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int m_current_frame = 0; ///< Current frame, should be set by the renderer
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