gl_rasterizer_cache: Move format conversion to its own file
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0ad3c031f4
7 changed files with 175 additions and 136 deletions
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@ -23,28 +23,12 @@
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#include "video_core/textures/astc.h"
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class BitStream {
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class InputBitStream {
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public:
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explicit BitStream(unsigned char* ptr, int nBits = 0, int start_offset = 0)
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explicit InputBitStream(const unsigned char* ptr, int nBits = 0, int start_offset = 0)
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: m_NumBits(nBits), m_CurByte(ptr), m_NextBit(start_offset % 8) {}
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~BitStream() = default;
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int GetBitsWritten() const {
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return m_BitsWritten;
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}
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void WriteBitsR(unsigned int val, unsigned int nBits) {
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for (unsigned int i = 0; i < nBits; i++) {
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WriteBit((val >> (nBits - i - 1)) & 1);
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}
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}
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void WriteBits(unsigned int val, unsigned int nBits) {
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for (unsigned int i = 0; i < nBits; i++) {
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WriteBit((val >> i) & 1);
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}
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}
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~InputBitStream() = default;
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int GetBitsRead() const {
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return m_BitsRead;
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@ -70,6 +54,38 @@ public:
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return ret;
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}
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private:
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const int m_NumBits;
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const unsigned char* m_CurByte;
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int m_NextBit = 0;
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int m_BitsRead = 0;
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bool done = false;
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};
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class OutputBitStream {
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public:
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explicit OutputBitStream(unsigned char* ptr, int nBits = 0, int start_offset = 0)
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: m_NumBits(nBits), m_CurByte(ptr), m_NextBit(start_offset % 8) {}
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~OutputBitStream() = default;
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int GetBitsWritten() const {
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return m_BitsWritten;
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}
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void WriteBitsR(unsigned int val, unsigned int nBits) {
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for (unsigned int i = 0; i < nBits; i++) {
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WriteBit((val >> (nBits - i - 1)) & 1);
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}
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}
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void WriteBits(unsigned int val, unsigned int nBits) {
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for (unsigned int i = 0; i < nBits; i++) {
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WriteBit((val >> i) & 1);
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}
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}
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private:
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void WriteBit(int b) {
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@ -238,8 +254,8 @@ public:
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// Fills result with the values that are encoded in the given
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// bitstream. We must know beforehand what the maximum possible
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// value is, and how many values we're decoding.
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static void DecodeIntegerSequence(std::vector<IntegerEncodedValue>& result, BitStream& bits,
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uint32_t maxRange, uint32_t nValues) {
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static void DecodeIntegerSequence(std::vector<IntegerEncodedValue>& result,
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InputBitStream& bits, uint32_t maxRange, uint32_t nValues) {
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// Determine encoding parameters
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IntegerEncodedValue val = IntegerEncodedValue::CreateEncoding(maxRange);
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@ -267,7 +283,7 @@ public:
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}
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private:
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static void DecodeTritBlock(BitStream& bits, std::vector<IntegerEncodedValue>& result,
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static void DecodeTritBlock(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
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uint32_t nBitsPerValue) {
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// Implement the algorithm in section C.2.12
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uint32_t m[5];
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@ -327,7 +343,7 @@ private:
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}
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}
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static void DecodeQuintBlock(BitStream& bits, std::vector<IntegerEncodedValue>& result,
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static void DecodeQuintBlock(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
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uint32_t nBitsPerValue) {
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// Implement the algorithm in section C.2.12
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uint32_t m[3];
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@ -406,7 +422,7 @@ struct TexelWeightParams {
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}
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};
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static TexelWeightParams DecodeBlockInfo(BitStream& strm) {
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static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
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TexelWeightParams params;
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// Read the entire block mode all at once
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@ -605,7 +621,7 @@ static TexelWeightParams DecodeBlockInfo(BitStream& strm) {
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return params;
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}
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static void FillVoidExtentLDR(BitStream& strm, uint32_t* const outBuf, uint32_t blockWidth,
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static void FillVoidExtentLDR(InputBitStream& strm, uint32_t* const outBuf, uint32_t blockWidth,
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uint32_t blockHeight) {
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// Don't actually care about the void extent, just read the bits...
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for (int i = 0; i < 4; ++i) {
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@ -821,7 +837,7 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
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// We now have enough to decode our integer sequence.
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std::vector<IntegerEncodedValue> decodedColorValues;
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BitStream colorStream(data);
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InputBitStream colorStream(data);
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IntegerEncodedValue::DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
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// Once we have the decoded values, we need to dequantize them to the 0-255 range
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@ -1365,9 +1381,9 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const uint32_t*& colorValue
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#undef READ_INT_VALUES
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}
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static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
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static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
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const uint32_t blockHeight, uint32_t* outBuf) {
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BitStream strm(inBuf);
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InputBitStream strm(inBuf);
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TexelWeightParams weightParams = DecodeBlockInfo(strm);
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// Was there an error?
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@ -1421,7 +1437,7 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
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// Define color data.
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uint8_t colorEndpointData[16];
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memset(colorEndpointData, 0, sizeof(colorEndpointData));
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BitStream colorEndpointStream(colorEndpointData, 16 * 8, 0);
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OutputBitStream colorEndpointStream(colorEndpointData, 16 * 8, 0);
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// Read extra config data...
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uint32_t baseCEM = 0;
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@ -1549,7 +1565,7 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
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memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart);
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std::vector<IntegerEncodedValue> texelWeightValues;
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BitStream weightStream(texelWeightData);
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InputBitStream weightStream(texelWeightData);
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IntegerEncodedValue::DecodeIntegerSequence(texelWeightValues, weightStream,
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weightParams.m_MaxWeight,
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@ -1597,7 +1613,7 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
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namespace Tegra::Texture::ASTC {
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std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
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std::vector<uint8_t> Decompress(const uint8_t* data, uint32_t width, uint32_t height,
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uint32_t depth, uint32_t block_width, uint32_t block_height) {
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uint32_t blockIdx = 0;
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std::vector<uint8_t> outData(height * width * depth * 4);
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@ -1605,7 +1621,7 @@ std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint
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for (uint32_t j = 0; j < height; j += block_height) {
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for (uint32_t i = 0; i < width; i += block_width) {
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uint8_t* blockPtr = data.data() + blockIdx * 16;
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const uint8_t* blockPtr = data + blockIdx * 16;
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// Blocks can be at most 12x12
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uint32_t uncompData[144];
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