shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
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66 changed files with 308 additions and 313 deletions
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@ -30,11 +30,11 @@ public:
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auto operator<=>(const Condition&) const noexcept = default;
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[[nodiscard]] IR::FlowTest FlowTest() const noexcept {
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[[nodiscard]] IR::FlowTest GetFlowTest() const noexcept {
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return static_cast<IR::FlowTest>(flow_test);
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}
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[[nodiscard]] std::pair<IR::Pred, bool> Pred() const noexcept {
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[[nodiscard]] std::pair<IR::Pred, bool> GetPred() const noexcept {
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return {static_cast<IR::Pred>(pred), pred_negated != 0};
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}
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