shader_recompiler,video_core: Cleanup some GCC and Clang errors

Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.

Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler

shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth

thread_worker: Include condition_variable

Don't use list initializers in control flow

Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
This commit is contained in:
lat9nq 2021-04-05 22:25:22 -04:00 committed by ameerj
parent 5cd3d00167
commit 0bb85f6a75
66 changed files with 308 additions and 313 deletions

View file

@ -290,8 +290,8 @@ static U1 GetFlowTest(IREmitter& ir, FlowTest flow_test) {
}
U1 IREmitter::Condition(IR::Condition cond) {
const FlowTest flow_test{cond.FlowTest()};
const auto [pred, is_negated]{cond.Pred()};
const FlowTest flow_test{cond.GetFlowTest()};
const auto [pred, is_negated]{cond.GetPred()};
return LogicalAnd(GetPred(pred, is_negated), GetFlowTest(*this, flow_test));
}