shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
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66 changed files with 308 additions and 313 deletions
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@ -290,8 +290,8 @@ static U1 GetFlowTest(IREmitter& ir, FlowTest flow_test) {
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}
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U1 IREmitter::Condition(IR::Condition cond) {
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const FlowTest flow_test{cond.FlowTest()};
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const auto [pred, is_negated]{cond.Pred()};
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const FlowTest flow_test{cond.GetFlowTest()};
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const auto [pred, is_negated]{cond.GetPred()};
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return LogicalAnd(GetPred(pred, is_negated), GetFlowTest(*this, flow_test));
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}
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