shader: Implement ClipDistance

This commit is contained in:
FernandoS27 2021-03-30 21:52:06 +02:00 committed by ameerj
parent 67afdaf566
commit 0c4cf3b9eb
5 changed files with 36 additions and 0 deletions

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@ -81,6 +81,7 @@ struct Info {
std::array<bool, 32> stores_generics{};
bool stores_position{};
bool stores_point_size{};
bool stores_clip_distance{};
bool uses_fp16{};
bool uses_fp64{};