shaders: Fix GCC and clang build issues.
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3 changed files with 5 additions and 5 deletions
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@ -12,7 +12,7 @@ namespace Tegra {
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namespace Shader {
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struct Register {
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constexpr Register() = default;
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Register() = default;
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constexpr Register(u64 value) : value(value) {}
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@ -47,7 +47,7 @@ private:
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};
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union Attribute {
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constexpr Attribute() = default;
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Attribute() = default;
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constexpr Attribute(u64 value) : value(value) {}
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@ -118,7 +118,7 @@ union OpCode {
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std::string name;
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};
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constexpr OpCode() = default;
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OpCode() = default;
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constexpr OpCode(Id value) : value(static_cast<u64>(value)) {}
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