Implement R32_FLOAT RenderTargetFormat

This commit is contained in:
Unknown 2018-08-01 15:31:42 +02:00
parent 703663d761
commit 0d8fcab136
3 changed files with 5 additions and 0 deletions

View file

@ -232,6 +232,8 @@ struct SurfaceParams {
return PixelFormat::RG16S;
case Tegra::RenderTargetFormat::R16_FLOAT:
return PixelFormat::R16F;
case Tegra::RenderTargetFormat::R32_FLOAT:
return PixelFormat::R32F;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@ -439,6 +441,7 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RG32_FLOAT:
case Tegra::RenderTargetFormat::RG16_FLOAT:
case Tegra::RenderTargetFormat::R16_FLOAT:
case Tegra::RenderTargetFormat::R32_FLOAT:
return ComponentType::Float;
case Tegra::RenderTargetFormat::RGBA32_UINT:
case Tegra::RenderTargetFormat::RG16_UINT: