Merge pull request #2692 from ReinUsesLisp/tlds-f16

shader/texture: Add F16 support for TLDS
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Fernando Sahmkow 2019-07-14 08:44:38 -04:00 committed by GitHub
commit 0ec9da2f9f
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2 changed files with 9 additions and 2 deletions

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@ -269,7 +269,13 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
LOG_WARNING(HW_GPU, "TLDS.NODEP implementation is incomplete");
}
WriteTexsInstructionFloat(bb, instr, GetTldsCode(instr, texture_type, is_array));
const Node4 components = GetTldsCode(instr, texture_type, is_array);
if (instr.tlds.fp32_flag) {
WriteTexsInstructionFloat(bb, instr, components);
} else {
WriteTexsInstructionHalfFloat(bb, instr, components);
}
break;
}
default: