glsl: Implement a few Integer instructions

This commit is contained in:
ameerj 2021-05-21 20:56:46 -04:00
parent fb75d122a2
commit 0f40b0e61c
10 changed files with 398 additions and 260 deletions

View file

@ -142,12 +142,14 @@ void EmitWriteSharedU16(EmitContext& ctx, std::string_view offset, std::string_v
void EmitWriteSharedU32(EmitContext& ctx, std::string_view offset, std::string_view value);
void EmitWriteSharedU64(EmitContext& ctx, std::string_view offset, std::string_view value);
void EmitWriteSharedU128(EmitContext& ctx, std::string_view offset, std::string_view value);
void EmitCompositeConstructU32x2(EmitContext& ctx, std::string_view e1, std::string_view e2);
void EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
std::string_view e2);
void EmitCompositeConstructU32x3(EmitContext& ctx, std::string_view e1, std::string_view e2,
std::string_view e3);
void EmitCompositeConstructU32x4(EmitContext& ctx, std::string_view e1, std::string_view e2,
std::string_view e3, std::string_view e4);
void EmitCompositeExtractU32x2(EmitContext& ctx, std::string_view composite, u32 index);
void EmitCompositeExtractU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
u32 index);
void EmitCompositeExtractU32x3(EmitContext& ctx, std::string_view composite, u32 index);
void EmitCompositeExtractU32x4(EmitContext& ctx, std::string_view composite, u32 index);
void EmitCompositeInsertU32x2(EmitContext& ctx, std::string_view composite, std::string_view object,
@ -218,8 +220,8 @@ void EmitBitCastU64F64(EmitContext& ctx);
void EmitBitCastF16U16(EmitContext& ctx);
void EmitBitCastF32U32(EmitContext& ctx, std::string_view value);
void EmitBitCastF64U64(EmitContext& ctx);
void EmitPackUint2x32(EmitContext& ctx, std::string_view value);
void EmitUnpackUint2x32(EmitContext& ctx, std::string_view value);
void EmitPackUint2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitUnpackUint2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitPackFloat2x16(EmitContext& ctx, std::string_view value);
void EmitUnpackFloat2x16(EmitContext& ctx, std::string_view value);
void EmitPackHalf2x16(EmitContext& ctx, std::string_view value);